Placing blocks outside the chunk border causes them to slowly fade in instead of being loaded in instantly
What is the issue?
In the newest beta, Windows 10 got the new Render Dragon engine. With the new engine, more issues came. One of these issues is that newly-placed blocks sometimes fade in instead of instantly loading in. This mostly happens when you place blocks really fast.
How to reproduce
Simply place blocks really quickly and you will see them fade in instead of having being loaded in immediately.
Created Issue:
Placing blocks fast causes their textures to slowly fade in instead of being applied instantly
What is the issue?
In the newest beta, Windows 10 got the new Render Dragon engine. With the new engine, more issues came. One of these issues is that newly-placed blocks sometimes fade into their normal texture instead of instantly having that texture applied. This mostly happens when you place blocks really fast.
How to reproduce
Simply place blocks really quickly and you will see the textures fade in instead of having their textures applied immediately.
Placing blocks fast causes their texturesto slowly fade in instead of being applied instantlyPlacing blocks fast causes them to slowly fade in instead of being applied instantly
What is the issue?
In the newest beta, Windows 10 got the new Render Dragon engine. With the new engine, more issues came. One of these issues is that newly-placed blocks sometimes fade in
to their normal texture instead of instantly having that texture applied. This mostly happens when you place blocks really fast.How to reproduce
Simply place blocks really quickly and you will see the
texturesfade in instead of havingtheir textures appliedimmediately.What is the issue?
In the newest beta, Windows 10 got the new Render Dragon engine. With the new engine, more issues came. One of these issues is that newly-placed blocks sometimes fade in instead of instantly loading in. This mostly happens when you place blocks really fast.
How to reproduce
Simply place blocks really quickly and you will see them fade in instead of having being loaded in immediately.
Placing blocks fast causes them to slowly fade in instead of beingappliedinstantlyPlacing blocks fast causes them to slowly fade in instead of being loaded in instantly
is duplicated by
is duplicated by
Placing blocksfastcauses them to slowly fade in instead of being loaded in instantlyPlacing blocks outside the chunk border causes them to slowly fade in instead of being loaded in instantly
is duplicated by
is duplicated by
Thank you for your report!
We're actually already tracking this issue at MCPE-98863, so I will resolve and link this ticket as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
Upon review, I believe Eyeth and Carol are describing the same thing, just counting differently. We are now tracking this issue at MCPE-98863.
Thank you for your report!
We're tracking this issue in MCPE-98863, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
Please also note that general game issues should be reported in the MCPE project unless they only happen on a realm.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
Does MCPE-98863 describe your issue?
Does MCPE-98863 describe your issue?
The footage of me jump bridging should show you the bug in action
Provide more evidence please. What block were you holding?
I was holding blackstone. It works with any block.
it's because the block has just loaded in, not the texture of it, just like chunk loading, doesn't happen with the old engine though
NOTE: This only affects platforms with the Render Dragon engine such as Windows 10, Xbox One, and PS4.
Affects 1.16.200.53 beta
It only flashes every time a few blocks placed after the chunk border
Likely because by default a completely empty subchunk is not rendered and the engine starts to render it in only when a block is made to exist in the subchunk.
affects 1.16.210.60
Blocks also seem to fade in quicker now
affects 1.16.210
fixed in 1.17.0
Can confirm this issue has been fixed
It has been fixed