agoodday233
- agoodday233
- JIRAUSER741296
- Europe/Stockholm
- Yes
- No
According to https://feedback.minecraft.net/hc/en-us/articles/5992865608205-Minecraft-Beta-Preview-1-19-0-30-31
,,]the max spawn light level of piglins has been adjusted to 11. However, with the spawn light changes of some nether mobs, piglins can only spawn from light level 0 to 7 instead of 0 to 11 in the latest beta/preview version, which may be a wrong change clearly.
According to https://feedback.minecraft.net/hc/en-us/articles/5992865608205-Minecraft-Beta-Preview-1-19-0-30-31 , the max spawn light level of piglins has been adjusted to 11. However, with the spawn light changes of some nether mobs, piglins can only spawn from light level 0 to 7 instead of 0 to 11 in the latest beta/preview version, which may be a wrong change clearly.
Steps to Reproduce:
- Download, import, and open the attached world in v1.19.60.24 or later version
- Hold the light block to see light level
- Wait for few minutes
Observed Results:
Piglins only spawn at light level 7 and never spawn at 8.Expected Results:
Piglins should spawn at both light level 7 and 8.
In
javaedition, sand can generate and sandstone no longer generates in the bottom of desert well. Also, suspicious sand can generate more and its amount is 2-4. In Bedrock Edition, there is no sand and still sandstone in the bottom of desert well and the amount of suspicious sand in desert well is only one, which isn't parity withjavaedition.Steps to Reproduce:
- Search for a desert well
- Observe the bottom of desert well
Observed Results:
Generates sandstone instead of sand and the amount of suspicious sand is only one.Expected Results:
Generates sand instead of sandstone and the amout of suspicious sand should be 2-4.In Java Edition, sand can generate and sandstone no longer generates in the bottom of desert well. Also, suspicious sand can generate more and its amount is 2-4. In Bedrock Edition, there is no sand and still sandstone in the bottom of desert well and the amount of suspicious sand in desert well is only one, which isn't parity with Java Edition.
Steps to Reproduce:
- Search for a desert well
- Observe the bottom of desert well
Observed Results:
Generates sandstone instead of sand and the amount of suspicious sand is only one.Expected Results:
Generates sand instead of sandstone and the amount of suspicious sand should be 2-4.
In Java Edition, sand can generate and sandstone no longer generates in the bottom of desert well. Also, suspicious sand can generate more and its amount is 2-4. In Bedrock Edition, there is no sand and still sandstone in the bottom of desert well and the amount of suspicious sand in desert well is only one, which isn't parity with Java Edition.
Steps to Reproduce:
- Search for a desert well
- Observe the bottom of desert well
Observed Results:
Generates sandstone instead of sand and the amount of suspicious sand is only one.Expected Results:
Generates sand instead of sandstone and the amount of suspicious sand should be 2-4.In Java Edition, sand can generate and sandstone no longer generates in the bottom of desert well. Also, suspicious sand can generate more and its amount is 2-4. In Bedrock Edition, there is no sand and still sandstone in the bottom of desert well and the amount of suspicious sand in desert well is only one, which isn't parity with Java Edition.
Steps to Reproduce:
- Search for a desert well
- For example, use seed 828392347159607576 to create "Next Major Update" experimental world
- Go to coordinates 6463 63 9437
- Observe the bottom of desert well
Observed Results:
Generates sandstone instead of sand and the amount of suspicious sand is only one.Expected Results:
Generates sand instead of sandstone and the amount of suspicious sand should be 2-4.
In Java Edition, sand can generate and sandstone no longer generates in the bottom of desert well. Also, suspicious sand can generate more and its amount is 2-4. In Bedrock Edition, there is no sand and still sandstone in the bottom of desert well and the amount of suspicious sand in desert well is only one, which isn't parity with Java Edition.
Update on 25/3/2023:
Sand can now generate in the bottom of desert well. Additionally, the amount of suspicious sand in desert well is now 2 but still doesn't match Java Edition.Steps to Reproduce:
- Search for a desert well
- For example, use seed 828392347159607576 to create "Next Major Update" experimental world
- Go to coordinates 6463 63 9437
- Observe the bottom of desert well
Observed Results:
Generates sandstone instead of sand and the amount of suspicious sand is only one.Expected Results:
Generates sand instead of sandstone and the amount of suspicious sand should be 2-4.
In 1.19.80.21 Preview, the loot table of shipwreck supply chests has been changed due to the addition of smithing templates behind the experimental toggle.
.However, moss blocks were unexpectedly removed from the loot table.The loot table from behavior_packs/experimental_next_major_update/loot_tables/chests/shipwrecksupply.json:
{ "pools": [ { "rolls": { "min": 3, "max": 10 }, "entries": [ { "type": "item", "name": "minecraft:paper", "weight": 8, "functions": [ { "function": "set_count", "count": { "min": 1, "max": 12 } } ] }, { "type": "item", "name": "minecraft:potato", "weight": 7, "functions": [ { "function": "set_count", "count": { "min": 2, "max": 6 } } ] }, { "type": "item", "name": "minecraft:poisonous_potato", "weight": 7, "functions": [ { "function": "set_count", "count": { "min": 2, "max": 6 } } ] }, { "type": "item", "name": "minecraft:carrot", "weight": 7, "functions": [ { "function": "set_count", "count": { "min": 4, "max": 8 } } ] }, { "type": "item", "name": "minecraft:wheat", "weight": 7, "functions": [ { "function": "set_count", "count": { "min": 8, "max": 21 } } ] }, { "type": "item", "name": "minecraft:coal", "weight": 6, "functions": [ { "function": "set_count", "count": { "min": 2, "max": 8 } } ] }, { "type": "item", "name": "minecraft:rotten_flesh", "weight": 5, "functions": [ { "function": "set_count", "count": { "min": 5, "max": 24 } } ] }, { "type": "item", "name": "minecraft:bamboo", "weight": 2, "functions": [ { "function": "set_count", "count": { "min": 1, "max": 3 } } ] }, { "type": "item", "name": "minecraft:pumpkin", "weight": 2, "functions": [ { "function": "set_count", "count": { "min": 1, "max": 3 } } ] }, { "type": "item", "name": "minecraft:gunpowder", "weight": 3, "functions": [ { "function": "set_count", "count": { "min": 1, "max": 5 } } ] }, { "type": "item", "name": "minecraft:tnt", "weight": 1, "functions": [ { "function": "set_count", "count": { "min": 1, "max": 2 } } ] }, { "type": "item", "name": "minecraft:leather_helmet", "weight": 3, "functions": [ { "function": "enchant_randomly" } ] }, { "type": "item", "name": "minecraft:leather_chestplate", "weight": 3, "functions": [ { "function": "enchant_randomly" } ] }, { "type": "item", "name": "minecraft:leather_leggings", "weight": 3, "functions": [ { "function": "enchant_randomly" } ] }, { "type": "item", "name": "minecraft:leather_boots", "weight": 3, "functions": [ { "function": "enchant_randomly" } ] }, { "type": "item", "name": "minecraft:suspicious_stew", "weight": 10, "functions": [ { "function": "random_aux_value", "values": { "min": 0, "max": 6 } } ] } ] }, { "rolls": 1, "entries": [ { "type": "empty", "weight": 5 }, { "type": "item", "name": "minecraft:coast_armor_trim_smithing_template", "weight": 1, "functions": [ { "function": "set_count", "count": 2 } ] } ] } ] }In 1.19.80.21 Preview, the loot table of shipwreck supply chests has been changed due to the addition of smithing templates behind the experimental toggle. However, moss blocks were unexpectedly removed from the loot table.
The loot table from
behavior_packs/experimental_next_major_update/loot_tables/chests/shipwrecksupply.json:
{ "pools": [ { "rolls": { "min": 3, "max": 10 }, "entries": [ { "type": "item", "name": "minecraft:paper", "weight": 8, "functions": [ { "function": "set_count", "count": { "min": 1, "max": 12 } } ] }, { "type": "item", "name": "minecraft:potato", "weight": 7, "functions": [ { "function": "set_count", "count": { "min": 2, "max": 6 } } ] }, { "type": "item", "name": "minecraft:poisonous_potato", "weight": 7, "functions": [ { "function": "set_count", "count": { "min": 2, "max": 6 } } ] }, { "type": "item", "name": "minecraft:carrot", "weight": 7, "functions": [ { "function": "set_count", "count": { "min": 4, "max": 8 } } ] }, { "type": "item", "name": "minecraft:wheat", "weight": 7, "functions": [ { "function": "set_count", "count": { "min": 8, "max": 21 } } ] }, { "type": "item", "name": "minecraft:coal", "weight": 6, "functions": [ { "function": "set_count", "count": { "min": 2, "max": 8 } } ] }, { "type": "item", "name": "minecraft:rotten_flesh", "weight": 5, "functions": [ { "function": "set_count", "count": { "min": 5, "max": 24 } } ] }, { "type": "item", "name": "minecraft:bamboo", "weight": 2, "functions": [ { "function": "set_count", "count": { "min": 1, "max": 3 } } ] }, { "type": "item", "name": "minecraft:pumpkin", "weight": 2, "functions": [ { "function": "set_count", "count": { "min": 1, "max": 3 } } ] }, { "type": "item", "name": "minecraft:gunpowder", "weight": 3, "functions": [ { "function": "set_count", "count": { "min": 1, "max": 5 } } ] }, { "type": "item", "name": "minecraft:tnt", "weight": 1, "functions": [ { "function": "set_count", "count": { "min": 1, "max": 2 } } ] }, { "type": "item", "name": "minecraft:leather_helmet", "weight": 3, "functions": [ { "function": "enchant_randomly" } ] }, { "type": "item", "name": "minecraft:leather_chestplate", "weight": 3, "functions": [ { "function": "enchant_randomly" } ] }, { "type": "item", "name": "minecraft:leather_leggings", "weight": 3, "functions": [ { "function": "enchant_randomly" } ] }, { "type": "item", "name": "minecraft:leather_boots", "weight": 3, "functions": [ { "function": "enchant_randomly" } ] }, { "type": "item", "name": "minecraft:suspicious_stew", "weight": 10, "functions": [ { "function": "random_aux_value", "values": { "min": 0, "max": 6 } } ] } ] }, { "rolls": 1, "entries": [ { "type": "empty", "weight": 5 }, { "type": "item", "name": "minecraft:coast_armor_trim_smithing_template", "weight": 1, "functions": [ { "function": "set_count", "count": 2 } ] } ] } ] }
In 1.19.80.21 Preview, the loot table of shipwreck supply chests has been changed due to the addition of smithing templates behind the experimental toggle. However, moss blocks were unexpectedly removed from the loot table.
The loot table from
behavior_packs/experimental_next_major_update/loot_tables/chests/shipwrecksupply.json:
{ "pools": [ { "rolls": { "min": 3, "max": 10 }, "entries": [ { "type": "item", "name": "minecraft:paper", "weight": 8, "functions": [ { "function": "set_count", "count": { "min": 1, "max": 12 } } ] }, { "type": "item", "name": "minecraft:potato", "weight": 7, "functions": [ { "function": "set_count", "count": { "min": 2, "max": 6 } } ] }, { "type": "item", "name": "minecraft:poisonous_potato", "weight": 7, "functions": [ { "function": "set_count", "count": { "min": 2, "max": 6 } } ] }, { "type": "item", "name": "minecraft:carrot", "weight": 7, "functions": [ { "function": "set_count", "count": { "min": 4, "max": 8 } } ] }, { "type": "item", "name": "minecraft:wheat", "weight": 7, "functions": [ { "function": "set_count", "count": { "min": 8, "max": 21 } } ] }, { "type": "item", "name": "minecraft:coal", "weight": 6, "functions": [ { "function": "set_count", "count": { "min": 2, "max": 8 } } ] }, { "type": "item", "name": "minecraft:rotten_flesh", "weight": 5, "functions": [ { "function": "set_count", "count": { "min": 5, "max": 24 } } ] }, { "type": "item", "name": "minecraft:bamboo", "weight": 2, "functions": [ { "function": "set_count", "count": { "min": 1, "max": 3 } } ] }, { "type": "item", "name": "minecraft:pumpkin", "weight": 2, "functions": [ { "function": "set_count", "count": { "min": 1, "max": 3 } } ] }, { "type": "item", "name": "minecraft:gunpowder", "weight": 3, "functions": [ { "function": "set_count", "count": { "min": 1, "max": 5 } } ] }, { "type": "item", "name": "minecraft:tnt", "weight": 1, "functions": [ { "function": "set_count", "count": { "min": 1, "max": 2 } } ] }, { "type": "item", "name": "minecraft:leather_helmet", "weight": 3, "functions": [ { "function": "enchant_randomly" } ] }, { "type": "item", "name": "minecraft:leather_chestplate", "weight": 3, "functions": [ { "function": "enchant_randomly" } ] }, { "type": "item", "name": "minecraft:leather_leggings", "weight": 3, "functions": [ { "function": "enchant_randomly" } ] }, { "type": "item", "name": "minecraft:leather_boots", "weight": 3, "functions": [ { "function": "enchant_randomly" } ] }, { "type": "item", "name": "minecraft:suspicious_stew", "weight": 10, "functions": [ { "function": "random_aux_value", "values": { "min": 0, "max": 6 } } ] } ] }, { "rolls": 1, "entries": [ { "type": "empty", "weight": 5 }, { "type": "item", "name": "minecraft:coast_armor_trim_smithing_template", "weight": 1, "functions": [ { "function": "set_count", "count": 2 } ] } ] } ] }In 1.19.80.21 Preview, the loot table of shipwreck supply chests has been changed due to the addition of smithing templates behind the experimental toggle. However, moss blocks were unexpectedly removed from the loot table.
The loot table from behavior_packs/experimental_next_major_update/loot_tables/chests/shipwrecksupply.json:
{ "pools": [ { "rolls": { "min": 3, "max": 10 }, "entries": [ { "type": "item", "name": "minecraft:paper", "weight": 8, "functions": [ { "function": "set_count", "count": { "min": 1, "max": 12 } } ] }, { "type": "item", "name": "minecraft:potato", "weight": 7, "functions": [ { "function": "set_count", "count": { "min": 2, "max": 6 } } ] }, { "type": "item", "name": "minecraft:poisonous_potato", "weight": 7, "functions": [ { "function": "set_count", "count": { "min": 2, "max": 6 } } ] }, { "type": "item", "name": "minecraft:carrot", "weight": 7, "functions": [ { "function": "set_count", "count": { "min": 4, "max": 8 } } ] }, { "type": "item", "name": "minecraft:wheat", "weight": 7, "functions": [ { "function": "set_count", "count": { "min": 8, "max": 21 } } ] }, { "type": "item", "name": "minecraft:coal", "weight": 6, "functions": [ { "function": "set_count", "count": { "min": 2, "max": 8 } } ] }, { "type": "item", "name": "minecraft:rotten_flesh", "weight": 5, "functions": [ { "function": "set_count", "count": { "min": 5, "max": 24 } } ] }, { "type": "item", "name": "minecraft:bamboo", "weight": 2, "functions": [ { "function": "set_count", "count": { "min": 1, "max": 3 } } ] }, { "type": "item", "name": "minecraft:pumpkin", "weight": 2, "functions": [ { "function": "set_count", "count": { "min": 1, "max": 3 } } ] }, { "type": "item", "name": "minecraft:gunpowder", "weight": 3, "functions": [ { "function": "set_count", "count": { "min": 1, "max": 5 } } ] }, { "type": "item", "name": "minecraft:tnt", "weight": 1, "functions": [ { "function": "set_count", "count": { "min": 1, "max": 2 } } ] }, { "type": "item", "name": "minecraft:leather_helmet", "weight": 3, "functions": [ { "function": "enchant_randomly" } ] }, { "type": "item", "name": "minecraft:leather_chestplate", "weight": 3, "functions": [ { "function": "enchant_randomly" } ] }, { "type": "item", "name": "minecraft:leather_leggings", "weight": 3, "functions": [ { "function": "enchant_randomly" } ] }, { "type": "item", "name": "minecraft:leather_boots", "weight": 3, "functions": [ { "function": "enchant_randomly" } ] }, { "type": "item", "name": "minecraft:suspicious_stew", "weight": 10, "functions": [ { "function": "random_aux_value", "values": { "min": 0, "max": 6 } } ] } ] }, { "rolls": 1, "entries": [ { "type": "empty", "weight": 5 }, { "type": "item", "name": "minecraft:coast_armor_trim_smithing_template", "weight": 1, "functions": [ { "function": "set_count", "count": 2 } ] } ] } ] }
Unlike Bedrock Edition, a sniffer has 10% chance of dropping a moss block.
Steps to Reproduce:
- Spawn several sniffers
- Kill them
Observed Results:
Sniffers sometimes drop moss blocksExpected Results:
Sniffers should never drop moss blocks.Unlike Bedrock Edition, a sniffer has 10% chance of dropping a moss block.
Steps to Reproduce:
- Spawn several sniffers
- Kill them
Observed Results:
Sniffers sometimes drop moss blocks.Expected Results:
Sniffers should never drop moss blocks.
Steps to Reproduce:
- Place t
orchflowers and torchflower crops- Spawn a ravager
- Make the ravager charge into t
orchflowers and torchflower cropsObserved Results:
Ravager doesn't destroy torchflowers or torchflower crops.Expected Results:
Ravager should destroy torchflowers and torchflower crops.[Update by [~v-weszaj]]
Ravagers also don't destroy cherry saplings, cherry leaves, pink petals (MCPE-169420), and mangrove propagules (MCPE-169421).Ravager doesn't destory following plants added since 1.19:
- Torchflowers and torchflower crops
- Cherry saplings, cherry leaves, and pink petals (
MCPE-169420)- Mangrove propagules (
MCPE-169421)- Pitcher plants and pitcher crops (relates to
MC-261503)Steps to Reproduce:
- Place the plants mentioned above
- Spawn a ravager
- Make the ravager charge into the plants
Observed Results:
Ravager doesn't destroy the plants.Expected Results:
Ravager should destroy the plants.[Update by [~v-weszaj]]
Ravagers also don't destroy cherry saplings, cherry leaves, pink petals (MCPE-169420), and mangrove propagules (MCPE-169421).
Ravager doesn't destroytorchflowers or torchflower cropsRavager doesn't destroy plants added since 1.19
@agoodday233: the count of suspicious sand is 2 instead of 2-4, not matching java.
agoodday233: Please don't set the Platform field to "Multiple" unless you've actually tested it on multiple platforms, and in that case please identify the platforms you tested in the Description. We need to know at least one specific platform it's occurring on when we try and confirm your experience. Otherwise, when can't reproduce it we don't know if it's because we tested on the wrong one or because of something else.









It should not be a duplicate. According to the comments of
MCPE-152905, this bug has been fixed in 1.19.0.30 Beta / 1.19.0.31 Preview and such is the fact. In the latest beta/preview version, piglin will spawn at light level 7 or below, unlike 11 in java edition. But in 1.19.50, piglin spawn light level is correct. I cannot understand why it is a duplicate.@[~Phillip Blackman]: The changlogs of both editions don't mention piglin spawn light level has been changed. However, the spawn light level of piglins (it's still corect in the latest release) has unexpectedly been changed and no longer matches java edition in the latest beta/preview, which is not "as intended". So you should be misunderstanding.
Fixed in 1.19.60.25 Preview.
Still an issue as skeleton horse and zombie horse still use pre-texture update chest texture.
@JervieA20 You should take a closer look. Skeleton horse and zombie horse's chest texture clearly doesn't match other horses', using pre-texture update chest texture. It is easy to see the differences (such as chest color).
@JervieA20 I tried to find the differences between new and old skeleton horse texture by image-compare website, and I noticed that only its saddle texture was changed and that its chest texture is still outdated, not matching other horses. Also, I checked zombie horse texture, and I noticed that its chest texture was changed to match skeleton horse's, instead of common horse's, so it is also outdated.
This bug is not fully fixed and should be opened. It is clear that skeleton horses and zombie horses still use old chest texture.
I attached skeleton horse and zombie horse textures in 1.19.60.
Note: need to enable "Next Major Update" experiments toggle.
Have you any add-ons applied to your world? Does it affect multiple worlds?
Partly fixed in 1.19.80.22 Preview.
Fixed in 1.19.80.22 Preview.
Seems to be fixed in 1.19.80.23 Preview.
Fixed in 23w14a.
@JervieA20: okay
Can confirm this bug has been fixed in 1.20.0.22 Preview.
Can confirm this bug has been fixed in 1.19.80 release.
MC-260073was resolved as Won't Fix instead of Work As Intended, which means it is a bug. Java Edition exclusive bugs should not be pairty issues. So this issue should be resolved as Invalid.Can you attach a video to show how to reproduce the issue in vanilla world without addon?
Seems the issue with the products of Huawei, so it won't occur on other Android devices.
Cannot reproduce on my Huawei device using Android 12. It may only affect specific OS version.
Can you provide code analysis for iron golem spawn time to compare with Java Edition?
@Ju_mao: provide code analysis here doesn't violate DMCA. Without code analysis, the difference between Java Edition and Bedrock Edition cannot be reflected.
It is correct. The curing time added value value is 180-300s, ie. 3-5min, which is intention.
@Wilf233: Please create another issue report.
Fixed in 1.20.50.23 Preview.
This issue has been not fixed in 1.20.41 Hotfix and 1.20.50.24 Preview. Please reopened the report.
As
MC-266934is now WAI, this report should be resolved as Works As Intended.Cannot reproduce in 1.20.50 and 1.20.60.22 Preview.
Info is too less, needs more details to describe the issue.
Duplicate of
MCPE-177695. Please do not duplicate your own report.Seems to only affect the old world with the Upcoming Creator Features experiment. Using /hud command can make the health bar appear again.
Duplicate of MCPE-153500.
In the latest Preview, breeze drops 10 XPs when killed, is it intended?
Now breeze in Java Edition also drops 10 XPs when killed, so can considered that the issue has been resolved.
Can confirm.
Sorry, I forgot that poison will stop damage when the affected mob is at 1 health. So please close this report as cannot reproduce.
@ElseAirplane891: However, in Bedrock Edition, structure names in /locate structure command output messages are translated. Similarly, biome names in /locate biome command output messages should also be translated.
Now there is a /transfer command that has the same function only available BDS. See https://learn.microsoft.com/en-us/minecraft/creator/commands/commands/transfer?view=minecraft-bedrock-stable. So is this issue resolved?
This report is not a duplicate and is a parity issue instead of feature request.
Yes, can confirm it has fixed in 1.20.70.21 Preview.
Should compare with the release 1.20.4 instead of any 1.20.5 snapshot.
In Java Edition, please use command /damage @e[type=minecraft:creeper,limit=1] 100 minecraft:mob_attack by @e[type=minecraft:bogged,limit=1] to make the bogged deal damage to the creeper.
I cannot understand why this report is a duplicate of MC-175867. Per
MCPE-178466, this report is more of a parity issue than a feature request.Should be closed as WAI due to addition of bogged.
Sorry, my reproduction is not rigorous. Please close the report as cannot reproduce.
In Bedrock Edition, fireball-like projectiles such as dragon fireball and wither skull are not summonable. Wind charge is also a fireball-like projectile, so the inability to summon wind charge by command could be intentional.
@[MCPE Mod] Auldrick: Thank you for your notice. As I can reproduce this issue on my Android and iOS devices, I set the platform field to "Multiple".
Invalid. This is a feature request.
Can confirm. Also affects 1.20.70/71.
Changed the summary to avoid being understood as wolves should naturally spawn in all jungle/savanna/badlands biomes.
Per the changelog of 1.20.80.23 Preview, this issue has been fixed.
Fixed in 1.20.80.23 Preview. Now the "Help Center" buttom can be found in the Settings > General page.
You can find that this behavior is just like sword, so possibly also relates to
MCPE-93323.Can confirm that fixed in 1.20.80.20 Preview. Please note that Armadillos also only spawn on brown, light gray, orange, red, yellow, white, and unstained terracotta in Java Edition since 24w06a.
Now this is a parity issue and should be reopened, as mace can be enchanted with unbreaking in Java Edition snapshot 24w13a.
Should be closed as Invalid as no longer breaks parity with Java Edition
Seems fixed in 1.21.0.20 Preview.
Per
MCPE-180444, should be also closed as Works As Intended.Seems to be fixed, because the current version of realm is also 1.20.81.01. I can no longer reproduce this issue.
Fixed in 1.21.0.24 Preview. Now the loot tables between Java and Bedrock Edition are the same.
Can confirm fixed in 1.21.0.25 Preview.
If would get the loots of trial chambers supply chest quickly in Java Edition, please run /loot give @a minecraft:chests/trial_chambers/supply command instead.
Duplicate of MCPE-93524 and MCPE-168029.
Fixed in 1.21.0.26 Preview.
Fixed in 1.21.10.20 Preview.
Still an issue. Please note that the affected version includes 1.21.0 and 1.21.0.20 Preview.
Per
MCPE-184960(which resolved as Works As Intended), encounter_4 room without ladders is intentional in Bedrock Edition. Maybe also intentional in Java Edition.This issue was introduced before Buzzy Bees (Bedrock Edition 1.14.0), so may be a invalid parity issue.
Not fully fixed. The length of regeneration is still 30 seconds instead of 20 seconds.
This is a parity issue before the Buzzy Bees update, so it should be Invalid.
@KR_: According to the label and description, the issue is clearly reported as a parity issue, so it should meet the requirements. As a parity issue, it is invalid.
@[~KR]: Per MC-176741, which is considered a valid bug in Java Edition, not setting on fire is more likely to be intentional. Also, setting on fire is more intuitive, as fireball is on fire.
Updated to winter drop.
These textures seem to have been changed in 1.21.50.25 Preview. So is it still an issue?
Updated to 1.21.50.25 Preview.
New update was released. Is this still an issue in v1.21.43?
Now it should be closed as Works As Intended. See the changelog of 24w44a:
Per
MC-278094, it might be intentional.You should create a new ticket instead of modifying this ticket.
You should create a new ticket instead of modifying this ticket.
Updated to 1.21.50.28 Preview. Still an issue for other blocks.
This is a feature request, so invalid.
Sorry, i don't notice that this issue has been reported. It is a duplicate of
MCPE-188200.Also inconsistent with wither roses. Bee will get wither effect when fed with wither rose or touching wither rose.
A video of the issue has been uploaded.
I can reproduce on multiple platforms (Android, iOS, and Windows).
Can confirm.
Still an issue, please reopen the issue. Enchanted golden apples still give regeneration for 30 seconds instead of 20 seconds.
Minecraft386882: Resin brick has not been added in 1.21.44, how did you reproduce the issue in 1.21.44?
Should be closed as Fixed, as it can be reproduce in 1.21.50.28 Preview (can be seen in the video).
Not fully fixed. Please reopen the ticket.
Duplicate of
MCPE-46730.Can confirm.
Steps to Reproduce:
Observed Results:
Baby squids drop ink sacs, and baby glow squids drop glow ink sacs like adult mobs.
Expected Results:
Baby squids and baby glow squids should drop nothing just like other passive baby mobs.
Fixed in 25w02a, as a new block state for creaking heart was added.
Fixed in 25w02a. Big dripleaves can no longer be placed on pale moss block, just like small dripleaves.
Fixed in 1.21.60.25 Preview, seeing https://feedback.minecraft.net/hc/en-us/articles/33310018457741-Minecraft-Beta-Preview-1-21-60-25:
Fixed in 1.21.60.25 Preview, as a new block state for creaking heart was added.
Can confirm that it is fixed by hotfix resource pack.
The ticket should be closed as Cannot Reproduce, since the render controller works well now.
In fact, the render controller has not changed in 1.21.50.
MCPE-64537was fixed by modifying wither_boss.animation.json file instead.This is the same as Java Edition. It might be a feature request.
Can confirm.
Updated to 1.21.70.20 Preview.