robbage
- robbage
- robbage
- Australia/Perth
- Yes
- No
Single player survival.
Wear elytra, fly using firework rocket and then quit while still gliding.
Go back into the game.
Fall out of the sky.
100% repeatable for me.
Single player survival.
Wear elytra, fly using firework rocket and then quit while still gliding.
Go back into the game.
Fall out of the sky.
100% repeatable for me.
Single player survival
Apple and sapling drops are increased with axe fortune. There's no mention of mushrooms or mushroom blocks on the wiki. This is probably not a bug.
Once those settings were set to false in the version with the bug, they are going to stay that way.
The newer versions are not going to know if those settings were set by you or the previous buggy version.
This is by design. The spawn area in the End is always cleared on arrival. Deleted because I can't read, apparently
I got the same results. I used the same seed 4 times and got what appeared to be 4 different worlds.
I used a phrase for the seed rather than a number, but shouldn't make any difference I think.
Llamas don't have a saddle slot. As robbage said, this slot is for carpets.
We can't fix the bugs if you don't tell us what the bugs are.
And as robbage already said, make sure to only put one bug in each ticket and search for already existing tickets.
@robbage, from where is that quote?
Again, robbage, the wiki is not a valid source for intentional behaviour. While it is a useful source of information, it is no definitive proof that something is intended or not.
@robbage Nope, I double check it and I was in survival.
This report is invalid. Like robbage you built it next to grass. Make sure you have an open area to spawn it.
Sorry, but only reports for unmodded clients or servers are accepted here. As pointed out by robbage, please contact the server owner.
Sorry, posted description in environment - fixed. No crash report.
I also had this issue with turtles breeding but not laying eggs. Just digging endlessly.
For me, leveling the sand for several blocks around finally worked.
Hi,
Neither of those crash reports exist.
When the game crashed, Windows said the game wasn't responding and forced it closed.
The game went back to the launcher.
I tried this again with the same game.
Almost the same thing happened again. I could walk around inside the portal for about 20 seconds.
This time when it froze, it was only for about 20 seconds.
Then I was tp to the End.
Possibly a glitch converting 1.12.2 End the first time?
Anyway, can't reproduce for now.
Looks like you're using a 1.12 resource pack. The default resource pack should work ok
I also tried this near Y=1. Placing an item frame on the bottom surface of the rock above and then breaking the frame causes the frame to float up through the solid blocks until it hits air. In my case, the natural surface at around Y=63
I duped this report for 1.13 (sorry Mods)
FWIW
I also tried this near Y=1. Placing an item frame on the bottom surface of the rock above and then breaking the frame causes the frame to float up through the solid blocks until it hits air. In my case, the natural surface at around Y=63
Ditto; closing and reopening works
FWIW, if you read in the wiki how mending works, this is normal (regardless of Spigot and assuming the wiki is correct)
I've seen the same bug in 1.12.x and earlier versions as well
Drowned don't exist in MC 1.12
Also, apparently MC 1.12 is no longer supported for some reason
According to the wiki: "Sharpness, Smite, and Bane of Arthropods are mutually exclusive."
I have the same issue most times getting out of a boat when there are no solid blocks nearby
I think the "future version" thing you mention is a bug in the the bug reporter ...
As for the phantom bug, I also see this, including phantoms trying to fly down through the roof of buildings and player created platforms.
Sometimes they come unstuck if I approach them closely.
It's working for me using the same layout. Mine are built on flat ground at y=62 or higher though.
Are you sure the feather or pick-axe in primary power can't be clicked?
Riptide and channeling on a trident are mutually exclusive. I'm surprised you could even produce it
I have also seen values over 100% This was using local game with default settings except for cheats turned on.
I came to report the same issue. I was using the same seed "18w47a"
When the world finishes generating and you spawn, just turn around.
Possibly related, all the chests in the ruins were empty (I broke the chests and it only dropped the chests)
Don't worry about it. This issue has already been reported several times..............
That seed works ok on 18w48b for me
This has existed since at least 1.7
I always assumed it was intentional
Do you get game sound if you plug the device in before starting the game?
Try a carpet in the slot instead of a saddle
I'm pretty sure that is supposed to happen. A Shulker Box will do what you want.
Maybe they are enchanted foxes.
If there is a block of some kind above the bed then it's a known issue.
That villager is still a work in progress
What's the point of getting angry with a snapshot
FWIW I've never had this error before in any 1.14 snapshot until w08. Not sure why now and not before.
Entity Type: minecraft:horse (anx)
Entity ID: 167
Entity Name: Horse
(I was also promised a teddy bear which I never got)
Fixd typo
You need to read that page again.
Thanks Kable, that temporary fix worked for me
Resolved. Awesome. Hopefully next snapshot.
....Parrots imitate the idle sounds of nearby hostile and certain neutral mobs ....
....Occasionally, a parrot may imitate sounds of mobs that are not in the area.
If parrots do imitate villagers then the last line above comes into effect.
Works ok for me using Java 8 Update 201 64 bit on Windows Seven.
-Xmx2048M -Xms2048M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
I'm linked to the javaw.exe executable to stop the console appearing
Also the buildings won't have any doors
Hi fernie, illager patrols will occur without an outpost. You just need to be within 200 blocks of a village and they will come.
You need to have been in a new world for at least 5 days. The outpost bug has already been reported though.
1.7 and 1.8 are no longer supported.
MC-137429is a duplicate ofMC-20220. That has a resolution. You need to follow the trail with some of these issues.This could be related to the issues reported where tamed pets (wolves etc) stop following you
100% reproducible for me. No mods, no resource pack. I get no eating animation, no sound etc.
{Shrug}I haven't tried another world with 1.14 snapshots yet. I'll get back to you.
I just tried a new game with random seed. Found two Suspicious Stew in a wreck. Neither can be eaten.
If you can tell me how to attach a world, I'll give you that. It will be a lot smaller than the other world
Actually, I wasn't hungry in the new seed. Stupid me. I could eat them OK. Just not in the original game.
Michael, I was able to reproduce this issue with 1.14 Pre2.
It's obviously no big deal but still exists.
That is intended. Same with riding a horse or minecart.
Issue
MC-137495should explain it.Ignore that. It happens a lot
Can you upload an image of the arrangement of the tables and bookshelves with F3+G enabled?
Do you have carpet on the floor between the table and the bookshelves? Or dirt with grass or flowers? Anything between the table and shelves will block the effect.
The wiki has a good description of how mending works and why you should remove any armour that has mending if they are fully mended.
Fishing is working as expected for me in 1.14.2 Pre-2 server. Splashes, bobbing, bubbles are all there.
Are you using a resource pack?
You need to report Spigot issues on the Spigot website
I'm also seeing this. It's noticeable when there is a crowd of chickens in a small area. One strike can kill several chickens and injure others. Another strike only affects the one chicken.
For me, it seems to happen more often now with 1.14.2 than previous versions.
Ignore that Arisa comment. It happens all the time.
Already fixed in the next snapshop according to
MC-152542Probably the same issue report where dogs and parrots also disappear the same way.
Works ok for me. ( move the carrot down one square in your image)
I also see this issue since upgrading our server to 1.14.3 Pre2. All the villagers with trades cannot be traded with. The GUI opens and closes again straight away.
Have you reported this to PaperMC?
Probably a duplicate of
MC-154051andMC-154049I just checked all villagers we have traded with and same as ↑Kevin Nelson. Found one villager not yet a Master and can trade with him/her. Unable to trade with any of the others.
I'm pretty sure patrols occur whether there is a village nearby or not
Also, you don't get xp from mining gold or iron ore
I tried this with the same result. Probably a side effect of beds not being waterlogged.
From the wiki:
"If multiple items have the enchantment, one will be chosen at random for each XP orb collected, and if the chosen item does not need repair, the XP will be added to the player's total as normal, rather than choosing another item to repair."
According to The Wiki:
"Air blocks are required on either side of the base soul sand block under the upper blocks"
Enderman can spawn in any dimension
Try prelease 4. This should be fixed now
Pigmen, Wither skeletons and Blazes appear for me on that version and level
Edit: That was on our server
My tamed wolf attacked a chicken that I punched. Same version on our standard server.
Do you have a description of the Minecraft error or a Minecraft error log?
Are you standing in water or rain when you throw it? What does the trident do if it "doesn't hit anything?" Are you transported with it?
Pretty sure WAI
I'm a little surprised that 1.14.3 was release with this game-breaker bug.
I have no idea what's going on, please let me know if this is something that you have seen or experienced.
Yes. Been reported many times. Go here ->
MC-154201and add your voteIt doesn't appear to be caused by breaking a workstation. Our home server has many villagers with the original spawned workstations. The trade GUI is broken with them as well.
Edited typo
This bug is reported as fixed in 1.14.3
Does this happen in 1.14.3?
1.12.2 is pretty old
I don't believe it is related to villagers using the same worksite. We have a village with one mason and one mason worksite. The trade UI flashes and disappears with him/her as well.
Yes, 15. Make sure you have one air space between the table and any bookshelf. Make sure you don't have ANY objects in the space between the table and the shelves. Not even grass or carpet.
I get the same thing. Also happens to items in my inventory I'm shift-clicking into the furnace just before the current item in the furnace is smelted. Show correctly when closing and re-opening
Gold pickaxes will not drop ores like gold, iron or redstone. You should get coal though.
Minecraft Java Edition doesn't require admin privileges. If the game is stored in a privileged location then you might need admin for access to the location (eg if the game is stored in "C:\Program Files\..." or similar)
You could try copying the whole game folder to your user folder and run it from there.
Also, there are tips on how to run MC Java with more memory. Your favourite search engine could help there.
How did you spawn the iron golum? Using commands, using iron blocks and a carved pumpkin or...? If you were using iron blocks and pumpkin, you need to make sure there is no grass or flowers or carpets next to the bottom iron block directly underneath the other iron blocks. In needs to be an air block.
Pretty sure that's WAI. The /weather clear command only puts it off for a while
The compass is supposed to point to the world spawn point
Is that a stone pickaxe in the second picture? You need an iron or diamond pickaxe to mine the ores you mentioned
Are you breaking stone with a pickaxe or something else? (like your hand).
You need a pickaxe to get a drop.
You're wasting your time posting a log report from TLauncher. What does the default launcher give you?
That's how it works. Some toolsmiths trade some things, others trade other things. Sometimes the same things. A librarian isn't going to sell every possible kind of enchanted book.
That image doesn't show any Lapis in the correct location
There's a village in a forest at -352,, -272 close to spawn. I found plenty of villagers there
Works fine for me with 1.14.3 using coal for fuel in a furnace. You can't use a smoker or blast furnace
You tame them by riding them until they show heart particles. You might have to try a few times.
Fish despawn unless caught and placed with buckets. This works for me with cod and tropical fish.
Also see
MC-27535about named dolphins (and other named mobs) despawningThis issue has also been reported for fishing rods. Possibly the same cause?
(Also, hoes can have mending and curse of vanishing)
Sensitivity of what?
The effect is Bad Omen. Drinking milk is supposed to remove it. See
MC-139946You need to use the correct type of pickaxe. Gold ore and restone must be mined with an iron or diamond pickaxe
"Any mob can climb a ladder in the same way a player does: by pushing against it. Mobs are not smart enough to use ladders deliberately — they won't stay on a ladder to get somewhere, but a ladder directly in their straight-line path (or if they turn in the process) lets them climb up."
Tamed wolves are very erratic for me with 1.14.4
Sometimes they teleport, sometimes they don't. Not sure what conditions are causing them not to, but it's most noticeable in complex caves
Wiki: "If multiple items have the enchantment, one is chosen at random for each XP orb collected, and if the chosen item does not need repair, the XP is added to the player's total as normal, rather than choosing another item to repair."
Do you have the same problem with a vanilla server?
Outposts are not required for patrols to occur.
From that photo it looks like the sponges are working as intended according to the wiki. Those two sponges on the dirt wall aren't going to do anything. There's a block separating them from the water.
Possibly due to a change in water dynamics with the aquatic update rather than a bug with sponges.
If you want to build upwards while standing on the existing scaffold, press the sneak key while placing on top.
Tamed wolves are very erratic for me with 1.14.4
Sometimes they teleport, sometimes they don't. Not sure what conditions are causing them not to, but it's most noticeable in complex caves
Why do you want to have a lower protection level on your armour than it already has?
The video is quite blurry but it appears you don't have enough XP to do that anyway
What type of pickaxe are you using?
Upgrade to 1.14.4 where this bug is fixed
This is intentional
Yes they already know. See
MC-127237This has been reported. Can you go to
MC-157494and vote it up?Matthew is right. Your description makes no sense. What does flay pi mean.
Is there a blast furnace available?
MC-157494Add your voteDoes it happen with a vanilla server? Spigot isn't supported here.
Did you use it correctly? You have to charge it first.
There's no mention on the wiki of raids being limited to the overworld. Where does your information come from?
This sounds a lot like the current issue with tamed wolves not always teleporting to the owner
You need to report PAPER bugs at the PAPER website.
You need to report the bug to Blockdrop
Did you use a lead on these golems? There's an issue reported for what you described which seems to be caused by using a lead on the golems.
Works as expected for me. I put 64 lapis in and enchanted 4 items. Each time it removed 3 lapis.
Are you using any mods?
The regular past tense of swim is swam. "I swam across the pool." When the word is preceded by a helping verb, such as have it changes to swum. "I have swum across the pool three times."
Do you have a video of them attacking from more than 64 blocks away?
Have you tried the vanilla version of 1.14.4? My private server is working fine.
What game mode are you playing? I can't reproduce this on single player or server using survival
The wiki says "Coral reefs generate throughout warm ocean biomes (though not deep warm oceans), densely covering the sea floor."
Are you using the loom?
Farmland needs water. I can't see any water source in those pictures. See this: https://minecraft.gamepedia.com/Farmland
Yes, this issue has been resolved as not a bug in Minecraft but in your graphics. Go to Mojang Support Center.
Try and find out what graphics your PC has using the device manager. The support centre will probably need to know.
You need to report this to Lifeboat
Did you place the eyes from within the 3x3 area while you were facing outwards? I seem to remember placing them from the other direction (outside facing the centre) doesn't work even though the eyes look correct.
You need to attach the file, not the name of the file
MC-27535hasn't been fixed so that would make this a duplicate.Do you have a screensave?
Aside from all the above, have you tried 1.14.4? Maybe the mods aren't compatible with old unsupported versions of MC.
You need to be gliding before fireworks will work.
Do you mean phantoms?
Lightning
Do you have a picture of the room?
The invisible horse bug has been around forever. If it happens, log out and back in again and the horse should be visible.
Wiki: "The dragon flies to its nest (approaching from the side opposite the player if possible) and lands on the highest block of the coordinates (x=0,z=0). The dragon is immune to arrows in this state (they all catch fire and bounce off)."
What other enchantments are on it?
Have you tried a saddle?
Works ok for me on 35a as well. I get that exact same error message if the bow already has mending on it
Real dolphins will die in a few hours out of water. That's probably a few minutes in MC time. The wiki says around 2 minutes.
You posted a crash file from March 2019 from MC version 1.13.2
You need to post a recent crash file from MC version ** 19w36a
Seems that way
Were you flying in the End at the time?
The wiki says fall velocity doesn't reset when entering a portal. The wiki could be wrong I guess
Maybe it's steam?
You are reporting a bug in an alpha version that is 9 years old?
How many beds do they have access to? I can only see three. You're going to need more than three.
Can you supply the seed for the world with seven fortresses overlapped (and coordinates)?
It's the same bug regardless
I agree. This sounds like a feature request anyway.
What are your server computer specifications?
The wiki: "Cacti destroy any items that come into contact with them, including cactus blocks harvested above them."
Issues need to be reported individually. If you do a search, most of those are already reported.
The mods will look after it.
Is it really a bug? Isn't that what the glow effect is supposed to do?
Do you have the seed and coordinates?
Are you going to tell us what the bugs are? You need to create a separate issue for each bug.
Make sure you do a search to see if the bugs have already been reported. There are a gazillion issues already reported for bees.
Check out MC-134440 and
MC-163028Yes, it was removed due to all the new issues the new enchantment system created. Not sure when, maybe 1.14.1?
Assuming I'm looking at the correct page for your computer, your graphics is 12 year old Intel technology. The CPU is Core Duo E2160 and probably won't be able to keep up.
Judging by the specs I'd say it doesn't meet the minimum requirements to run the game.
Are you wearing any armour with mending?
If you take off the armour that has mending, then mine for XP does it mend the pickaxe?
This looks like a feature request
Does it happen when you use the current version 1.14.4
Could this be the usual issue of not enough light?
Do you have enough light on the areas it won't plant?
Are you trying to climb though carpet?
Villagers are supposed to restock twice a day. There was a bug when they restocked many times a day.
You need to report this to the creators of spigot
I'm pretty sure that's intended.
Do you have the same issue with the vanilla 1.15 server?
This should explain: https://bugs.mojang.com/browse/MC-154873
How long did you wait for the villagers to restock? They only do it twice a day
Looks like an xbox package by EB
Minecarts have a predefined speed limit of 8 m/s per axis (assuming the wiki is correct.)
This happens in 1.14.4 as well. I'm not sure why you think it's a bug.
Wiki: A cactus breaks itself (and drops as an item) if any block with a solid material, or lava, occupies any of the 4 horizontally adjacent blocks
Was it a zombie siege like in this link: https://minecraft.gamepedia.com/Zombie_siege
Looks to me like the bug is in the user crafting 2x2 grid
What bug are you reporting?
"When a villager reaches its own job site block, it commences "work". Two times a day, this action of working resupplies any locked trades."
Are you confusing "working" with resupplying locked trades?
Have you tried 1.15.1 yet?
Does this tutorial help you? https://minecraft.gamepedia.com/Tutorials/Loading_a_resource_pack
Duplicate of
MC-153329?Why do you need to report this twice?
Sharpness is for swords and axes
Pretty sure that's intended
Villagers interact with their workstations many time a day. They re-open closed trades only twice a day.
That's how it's supposed to work.
Are you setting your client to the same port?