blockstate issues
MC-60552Flower pots with metadata placed in 1.7 will not render in 1.8 snapshots / metadata not removed
Fixed
MC-84774Cobblestone wall fence gate facing south has different texture mapping (uvlock tag issue)
Fixed
MC-106127Some blocks cannot be given certain block states
Fixed
MC-109591Detecting the block states not saved in meta data does not work
Fixed
MC-109963Interacting in adventure mode, changing block states, has inconsistent results
Low
MC-114286Falling block does not render if same block state is at the block position
Confirmed
MC-114394Structure block mode is saved in both block state and nbt data
Confirmed
MC-116877Collision checking during Block placement only uses default state
Fixed
MC-118624Superflat presets can't use blockstates
Normal
MC-121826Blockstate matching uses default values for not set properties instead of wildcard
Duplicate
MC-122724Blockstates not working properly with two model options
Fixed
MC-124728/summon does not fail anymore when providing invalid block data for enderman and falling_block
Confirmed
MC-132129Vines placed with /setblock or /fill have all their blockstates set to false by default
Duplicate
MC-161639Displaying block states info in F3 screen out of sync
Duplicate
MC-172673Unable to change Lectern model when has_book=true
Invalid
MC-192083Banners and signs on the side of a block cause walls below them to become posts
Normal
MC-227161Inconsistency: Boolean data is of type String in the BlockStateTag tag
Confirmed