Zombie spawner doesn't spawn zombie villagers
No zombie villagers are spawned by spawners, in both creative and survival.
Linked Issues
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Created Issue:
Zombie spawner don't spawn Z.Villagers
No zombie villagers are spawned by spawners, in both creative and survival.
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How is this working as intentended? It should get fixed. Confirmed for 1.11 of course.
Because zombie != zombie_villager, the id's got split into separate mobs.
Why is this Works As Intended? Zombie Villagers are always supposed to have a chance to spawn from Zombie Spawners.
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Duplicate of MC-106146.
Thank you for your report!
However, we are already tracking this issue, and this report is a Duplicate of MC-106146, which has been closed as "Works as Intended".
Please use the search function in the future to prevent duplicate reports.
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Thank you for your report!
However, we are already tracking this issue, and this report is a Duplicate of MC-106146, which has been marked as Works as Intended - this is an intentional game feature. If you have a different opinion, please visit the Feedback website.
Please use the search function in the future to prevent duplicate reports.
Quick Links:
📓 Issue Guidelines – 🛠 Community Support – 📧 Customer Support – ✍️ Feedback and Suggestions – 📖 Game Wiki
💬 Mojira Subreddit – 💬 Mojira Discord
The bug
Occasionally, zombie spawners will spawn zombie villagers. Zombie villager spawners, conversely, never spawn regular zombies.
How to reproduce
1. Place a bunch of spawners
2. Use zombie spawn eggs in each of them
3. Set the time to midnight
4. Wait, and kill regular zombies as they spawn
5. Eventually, a zombie villager will spawn from the spawner
Notes
Java used to behave the same way, but it was fixed. Grum informed us that not spawning zombie villagers is the intended behavior now. See MC-106146 for more information.
Zombie spawn eggs do not have this problem. They always spawn regular zombies. In addition, zombie spawners also correctly never spawn husks, even in the desert.
Steps to Reproduce:
- Spawn a villager in an enclosed area
- Place a spawner nearby
- Use a regular zombie spawn egg on it
- Wait, and kill regular zombies as they spawn
- When a zombie villager spawns, open the villager's trading interface
Expected behavior:
When a monster spawner spawns a zombie villager(s), it has no affect on the discounts of nearby villagers.
Observed behavior:
A zombie villager spawned by a monster spawner causes nearby villagers to grant discounts as if the zombie villager had been cured. If the monster spawner spawns a pack of zombie villagers, each additional one causes another discount. Curing one of these zombie villagers causes an additional discount. The discounts are persistent.
For reference, see the following video: https://www.youtube.com/watch?v=sXwk3T_Ay5I
Additional information:
MCPE-91436 reports the fact that monster spawners spawn zombie villagers. Java used to as well, but stopped doing so when zombie villagers were given a separate internal ID. Grum informed us that this behavior (i.e. not spawning zombie villagers) is intentional; see MC-106146. If MCPE-91436 is ever fixed for vanilla parity, this report should probably be closed as Won't Fix.
We have to aspect no Zombie villager in spawner or will be a zombie villager spawner?
Since when is this intended behavior? I certainly hasn't been in the past. Was it an intentional change? In which version? Why?
It's intended because zombies are no longer the same entity as zombie villagers or husks, their ids got split in the very first 1.11 snapshot.
Possibly valid report, see this reddit discussion. As stated in this comment it would be possible to properly upgrade the spawner when loading a world < 1.11 in 1.11+.
This has broken a capability that a lot of us who play vanilla on servers depend on as a way to have villagers for trading in deep underground bases. Mojang should give more thought to how their actions affect the worldwide Minecraft community.
Well this sucks... Getting villagers from zombie spawners has been a valid strategy for years and now it's gone. I get why mobs were split up, but that's not really a good reason to remove this feature. I just requires a few lines of re-coding to add a random chance of spawning in villager zombies.
I get the reason for this on pc but console players have such low mob caps villager breeders are virtually pointless
And I also have just finished a villager splitter tonight and came.on here to see if it was a bug a little annoyed is an understatement
Why is the feature of getting zombie villagers from spawners not reintroduced in some way, after the IDs split? Was there a reason or decision specifically? And will it be possible zombie villagers (can) get reintroduced by spawners at some point? It's rather strange they got removed for technical reasons and then not put back in some way, unless for balancing reasons or something.
I agree, but this is not the proper place to discuss this. Go to /r/minecraftsuggestions instead.