Tooltip of items with AttributeModifiers is not providing enough information
The bug
The tooltip of an item with AttributeModifiers shows only something like "+120% Attack Damage" which is not really helpful when you don't know how much attack damage the item had at the beginning.
Expected behavior
It would probably be best if it showed always the attribute values as absolute value after applying the modifiers. This would solve the missing distinction for operation 1 and 2 (both being for example "+120% Attack Damage") as well.
How to reproduce
A good example showing that the currently displayed information is not helpful is MC-124662:
The following sword has the same attack speed like a default sword, but the tooltip says "-2.4 Attack Speed":
/give @s minecraft:diamond_sword{AttributeModifiers:[{AttributeName:"generic.attack_speed",Name:"generic.attack_speed",Amount:-2.4,Operation:0,UUID:[I;1,2,3,4],Slot:"mainhand"}]}
Linked Issues
is duplicated by1
Created Issue:
Tooltip of items with AttributeModifiers is not providing enough information
The bug
The tooltip of an item with AttributeModifiers shows only something like "+120% Attack Damage" which is not really helpful when you don't know how much attack damage the item had at the beginning.
Expected behavior
It would probably be best if it showed always the attribute values as absolute value after applying the modifiers. This would solve the missing distiction for operation 1 and 2 (both being for example "+120% Attack Damage") as well.
The bug
The tooltip of an item with AttributeModifiers shows only something like "+120% Attack Damage" which is not really helpful when you don't know how much attack damage the item had at the beginning.
Expected behavior
It would probably be best if it showed always the attribute values as absolute value after applying the modifiers. This would solve the missing distinction for operation 1 and 2 (both being for example "+120% Attack Damage") as well.
The bug
The tooltip of an item with AttributeModifiers shows only something like "+120% Attack Damage" which is not really helpful when you don't know how much attack damage the item had at the beginning.
Expected behavior
It would probably be best if it showed always the attribute values as absolute value after applying the modifiers. This would solve the missing distinction for operation 1 and 2 (both being for example "+120% Attack Damage") as well.
How to reproduce
A good example showing that the currently displayed information is not helpful is
MC-124662:
The following sword has the same attack speed like a default sword, but the tooltip says "-2.4 Attack Speed":/give @s minecraft:diamond_sword{AttributeModifiers:[{AttributeName:"generic.attackSpeed",Name:"generic.attackSpeed",Amount:-2.4000000953674316,Operation:0,UUIDLeast:886938,UUIDMost:310468,Slot:"mainhand"}]}
relates to
The bug
The tooltip of an item with AttributeModifiers shows only something like "+120% Attack Damage" which is not really helpful when you don't know how much attack damage the item had at the beginning.
Expected behavior
It would probably be best if it showed always the attribute values as absolute value after applying the modifiers. This would solve the missing distinction for operation 1 and 2 (both being for example "+120% Attack Damage") as well.
How to reproduce
A good example showing that the currently displayed information is not helpful is
MC-124662:
The following sword has the same attack speed like a default sword, but the tooltip says "-2.4 Attack Speed":/give @s minecraft:diamond_sword{AttributeModifiers:[{AttributeName:"generic.attackSpeed",Name:"generic.attackSpeed",Amount:-2.4000000953674316,Operation:0,UUIDLeast:886938,UUIDMost:310468,Slot:"mainhand"}]}The bug
The tooltip of an item with AttributeModifiers shows only something like "+120% Attack Damage" which is not really helpful when you don't know how much attack damage the item had at the beginning.
Expected behavior
It would probably be best if it showed always the attribute values as absolute value after applying the modifiers. This would solve the missing distinction for operation 1 and 2 (both being for example "+120% Attack Damage") as well.
How to reproduce
A good example showing that the currently displayed information is not helpful is
MC-124662:
The following sword has the same attack speed like a default sword, but the tooltip says "-2.4 Attack Speed":/give @s minecraft:diamond_sword{AttributeModifiers:[{AttributeName:"generic.attack_speed",Name:"generic.attack_speed",Amount:-2.4,Operation:0,UUID:[I;1,2,3,4],Slot:"mainhand"}]}
is duplicated by
This works as intended but the tooltip information is not really helpful in general, see MC-113552.
The player has a base attack speed of 4.0 and the attack speed modifier of a sword is actually -2.4000000953674316, therefore the following sword has the same attack speed like a default sword:
/give @s minecraft:diamond_sword{AttributeModifiers:[{AttributeName:"generic.attackSpeed",Name:"generic.attackSpeed",Amount:-2.4000000953674316,Operation:0,UUIDLeast:886938,UUIDMost:310468,Slot:"mainhand"}]}
It isn't a duplicate of MC-113552
MC-113552 relates to items with custom modifiers (Acquired via commands) displaying those modifiers instead of the player's actual stats. This issue relates to unmodified vanilla items (Acquired via Survival gameplay or Creative Inventory) displaying incorrect values, specifically the Attack Damage attribute.
Thank you for your report!
We're tracking this issue in MC-113552, so this ticket is being resolved and linked as a duplicate.
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Can confirm in 21w03a.
Can confirm in 21w05b.
Can confirm in 21w06a.
Can confirm in 1.16.5 and 21w08b.
Can confirm in 21w17a.
Can confirm in 1.17.
Can confirm in 1.17.1.
Can confirm in 1.19.