Trident lights up nearby entities when thrown or in ground
Trident, when thrown, seems to affect how nearby entities look in the same light level. The effect can disappear when player's camera is placed in a different angle, or when player is close to the trident. Similar thing happens even with enchanted trident.
Steps to reproduce:
1. Throw the trident on the ground or directly on the mob (the effect is similar in mid-air, but it lasts much shorter)
2. If necessary, adjust the player's position to see the effect
The glitch is best visible on the screenshot titled "5"
Environment
Windows 10 - 64 bit;
Java - version 8 update 161
Linked Issues
is duplicated by8
Created Issue:
Trident lights up nearby entities when thrown or in ground
Trident, when thrown, seems to affect how nearby entities look in the same light level. The effect can disappear when player's camera is placed in a different angle, or when player is close to the trident. Similar thing happens even with enchanted trident.
Steps to reproduce:
1. Throw the trident on the ground or directly on the mob (the effect is similar in mid-air, but it lasts much shorter)
2. If necessary, adjust the player's position to see the effectThe glitch is best visible on the screenshot titled "5"
Environment
Windows 10 - 64 bit;
Java - version 8 update 161
relates to
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Thank you for your report!
However, this issue has been closed as a Duplicate of MC-125237.
It has been linked to this report. If you have additional information, please add it to the duplicated report.
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This issue relates to
MC-79867.Noteworthy that it causes the lighting on the oldest nearby entity
{Age:<x>}.
@Les3awe Yes, but that was a 1.8 glitch, how does it relate to this newer glitch? All the two share is the fact entities light up.
Morgan Hofmann That's exactly how they relate
Confirmed in 18w20a
still an issue in 18w20b