/time set (day:midnight:noon:night) resets current day instead of time of day
using the command:
/time set <day:midnight:noon:night>
Resets the world's current day to 0 rather than setting the time of day for the current day. This should only be able to be done using /time <add:set>
- Unresolved
MukiTanuki- 16
- 9
- Confirmed
Low
- Platform
- Commands
- /time /time-set mojang_internal_1 vanilla-parity
18w20c - 23w33a
18w20c 18w21a 18w21b 18w22c 1.13-pre1 1.13-pre2 1.13-pre3 1.13-pre4 1.13-pre5 1.13-pre6 1.13-pre7 1.13-pre8 1.13-pre9 1.13-pre10 1.13 1.13.1 19w02a 19w03b 1.14-pre2 1.14 1.14.1 1.14.2-pre1 1.14.2-pre4 1.14.2 1.14.3 1.14.4 20w51a 21w03a 1.18-pre1 1.18.1 22w03a 22w18a 1.19.2 23w03a 23w05a 23w07a 23w17a 23w31a 23w33a
Created Issue:
/time set (day:midnight:noon:night) sets gametime instead of time of day
Environment
using the command:
/time set <>Sets the world's gametime rather than setting the time of day for the current day. This should only be able to be done using /time add
using the command:
/time set <>Sets the world's gametime rather than setting the time of day for the current day. This should only be able to be done using /time add
using the command:
/time set <>Sets the world's gametime rather than setting the time of day for the current day. This should only be able to be done using /time add
using the command:
/time set <>
Sets the world's gametime rather than setting the time of day for the current day. This should only be able to be done using /time addusing the command:
/time set <>Resets the world's gametime in days rather than setting the time of day for the current day. This should only be able to be done using /time add
using the command:
/time set <>Resets the world's
gametime indaysrather than setting the time of day for the current day. This should only be able to be done using /time addusing the command:
/time set <>Resets the world's current day rather than setting the time of day for the current day. This should only be able to be done using /time add
/time set (day:midnight:noon:night) setsgametimeinstead of time of day/time set (day:midnight:noon:night) resets current day instead of time of day
using the command:
/time set <>Resets the world's current day to 0 rather than setting the time of day for the current day. This should only be able to be done using /time add
relates to
using the command:
/time set <day:midnight:noon:night>Resets the world's current day to 0 rather than setting the time of day for the current day. This should only be able to be done using /time add
using the command:
/time set <day:midnight:noon:night>Resets the world's current day to 0 rather than setting the time of day for the current day. This should only be able to be done using /time <add:set>
Cannot reproduce. World's game time (via /time query gametime) stays the same for me after updating the time using /time set
The command resets a worlds current day instead of actual gametime.
That /time set <number> resets the gametime is per
MC-51760Working as Intended.To set a specific day, use e.g. /time set 72000 for day 3.
The bug here is that /time set <daytime> e.g. /time set noon also resets the gametime. (Most probably because noon is an alias for 6000)
Can confirm in 20w51a.
Can confirm in 21w03a.
Affects 1.17.1.
Can confirm in 1.18 Pre-release 1.
Also a parity issue, as this seems to work properly in Bedrock Edition.