Grass/foliage colors on maps still use the colors from Alpha v1.1.2_01 and earlier / do not change color with biomes
For water, see MC-201151.
The colour used for grass blocks on maps is constant and does not at all change even when crossing into other biomes. Vexingly this color appears to be the same as the alpha grass, meaning that the color maps use for grass is well over a decade out of date.
Foliage (trees, etc.) is affected similarly, and is also just as outdated.
This bug is not present at all in Bedrock Edition, and as such maps respect biomes. The following is an example with savanna, plains and forest biomes visible:
Linked Issues
is duplicated by3
relates to14
- Unresolved
Connor Steppie
Liam Amsdorf
- 58
- 18
- Confirmed
Normal
- Gameplay
- Maps Parity
- vanilla-parity
1.12.2 - 25w05a
1.12.2 18w22c 1.13.2 19w04b 1.14.3 1.14.4 19w40a 19w42a 1.15-pre6 1.15 1.16.1 1.16.2-pre2 1.16.4 20w46a 1.16.5 21w14a 1.17-rc1 1.17.1 21w42a 1.18-pre1 1.18.2 22w14a 1.19.2 1.19.3-pre3 1.20.1 24w12a 24w33a 1.21.1 24w35a 24w36a 24w37a 24w38a 24w39a 1.21.2-pre3 24w44a 1.21.3 1.21.4 25w02a 25w03a 25w05a
Created Issue:
When creating a map in a Spruce Biome the colour of the grass is a lighter colour
When creating a map in a Spruce Biome the colour of the grass is a lighter colourGrass color on map is the same for all biomes
is duplicated by
is duplicated by
Grass color on map is the same for all biomes
is duplicated by
relates to
relates to
relates to
Grass color on map is the same for all biomes
Closely relates to MC-201151 .
The colour used for grass blocks on maps is constant and does not at all change even when crossing into other biomes. Vexingly this color appears to be the same as the alpha grass, meaning that the color maps use for grass will in a month from writing be over a decade out of date.
Foliage (trees, etc.) is affected similarly, and is also just as outdated.
Grass color on mapis the same for allbiomesGrass/foliage colors on maps still use the colors from Alpha v1.1.2_01 and earlier / do not change color with biomes
Closely relates to MC-201151.
The colour used for grass blocks on maps is constant and does not at all change even when crossing into other biomes. Vexingly this color appears to be the same as the alpha grass, meaning that the color maps use for grass will in a month from writing be over a decade out of date.
Foliage (trees, etc.) is affected similarly, and is also just as outdated.
This bug is not present at all in Bedrock Edition, and as such maps respect biomes. The following is an example with savanna, plains and forest biomes visible:
![]()
relates to
Closely relates toMC-201151.The colour used for grass blocks on maps is constant and does not at all change even when crossing into other biomes. Vexingly this color appears to be the same as the alpha grass, meaning that the color maps use for grass will in a month from writing be over a decade out of date.
Foliage (trees, etc.) is affected similarly, and is also just as outdated.
This bug is not present at all in Bedrock Edition, and as such maps respect biomes. The following is an example with savanna, plains and forest biomes visible:
![]()
For water, see MC-201151.
The colour used for grass blocks on maps is constant and does not at all change even when crossing into other biomes. Vexingly this color appears to be the same as the alpha grass, meaning that the color maps use for grass will in a month from writing be over a decade out of date.
Foliage (trees, etc.) is affected similarly, and is also just as outdated.
This bug is not present at all in Bedrock Edition, and as such maps respect biomes. The following is an example with savanna, plains and forest biomes visible:
![]()
relates to
For water, see MC-201151.
The colour used for grass blocks on maps is constant and does not at all change even when crossing into other biomes. Vexingly this color appears to be the same as the alpha grass, meaning that the color maps use for grass
will in a month from writing beover a decade out of date.Foliage (trees, etc.) is affected similarly, and is also just as outdated.
This bug is not present at all in Bedrock Edition, and as such maps respect biomes. The following is an example with savanna, plains and forest biomes visible:
![]()
For water, see MC-201151.
The colour used for grass blocks on maps is constant and does not at all change even when crossing into other biomes. Vexingly this color appears to be the same as the alpha grass, meaning that the color maps use for grass is well over a decade out of date.
Foliage (trees, etc.) is affected similarly, and is also just as outdated.
This bug is not present at all in Bedrock Edition, and as such maps respect biomes. The following is an example with savanna, plains and forest biomes visible:
![]()
relates to
Duplicate of MC-130658
Thank you for your report!
We're actually already tracking this issue in MC-130658, so I resolved and linked this ticket as a duplicate.
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This issue can be fixed easily, I did it once for a MC mod myself, don't know why developers are not interested in this. It adds much value to the game if the different biomes also show up differently on a map. Please Mojang?
Note that this bug does not exist on Bedrock Edition, and as such Bedrock Edition can be used as a model for the behaviour expected on Java Edition:
Ticket transferred to [~Awesoman3000] per request.
Can confirm for 20w46a.
This may be intentional, as maps were added far after the old grass color phased out. The feature may be intentionally 'Bedrock Exclusive'.
oh. I thought that was intended, and I've uploaded a suggestion on feedback site, unfortunately my post disappears for some reasons.
Please add this Bedrock feature into Java, that little detail makes Minecraft a lot natural. So please Mojang, I'm begging you!!
Affects 1.17 Release Candidate 1.
Can confirm in 1.17.1.
Can confirm in 21w42a.
Can confirm in 1.18 Pre-release 1.
Confirmed with 1.18.2 and 22w14a
Confirmed with 1.19.2
Confirmed with 1.19.3 Pre-release 3
Can confirm for 1.21.3
Can confirm 1.21.4.