Zombie Villager spawn rate insanely low
Zombie Villager spawn rates are way below 5%, which used to be true in previous versions and is stated on wiki. Got 1 Zombie Villager in about 250 Zombies playing survival and just running around killing mobs. Which corresponds to 0.4%.
I know this is not the biggest sample size, but the numbers are way off what they should be. If you can, please do more large scale testing to find exact numbers.
Due to this, curing villagers gets really grindy, if not impossible, having to spawn 500 Zombies before getting 2 Zombie Villagers in survival. Considering Zombies are 1 of 4 mobs that spawn often, that makes 2000 monsters to spawn for 2 zombie villagers.
Edit: After doing some research I figured the spawn rate went down in 1.12. In previous versions the spawn rate was about 10% of all zombies being zombie villagers.
Created Issue:
Zombie Villager spawn rate insanely low
Zombie Villager spawn rates are way below 5%, which used to be true in previous versions and is stated on wiki. Got 1 Zombie Villager in about 250 Zombies playing survival and just running around killing mobs. Which corresponds to 0.4%.
I know this is not the biggest sample size, but the numbers are way off what they should be. If you can, please do more large scale testing to find exact numbers.
Zombie Villager spawn rates are way below 5%, which used to be true in previous versions and is stated on wiki. Got 1 Zombie Villager in about 250 Zombies playing survival and just running around killing mobs. Which corresponds to 0.4%.
I know this is not the biggest sample size, but the numbers are way off what they should be. If you can, please do more large scale testing to find exact numbers.
Due to this, curing villagers gets really grindy, if not impossible, having to spawn 500 Zombies before getting 2 Zombie Villagers in survival.
Zombie Villager spawn rates are way below 5%, which used to be true in previous versions and is stated on wiki. Got 1 Zombie Villager in about 250 Zombies playing survival and just running around killing mobs. Which corresponds to 0.4%.
I know this is not the biggest sample size, but the numbers are way off what they should be. If you can, please do more large scale testing to find exact numbers.
Due to this, curing villagers gets really grindy, if not impossible, having to spawn 500 Zombies before getting 2 Zombie Villagers in survival. Considering Zombies are 1 of 4 mobs that spawn often, that makes 2000 monsters to spawn for 2 zombie villagers.
Edit: After doing some research I figured the spawn rate went down in 1.12. In previous versions the spawn rate was about 10% of all zombies being zombie villagers.
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Has been fixed in 20w16a! Thanks!
This seems to be the case also in 1.16.1
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Thank you for your report!
We're actually already tracking this issue in MC-158788, so I resolved and linked this ticket as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature in the future to see if the issue has already been reported.
Thank you for your report!
We're actually already tracking this issue in MC-158788, so I resolved and linked this ticket as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature in the future to see if the issue has already been reported.
Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Customer Support – 📖 Game Wiki
Thank you for your report!
We're actually already tracking this issue in MC-158788, so I resolved and linked this ticket as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature in the future to see if the issue has already been reported.
Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Customer Support – 📖 Game Wiki
Does MC-158788, happen to describe the issue that you're experiencing here?
Can definitely confirm. I ran a test in a void world with biome "plains" and counted how many mobs spawned using command blocks. These are the results:
Zombie villagers thus make up roughly 1.4% of all zombies.
After that, I decided to continue running the test and I used Carpet's tick warp function to speed up the process. This is the result after about 26h worth of waiting:
Out of all zombie spawns, zombie villagers made up 1.5% of spawns here as well.
I think even the rate of 5% they're supposed to have is still really low. If the spawn rate was bumped up to like 20% that would be great. Currently playing on a server where it seems we can't convert villagers into zombie villagers. They just die which I find stupid it should be 100% conversion rate on all difficulties no idea why it's not. So finding and curing a zombie villager is my only option and is becoming an annoyance.
Totally agree, zombies should not be able to kill zombie villagers in easy or normal, they should always convert. But this is a bug tracker, and not a forum to discuss potential changes to the game that exceed what a bug is about.
The issue seems to be different in 20w10a, as it wasn't present on the previous snapshots...
Details about the version:
In snapshot 20w08a it was already broken in 1.15.2 it was working with 5%.
I am on 1.16.1 and the difficulty is locked to hard. I found one zombie villager the second night and another the third night. One was also underground but I couldn't get to it. So maybe they either fixed this or you MUST be on Hard for the 5% to be true.
I am experiencing this in 1.16.2. One additional piece of information: when I have seen zombie villagers on the surface, they have spawned in packs of 3 (or more?).
I was experiencing this issue on my personal worlds and servers, it'd take at least 4 nights of hunting to find one, but it seems that after I updated to 1.16.3 the spawn rate has been fixed, can find 1-2 every night, sometimes more
This seems like the same issue with
MC-136515, which is unfortunately resolved as WAI.user-c84db
MC-136515has nothing to do with this ticket. It is about witches, this one is about zombie villager spawn rate being too low.I think zombie villagers could spawn in packs of 1-4 in old versions (similar to regular zombies) but only 1 now.
In Minecraft 1.21 pre-release 1, all biomes with zombie and zombie villager spawns have a 19:1 weight ratio (effectively meaning 5% of all zombie spawns are zombie villagers). However, zombies spawn in packs of four, while zombie villagers spawn alone. In addition, husks and strays (drowned replace the normal zombie spawns) have a much higher weight in their respective biomes.