Chest remains open when high above the player
When a (trapped) chest is 8 blocks above the ground and the player jumps to reach it, the chest GUI opens, the player stays in the GUI for a long time, they hear a closing sound and click Esc to close the GUI. But the chest doesn't close when the GUI is closed.
How to reproduce:
- Place a (trapped) chest 8 blocks above the ground.
- Stand underneath the chest.
- Jump to open it.
- Stay in the GUI until you hear a closing sound. (With subtitles enabled, wait until you see Chest closes.)
- Close the GUI.
What I expected to happen was:
The chest would close and make a closing sound when closed.
What actually happened was:
The chest made a sound before the GUI was closed and when the GUI is closed the chest remains open.
- Cannot Reproduce
[Mod] ManosSef- 2
- 2
- Confirmed
- (Unassigned)
- GUI block chest high open player sound trapped-chest
1.14.4 - 1.16.3
1.14.4 19w36a 19w37a 19w38b 19w39a 19w40a 19w41a 19w42a 19w44a 19w45b 19w46a 19w46b 1.15-pre1 1.15-pre2 1.15-pre6 1.15-pre7 1.15 1.15.1 1.15.2-pre2 1.15.2 20w06a 20w07a 20w08a 20w10a 20w11a 20w14a 20w15a 20w18a 20w21a 1.16-pre2 1.16-pre3 1.16-pre4 1.16-pre6 1.16-pre7 1.16-pre8 1.16-rc1 1.16 1.16.1 20w27a 20w30a 1.16.2 1.16.3
Created Issue:
Chest remains open when high above the player
When a chest is 8 blocks above the ground and the player jumps to reach it. The chest GUI opens, the player puts/takes items in/from the chest, and the player clicks Esc to close the GUI. But the chest neither closes nor makes any closing sound.
How to reproduce:
- Place a chest 8 blocks above the ground.
- Stand underneath the chest.
- Jump to open it.
- Put/take items in/from the chest.
- Close the GUI.
What I expected to happen was:
The chest would close and make a closing sound.
What actually happened was:
The chest remained open and did not make a sound.
When a (trapped) chest is 8 blocks above the ground and the player jumps to reach it. The chest GUI opens, the player puts/takes items in/from the chest, and the player clicks Esc to close the GUI. But the chest neither closes nor makes any closing sound.
How to reproduce:
- Place a (trapped) chest 8 blocks above the ground.
- Stand underneath the chest.
- Jump to open it.
- Put/take items in/from the chest.
- Close the GUI.
What I expected to happen was:
The chest would close and make a closing sound.
What actually happened was:
The chest remained open and did not make a sound.
When a (trapped) chest is 8 blocks above the ground and the player jumps to reach it
. The chest GUI opens, the player puts/takes items in/from the chest, and the player clicks Esc to close the GUI. But the chest neither closes nor makes any closing sound.How to reproduce:
- Place a (trapped) chest 8 blocks above the ground.
- Stand underneath the chest.
- Jump to open it.
- Put/take items in/from the chest.
- Close the GUI.
What I expected to happen was:
The chest would close and make a closing sound.
What actually happened was:
The chest remained open and did not make a sound.
When a (trapped) chest is 8 blocks above the ground and the player jumps to reach it, the chest GUI opens, the player puts/takes items in/from the chest, and the player clicks Esc to close the GUI. But the chest neither closes nor makes any closing sound.
How to reproduce:
- Place a (trapped) chest 8 blocks above the ground.
- Stand underneath the chest.
- Jump to open it.
- Put/take items in/from the chest.
- Close the GUI.
What I expected to happen was:
The chest would close and make a closing sound.
What actually happened was:
The chest remained open and did not make a sound.
When a (trapped) chest is 8 blocks above the ground and the player jumps to reach it, the chest GUI opens, the player
puts/takes items in/from the chest, and the playerclicksEsc to close the GUI. But the chestneither closes nor makes any closing sound.How to reproduce:
- Place a (trapped) chest 8 blocks above the ground.
- Stand underneath the chest.
- Jump to open it.
Put/take items in/from the chest.- Close the GUI.
What I expected to happen was:
The chest would close and make a closing sound.
What actually happened was:
The chest
remained open and did not make a sound.When a (trapped) chest is 8 blocks above the ground and the player jumps to reach it, the chest GUI opens, the player stays in the GUI for a long time, they hear a closing sound and click Esc to close the GUI. But the chest doesn't close when the GUI is closed.
How to reproduce:
- Place a (trapped) chest 8 blocks above the ground.
- Stand underneath the chest.
- Jump to open it.
- Interact with the items and stay in the GUI until you hear a closing sound.
- Close the GUI.
What I expected to happen was:
The chest would close and make a closing sound when closed.
What actually happened was:
The chest made a sound before the GUI was closed and when the GUI is closed the chest remains open.
When a (trapped) chest is 8 blocks above the ground and the player jumps to reach it, the chest GUI opens, the player stays in the GUI for a long time, they hear a closing sound and click Esc to close the GUI. But the chest doesn't close when the GUI is closed.
How to reproduce:
- Place a (trapped) chest 8 blocks above the ground.
- Stand underneath the chest.
- Jump to open it.
Interact with the items and stay in the GUI until you hear a closing sound.- Close the GUI.
What I expected to happen was:
The chest would close and make a closing sound when closed.
What actually happened was:
The chest made a sound before the GUI was closed and when the GUI is closed the chest remains open.
When a (trapped) chest is 8 blocks above the ground and the player jumps to reach it, the chest GUI opens, the player stays in the GUI for a long time, they hear a closing sound and click Esc to close the GUI. But the chest doesn't close when the GUI is closed.
How to reproduce:
- Place a (trapped) chest 8 blocks above the ground.
- Stand underneath the chest.
- Jump to open it.
- Stay in the GUI until you hear a closing sound. (With subtitles enabled, wait until you see Chest closes.)
- Close the GUI.
What I expected to happen was:
The chest would close and make a closing sound when closed.
What actually happened was:
The chest made a sound before the GUI was closed and when the GUI is closed the chest remains open.
It is the first time I report a non-duplicate bug that is not dumb!


I cannot seem to recreate this following your instructions in 19w38b using either trapped or normal chests.
Do you have to do anything else to recreate it?
I think that you also need to be at least 2 and at most 4 seconds in the GUI, but I can recreate the bug very easily.
If you are on a server, what is your ping?
I finally found out how EXACTLY this is happening. See new description.
Very odd.
Seems to be fixed since 20w45a, but I will test again to make sure.
I am unable to reproduce this issue in 20w51a.
Yeah that's what I found as well.
Resolving as 'Cannot Reproduce' for now. A fix version can be added afterwards in case someone finds out the exact version where this got fixed.
I found out that this was fixed in 20w45a.