Water drips from many blocks it shouldn't be able to
Some tags to fix this issue:
https://github.com/muzikbike/VanillaFixesD/blob/master/data/minecraft/tags/blocks/impermeable.json
https://github.com/muzikbike/VanillaFixesD/blob/master/data/minecraft/tags/blocks/glass.json
https://github.com/muzikbike/VanillaFixesD/blob/master/data/minecraft/tags/blocks/glass_panes.json
The entire point of dripping water is to warn the player a liquid exists above a certain block (hence why MC-136736 should be marked as intentional). As these affected blocks do not have either a full top face or full bottom face, the water above can be clearly seen, and so the dripping they do is completely redundant and should be removed. This can be fixed stupidly easily by adding the affected blocks to the #impermeable tag.
Affected:
- Panes
- Fences
- Walls
- Gates (when closed)
- Iron bars
- Trapdoors (when open)
- Ladders
- Grindstones (when on floor or ceiling)
- Piston heads (facing NESW)
- Extended pistons (facing NESW)
If invalid block configurations are included:
- Doors
- Bells (floor or ceiling attachment)
- End rods (floor or ceiling attachment)
- Bamboo
- Cactus
Linked Issues
relates to7
- Unresolved
Connor Steppie
- 13
- 5
- Confirmed
Low
- Gameplay
- Block states Particles
- block-missing-from-block-tag dripping-particles
1.14.4 - 1.21.4
1.14.4 1.15-pre1 1.15-pre2 1.15-pre3 1.15-pre4 1.15-pre6 1.15-pre7 1.15.1-pre1 1.15.2-pre1 1.15.2-pre2 1.15.2 20w06a 20w07a 20w08a 20w09a 20w10a 20w11a 20w12a 20w13a 20w15a 20w20a 20w21a 1.16-pre2 1.16-pre3 1.16-pre5 1.16-pre6 20w28a 20w29a 20w30a 1.16.2-pre1 1.16.3 20w49a 20w51a 21w03a 1.16.5 21w05b 21w06a 21w08b 21w13a 21w14a 21w20a 1.17-pre1 1.17 1.17.1 1.18.1 1.18.2 1.19 1.20.1 1.21.4
Created Issue:
Water drips from many blocks it shouldn't be able to
The entire point of dripping water is to warn the player a liquid exists above a certain block (hence why MC-136736 should be marked as intentional). As these affected blocks do not have either a full top face or full bottom face, the water above can be clearly seen, and so the dripping they do is completely redundant and should be removed. This can easily be done by adding the affected blocks to the #impermeable tag.
Affected:
- Panes
- Fences
- Walls
- Gates
- Iron bars
- Trapdoors
- Ladders
Relates to MC-134790
The entire point of dripping water is to warn the player a liquid exists above a certain block (hence why MC-136736 should be marked as intentional). As these affected blocks do not have either a full top face or full bottom face, the water above can be clearly seen, and so the dripping they do is completely redundant and should be removed. This can easily be done by adding the affected blocks to the #impermeable tag.
Affected:
- Panes
- Fences
- Walls
- Gates
- Iron bars
- Trapdoors
- Ladders
- Grindstones
Relates to MC-134790
relates to
The entire point of dripping water is to warn the player a liquid exists above a certain block (hence why MC-136736 should be marked as intentional). As these affected blocks do not have either a full top face or full bottom face, the water above can be clearly seen, and so the dripping they do is completely redundant and should be removed. This can easily be done by adding the affected blocks to the #impermeable tag.
Affected:
- Panes
- Fences
- Walls
- Gates
- Iron bars
- Trapdoors
- Ladders
- Grindstones
- Piston heads (facing NESW)
- Extended pistons (facing NESW)
Relates to MC-134790
The entire point of dripping water is to warn the player a liquid exists above a certain block (hence why MC-136736 should be marked as intentional). As these affected blocks do not have either a full top face or full bottom face, the water above can be clearly seen, and so the dripping they do is completely redundant and should be removed. This can easily be done by adding the affected blocks to the #impermeable tag.
Affected:
- Panes
- Fences
- Walls
- Gates
- Iron bars
- Trapdoors
- Ladders
- Grindstones
- Piston heads (facing NESW)
- Extended pistons (facing NESW)
Relates to MC-134790
The entire point of dripping water is to warn the player a liquid exists above a certain block (hence why MC-136736 should be marked as intentional). As these affected blocks do not have either a full top face or full bottom face, the water above can be clearly seen, and so the dripping they do is completely redundant and should be removed. This can easily be done by adding the affected blocks to the #impermeable tag.
Affected:
- Panes
- Fences
- Walls
- Gates (when closed)
- Iron bars
- Trapdoors (when open)
- Ladders
- Grindstones (when on floor or ceiling)
- Piston heads (facing NESW)
- Extended pistons (facing NESW)
If invalid block states are included:
- Doors
- Bells (floor or ceiling attachment)
- End rods (floor or ceiling attachment)
Relates to MC-134790
relates to
The entire point of dripping water is to warn the player a liquid exists above a certain block (hence why MC-136736 should be marked as intentional). As these affected blocks do not have either a full top face or full bottom face, the water above can be clearly seen, and so the dripping they do is completely redundant and should be removed. This can easily be done by adding the affected blocks to the #impermeable tag.
Affected:
- Panes
- Fences
- Walls
- Gates (when closed)
- Iron bars
- Trapdoors (when open)
- Ladders
- Grindstones (when on floor or ceiling)
- Piston heads (facing NESW)
- Extended pistons (facing NESW)
If invalid block states are included:
- Doors
- Bells (floor or ceiling attachment)
- End rods (floor or ceiling attachment)
Relates to MC-134790
The entire point of dripping water is to warn the player a liquid exists above a certain block (hence why MC-136736 should be marked as intentional). As these affected blocks do not have either a full top face or full bottom face, the water above can be clearly seen, and so the dripping they do is completely redundant and should be removed. This can easily be done by adding the affected blocks to the #impermeable tag.
Affected:
- Panes
- Fences
- Walls
- Gates (when closed)
- Iron bars
- Trapdoors (when open)
- Ladders
- Grindstones (when on floor or ceiling)
- Piston heads (facing NESW)
- Extended pistons (facing NESW)
If invalid block states are included:
- Doors
- Bells (floor or ceiling attachment)
- End rods (floor or ceiling attachment)
This could be easily fixed by a data pack.
The entire point of dripping water is to warn the player a liquid exists above a certain block (hence why MC-136736 should be marked as intentional). As these affected blocks do not have either a full top face or full bottom face, the water above can be clearly seen, and so the dripping they do is completely redundant and should be removed. This can easily be done by adding the affected blocks to the #impermeable tag.
Affected:
- Panes
- Fences
- Walls
- Gates (when closed)
- Iron bars
- Trapdoors (when open)
- Ladders
- Grindstones (when on floor or ceiling)
- Piston heads (facing NESW)
- Extended pistons (facing NESW)
If invalid block states are included:
- Doors
- Bells (floor or ceiling attachment)
- End rods (floor or ceiling attachment)
This could be easily fixed by a data pack.The entire point of dripping water is to warn the player a liquid exists above a certain block (hence why MC-136736 should be marked as intentional). As these affected blocks do not have either a full top face or full bottom face, the water above can be clearly seen, and so the dripping they do is completely redundant and should be removed. This can easily be done by adding the affected blocks to the #impermeable tag.
Affected:
- Panes
- Fences
- Walls
- Gates (when closed)
- Iron bars
- Trapdoors (when open)
- Ladders
- Grindstones (when on floor or ceiling)
- Piston heads (facing NESW)
- Extended pistons (facing NESW)
If invalid block states are included:
- Doors
- Bells (floor or ceiling attachment)
- End rods (floor or ceiling attachment)
This could be easily fixed by a data pack.
relates to
relates to
The entire point of dripping water is to warn the player a liquid exists above a certain block (hence why MC-136736 should be marked as intentional). As these affected blocks do not have either a full top face or full bottom face, the water above can be clearly seen, and so the dripping they do is completely redundant and should be removed. This can
easily be doneby adding the affected blocks to the #impermeable tag.Affected:
- Panes
- Fences
- Walls
- Gates (when closed)
- Iron bars
- Trapdoors (when open)
- Ladders
- Grindstones (when on floor or ceiling)
- Piston heads (facing NESW)
- Extended pistons (facing NESW)
If invalid block
states are included:
- Doors
- Bells (floor or ceiling attachment)
- End rods (floor or ceiling attachment)
This could be easily fixed by a data pack.
The entire point of dripping water is to warn the player a liquid exists above a certain block (hence why MC-136736 should be marked as intentional). As these affected blocks do not have either a full top face or full bottom face, the water above can be clearly seen, and so the dripping they do is completely redundant and should be removed. This can be fixed stupidly easily by adding the affected blocks to the #impermeable tag.
Affected:
- Panes
- Fences
- Walls
- Gates (when closed)
- Iron bars
- Trapdoors (when open)
- Ladders
- Grindstones (when on floor or ceiling)
- Piston heads (facing NESW)
- Extended pistons (facing NESW)
If invalid block configurations are included:
- Doors
- Bells (floor or ceiling attachment)
- End rods (floor or ceiling attachment)
- Bamboo
- Cactus
This could be easily fixed by a data pack.
relates to
The entire point of dripping water is to warn the player a liquid exists above a certain block (hence why MC-136736 should be marked as intentional). As these affected blocks do not have either a full top face or full bottom face, the water above can be clearly seen, and so the dripping they do is completely redundant and should be removed. This can be fixed stupidly easily by adding the affected blocks to the #impermeable tag.
Affected:
- Panes
- Fences
- Walls
- Gates (when closed)
- Iron bars
- Trapdoors (when open)
- Ladders
- Grindstones (when on floor or ceiling)
- Piston heads (facing NESW)
- Extended pistons (facing NESW)
If invalid block configurations are included:
- Doors
- Bells (floor or ceiling attachment)
- End rods (floor or ceiling attachment)
- Bamboo
- Cactus
This could be easily fixed by a data pack.
Some tags to fix this issue:
https://github.com/muzikbike/VanillaFixesD/blob/master/data/minecraft/tags/blocks/impermeable.json
https://github.com/muzikbike/VanillaFixesD/blob/master/data/minecraft/tags/blocks/glass.json
https://github.com/muzikbike/VanillaFixesD/blob/master/data/minecraft/tags/blocks/glass_panes.jsonThe entire point of dripping water is to warn the player a liquid exists above a certain block (hence why MC-136736 should be marked as intentional). As these affected blocks do not have either a full top face or full bottom face, the water above can be clearly seen, and so the dripping they do is completely redundant and should be removed. This can be fixed stupidly easily by adding the affected blocks to the #impermeable tag.
Affected:
- Panes
- Fences
- Walls
- Gates (when closed)
- Iron bars
- Trapdoors (when open)
- Ladders
- Grindstones (when on floor or ceiling)
- Piston heads (facing NESW)
- Extended pistons (facing NESW)
If invalid block configurations are included:
- Doors
- Bells (floor or ceiling attachment)
- End rods (floor or ceiling attachment)
- Bamboo
- Cactus
Relates to MC-166290

Affects 1.16-pre6.
I've went ahead and created a data pack to fix this, which can be found here: https://github.com/muzikbike/VanillaFixesD
In 1.16.1
Can confirm in 20w49a.
Can confirm in 20w51a.
Can confirm in 21w05b.
Can confirm in 21w06a.
Can confirm in 1.16.5 and 21w08b. I've attached an example video.
Can confirm in 21w13a.
Did these blocks drip water before 1.13?
Can confirm in 21w14a.
Can confirm in 1.17.
Can confirm in 1.17.1.
Can confirm in 1.18.1.
Can confirm in 1.18.2.
Can confirm in 1.19.