Wall torch template model is called "template_torch_wall.json"
The resource pack attached offers a complete fix for this issue. Mojang have my full permission to (and are encouraged to) replace the affected vanilla model files with the contents of the resource pack.
Download resource pack:
- 21w39a - v1.0: consistent-torches-21w39a-v1.0.zip

- 21w40a - v1.1: consistent-torches-21w40a-v1.1.zip

The bug
The template model used for wall torches is called "template_torch_wall.json". This name is inconsistent and unintuitive - all of the model sthat actually refer to this template are called "wall_torch.json" and similar such terms, and the IDs of the blocks which use these models are also called "wall_torch" and similar.
How to reproduce
- Extract the minecraft.jar file by one's preferred method
- Navigate to assets/minecraft/models/block
- Locate wall_torch.json
- Note that the template it references is called template_torch_wall.json, rather than template_wall_torch.json.
Expected result
The template model would be called something like tempalte_wall_torch.json to be consistent with those that use it.
Actual result
The template model is called template_torch_wall.json, completely defying the expected name order.
How to fix
The resource pack attached fixes a substantial amount of issues with torches. As well as resolving this naming quirk, it fixes all of the following problems:
- (1.0+) MC-109087 (partially) - The bottom faces of floor torches are now culled against solid blocks
- (1.1+)
MC-177452- Several faces which are never visible under normal circumstances have been removed from repeaters - (1.1+)
MC-177453- Several faces which are never visible under normal circumstances have been removed from comparators - (1.0+)
MC-214625- Unlit redstone torches are now shaded differently per side to match other non-light-emitting cuboids - (1.1+)
MC-214662- Lit torches on redstone repeaters and comparators are no longer shaded depending on direction - (1.0+) The wall torch template model has been changed to face south by default rather than east, to alleviate confusion
- (1.1+) Ambient occlusion has been re-enabled for inactive redstone repeaters and comparators
In addition, formatting has been fixed for all of the models to improve readability and for consistency.
A resource pack which exclusively fixes the naming issue can be attached upon request, however I'd strongly recommend fixing all of these other issues as well, as it comes at no extra time or labor cost.
Created Issue:
Wall torch template model is called template_torch_wall
Shouldn't it be called template_wall_torch?
Shouldn't it be called template_wall_torch?
This isn't the name expected of said model file. Should it not be called template_wall_torch as to be more consistent with the models and block IDs that use it?
This isn't the name expected of said model file. Should it not be called template_wall_torch as to be more consistent with the models and block IDs that use it?All torches with wall attachments in the game have consistently formatted IDs: "wall_torch", "redstone_wall_torch" and "soul_wall_torch".
This naming convention is mirrored in the model json files for these blocks, with "wall" preceding "torch".
However, the main template model which these models refer to is named "template_torch_wall", which is not consistent with any of the models that use it. The expected name of this model would be "template_wall_torch", with the "wall" again preceding "torch".
A very simple fix - the template model just needs renamed from "template_torch_wall.json" to "template_wall_torch.json", and the four models which point to it (redstone_wall_torch.json, redstone_wall_torch_off.json, soul_wall_torch.json and wall_torch.json) would have the parent model changed to point to the renamed template.
Wall torch template model is called "template_torch_wall.json"
All torches with wall attachments in the game have consistently formatted IDs: "wall_torch", "redstone_wall_torch" and "soul_wall_torch".
This naming convention is mirrored in the model json files for these blocks, with "wall" preceding "torch".
However, the main template model which these models refer to is named "template_torch_wall", which is not consistent with any of the models that use it. The expected name of this model would be "template_wall_torch", with the "wall" again preceding "torch".A
very simplefix-thetemplate model just needs renamed from "template_torch_wall.json" to "template_wall_torch.json", and the four models which point to it (redstone_wall_torch.json, redstone_wall_torch_off.json, soul_wall_torch.json and wall_torch.json) would have the parent model changed to pointtothe renamed template.The resource pack attached offers a complete fix for this issue. Mojang have my full permission to (and are encouraged to) replace the affected vanilla model files with the contents of the resource pack.
The bug
The template model used for wall torches is called "template_torch_wall.json". This name is inconsistent and unintuitive - all of the model sthat actually refer to this template are called "wall_torch.json" and similar such terms, and the IDs of the blocks which use these models are also called "wall_torch" and similar.
How to reproduce
- Extract the minecraft.jar file by one's preferred method
- Navigate to assets/minecraft/models/block
- Locate wall_torch.json
- Note that the template it references is called template_torch_wall.json, rather than template_wall_torch.json.
Expected result
The template model would be called something like tempalte_wall_torch.json to be consistent with those that use it.
Actual result
The template model is called template_torch_wall.json, completely defying the expected name order.
How to fix
The resource pack attached fixes a substantial amount of issues with torches. As well as resolving this naming quirk, it fixes all of the following problems:
- MC-109087 (partially) - The bottom faces of floor torches are now culled against solid blocks
MC-177452- Several faces which are never visible under normal circumstances have been removed from repeatersMC-177453- Several faces which are never visible under normal circumstances have been removed from comparatorsMC-214625- Unlit redstone torches are now shaded differently per side to match other non-light-emitting cuboidsMC-214662- Lit torches on redstone repeaters and comparators are no longer shaded depending on direction- The wall torch template model has been changed to face south by default rather than east, to alleviate confusion
- Ambient occlusion has been re-enabled for inactive redstone repeaters and comparators
In addition, formatting has been fixed for all of the models to improve readability and for consistency.
A resource pack which exclusively fixes the naming issue can be attached upon request, however I'd strongly recommend fixing all of these other issues as well, as it comes at no extra time or labor cost.
The resource pack attached offers a complete fix for this issue. Mojang have my full permission to (and are encouraged to) replace the affected vanilla model files with the contents of the resource pack.
The bug
The template model used for wall torches is called "template_torch_wall.json". This name is inconsistent and unintuitive - all of the model sthat actually refer to this template are called "wall_torch.json" and similar such terms, and the IDs of the blocks which use these models are also called "wall_torch" and similar.
How to reproduce
- Extract the minecraft.jar file by one's preferred method
- Navigate to assets/minecraft/models/block
- Locate wall_torch.json
- Note that the template it references is called template_torch_wall.json, rather than template_wall_torch.json.
Expected result
The template model would be called something like tempalte_wall_torch.json to be consistent with those that use it.
Actual result
The template model is called template_torch_wall.json, completely defying the expected name order.
How to fix
The resource pack attached fixes a substantial amount of issues with torches. As well as resolving this naming quirk, it fixes all of the following problems:
- (1.0+) MC-109087 (partially) - The bottom faces of floor torches are now culled against solid blocks
- (1.1+)
MC-177452- Several faces which are never visible under normal circumstances have been removed from repeaters- (1.1+)
MC-177453- Several faces which are never visible under normal circumstances have been removed from comparators- (1.0+)
MC-214625- Unlit redstone torches are now shaded differently per side to match other non-light-emitting cuboids- (1.1+)
MC-214662- Lit torches on redstone repeaters and comparators are no longer shaded depending on direction- (1.0+) The wall torch template model has been changed to face south by default rather than east, to alleviate confusion
- (1.1+) Ambient occlusion has been re-enabled for inactive redstone repeaters and comparators
In addition, formatting has been fixed for all of the models to improve readability and for consistency.
A resource pack which exclusively fixes the naming issue can be attached upon request, however I'd strongly recommend fixing all of these other issues as well, as it comes at no extra time or labor cost.
The resource pack attached offers a complete fix for this issue. Mojang have my full permission to (and are encouraged to) replace the affected vanilla model files with the contents of the resource pack.
Download resource pack:
- 21w39a - v1.0: consistent-torches-21w39a-v1.0.zip
The bug
The template model used for wall torches is called "template_torch_wall.json". This name is inconsistent and unintuitive - all of the model sthat actually refer to this template are called "wall_torch.json" and similar such terms, and the IDs of the blocks which use these models are also called "wall_torch" and similar.
How to reproduce
- Extract the minecraft.jar file by one's preferred method
- Navigate to assets/minecraft/models/block
- Locate wall_torch.json
- Note that the template it references is called template_torch_wall.json, rather than template_wall_torch.json.
Expected result
The template model would be called something like tempalte_wall_torch.json to be consistent with those that use it.
Actual result
The template model is called template_torch_wall.json, completely defying the expected name order.
How to fix
The resource pack attached fixes a substantial amount of issues with torches. As well as resolving this naming quirk, it fixes all of the following problems:
- (1.0+) MC-109087 (partially) - The bottom faces of floor torches are now culled against solid blocks
- (1.1+)
MC-177452- Several faces which are never visible under normal circumstances have been removed from repeaters- (1.1+)
MC-177453- Several faces which are never visible under normal circumstances have been removed from comparators- (1.0+)
MC-214625- Unlit redstone torches are now shaded differently per side to match other non-light-emitting cuboids- (1.1+)
MC-214662- Lit torches on redstone repeaters and comparators are no longer shaded depending on direction- (1.0+) The wall torch template model has been changed to face south by default rather than east, to alleviate confusion
- (1.1+) Ambient occlusion has been re-enabled for inactive redstone repeaters and comparators
In addition, formatting has been fixed for all of the models to improve readability and for consistency.
A resource pack which exclusively fixes the naming issue can be attached upon request, however I'd strongly recommend fixing all of these other issues as well, as it comes at no extra time or labor cost.
The resource pack attached offers a complete fix for this issue. Mojang have my full permission to (and are encouraged to) replace the affected vanilla model files with the contents of the resource pack.
Download resource pack:
- 21w39a - v1.0:
consistent-torches-21w39a-v1.0.zipThe bug
The template model used for wall torches is called "template_torch_wall.json". This name is inconsistent and unintuitive - all of the model sthat actually refer to this template are called "wall_torch.json" and similar such terms, and the IDs of the blocks which use these models are also called "wall_torch" and similar.
How to reproduce
- Extract the minecraft.jar file by one's preferred method
- Navigate to assets/minecraft/models/block
- Locate wall_torch.json
- Note that the template it references is called template_torch_wall.json, rather than template_wall_torch.json.
Expected result
The template model would be called something like tempalte_wall_torch.json to be consistent with those that use it.
Actual result
The template model is called template_torch_wall.json, completely defying the expected name order.
How to fix
The resource pack attached fixes a substantial amount of issues with torches. As well as resolving this naming quirk, it fixes all of the following problems:
- (1.0+) MC-109087 (partially) - The bottom faces of floor torches are now culled against solid blocks
- (1.1+)
MC-177452- Several faces which are never visible under normal circumstances have been removed from repeaters- (1.1+)
MC-177453- Several faces which are never visible under normal circumstances have been removed from comparators- (1.0+)
MC-214625- Unlit redstone torches are now shaded differently per side to match other non-light-emitting cuboids- (1.1+)
MC-214662- Lit torches on redstone repeaters and comparators are no longer shaded depending on direction- (1.0+) The wall torch template model has been changed to face south by default rather than east, to alleviate confusion
- (1.1+) Ambient occlusion has been re-enabled for inactive redstone repeaters and comparators
In addition, formatting has been fixed for all of the models to improve readability and for consistency.
A resource pack which exclusively fixes the naming issue can be attached upon request, however I'd strongly recommend fixing all of these other issues as well, as it comes at no extra time or labor cost.
The resource pack attached offers a complete fix for this issue. Mojang have my full permission to (and are encouraged to) replace the affected vanilla model files with the contents of the resource pack.
Download resource pack:
- 21w39a - v1.0: consistent-torches-21w39a-v1.0.zip
- 21w40a - v1.1: consistent-torches-21w40a-v1.1.zip
The bug
The template model used for wall torches is called "template_torch_wall.json". This name is inconsistent and unintuitive - all of the model sthat actually refer to this template are called "wall_torch.json" and similar such terms, and the IDs of the blocks which use these models are also called "wall_torch" and similar.
How to reproduce
- Extract the minecraft.jar file by one's preferred method
- Navigate to assets/minecraft/models/block
- Locate wall_torch.json
- Note that the template it references is called template_torch_wall.json, rather than template_wall_torch.json.
Expected result
The template model would be called something like tempalte_wall_torch.json to be consistent with those that use it.
Actual result
The template model is called template_torch_wall.json, completely defying the expected name order.
How to fix
The resource pack attached fixes a substantial amount of issues with torches. As well as resolving this naming quirk, it fixes all of the following problems:
- (1.0+) MC-109087 (partially) - The bottom faces of floor torches are now culled against solid blocks
- (1.1+)
MC-177452- Several faces which are never visible under normal circumstances have been removed from repeaters- (1.1+)
MC-177453- Several faces which are never visible under normal circumstances have been removed from comparators- (1.0+)
MC-214625- Unlit redstone torches are now shaded differently per side to match other non-light-emitting cuboids- (1.1+)
MC-214662- Lit torches on redstone repeaters and comparators are no longer shaded depending on direction- (1.0+) The wall torch template model has been changed to face south by default rather than east, to alleviate confusion
- (1.1+) Ambient occlusion has been re-enabled for inactive redstone repeaters and comparators
In addition, formatting has been fixed for all of the models to improve readability and for consistency.
A resource pack which exclusively fixes the naming issue can be attached upon request, however I'd strongly recommend fixing all of these other issues as well, as it comes at no extra time or labor cost.
The resource pack attached offers a complete fix for this issue. Mojang have my full permission to (and are encouraged to) replace the affected vanilla model files with the contents of the resource pack.
Download resource pack:
- 21w39a - v1.0: consistent-torches-21w39a-v1.0.zip
- 21w40a - v1.1:
consistent-torches-21w40a-v1.1.zipThe bug
The template model used for wall torches is called "template_torch_wall.json". This name is inconsistent and unintuitive - all of the model sthat actually refer to this template are called "wall_torch.json" and similar such terms, and the IDs of the blocks which use these models are also called "wall_torch" and similar.
How to reproduce
- Extract the minecraft.jar file by one's preferred method
- Navigate to assets/minecraft/models/block
- Locate wall_torch.json
- Note that the template it references is called template_torch_wall.json, rather than template_wall_torch.json.
Expected result
The template model would be called something like tempalte_wall_torch.json to be consistent with those that use it.
Actual result
The template model is called template_torch_wall.json, completely defying the expected name order.
How to fix
The resource pack attached fixes a substantial amount of issues with torches. As well as resolving this naming quirk, it fixes all of the following problems:
- (1.0+) MC-109087 (partially) - The bottom faces of floor torches are now culled against solid blocks
- (1.1+)
MC-177452- Several faces which are never visible under normal circumstances have been removed from repeaters- (1.1+)
MC-177453- Several faces which are never visible under normal circumstances have been removed from comparators- (1.0+)
MC-214625- Unlit redstone torches are now shaded differently per side to match other non-light-emitting cuboids- (1.1+)
MC-214662- Lit torches on redstone repeaters and comparators are no longer shaded depending on direction- (1.0+) The wall torch template model has been changed to face south by default rather than east, to alleviate confusion
- (1.1+) Ambient occlusion has been re-enabled for inactive redstone repeaters and comparators
In addition, formatting has been fixed for all of the models to improve readability and for consistency.
A resource pack which exclusively fixes the naming issue can be attached upon request, however I'd strongly recommend fixing all of these other issues as well, as it comes at no extra time or labor cost.
The resource pack attached to MC-214686 offers a complete fix for this issue. Mojang have my full permission to (and are encouraged to) replace the affected vanilla model files with the contents of the resource pack.
The bug
Redstone repeater models define faces for the bottoms of unlit redstone torches, as well as the bottom of locks for locked repeaters, despite these never being visible without clipping into the repeater itself. Powered torches correctly omit such faces due to not using a single cuboid.
How to reproduce
- Place down an unpowered redstone repeater
- Enter Spectator mode
- Fly into the repeater such that the bottoms of the torches are in view
Expected behaviour
The unpowered torches would not have any bottom faces defined since such faces are never possible to see in normal gameplay.
Actual behaviour
These bottom faces are defined anyway, bloating the model file and forcing the game to render useless faces.
How to fix
The resource pack attached to MC-214686 fixes this issue completely.
The resource pack attached to MC-214686 offers a complete fix for this issue. Mojang have my full permission to (and are encouraged to) replace the affected vanilla model files with the contents of the resource pack.
The bug
Redstone comparator models define faces for the bottoms of unlit redstone torches, despite these never being visible without clipping into the comparator itself. Powered torches correctly omit such faces due to not using a single cuboid.
How to reproduce
- Place down an unpowered redstone comparator
- Enter Spectator mode
- Fly into the comparator such that the bottoms of the torches are in view
Expected behaviour
The unpowered torches would not have any bottom faces defined since such faces are never possible to see in normal gameplay.
Actual behaviour
These bottom faces are defined anyway, bloating the model file and forcing the game to render useless faces.
How to fix
The resource pack attached to MC-214686 fixes this issue completely.
The resource pack attached to MC-214686 offers a complete fix for this issue. Mojang have my full permission to (and are encouraged to) replace the affected vanilla model files with the contents of the resource pack.
The bug
Unlit redstone torches are lit the same on all sides despite not currently producing light, giving them a slight out of place feel.
How to reproduce
- Place down 2 blocks
- Set a redstone torch on one and a fence post on the other
- Power the block with the torch on it with a lever
- Compare the lighting of the torch to that of the fence post
Expected behaviour
The lighting of the torch's faces depends on the face.
Actual behaviour
All of the faces of the torch are seemingly lit the exact same.
How to fix
The resource pack attached to MC-214686 fixes this issue completely.
The resource pack attached to MC-214686 offers a complete fix for this issue. Mojang have my full permission to (and are encouraged to) replace the affected vanilla model files with the contents of the resource pack.
The bug
The torches on redstone repeaters and redstone comparators appear darker than expected, and are shaded depending on the view direction. This is not the case with redstone torches themselves, which are fully lit regardless of the view direction.
This began in 1.8, and was not the case in 1.7 or earlier. In addition, this is not the case in Bedrock Edition, effectively also making this a parity issue.
While this was listed in MC-68302, I still strongly consider this behaviour unintended for many reasons, including the two stated above. In addition, MC-67830's resolution contradicts such an assertion of this being intended. Other reasons are listed in MC-236474, a very similar issue.
How to reproduce
- Place down a redstone torch, noting how bright it appears when in the "on" state
- Place down a redstone repeater in a way that the torch powers it
- Note that the torches on said redstone repeater are darker than the standalone torch
- Now place down a comparator which also receives power
- Note that it, too, has darker torches than one would expect
Expected behaviour
The torches on repeaters and comparators would appear as bright as redstone torches themselves
Actual behaviour
Repeater and comparator torches are noticeably darker
How to fix
The resource pack attached to MC-214686 fixes this issue completely.


Can confirm.
How is this a bug? Is there a name inconsistency? Please provide more some more information then just "shouldn't it be called ...."
Yes, it is a name inconsistency.
Why has this not yet been reopened?
This is not a bug.
I've reopened this but it's a very poor quality bug report. Please improve the description.
[Mod] violine1101 Rewritten and clarified.
Confirmed for 1.17.1.
Can confirm in 1.19. MC-214686.png
This does not have gameplay impact.
So naming inconsistency reports are no longer accepted?
This inconsistency does affect resource pack creators.