Rendering issue when breaking ice and flying with "Chunk Builder" set to Threaded
I noticed that when flying in creative and breaking ice blocks several other blocks also appear to break around me only to be corrected a few frames later.
This is only noticeable when facing south or east because the holes appear in the southeast corner of a chunk (hole appears at chunk coordinates 15/X/15, sometimes in multiple adjacent chunks)
To reproduce repeat what I do in the video attached or read the instructions below
MC-239701.mp4
Create a superflat world with preset: "minecraft:bedrock,minecraft:water,minecraft:ice"
Set Chunk Builder to Threaded
Start flying in south or east direction and break ice
You will see the mentioned issue
Linked Issues
relates to4
Created Issue:
Rendering issue when breaking ice and flying
Be sure to read this report carefully this is not a duplicate of
MC-38022I noticed that when flying in creative and breaking ice blocks several other blocks also appear to break around me only to be corrected a few frames later
![]()
Be sure to read this report carefully this is not a duplicate of
MC-38022I noticed that when flying in creative and breaking ice blocks several other blocks also appear to break around me only to be corrected a few frames later
![]()
Be sure to read this report carefully this is not a duplicate of
MC-38022I noticed that when flying in creative and breaking ice blocks several other blocks also appear to break around me only to be corrected a few frames later
![]()
To reproduce repeat what I do in the video attached
Be sure to read this report carefully this is not a duplicate of
MC-38022I noticed that when flying in creative and breaking ice blocks several other blocks also appear to break around me only to be corrected a few frames later
![]()
To reproduce repeat what I do in the video attached
Be sure to read this report carefully this is not a duplicate of
MC-38022I noticed that when flying in creative and breaking ice blocks several other blocks also appear to break around me only to be corrected a few frames later
![]()
To reproduce repeat what I do in the video attached
MC-239701.mp4![]()
Be sure to read this report carefully this is not a duplicate of
MC-38022I noticed that when flying in creative and breaking ice blocks several other blocks also appear to break around me only to be corrected a few frames later
![]()
To reproduce repeat what I do in the video attached
MC-239701.mp4![]()
Be sure to read this report carefully this is not a duplicate of
MC-38022I noticed that when flying in creative and breaking ice blocks several other blocks also appear to break around me only to be corrected a few frames later.
This happens only when facing south or east
![]()
To reproduce repeat what I do in the video attached or read the instructions below
MC-239701.mp4![]()
Create a superflat world with preset: "minecraft:bedrock,minecraft:water,minecraft:ice"
Start flying in south or east direction and break ice
You will see the mentioned issue
Rendering issue when breaking ice and flying with priority updates set to none
Be sure to read this report carefully this is not a duplicate of
MC-38022I noticed that when flying in creative and breaking ice blocks several other blocks also appear to break around me only to be corrected a few frames later.
This happens only when facing south or east
![]()
To reproduce repeat what I do in the video attached or read the instructions below
MC-239701.mp4![]()
Create a superflat world with preset: "minecraft:bedrock,minecraft:water,minecraft:ice"
Set
Start flying in south or east direction and break ice
You will see the mentioned issue
Be sure to read this report carefully this is not a duplicate of
MC-38022I noticed that when flying in creative and breaking ice blocks several other blocks also appear to break around me only to be corrected a few frames later.
This happens only when facing south or east
![]()
To reproduce repeat what I do in the video attached or read the instructions below
MC-239701.mp4![]()
Create a superflat world with preset: "minecraft:bedrock,minecraft:water,minecraft:ice"
Set Priority updates to none
Start flying in south or east direction and break ice
You will see the mentioned issue
Rendering issue when breaking ice and flying withpriority updates set to noneRendering issue when breaking ice and flying with "Chunk Builder" set to Threaded
Be sure to read this report carefully this is not a duplicate of
MC-38022I noticed that when flying in creative and breaking ice blocks several other blocks also appear to break around me only to be corrected a few frames later.
This happens only when facing south or east
![]()
To reproduce repeat what I do in the video attached or read the instructions below
MC-239701.mp4![]()
Create a superflat world with preset: "minecraft:bedrock,minecraft:water,minecraft:ice"
SetPriority updatesto none
Start flying in south or east direction and break ice
You will see the mentioned issueBe sure to read this report carefully this is not a duplicate of
MC-38022I noticed that when flying in creative and breaking ice blocks several other blocks also appear to break around me only to be corrected a few frames later.
This happens only when facing south or east
![]()
To reproduce repeat what I do in the video attached or read the instructions below
MC-239701.mp4![]()
Create a superflat world with preset: "minecraft:bedrock,minecraft:water,minecraft:ice"
Set Chunk Builder to Threaded
Start flying in south or east direction and break ice
You will see the mentioned issue
Be sure to read this report carefully this is not a duplicate of
MC-38022I noticed that when flying in creative and breaking ice blocks several other blocks also appear to break around me only to be corrected a few frames later.
This happens only when facing south or east
To reproduce repeat what I do in the video attached or read the instructions below
MC-239701.mp4![]()
Create a superflat world with preset: "minecraft:bedrock,minecraft:water,minecraft:ice"
Set Chunk Builder to Threaded
Start flying in south or east direction and break ice
You will see the mentioned issueI noticed that when flying in creative and breaking ice blocks several other blocks also appear to break around me only to be corrected a few frames later.
This happens only when facing south or east
To reproduce repeat what I do in the video attached or read the instructions below
MC-239701.mp4![]()
Create a superflat world with preset: "minecraft:bedrock,minecraft:water,minecraft:ice"
Set Chunk Builder to Threaded
Start flying in south or east direction and break ice
You will see the mentioned issue
is duplicated by
relates to
I noticed that when flying in creative and breaking ice blocks several other blocks also appear to break around me only to be corrected a few frames later.
This happens only when facing south or east
To reproduce repeat what I do in the video attached or read the instructions below
MC-239701.mp4![]()
Create a superflat world with preset: "minecraft:bedrock,minecraft:water,minecraft:ice"
Set Chunk Builder to Threaded
Start flying in south or east direction and break ice
You will see the mentioned issueI noticed that when flying in creative and breaking ice blocks several other blocks also appear to break around me only to be corrected a few frames later.
This is only noticeable when facing south or east because the holes appear in the southeast corner of a chunk (hole appears at chunk coordinates 15/X/15, sometimes in multiple adjacent chunks)
To reproduce repeat what I do in the video attached or read the instructions below
MC-239701.mp4![]()
Create a superflat world with preset: "minecraft:bedrock,minecraft:water,minecraft:ice"
Set Chunk Builder to Threaded
Start flying in south or east direction and break ice
You will see the mentioned issue
relates to
relates to
relates to
is duplicated by
relates to
This is MC-239701, see 'Shotcut_00_00_04_209.png' in said issue (the same long line across the ice can be seen). The only difference with this issue, is that you're putting water above it, which doesn't change much of the result other than the color.
Incorrect resolution, this is definitely a different issue. MC-239701 causes a false hole to appear at chunk coordinate 15/X/15 (south east corner) after a block update (for example after breaking a block) and only on a specific chunk builder setting.
This however happens on every chunk builder setting and no block updates are required (happens on any chunk border after crossing)
Related to MC-261733 MC-248871 MC-239701
These comments are also relevant to this issue, and may make it invalid or WAI:
https://bugs.mojang.com/browse/MC-242738?focusedId=1127119&page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel#comment-1127119
https://bugs.mojang.com/browse/MC-248871?focusedId=1146673&page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel#comment-1146673





Can confirm. This only happens with Priority updates set to none. Adjusting title accordingly.