Server/client position desync when running /ride too fast and manually dismounting
When running /ride on the player every tick (or every other tick), if the player manually dismounts the vehicle entity, their position will become desynced (as in, they will no longer be riding the entity client-side but they still are server-side) until the vehicle entity dies or the player relogs. If the player crouches, their position will be briefly resynced, but this also dismounts the vehicle again.
Linked Issues
is duplicated by8
Created Issue:
Server/client position desync when running /ride too fast and manually dismounting
When running /ride on the player every tick (or every other tick), if the player manually dismounts the vehicle entity, their position will become desynced (as in, they will no longer be riding the entity client-side but they still do server-side) until the vehicle entity dies. If the player crouches, their position will be briefly resynced, but this also dismounts the vehicle again.
When running /ride on the player every tick (or every other tick), if the player manually dismounts the vehicle entity, their position will become desynced (as in, they will no longer be riding the entity client-side but they still do server-side) until the vehicle entity dies or the player relogs. If the player crouches, their position will be briefly resynced, but this also dismounts the vehicle again.
When running /ride on the player every tick (or every other tick), if the player manually dismounts the vehicle entity, their position will become desynced (as in, they will no longer be riding the entity client-side but they still
doserver-side) until the vehicle entity dies or the player relogs. If the player crouches, their position will be briefly resynced, but this also dismounts the vehicle again.When running /ride on the player every tick (or every other tick), if the player manually dismounts the vehicle entity, their position will become desynced (as in, they will no longer be riding the entity client-side but they still are server-side) until the vehicle entity dies or the player relogs. If the player crouches, their position will be briefly resynced, but this also dismounts the vehicle again.
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Duplicate of MC-259192.
Duplicate of MC-259192.
Duplicate of MC-259192.
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Thank you for your report!
We're tracking this issue in MC-259192, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
– I am a bot. This action was performed automatically! The ticket was resolved by one of our moderators, and I left this message to give more information to you.
Thank you for your report!
We're tracking this issue in MC-259192, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
Thank you for your report!
We're tracking this issue in MC-259192, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
Duplicate of MC-259192.
Thank you for your report!
We're tracking this issue in MC-259192, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
– I am a bot. This action was performed automatically! The ticket was resolved by one of our moderators, and I left this message to give more information to you.
Duplicate of MC-259192.
Thank you for your report!
We're tracking this issue in MC-259192, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
– I am a bot. This action was performed automatically! The ticket was resolved by one of our moderators, and I left this message to give more information to you.

Confirmed.