Two Suns
When you go up 2000 in "y" coordinates, you have 1 sun up and other down ( Moon , but its like a sun )
Linked Issues
is duplicated by8
Created Issue:
Two Suns
Environment
When you go up 2000 in "y" coordinates, you have 1 sun up and other down ( Moon , but its like a sun )
When you go up 2000 in "y" coordinates, you have 1 sun up and other down ( Moon , but its like a sun )
duplicates
duplicates
relates to
relates to
When you go up 2000 in "y" coordinates, you have 1 sun up and other down ( Moon , but its like a sun )
relates to
relates to
is duplicated by
is duplicated by
is duplicated by
is duplicated by
is duplicated by
is duplicated by
is duplicated by
is duplicated by
relates to
Duplicate of MC-45044
I think the developers did that so that the sun doesn't appear in the void. Based on the resolution of MC-45044, this is probably not intended. Even if this is actually a feature, it is ugly, pointless, and definitely should be removed.
Duplicate of MC-45044, which was later marked as "Works As Intended". See the duplicated link for more details.
duplicate of MC-45044 which is marked as wai
blue void is not visible when vbo's are enabled
Thank you for your report!
We're tracking this issue in MC-45044, so this ticket is being resolved and linked as a duplicate.
That ticket has already been resolved as working as intended, which means this is not considered a bug and won't be fixed. Please do not leave a comment on the linked ticket.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
Thank you for your report!
We're tracking this issue in MC-45044, so this ticket is being resolved and linked as a duplicate.
That ticket has already been resolved as working as intended, which means this is not considered a bug and won't be fixed. Please do not leave a comment on the linked ticket.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
– I am a bot. This action was performed automatically! Please report any issues on Discord or Reddit
Duplicate of MC-45044, Works as Intended.
Thank you for your report!
We're tracking this issue in MC-45044, so this ticket is being resolved and linked as a duplicate.
That ticket has already been resolved as working as intended, which means this is not considered a bug and won't be fixed. Please do not leave a comment on the linked ticket.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
– I am a bot. This action was performed automatically! The ticket was resolved by one of our moderators, and I left this message to give more information to you.
When the moon is lower in the sky, the moon is rendered brighter. When the moon is rising, it is noticeably brighter than its appearance when it is higher in the sky. This is the opposite behaviour of what actually happens for the real moon. The real moon is less bright when it is rising than when it is nearly overhead due to atmospheric extinction of light. An extreme case can be seen when the moon is seen low down in the void: the moon loses all its texture and appears like the sun.
The moon is rendered using the same rendering code as the sun. This is technically incorrect because the moon is not a self-luminous body. Instead of using the same rules for both, the moon should be darkened instead of lightened, and this adjustment should be based on the position of the sun (and not the moon). A simple 50% darkening of the colours of the moon should suffice when the sun is above the horizon (eg: 0xffffff white darkens to 0x7f7f7f) , with similar transition rules as the rendering of the sun uses.
To reproduce:
1. Create a superflat world (gamerule: doDayLightCycle = false).
2. Face east.
3. Set the time to 14500. -> The moon is higher in the sky and appears dimmer: this behaviour is correct.
4. Set the time to 12950. -> The moon is on the horizon and appears too bright. Compare to the appearance in the previous step.
5. Teleport to Y=320.
6. Look down.
7. Set the time to 6000. -> The moon appears below the player, and is so bright that it loses its finer texture and looks like the sun.
Attachments:
- moon.png: shows the difference between moon at time=12950 and time=14500.
- moon 6000.png: shows the moon below the player when the player is at Y=~300 in a superflat world.
- moon 6000 possible fix.png: How the moon may look below the player when this is fixed. Created in Gimp by creating a sky-coloured background and superimposing a cropped image of the moon taken overhead, darkened with Curves by 50% and combining the layers in Addition mode.
- moon 6000 possible fix.xcf: The Gimp file used to create the above.
This bug report was created at the request of a moderator on /r/mojira. The discussion of this issue can be seen here: https://www.reddit.com/r/Mojira/comments/zjonwq/request_to_reopen_mc45044_two_suns_because_the/
This is an old bug that was originally reported as MC-45044 (plus others), but that report was closed as "Working as intended" because the bug was not described very well.

Confirmed. The moon looks just like the sun on that altitude.
Jeff, did you are in the Mojang team ? Can you fix it ?
No, I'm not a Mojang employee, so I can't fix it.
Ok , thanks.
Duplicate ofMC-1689. This is considered as working as intended.This is not the same bug. This one is about that the moon looks exactly like the sun in daytime, the other is about the sun and the moon appearing at the same time, which causes this bug.
Also confirming. Did /tp @p ~ ~2000 ~. Looked around below me, second sun instead of moon.
Yes, Jeff you are right ! This is not the same bug !
Still in 07a
Still in 08a
Still in 10c
You can start seeing the moon through the ground at Y: 310.3
Confirmed for 14w11b