Chicken Jockey riding inside chicken
In my survival world, I had captured a chicken jockey, renamed it, and encased it in the ground. Somehow the chicken and the zombie got separated. I had not updated to 14w17a.
I'm not sure if this is a bug or not, but I haven't heard of it elsewhere, and I couldn't find it in the system, so I decided to report it.
EDIT: Because I was curious as to how this could've happened, i went into a testing world to figure it out, and after quite some time I did. It seems like whenever the zombie is underwater, it pops off the chicken.
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Chicken Jockey rider separated from chicken
In my survival world, I had captured a chicken jockey, renamed it, and encased it in the ground. Somehow the chicken and the zombie got separated. I had not updated to 14w17a.
In my survival world, I had captured a chicken jockey, renamed it, and encased it in the ground. Somehow the chicken and the zombie got separated. I had not updated to 14w17a.
I'm not sure if this is a bug or not, but I haven't heard of it elsewhere, and I couldn't find it in the system, so I decided to report it.
In my survival world, I had captured a chicken jockey, renamed it, and encased it in the ground. Somehow the chicken and the zombie got separated. I had not updated to 14w17a.
I'm not sure if this is a bug or not, but I haven't heard of it elsewhere, and I couldn't find it in the system, so I decided to report it.
EDIT: Because I was curious as to how this could've happened, i went into a testing world to figure it out, and after quite some time I did. It seems like whenever the zombie is underwater, it pops off the chicken.
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Confirmed, running on 14w18b
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Chicken Jockey rider separated from chicken / riding inside chicken
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Chicken Jockey rider separated from chicken / riding inside chicken when in contact with water
Chicken Jockey rider separated from chicken / riding inside chicken when in contact with waterChicken Jockey riding inside chicken
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Duplicate of MC-53718
Duplicate of MC-53718
Duplicate of MC-53718
Duplicate of MC-53718
Duplicate of MC-53718
Yep. Dupe of MC-53718
Dupe of MC-53718
Dupe of MC-53718
Dupe of MC-53718
Dupe of MC-53718
Dupe of MC-53718
Dupe of MC-53718
Dupe of MC-53718
Duplicate of MC-53718
Dupe of MC-53718
Dupe of MC-53718
Dupe of MC-53718
Duplicate of MC-53718
Dupe of MC-53718
Duplicate of MC-53718 since that issue is now about the position of the zombie on the chicken.
Fixed for 1.8.1. MC-53718
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Thank you for your report.
However, your ticket has been resolved as a duplicate.
This issue has been linked to the original bugreport: MC-53718. You can find or add further information on that report.
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I can confirm that this is not normal behavior from the Chicken Jockey.
I managed to reproduce it by trapping the chicken jockey under water, however I don't understand how that would've happened in my survival world. It still works in 14w17a.
Just out of curiosity did the chicken revert to a normal chicken or did it stay a hostile chicken? I know the chicken staying hostile after the zombie died was an old bug they eventually fixed, I'm just wondering if it applies when the zombie is still alive, but separated.
The chicken acted like a normal chicken, but would despawn
Oh so that's how they fixed that catastrophic bug! The Chicken Jockey used to cause major problems by appearing, despawning the zombie after the player moved out of range, leaving the chicken which would then lay eggs in the underground, which other zombies would pick up thus making them permanent ("persistent"). So you'd get clusters of 300+ persistent zombies, which acted as a lag beacon. The fact that chicken jockey chickens can despawn unlike other animals was the fix I guess.
Confirmed for 14w18a
Confirmed for 14w18b.
Confirmed for 14w20b.
Confirmed for 14w21b.
Confirmed for 14w26b
Confirmed for 14w28a
Confirmed for 14w30c
Confirmed for 14w31a
Can easily be confirmed by summoning a chicken jockey:
/summon Zombie ~ ~ ~ {Riding:{id:Chicken},IsBaby:1}Confirmed for 14w32d. I'm a little surprised this bug doesn't have more votes, given how long it's been around
>Chicken Jockey rider separated from chicken when in contact with water
This is intended: When a mob goes under water, if something is riding it, the rider will be dismounted - the same happens when you ride a horse into a river or ocean.
>riding inside chicken
This part has nothing to do with whether the chicken is inside water. Also, when a chicken is killed, the baby zombie riding it will dismount into the ground and start to suffocate.
Confirmed for 1.8-pre1.
Confirmed for 1.8-pre2 & 1.8-pre3.
and doesn´t need water :s the first one is 1.7.10 and the other one is 1.8 pre-3
Confirmed for 1.8
doesn't work on 1.8 release
btw this is (as expected) a client side bug.
It's just rendering wrong from the perspective of the client.
(The other possibility would have been, that the "Riders" position is actually wrong)
You can test this if you join a 1.7 world with a 1.8 client.
Mashiro what supose to work on 1.7? to me works fine but when i play 1.8 work wrong :S