Ridable entities completely freeze while riding near unloaded chunks
Horses & Minecarts freeze while riding near unloaded chunks. This happens almost every time I ride near unloaded chunks. I provided a screenshot of my debug screen and a manually triggered debug crash report log.
EDIT: MORE INFORMATION You cannot leave the horse, and the game continues to respond as well. If you wait long enough, you may continue riding the horse. You can also fix it by relogging. This bug occurred on a Minecraft Server.
Linked Issues
is duplicated by14
Created Issue:
Horses Completely Freeze While Riding Near Unloaded Chunks
Horses freeze while riding near unloaded chunks. This happens almost every time I ride near unloaded chunks. I provided a screenshot of my debug screen and a manually triggered debug crash report log.
Environment
Windows 10 Education x64
Java 1.8.0_25 64bit
Linked Issues
is duplicated by2
TRASH-10406
TRASH-10395
Horses freeze while riding near unloaded chunks. This happens almost every time I ride near unloaded chunks. I provided a screenshot of my debug screen and a manually triggered debug crash report log.
EDIT:
MORE INFORMATIONYou cannot leave the horse, and the game continues to respond as well. If you wait long enough, you may continue riding the horse. You can also fix it by relogging. This bug occurred on a Minecraft Server.
Horses freeze while riding near unloaded chunks. This happens almost every time I ride near unloaded chunks. I provided a screenshot of my debug screen and a manually triggered debug crash report log.
EDIT: MORE INFORMATION You cannot leave the horse, and the game continues to respond as well. If you wait long enough, you may continue riding the horse. You can also fix it by relogging. This bug occurred on a Minecraft Server.
Horses freeze while riding near unloaded chunks. This happens almost every time I ride near unloaded chunks. I provided a screenshot of my debug screen and a manually triggered debug crash report log.
EDIT: MORE INFORMATION You cannot leave the horse, and the game continues to respond as well. If you wait long enough, you may continue riding the horse. You can also fix it by relogging. This bug occurred on a Minecraft Server.
CRASH REPORT:
---- Minecraft Crash Report ----
// My bad.Time: 10/30/15 3:06 PM
Description: Manually triggered debug crashjava.lang.Throwable
at bca.aw(SourceFile:1675)
at bca.s(SourceFile:1596)
at bca.as(SourceFile:941)
at bca.a(SourceFile:385)
at net.minecraft.client.main.Main.main(SourceFile:125)A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------– Head –
Stacktrace:
at bca.aw(SourceFile:1675)– Affected level –
Details:
Level name: MpServer
All players: 1 total; [bmi['theJai'/180859, l='MpServer', x=688.34, y=70.85, z=243.66]]
Chunk stats: MultiplayerChunkCache: 441, 441
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: World: (256,64,256), Chunk: (at 0,4,0 in 16,16; contains blocks 256,0,256 to 271,255,271), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 4081812 game time, 4248609 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Forced entities: 67 total; [bmi['theJai'/180859, l='MpServer', x=688.34, y=70.85, z=243.66], zb['Skeleton'/181003, l='MpServer', x=613.69, y=32.00, z=229.50], zd['Spider'/181004, l='MpServer', x=611.84, y=32.00, z=229.16], zf['Zombie'/181011, l='MpServer', x=609.63, y=21.00, z=248.28], yo['Creeper'/181008, l='MpServer', x=622.50, y=77.00, z=235.50], zb['Skeleton'/181013, l='MpServer', x=605.66, y=65.00, z=262.31], zb['Skeleton'/185625, l='MpServer', x=642.06, y=65.00, z=298.69], zb['Skeleton'/186910, l='MpServer', x=689.50, y=28.00, z=203.50], zb['Skeleton'/186911, l='MpServer', x=689.50, y=28.00, z=203.50], vq['Bat'/184098, l='MpServer', x=661.91, y=51.69, z=282.31], vq['Bat'/186662, l='MpServer', x=644.81, y=28.19, z=183.81], yo['Creeper'/182055, l='MpServer', x=605.50, y=65.00, z=260.50], vq['Bat'/186663, l='MpServer', x=646.53, y=27.88, z=185.59], vq['Bat'/186661, l='MpServer', x=633.38, y=29.03, z=177.69], zb['Skeleton'/181802, l='MpServer', x=607.50, y=32.00, z=163.50], vq['Bat'/181033, l='MpServer', x=620.50, y=21.10, z=191.44], wh['Black Nigger'/181053, l='MpServer', x=688.34, y=70.00, z=243.66], vq['Bat'/186690, l='MpServer', x=608.25, y=20.03, z=190.75], vq['Bat'/186691, l='MpServer', x=614.06, y=20.06, z=191.06], yo['Creeper'/184388, l='MpServer', x=696.50, y=26.00, z=178.50], zb['Skeleton'/184900, l='MpServer', x=651.50, y=16.00, z=277.50], vq['Bat'/186692, l='MpServer', x=623.28, y=20.66, z=189.41], vq['Bat'/186693, l='MpServer', x=608.25, y=20.00, z=190.94], vq['Bat'/185675, l='MpServer', x=681.22, y=34.53, z=261.56], zb['Skeleton'/182600, l='MpServer', x=608.50, y=25.00, z=207.50], zb['Skeleton'/182601, l='MpServer', x=608.50, y=25.00, z=207.50], zf['Zombie'/185435, l='MpServer', x=662.50, y=17.00, z=260.50], zb['Skeleton'/184409, l='MpServer', x=678.50, y=34.00, z=242.50], zf['Zombie'/184413, l='MpServer', x=610.50, y=22.00, z=252.50], zb['Skeleton'/183650, l='MpServer', x=678.50, y=42.00, z=259.50], zb['Skeleton'/186722, l='MpServer', x=667.50, y=30.00, z=320.50], yo['Creeper'/186721, l='MpServer', x=667.50, y=30.00, z=320.50], vt['Chicken'/183914, l='MpServer', x=652.50, y=54.00, z=285.50], vq['Bat'/183400, l='MpServer', x=660.41, y=22.75, z=209.22], vq['Bat'/184172, l='MpServer', x=672.66, y=16.81, z=254.25], zb['Skeleton'/185970, l='MpServer', x=643.50, y=51.00, z=246.50], yo['Creeper'/183665, l='MpServer', x=607.50, y=21.00, z=182.50], zb['Skeleton'/186238, l='MpServer', x=690.50, y=36.00, z=173.50], zb['Skeleton'/186239, l='MpServer', x=693.50, y=36.00, z=175.50], zb['Skeleton'/186240, l='MpServer', x=691.50, y=36.00, z=175.50], zb['Skeleton'/185991, l='MpServer', x=688.50, y=27.00, z=193.50], zd['Spider'/185738, l='MpServer', x=606.50, y=21.00, z=269.50], yo['Creeper'/185994, l='MpServer', x=607.50, y=21.00, z=253.50], yo['Creeper'/185995, l='MpServer', x=610.50, y=21.00, z=247.50], yo['Creeper'/185992, l='MpServer', x=605.63, y=21.00, z=252.50], yo['Creeper'/185993, l='MpServer', x=607.50, y=21.00, z=253.50], zf['Zombie'/186000, l='MpServer', x=646.16, y=64.00, z=298.50], zb['Skeleton'/186257, l='MpServer', x=622.50, y=26.00, z=172.50], vq['Bat'/181655, l='MpServer', x=650.25, y=12.10, z=238.56], zb['Skeleton'/184481, l='MpServer', x=647.50, y=14.00, z=250.50], yo['Creeper'/186534, l='MpServer', x=697.50, y=25.00, z=173.50], zb['Skeleton'/183719, l='MpServer', x=608.50, y=43.00, z=208.50], zf['Zombie'/186532, l='MpServer', x=696.50, y=25.00, z=174.50], zf['Zombie'/186533, l='MpServer', x=697.50, y=25.00, z=174.50], zd['Spider'/182187, l='MpServer', x=605.19, y=32.00, z=221.19], zd['Spider'/184489, l='MpServer', x=613.50, y=21.00, z=247.50], yo['Creeper'/184514, l='MpServer', x=606.50, y=26.00, z=254.50], zb['Skeleton'/185574, l='MpServer', x=607.50, y=20.00, z=190.50], ze['Witch'/185575, l='MpServer', x=615.50, y=20.00, z=191.50], zf['Zombie'/185573, l='MpServer', x=610.50, y=20.00, z=190.50], zb['Skeleton'/186859, l='MpServer', x=666.50, y=22.00, z=212.50], ze['Witch'/185576, l='MpServer', x=611.50, y=20.00, z=191.50], zb['Skeleton'/185832, l='MpServer', x=682.50, y=13.00, z=282.50], yo['Creeper'/186862, l='MpServer', x=664.50, y=22.00, z=212.50], zb['Skeleton'/186860, l='MpServer', x=665.50, y=22.00, z=214.50], yo['Creeper'/186861, l='MpServer', x=664.50, y=22.00, z=212.50], zb['Skeleton'/185599, l='MpServer', x=656.50, y=20.00, z=198.50]]
Retry entities: 0 total; []
Server brand: vanilla
Server type: Non-integrated multiplayer server
Stacktrace:
at bkj.a(SourceFile:363)
at bca.b(SourceFile:2496)
at bca.a(SourceFile:394)
at net.minecraft.client.main.Main.main(SourceFile:125)– System Details –
Details:
Minecraft Version: 15w44b
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 134868096 bytes (128 MB) / 292827136 bytes (279 MB) up to 2134114304 bytes (2035 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx2G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
Launched Version: 15w44b
LWJGL: 2.9.4
OpenGL: GeForce GTX 650 Ti/PCIe/SSE2 GL version 4.5.0 NVIDIA 355.82, NVIDIA Corporation
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.Using VBOs: No
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs:
Current Language: English (US)
Profiler Position: N/A (disabled)
CPU: 4x Intel(R) Core(TM) i3-3225 CPU @ 3.30GHz
Horses freeze while riding near unloaded chunks. This happens almost every time I ride near unloaded chunks. I provided a screenshot of my debug screen and a manually triggered debug crash report log.
EDIT: MORE INFORMATION You cannot leave the horse, and the game continues to respond as well. If you wait long enough, you may continue riding the horse. You can also fix it by relogging. This bug occurred on a Minecraft Server.
CRASH REPORT:
---- Minecraft Crash Report ----
// My bad.Time: 10/30/15 3:06 PM
Description: Manually triggered debug crashjava.lang.Throwable
at bca.aw(SourceFile:1675)
at bca.s(SourceFile:1596)
at bca.as(SourceFile:941)
at bca.a(SourceFile:385)
at net.minecraft.client.main.Main.main(SourceFile:125)A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------– Head –
Stacktrace:
at bca.aw(SourceFile:1675)– Affected level –
Details:
Level name: MpServer
All players: 1 total; [bmi['theJai'/180859, l='MpServer', x=688.34, y=70.85, z=243.66]]
Chunk stats: MultiplayerChunkCache: 441, 441
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: World: (256,64,256), Chunk: (at 0,4,0 in 16,16; contains blocks 256,0,256 to 271,255,271), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 4081812 game time, 4248609 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Forced entities: 67 total; [bmi['theJai'/180859, l='MpServer', x=688.34, y=70.85, z=243.66], zb['Skeleton'/181003, l='MpServer', x=613.69, y=32.00, z=229.50], zd['Spider'/181004, l='MpServer', x=611.84, y=32.00, z=229.16], zf['Zombie'/181011, l='MpServer', x=609.63, y=21.00, z=248.28], yo['Creeper'/181008, l='MpServer', x=622.50, y=77.00, z=235.50], zb['Skeleton'/181013, l='MpServer', x=605.66, y=65.00, z=262.31], zb['Skeleton'/185625, l='MpServer', x=642.06, y=65.00, z=298.69], zb['Skeleton'/186910, l='MpServer', x=689.50, y=28.00, z=203.50], zb['Skeleton'/186911, l='MpServer', x=689.50, y=28.00, z=203.50], vq['Bat'/184098, l='MpServer', x=661.91, y=51.69, z=282.31], vq['Bat'/186662, l='MpServer', x=644.81, y=28.19, z=183.81], yo['Creeper'/182055, l='MpServer', x=605.50, y=65.00, z=260.50], vq['Bat'/186663, l='MpServer', x=646.53, y=27.88, z=185.59], vq['Bat'/186661, l='MpServer', x=633.38, y=29.03, z=177.69], zb['Skeleton'/181802, l='MpServer', x=607.50, y=32.00, z=163.50], vq['Bat'/181033, l='MpServer', x=620.50, y=21.10, z=191.44], wh['Black Nigger'/181053, l='MpServer', x=688.34, y=70.00, z=243.66], vq['Bat'/186690, l='MpServer', x=608.25, y=20.03, z=190.75], vq['Bat'/186691, l='MpServer', x=614.06, y=20.06, z=191.06], yo['Creeper'/184388, l='MpServer', x=696.50, y=26.00, z=178.50], zb['Skeleton'/184900, l='MpServer', x=651.50, y=16.00, z=277.50], vq['Bat'/186692, l='MpServer', x=623.28, y=20.66, z=189.41], vq['Bat'/186693, l='MpServer', x=608.25, y=20.00, z=190.94], vq['Bat'/185675, l='MpServer', x=681.22, y=34.53, z=261.56], zb['Skeleton'/182600, l='MpServer', x=608.50, y=25.00, z=207.50], zb['Skeleton'/182601, l='MpServer', x=608.50, y=25.00, z=207.50], zf['Zombie'/185435, l='MpServer', x=662.50, y=17.00, z=260.50], zb['Skeleton'/184409, l='MpServer', x=678.50, y=34.00, z=242.50], zf['Zombie'/184413, l='MpServer', x=610.50, y=22.00, z=252.50], zb['Skeleton'/183650, l='MpServer', x=678.50, y=42.00, z=259.50], zb['Skeleton'/186722, l='MpServer', x=667.50, y=30.00, z=320.50], yo['Creeper'/186721, l='MpServer', x=667.50, y=30.00, z=320.50], vt['Chicken'/183914, l='MpServer', x=652.50, y=54.00, z=285.50], vq['Bat'/183400, l='MpServer', x=660.41, y=22.75, z=209.22], vq['Bat'/184172, l='MpServer', x=672.66, y=16.81, z=254.25], zb['Skeleton'/185970, l='MpServer', x=643.50, y=51.00, z=246.50], yo['Creeper'/183665, l='MpServer', x=607.50, y=21.00, z=182.50], zb['Skeleton'/186238, l='MpServer', x=690.50, y=36.00, z=173.50], zb['Skeleton'/186239, l='MpServer', x=693.50, y=36.00, z=175.50], zb['Skeleton'/186240, l='MpServer', x=691.50, y=36.00, z=175.50], zb['Skeleton'/185991, l='MpServer', x=688.50, y=27.00, z=193.50], zd['Spider'/185738, l='MpServer', x=606.50, y=21.00, z=269.50], yo['Creeper'/185994, l='MpServer', x=607.50, y=21.00, z=253.50], yo['Creeper'/185995, l='MpServer', x=610.50, y=21.00, z=247.50], yo['Creeper'/185992, l='MpServer', x=605.63, y=21.00, z=252.50], yo['Creeper'/185993, l='MpServer', x=607.50, y=21.00, z=253.50], zf['Zombie'/186000, l='MpServer', x=646.16, y=64.00, z=298.50], zb['Skeleton'/186257, l='MpServer', x=622.50, y=26.00, z=172.50], vq['Bat'/181655, l='MpServer', x=650.25, y=12.10, z=238.56], zb['Skeleton'/184481, l='MpServer', x=647.50, y=14.00, z=250.50], yo['Creeper'/186534, l='MpServer', x=697.50, y=25.00, z=173.50], zb['Skeleton'/183719, l='MpServer', x=608.50, y=43.00, z=208.50], zf['Zombie'/186532, l='MpServer', x=696.50, y=25.00, z=174.50], zf['Zombie'/186533, l='MpServer', x=697.50, y=25.00, z=174.50], zd['Spider'/182187, l='MpServer', x=605.19, y=32.00, z=221.19], zd['Spider'/184489, l='MpServer', x=613.50, y=21.00, z=247.50], yo['Creeper'/184514, l='MpServer', x=606.50, y=26.00, z=254.50], zb['Skeleton'/185574, l='MpServer', x=607.50, y=20.00, z=190.50], ze['Witch'/185575, l='MpServer', x=615.50, y=20.00, z=191.50], zf['Zombie'/185573, l='MpServer', x=610.50, y=20.00, z=190.50], zb['Skeleton'/186859, l='MpServer', x=666.50, y=22.00, z=212.50], ze['Witch'/185576, l='MpServer', x=611.50, y=20.00, z=191.50], zb['Skeleton'/185832, l='MpServer', x=682.50, y=13.00, z=282.50], yo['Creeper'/186862, l='MpServer', x=664.50, y=22.00, z=212.50], zb['Skeleton'/186860, l='MpServer', x=665.50, y=22.00, z=214.50], yo['Creeper'/186861, l='MpServer', x=664.50, y=22.00, z=212.50], zb['Skeleton'/185599, l='MpServer', x=656.50, y=20.00, z=198.50]]
Retry entities: 0 total; []
Server brand: vanilla
Server type: Non-integrated multiplayer server
Stacktrace:
at bkj.a(SourceFile:363)
at bca.b(SourceFile:2496)
at bca.a(SourceFile:394)
at net.minecraft.client.main.Main.main(SourceFile:125)– System Details –
Details:
Minecraft Version: 15w44b
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 134868096 bytes (128 MB) / 292827136 bytes (279 MB) up to 2134114304 bytes (2035 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx2G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
Launched Version: 15w44b
LWJGL: 2.9.4
OpenGL: GeForce GTX 650 Ti/PCIe/SSE2 GL version 4.5.0 NVIDIA 355.82, NVIDIA Corporation
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.Using VBOs: No
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs:
Current Language: English (US)
Profiler Position: N/A (disabled)
CPU: 4x Intel(R) Core(TM) i3-3225 CPU @ 3.30GHz
relates to
relates to
is duplicated by
is duplicated by
relates to
Horses Completely Freeze While Riding Near Unloaded ChunksRidable entities Completely Freeze While Riding Near Unloaded Chunks
is duplicated by
relates to
Horses & Minecarts freeze while riding near unloaded chunks. This happens almost every time I ride near unloaded chunks. I provided a screenshot of my debug screen and a manually triggered debug crash report log.
EDIT: MORE INFORMATION You cannot leave the horse, and the game continues to respond as well. If you wait long enough, you may continue riding the horse. You can also fix it by relogging. This bug occurred on a Minecraft Server.
is duplicated by
TRASH-10395
TRASH-10406
is duplicated by
is duplicated by
is duplicated by
is duplicated by
is duplicated by
Windows 10 Education x64
Java 1.8.0_25 64bit
Ridable entitiesCompletelyFreezeWhileRidingNearUnloadedChunksRidable entities completely freeze while riding near unloaded chunks
is duplicated by
is duplicated by
is duplicated by
is duplicated by
relates to
is duplicated by
is duplicated by
relates to
relates to
is duplicated by
relates to
Does MC-91766 describe your issue?
Also note that the chunks ARE server-side as I could see hitboxes of blocks as well as a beacon beam in the unloaded chunks. However I could not test further due to MC-91766.
MC-91766: Rideable entities completely freeze while riding near unloaded chunks. 'Work as Intended' seems not to be a good solution. Isn't it very annoying for you to reactivate your hopper minecarts every time you want to use your farm? Why can't the game save these entities' momentums and automatically 'reactivitate' them when chunks ahead are loaded?
It is a bug that influences players' gaming experience. Therefore, it should be a 'bug' to define MC-91766 as 'intentional work'.
Thank you for your report!
We're tracking this issue in MC-91766, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature in the future to see if the issue has already been reported.
Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Customer Support – ✍️ Feedback and Suggestions – 📖 Game Wiki
Thank you for your report!
We're tracking this issue in MC-91766, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature in the future to see if the issue has already been reported.
Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Customer Support – ✍️ Feedback and Suggestions – 📖 Game Wiki
Thank you for your report!
However, we are already tracking this issue, and this report is a Duplicate of MC-91766, which is a report that has not been resolved yet.
If you want, you can upvote the parent ticket, and enable watching to receive any updates about it - if you believe you have any information that may be important for this issue, please leave a comment on the parent. Please also use the search function in the future to prevent duplicate reports.
Quick Links:
📓 Issue Guidelines – 🛠 Community Support – 📧 Customer Support – ✍️ Feedback and Suggestions – 📖 Game Wiki
💬 Mojira Subreddit – 💬 Mojira Discord
Thank you for your report!
We're tracking this issue in MC-91766, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
Dupe of MC-91766

Does
MC-89915describe your issue?No it does not. Chunks may not load, but the horse is completely frozen. You don't even need to be inside the unloaded chunks.
Can you recreate the issue in a fresh created 15w44b world ?
I'll try.
Yes. It was harder than it was in my other world, but it happened.
What exactly did you do to trigger the bug?
I got on a horse, and I rode it to chunks that have not been loaded, I did not walk into them, just near them, and BAM. Horse Freeze. I don't like it, because I have to relog every time. I can't exit the horse, so I'm forced to do so.
Confirmed.
Also occurs in the client.
Reproduce:
1. Riding Horse / Donkey / Mule
2. Go to has not been loaded the area
Confirmed that also occurred in the Creative Mode.
Yup, riding into the (client side) unloaded area freezes movect keys/dismount until relog.
WAI, entities aren't ticked near unloaded chunks. Let us know if the eventual fix for
MC-89915doesn't fix this issue.Oh my god, i just helped reopen an old MC issue :o
But it still bugs farms.
Affects 18w19b and all before it.
Play Dash Number f800f8 000000
No, that was [Mod] redstonehelper
Is this still a issue in the latest version of the game(currently 1.13.1)?
If so, please add it to the affected versions, thanks!
Reopened, there were a few duplicates of this ticket that were reported recently-ish
Don't know if its related but (Hopper-)Minecarts sometimes lose their momentum when the server is shutting down or the chunk unloads. Cannot reliably reproduce. Version 1.16.5
Hello, I play survival quite a lot and have seen so many complain about this so i decided to raise this as an issue. Minecarts are so expensive to build. I want to transport lots of blocks using a chest minecart over long distances (industrial to main base) yet the minecart does not continue on the rail due to chunk loading. I feel that this means that minecarts especially chest minecarts are pointless as they do not go on their own through chunks and there's no way to transport them with yourself on the cart. I think either the chunk loading issues should be fixed for minecarts or, bring out a new item that can link several chest minecarts to a normal cart. This way the user can chain several chest carts to a normal cart (like a train) and transport these through the chunks. If nothing gets done with this chest minecarts are pointless. Please can you give ma an answer on whether this is ever going to be patched?
Please fix this so that minecarts can travel the world on their own no matter the distance as long as the track is powered etc.