Redstone torch on powered pistons will always turn off
When powering a piston(using a redstone torch in my case), the redstone torch on top of the piston will turn off. Let me explain why this is a bug (in case someone thinks that it is not): Firstly, pistons are non-solid blocks, so there are no reasons of the RS torch turn off. Secondly(a complicated version), even the piston is activated(powered through blocks), the RS torch should not appear unpowered even the piston is a solid block as the piston is only activated, not powered. See the photo below to find out the difference between powered and activated. Thanks for the photo from minecraft wiki.
Linked Issues
is duplicated by2
Created Issue:
Redstone torch on powered pistons will always turn off.
When powering a piston(using a redstone torch in my case), the redstone torch on top of the piston will turn off. Let me explain why this is a bug (in case someone thinks that it is not): Firstly, pistons are non-solid blocks, so there are no reasons of the RS torch turn off. Secondly(a complicated version), even the piston is activated(powered through blocks), the RS torch should not appear unpowered even the piston is a solid block as the piston is only activated, not powered. See the photo below to find out the difference between powered and activated.
- Unresolved
- Open
- Minecraft - Public
- Unconfirmed
- Tablet - Android - Samsung Galaxy Tab 3
- 0.16.0
When powering a piston(using a redstone torch in my case), the redstone torch on top of the piston will turn off. Let me explain why this is a bug (in case someone thinks that it is not): Firstly, pistons are non-solid blocks, so there are no reasons of the RS torch turn off. Secondly(a complicated version), even the piston is activated(powered through blocks), the RS torch should not appear unpowered even the piston is a solid block as the piston is only activated, not powered. See the photo below to find out the difference between powered and activated. Thanks for the photo from minecraft wiki.
Redstone torch on powered pistons will always turn off.
is duplicated by
i agree that this bug should be implemented in the game instead . a new mechanic for us to use . and a useful one .
is duplicated by
Thank you for your report!
We're actually already tracking this issue at MCPE-17909, so we will resolve and link this ticket as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature, to see if the issue has already been mentioned.
Quick Links:
📓 Issue Guidelines – 💬 Mojang Support – 📧 Suggestions – 📖 Minecraft Wiki
After thinking, this report should be marked as 'works as intended' or 'won't fix'.
Since pistons were introduced to Bedrock Edition, the developers wanted a unique feature which redstone dust will always be connectable to pistons, just like repeaters for example: https://twitter.com/darngeek/status/744817216785244161
In adittion, I want to say things about the first image in the attachments: the redstone tortch is turned off because it's like the redstone dust is a dot, or in a cross texture, however it doesn't look like that because the dust connects to pistons .
That's why, if you'll place a repeater next to the block (the block that is above the torch), the repeater will turn on.
And the second image - that's kink of like a feature. It's a very useful technique and it used in a lot of creations to make them more compact.
That's also why MCPE-17909 marked as 'won't fix'.
I can relate the case I brought to this one and give a suitable quote from @silentwisperer: "it does not break anything in the game and just allows users to make better contraptions in the game".
Thank you for your report!
We're tracking this issue as MCPE-17909, so this ticket is being resolved and linked as a duplicate.
That ticket has already been resolved as Won't Fix, which means this is considered a bug but won't be fixed. The description of that ticket or the comments might explain the rationale. Please do not leave a comment on the linked ticket.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Customer Support – ✍️ Feedback and Suggestions – 📖 Game Wiki
Redstone torches have always behaved this way. In both Java and Bedrock Editions, redstone activate redstone-sensitive blocks to the side and power solid blocks above. Then do nothing to a solid block that is to the side. When attached to a solid block that gets powered they turn off.
In Bedrock edition only, redstone torches attached to pistons also get depowered when the piston is activated: see MCPE-17909
You may wish to read https://minecraft.wiki/w/Redstone_Torch for more information.

I can see that the redstone torch on top should not turn off
Affects current update still. Very very useful mechanic, would love to know if this is a full on bug, a buggy feature, or fully intended behavior.
This is basically the bedrock version of quasi connectivity, and just like quasi, breaks nothing and allows for so many more contraptions to be much smaller, more functional, and simply put nice and clean.
Still affects all updates until 1.11.4
I hope they would not fix this. This is so useful!
A lot of the redstoners in bedrock use this bug to make our contraptions smaller, as @silentwisperer said it does not break anything in the game and just allows users to make better contraptions in the game
Also if you think it does not look as it worked as intended read this
Pistons are a redstone component which contains redstone dust inside it
So when the piston gets powered its insides are softpowered, and as some of the signal is used to energize the piston it remains only a little strenght (consider inside of piston always receives 1 of strenght, and uses 0.9 to power itselft and has remainng 0.1) which cannot power a dust or a repeater as they need at least 1 strenght signal, but enought to power a redstone torch as it with any strength can be powered.
Hope you think this properly, even that my attempt of explaining this is not the best, a lot of people would be concerned if this is removed and in case is marked as Work As Intended would make users happy and they will stop having that scare of something that is really usefull and does not break the game will be removed.
Like DrAv0011 said:
This report should be marked as 'worked as intended'. This bug (which is basically a feature) used a lot in contraptions as a nice technique to make system much more compact.
There are so many other bugs that should be fixed (link for the list below), and I hope this bug will become an official unique feature for Bedrock Edition.
https://docs.google.com/document/d/1nziKYzCr4pBdCRj2gIMlfr9MVdWHd6HyafdiBHx9F0c/edit
Thank you for your report!
However, this issue has been closed as Won't Fix.
If you'd like to post a suggestion or give further feedback, please visit the Minecraft Feedback Site or choose a link below.
Quick Links:
📓 Issue Guidelines – 💬 Mojang Support – 📧 Suggestions – 📖 Minecraft Wiki