Locator map pointers become invisible when far away
When you're holding a locator maps and then travel away from the center of the maps for around 320 blocks (Level 0), 703 blocks (Level 1), 1470 blocks (Level 2), 3004 blocks (level 3), or 6072 blocks (level 4), the pointers will no longer visible on the maps
Steps to reproduce:
- Create a New World, enable Fly mode, then TP yourself to the center of the world: /tp @s 0 140 0
- Give yourself a Empty Locator Map, and then create it
- Run one of these commands based on Zoom Level of the Locator Maps you're using:
- Level 0: /tp @s 320 ~ ~ 0 90
- Level 1: /tp @s 703 ~ ~ 0 90
- Level 2: /tp @s 1470 ~ ~ 0 90
- Level 3: /tp @s 3004 ~ ~ 0 90
- Level 4: /tp @s 6072 ~ ~ 0 90
Expected results:
The pointers is visible
Observed results:
The pointers no longer visible
- Unresolved
KejuGorenk- 51
- 12
- Confirmed
- 1279940
- Multiple
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Created Issue:
Locator maps pointer become invisible when far away
When you're holding a locator maps and then travel away from the center of the maps for around 320+ blocks, the pointer become completely invisible
Step to Reproduce:
1. Create a new flatworld, give yourself a Locator maps then create it
2. Make sure you're in the center of the maps, then run this commands: /tp @s ~320 ~ ~ 0 90Expected Result:
Player pointer is visibleObserved Result:
Player pointer become invisible
When you're holding a locator maps and then travel away from the center of the maps for around 320+ blocks,
thepointerbecome completely invisibleStep to Reproduce:
1. Create a new flatworld, give yourself a Locatormapsthen create it
2. Make sure you're in the center of the maps, then run this commands: /tp @s ~320 ~ ~ 0 90Expected Result:
Player pointer is visibleObserved Result:
Player pointer become invisibleWhen you're holding a locator maps and then travel away from the center of the maps for around 320+ blocks, your pointer will no longer visible on the maps
Step to Reproduce:
1. Create a new flatworld, give yourself a Empty Locator Map then create it
2. Make sure you're in the center of the maps, then run this commands: /tp @s ~320 ~ ~ 0 90Expected Result:
Your pointer is visibleObserved Result:
Your pointer become invisible
Locator mapspointer become invisible when far awayLocator map pointers become invisible when far away
When you're holding a locator maps and then travel away from the center of the maps for around 320
+blocks,yourpointer will no longer visible on the mapsStep to
Reproduce:
1. Create a new flatworld, give yourself a Empty Locator Map then create it
2. Make sure you're in the center of the maps, then run this commands: /tp @s ~320 ~ ~ 0 90Expected
Result:
Yourpointer is visibleObserved
Result:
Yourpointer become invisibleWhen you're holding a locator maps and then travel away from the center of the maps for around 320 blocks, the pointers will no longer visible on the maps
Steps to reproduce:
- Create a new flatworld, give yourself Empty Locator Map and then create it
- Make sure you're in the center of the maps, then run: /tp @s ~320 ~ ~ 0 90
Expected results:
The pointers is visibleObserved results:
The pointers become invisible
When you're holding a locator maps and then travel away from the center of the maps for around 320 blocks, the pointers will no longer visible on the maps
Steps to reproduce:
Create a new flatworld, give yourself Empty Locator Map and then create it- Make sure you're in the center of the maps, then run: /tp @s ~320 ~ ~ 0 90
Expected results:
The pointers is visibleObserved results:
The pointers become invisibleWhen you're holding a locator maps and then travel away from the center of the maps for around 320 blocks, the pointers will no longer visible on the maps
Steps to reproduce:
- Give yourself Empty Locator Map and then create it
- Make sure you're in the center of the maps, then run: /tp @s ~320 ~ ~ 0 90
Expected results:
The pointers is visibleObserved results:
The pointers become invisible
relates to
is duplicated by
is duplicated by
is duplicated by
When you're holding a locator maps and then travel away from the center of the maps for around 320 blocks, the pointers will no longer visible on the maps
Steps to reproduce:
- Give yourself Empty Locator Map and then create it
- Make sure you're in the center of the maps, then run:
/tp @s~320 ~ ~090Expected results:
The pointers is visibleObserved results:
The pointersbecome invisibleWhen you're holding a locator maps and then travel away from the center of the maps for around 320 blocks (Level 0), 703 blocks (Level 1), 1470 blocks (Level 2), 3004 blocks (level 3), or 6072 blocks (level 4), the pointers will no longer visible on the maps
Steps to reproduce:
- Create a New World, enable Fly mode, then TP yourself to the center of the world: /tp @s 0 140 0
- Give yourself a Empty Locator Map, and then create it
- Run one of these commands based on Zoom Level of the Locator Maps you're using:
- Level 0: /tp @s 320 ~ ~ 0 90
- Level 1: /tp @s 703 ~ ~ 0 90
- Level 2: /tp @s 1470 ~ ~ 0 90
- Level 3: /tp @s 3004 ~ ~ 0 90
- Level 4: /tp @s 6072 ~ ~ 0 90
Expected results:
The pointers is visibleObserved results:
The pointers no longer visible
jennaw3 I'm pretty sure the fix for MCPE-182681 is causing this issue, but i might be wrong, also pointers disappears when players get at least 320 blocks away from the center of the maps is already tracked on MCPE-184844 (also mods/helper if you see this, can this be linked as related? thanks)
Pup O This is a bad changes, especially for peoples that rely on Locator maps, as they can no longer get back to their home and/or to their destination because the pointer/arrow no longer show the direction when far away (and fully gone after 320 blocks away (MCPE-184844)), forcing them to kill themself/turn on coordinates to get back to their base/destination, this changes is also undocumented and this issue has been confirmed by Mojang so it's up to them whenever this is an intended changes or not (well i hope not, it would be much better if they port this to Java instead of removing it from Bedrock.)
Thank you for your report!
We're tracking this issue in MCPE-184844, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
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Thank you for your report!
We're tracking this issue in MCPE-184843 and MCPE-184844, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main tickets it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support (Technical Issues) – 📧 Microsoft Support (Account Issues)
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
Duplicates MCPE-184844
The arrow icon changing to a dot when the player is off the map is an older feature/behavior that was removed in 1.2.5 (see changelog and MCPE-34088). It seems to have been brought back as part of a larger map fix + parity project that included the fixes to MCPE-182681 and MCPE-61891.
The idea that you can't find direction because of this is not convincing to me. Maps are always oriented with north at the top and the position of the dot tells you where you are in relation to the map. There are already many natural and conventional indicators in the game to tell you which direction you are facing: sun position and sunflower orientation, and various directional textures like pumpkin stems. The pointer changing to a dot actually gives more information, because it tells you if you are on the edge of the map or off the map. When MCPE-184844 is fixed the size of the dot will also tell you whether you are far away or close to the map.
Glimm I'm never talked about "think of the children", but my friends that has a disabilities (can't say what kind of disabilites to respect her privacy) used locator maps to explore/navigate her world since it's easy to understand which direction you're currently in by looking at your player marker, but now she cannot do that due to these changes.
While i understand your point, they can just create a smaller variant of the player marker instead of removing the direction (or the entire marker for locator maps, see MCPE-184844) while on the maps boundaries, that way it can inform you whenever you're outside of the maps boundaries (just like how Explorer Maps work) while still showing your current direction, also this count as a accessibility features so why removing it while it can be improved.
Also we shouldn't discuss in here, this is not the right place to do that, this also sends an unnecessary notifications to people who watches this.
Confirmed in Android
The indicator is probably supposed to be a smaller dot when the player is farther away. The small dot has always existed on \vanilla\map_icons.png, so maybe the UV is incorrect.
I would like to point out that this behavior is the normal behavior for locator maps in Java Edition. This bug report along with MCPE-184843 means that the behavior of the player marker on locator maps is currently fully in parity with Java Edition. Additionally, this behavior does NOT affect explorer maps, only locator maps created by players.