Transparent blocks z-fight when viewed through water
When you look at glass that is underwater or on the side of water opposite of you, it has a graphical glitch. Picture included.
Mod Edit: all blocks transparent to light z-fight with the water texture whilst inside that water. Expected them to appear normally, as shown in the screenshot showing the blocks from outside the water.
Linked Issues
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Created Issue:
Graphical Glitch When Glass is Next to or Underwater
When you look at glass that is underwater or on the side of water opposite of you, it has a graphical glitch. Picture included.
When you look at glass that is underwater or on the side of water opposite of you, it has a graphical glitch. Picture included. This is on all iOS devices, not just iPad2.
When you look at glass that is underwater or on the side of water opposite of you, it has a graphical glitch. Picture included. This is on all iOS devices, not just iPod Touch. I know it is also present on iPad 2.
is duplicated by
is duplicated by
is duplicated by
When you look at glass that is underwater or on the side of water opposite of you, it has a graphical glitch. Picture included.
This is on all iOS devices, not just iPod Touch. I know it is also present on iPad 2.When you look at glass that is underwater or on the side of water opposite of you, it has a graphical glitch. Picture included.
Mod Edit: all blocks transparent to light z-fight with the water texture whilst inside that water. Expected them to appear normally, as shown in the screenshot showing the blocks viewed from outside the water.
Graphical Glitch When Glass is Next to or UnderwaterTransparent blocks z-fight when viewed through water
is duplicated by
When you look at glass that is underwater or on the side of water opposite of you, it has a graphical glitch. Picture included.
Mod Edit: all blocks transparent to light z-fight with the water texture whilst inside that water. Expected them to appear normally, as shown in the screenshot showing the blocks
viewedfrom outside the water.
relates to


android isnt effected by this
Ive never had this problem on android
I've uploaded an updated picture to show that it still affects 0.7.0.
Found by me on mcpe 0.7.1 with iPod touch 4th gen on ios 6.1.3
Will be fixed in 0.8.0 with the mipmaps feature
Cleaning up all the old issues - please reply if this affects 0.9.3.
Confirmed for 0.10.4 on iPhone 6 plus (iOS 8.3). Updated the description, since this poster is no longer active. Alttached a photo of all affected block types.
Confirmed on Samsung Galaxy Note 3. Android 5.0
Confirmed on iPod 5 (iOS 8.1.3) running 0.11.1.
Cleaning up all old issues, please reply if affects 0.12.x
Occurs in 0.14.0 beta 2 - reported for testing.
Fixed in the latest release.