View bobbing doesn't work the same when facing different cardinal directions
Summary:
When the player is facing North or South, view bobbing doesn't work properly at all. In first person, their screen tilts left and right when they're facing North and moves to left and right like a snake when they're facing South. In third person, their screen bobs left and right when they're facing both North and South. When the player is facing West or East, view bobbing works properly.
Repro Steps:
- Head North or South and move towards that direction.
- Head West or East and move towards that direction.
- Observe and compare.
Observed Results:
View bobbing doesn't work properly when the player facing Z+ or Z-, but it does when they're facing X+ or X-.
Expected Results:
View bobbing should work properly regardless of what direction the player is facing.
Linked Issues
is duplicated by2
- Unresolved
Giye
- 21
- 12
- Confirmed
- 277893
- Windows
- 17134
1.18.10.26 Beta - 1.20.10
1.18.10.26 Beta 1.17.30.22 Beta 1.17.11 Hotfix 1.17.10 1.16.230.50 Beta 1.16.100.52 Beta 1.15.0.9 RTX Beta 1.16.20.52 Beta 1.15.0.8 RTX Beta 1.16.0.63 Beta 1.16.0.61 Beta 1.14.0.50 Beta 1.14.0.6 Beta 1.13.2 1.14.0.4 Beta 1.13.1 1.13.0 1.14.60 Hotfix 1.16.1 1.16.21 1.16.20 1.16.201 Hotfix 1.16.210 1.16.221 Hotfix 1.17.0 1.18.2 Hotfix 1.19.51 1.19.60 1.20.10- 1.14.1 Hotfix
Created Issue:
View bobbing works incorrectly in certain directions
Summary:
When the player is moving along the Z axis, view bobbing doesn't work properly at all, their screen tilts left and right or moves to left and right like a snake in both first person and third person. When the player is moving along the X axis, view bobbing works properly.Repro Steps:
- Move along the Z axis.
- Then move along the X axis.
- Observe and compare.
Observed Results:
View bobbing doesn't work properly when the player moving along the Z axis, but it does when they're moving along the X axis.Expected Results:
View bobbing should work properly regardless of what direction the player is facing.
Summary:
When the player ismovingalong the Z axis, view bobbing doesn't work properly at all, their screen tilts left and rightormoves to left and right like a snakein both first person and third person. When the player is moving along the X axis, view bobbing works properly.Repro Steps:
Move along the Z axis.Then move along the X axis.- Observe and compare.
Observed Results:
View bobbing doesn't work properly when the playermovingalong the Z axis, but it does when they'removingalong the X axis.Expected Results:
View bobbing should work properly regardless of what direction the player is facing.Summary:
When the player is facing North or South, view bobbing doesn't work properly at all. In first person, their screen tilts left and right when they're facing North and moves to left and right like a snake when they're facing South. In third person, their screen bobs left and right when they're facing both North and South. When the player is facing West or East, view bobbing works properly.Repro Steps:
- Head North or South and move towards that direction.
- Head West or East and move towards that direction.
- Observe and compare.
Observed Results:
View bobbing doesn't work properly when the player facing Z+ or Z-, but it does when they're facing X+ or X-.Expected Results:
View bobbing should work properly regardless of what direction the player is facing.
View bobbing works incorrectlyin certain directionsView bobbing works incorrectly when facing North or South
is duplicated by
relates to
View bobbingworks incorrectly when facing North or SouthView bobbing doesn't work the same when facing different cardinal directions
is duplicated by
Still an issue in the latest version. The changelog for the 1.14.1 Hotfix had said that this bug was fixed, however this bug was reopened because there were reports that it was still an issue in the 1.14.1 Hotfix, despite the fact that this bug was fixed!
relates to
I also know that the view bobbing broke from 1.13 and the X or -X sway was fixed in 1.14.1, but now the X or -X view bobbing sways in the opposite direction to the Z+ or Z.
Due to that, the shaking in some directions does not work properly(MCPE-54645).
~ FILE ~
Minecraft 2021-02-19 02-08-30.mp4 = +X & -X(Broken)
Minecraft 2021-02-19 02-06-58.mp4 = +Z & -Z(Normal?)
03/26/2021: Please do not trust the name of the direction written on the sign. I made a mistake.
(It is not a duplicate of MCPE-56214 and MCPE-54645)
Thank you for your report!
We're tracking this issue in MCPE-56214, so this ticket is being resolved and linked as a duplicate.
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This behavior exists in Java edition as well, but the direction is inverted (the crosshair moves up when you start moving and down when you stop) and the movement when you stop is much faster. MCPE-54645 and MCPE-56214 cover the difference from Java in view bobbing and might be considered to include this issue.
The issue now only occurs when facing any diagonals.
Fixed. Said in the changelog.
Ok
It still isn't fixed, the world is "shaking" a bit to the side on one direction but not on the other.
This is still happening, it's just less noticeable. I'll ask for it to be reopened.
It also affects all non cardinal directions.
Still affects the latest version.
Thank you for your report!
However, this issue has been temporarily closed as Awaiting Response
Is this still an issue in the latest version? If so, please add a comment or update the affected version field.
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Still an issue