selector issues
MC-8610Commandblock @a/@p/@r functions wont work with the command /scoreboard players reset @a
Duplicate
MC-10880Comma or other symbol after @ selector does not work with command blocks
Fixed
MC-30903scoreboard @r NullPointerException when server empty
Incomplete
MC-43984Normal players can use player selectors
Fixed
MC-44702Selector arguments not working in the expected location
Fixed
MC-46336Brackets to define a mob don't work with /kill, /tp, /effect,..
Invalid
MC-51960Command Blocks do not test for unicode based scoreboards
Won't Fix
MC-54941name= selector does not function with names containing symbols or spaces
Won't Fix
MC-55493JSON text selectors have always predefined clickEvent and hoverEvent
Fixed
MC-57843Written book with json data not formatting right
Fixed
MC-62655Cubic player selector always finds player if there are more than 31 Entities around
Fixed
MC-63748Commands with incorrect syntax executed for multiple entities prints error message multiple times
Fixed
MC-64623Lightning bolts cannot be targeted by selectors
Fixed
MC-66118Weird /entitydata behaviour when used with dx, dy, dz
Incomplete
MC-80400Sizelimited entity selectors (@e with c=1,@r with type=!entity) in commands prefer players
Fixed
MC-80893Sender bias (c=1) applies when sender is not the closest entity to specified x/y/z origin
Fixed
MC-88533Entities without hitboxes cannot properly be tested for with target argument "distance=0" or "dy=0"
Low
MC-89361Player selectors fail finding player/Player is not correctly moved from the End to the Nether
Fixed
MC-89667Position based selector arguments fail finding entity if it has been moved to a different chunk in the same tick
Cannot Reproduce
MC-93996Commands executed in one dimension do not prefer entities from that dimension (not sorted with execution dimension first)
Low
MC-94738Entity movement happens independently from executing commands
Fixed
MC-102046type argument of selectors and summon command not working with entity id aliases
Invalid
MC-106681Scoreboard teams leave doesn't work if first player fails
Fixed