Some entities catch on fire and don't extinguish
Some invulnerable entities will appear to be on fire indefinitely until you unload the chunk they are in or reload the world.
Affected Entities:
End CrystalIn 1.21-pre2 and above, end crystals do not catch on fire- Painting
- Item Frame (with and without an item in it - Note: In 20w17a and above, the flame animation might not appear, but the Fire NBT tag is 100s)
- Glow Item Frame (with and without an item in it - Note: In 20w17a and above, the flame animation might not appear, but the Fire NBT tag is 100s)
- Lead / Leash Knot
- Minecart
Steps to Reproduce:
- Give yourself a bow with Flame and some arrows
/give @s minecraft:bow[minecraft:enchantments={levels:{"minecraft:flame":1}}] - Summon one of the affected entities above is the invulnerable NBT tag
- Shoot the entity that you have summoned
Observed Results:
The entity will be on fire indefinitely.
Expected Results:
Either they do not catch on fire or the Fire NBT tag extinguishes the entities properly.
Notes:
Code analysis by Marcono1234 can be found in this comment.
Linked Issues
is duplicated by3
- Unresolved
[Mod] AsteraothCsongor Boros
- 11
- 6
- Confirmed
- Entities
- Survival
1.9.2 - 1.21.3
1.9.2 1.9.3-pre1 1.9.3-pre2 1.9.3-pre3 1.9.4 16w21a 16w21b 1.10-pre1 1.10 1.10.1 1.10.2 1.11 1.12.2 1.13-pre3 1.13 18w30b 18w31a 18w32a 18w33a 1.13.1-pre1 1.13.1 1.13.2 18w43b 18w48a 18w48b 18w49a 19w04b 19w07a 19w12b 19w13b 19w14a 19w14b 1.14.3 1.15.2 20w12a 1.16 1.16.1 1.16.2 1.16.4 20w51a 21w03a 21w05a 21w05b 21w06a 21w07a 21w11a 1.17 1.17.1 1.18-pre1 1.18 1.18.1 22w18a 1.19 1.19.1-pre5 1.19.2 23w45a 1.20.6 1.21.3
Created Issue:
Minecart catch on fire.
In the waterstream there was a villager in a minecart, i shot it (the villager), which died immediately, but (because my flaming arrow) the minecart suddenly caught on fire (in the water), and never (~15 min) turned back to normal. When i broke the minecart i get it back.
Environment
Minecart in a waterstream.
Minecart in a waterstream.
Visual: Minecart catch on fire.
Save and open the world again can resume.
I got another wierd bug after that.
MC-101185May or may not the same class.
relates to
In the waterstream there was a villager in a minecart, i shot it (the villager), which died immediately, but (because my flaming arrow) the minecart suddenly caught on fire (in the water), and never (~15 min) turned back to normal. When i broke the minecart i get it back.
Affected entities:
- End crystal (invulnerable)
- Painting (invulnerable)
- Item frame (invulnerable)
- Lead (invulnerable)
- Minecarts
Visual: Minecart catch on fire.Some entities catch on fire and don't extinguish (visual only)
In the waterstream there was a villager in a minecart, i shot it (the villager), which died immediately, but (because my flaming arrow) the minecart suddenly caught on fire (in the water), and never (~15 min) turned back to normal. When i broke the minecart i get it back.
Affected entities:
- End crystal (invulnerable)
- Painting (invulnerable)
- Item frame (invulnerable)
- Lead (invulnerable)
- Minecarts
In the waterstream there was a villager in a minecart, i shot it (the villager), which died immediately, but (because my flaming arrow) the minecart suddenly caught on fire (in the water), and never (~15 min) turned back to normal. When i broke the minecart i get it back.
Affected entities:
- End crystal (invulnerable)
- Painting (invulnerable)
- Item frame (invulnerable)
- Lead (invulnerable)
- Minecarts
Code analysis by Marcono1234 can be found in this comment.
is duplicated by
relates to
Sorry overlooked that, I thought only pre2 was marked as affected
Can you please add the entities [Mod] Les3awe listed in his comment
In the waterstream there was a villager in a minecart, i shot it (the villager), which died immediately, but (because my flaming arrow) the minecart suddenly caught on fire (in the water), and never (~15 min) turned back to normal. When i broke the minecart i get it back.
Affected entities:
- End crystal (invulnerable)
- Painting (invulnerable)
- Item frame (invulnerable)
- Lead (invulnerable)
- Minecarts
Code analysis by Marcono1234 can be found in this comment.
In the waterstream there was a villager in a minecart, i shot it (the villager), which died immediately, but (because my flaming arrow) the minecart suddenly caught on fire (in the water), and never (~15 min) turned back to normal. When i broke the minecart i get it back.
Affected entities:
- End crystal (invulnerable)
- Painting (invulnerable)
- Item frame (invulnerable)
- Lead (invulnerable)
- Minecarts
Code analysis by Marcono1234 can be found in this comment.
Some entities catch on fire and don't extinguish(visual only)
In the waterstream there was a villager in a minecart, i shot it (the villager), which died immediately, but (because my flaming arrow) the minecart suddenly caught on fire (in the water), and never (~15 min) turned back to normal. When i broke the minecart i get it back.
Affected entities:
- End crystal (invulnerable)
- Painting (invulnerable)
- Item frame (invulnerable)
Lead (invulnerable)- Minecarts
Code analysis by Marcono1234 can be found in this comment.
In the waterstream there was a villager in a minecart, i shot it (the villager), which died immediately, but (because my flaming arrow) the minecart suddenly caught on fire (in the water), and never (~15 min) turned back to normal. When i broke the minecart i get it back.
Affected entities:
- End crystal (invulnerable)
- Painting (invulnerable)
- Item frame (invulnerable)
- Item frame (with an item in it)
- Lead (invulnerable)
Minecarts
Code analysis by Marcono1234 can be found in this comment.
is duplicated by
In the waterstream there was a villager in a minecart, i shot it (the villager), which died immediately, but (because my flaming arrow) the minecart suddenly caught on fire (in the water), and never (~15 min) turned back to normal. When i broke the minecart i get it back.
Affected entities:
- End crystal (invulnerable)
- Painting (invulnerable)
- Item frame (invulnerable)
- Item frame (with an item in it)
- Lead (invulnerable)
Minecarts
Code analysis by Marcono1234 can be found in this comment.
In the waterstream there was a villager in a minecart, i shot it (the villager), which died immediately, but (because my flaming arrow) the minecart suddenly caught on fire (in the water), and never (~15 min) turned back to normal. When i broke the minecart i get it back.
Affected entities:
- End crystal (invulnerable)
- Painting (invulnerable)
- Item frame (invulnerable)
- Item frame (with an item in it)
- Lead (invulnerable)
- Minecarts (invulnerable)
Code analysis by Marcono1234 can be found in this comment.
is duplicated by
In the waterstream there was a villager in a minecart, i shot it (the villager), which died immediately, but (because my flaming arrow) the minecart suddenly caught on fire (in the water), and never (~15 min) turned back to normal. When i broke the minecart i get it back.
Affected entities:
- End crystal (invulnerable)
- Painting (invulnerable)
- Item frame (invulnerable)
- Item frame (with an item in it)
Lead(invulnerable)Minecarts (invulnerable)
Code analysis by Marcono1234 can be found in this comment.
In the waterstream there was a villager in a minecart, i shot it (the villager), which died immediately, but (because my flaming arrow) the minecart suddenly caught on fire (in the water), and never (~15 min) turned back to normal. When i broke the minecart i get it back.
Affected entities:
- End crystal (invulnerable)
- Painting (invulnerable)
- Item frame (invulnerable)
- Item frame (with an item in it)
- Glow Item frame (invulnerable)
- Glow Item frame (with an item in it)
- Lead (invulnerable)
- Minecarts (invulnerable)
Code analysis by Marcono1234 can be found in this comment.
In the waterstream there was a villager in a minecart,
ishot it (the villager), which died immediately, but (because my flaming arrow) the minecart suddenly caught on fire (in the water), and never (~15 min) turned back to normal. Whenibroke the minecartiget it back.
Affected entities:
- End crystal (invulnerable)
- Painting (invulnerable)
- Item frame (invulnerable)
- Item frame (with an item in it)
- Glow Item frame (invulnerable)
- Glow Item frame (
with an item in it)- Lead (invulnerable)
- Minecarts (invulnerable)
Code analysis by Marcono1234 can be found in this comment.
In the water stream, there was a villager in a minecart, I shot it (the villager), which died immediately, but (because my flaming arrow) the minecart suddenly caught on fire (in the water), and never (~15 min) turned back to normal. When I broke the minecart, I get it back.
Affected entities:
- End crystal (invulnerable)
- Painting (invulnerable)
- Item frame (invulnerable)
- Item frame (with an item in it - Note: In 20w17a and above, the flame animation might not appear, but the Fire NBT tag is 100s)
- Glow Item frame (invulnerable)
- Glow Item frame (with an item in it - Note: In 20w17a and above, the flame animation might not appear, but the Fire NBT tag is 100s)
- Lead (invulnerable)
- Minecarts (invulnerable)
Code analysis by Marcono1234 can be found in this comment.
In the water stream, there was a villager in a minecart, I shot it (the villager), which died immediately, but (because my flaming arrow) the minecart suddenly caught on fire (in the water), and never (~15 min) turned back to normal. When I broke the minecart, I get it back.
Affected entities:
- End
crystal (invulnerable)- Painting (invulnerable)
- Item
frame (invulnerable)- Item
frame (with an item in it - Note: In 20w17a and above, the flame animation might not appear, but the Fire NBT tag is 100s)- Glow Item
frame (invulnerable)- Glow Item
frame (with an item in it - Note: In 20w17a and above, the flame animation might not appear, but the Fire NBT tag is 100s)- Lead (invulnerable)
- Minecarts (invulnerable)
Code analysis by Marcono1234 can be found in this comment.
In the water stream, there was a villager in a minecart, I shot it (the villager), which died immediately, but (because my flaming arrow) the minecart suddenly caught on fire (in the water), and never (~15 min) turned back to normal. When I broke the minecart, I get it back.
Affected entities:
- End Crystal (invulnerable)
- Painting (invulnerable)
- Item Frame (invulnerable)
- Item Frame (with an item in it - Note: In 20w17a and above, the flame animation might not appear, but the Fire NBT tag is 100s)
- Glow Item Frame (invulnerable)
- Glow Item Frame (with an item in it - Note: In 20w17a and above, the flame animation might not appear, but the Fire NBT tag is 100s)
- Lead / Leash Knot (invulnerable)
- Minecarts (invulnerable)
Code analysis by Marcono1234 can be found in this comment.
In the water stream, there was a villager in a minecart, I shot it (the villager), which died immediately, but (because my flaming arrow) the minecart suddenly caught on fire (in the water), and never (~15 min) turned back to normal. When I broke the minecart, I get it back.
Affected entities:
- End Crystal (invulnerable)
- Painting
(invulnerable)- Item Frame (invulnerable)
Item Frame (with an item in it - Note: In 20w17a and above, the flame animation might not appear, but the Fire NBT tag is 100s)- Glow Item Frame (invulnerable)
Glow Item Frame (with an item in it - Note: In 20w17a and above, the flame animation might not appear, but the Fire NBT tag is 100s)- Lead / Leash Knot
(invulnerable)- Minecart
s (invulnerable)
Code analysis by Marcono1234 can be found in this comment.Some invulnerable entities will appear to be on fire indefinitely until you unload the chunk they are in or reload the world.
Affected Entities:
End CrystalIn 1.21-pre2 and above, end crystals do not catch on fire- Painting
- Item Frame (with and without an item in it - Note: In 20w17a and above, the flame animation might not appear, but the Fire NBT tag is 100s)
- Glow Item Frame (with and without an item in it - Note: In 20w17a and above, the flame animation might not appear, but the Fire NBT tag is 100s)
- Lead / Leash Knot
- Minecart
Steps to Reproduce:
- Give yourself a bow with Flame and some arrows
/give @s minecraft:bow[minecraft:enchantments={levels:{"minecraft:flame":1}}]- Summon one of the affected entities above is the invulnerable NBT tag
- Shoot the entity that you have summoned
Observed Results:
The entity will be on fire indefinitely.Expected Results:
Either they do not catch on fire or the Fire NBT tag extinguishes the entities properly.Notes:
Code analysis by Marcono1234 can be found in this comment.
Yes, only the visual.
This issue seems is duplicates MC-101175.
But only when the entity is invincible can be reproduced.
So I do not know whether a real repeated. ![]()
Is this visual only, like MC-101175?
Thank you for your report!
However, this issue is a Duplicate of MC-101175.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Customer Support – 📖 Game Wiki
Thank you for your report!
We're tracking this issue in MC-101175, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Customer Support – ✍️ Feedback and Suggestions – 📖 Game Wiki
Discovered while testing MC-101175.




















Can confirm.
I have the a simpler steps to reproduce.
Reproduce steps:
Is this visual only? (look in the nbt with /entitydata and look at the value of "Fire")
Confirmed for 1.9.3-pre1.
Screenshot seems too large.
If they're too large, then it's probably best to leave them out of the comments and keep them in the attachments
Again: is this visual only? (look in the nbt with /entitydata and look at the value of "Fire")
Only visual.
The minecart is unharmed.
And the fire cannot extinguish.
Save and open the world again can resume.
Affects all types of minecart.
This issue relates to
MC-10095/MC-5305.Can also use
/summon Minecart(Type) ~ ~1 ~ {Invulnerable:1}to reproduce.
Just use a flame bow to attack minecart. Survival Mode
Confirmed for 1.9.3-pre2
Confirmed for 1.9.3-pre3
Also affect the : (Invulnerable = true)
Confirmed for
Marcono1234 that's already marked as affected.
Please link to this comment in the description
The following is based on a decompiled version of Minecraft 1.9 using MCP 9.24 beta.
There are two bugs acting together here. The first one is a client-side desync caused by the arrow. For the server the arrow did not hit the Minecart, however the client it did causing the arrow to disappear and the Minecart to start burning. It looks like this desnyc is caused by the method net.minecraft.entity.item.EntityMinecart.onUpdate() which moves the minecart differently for the client than for the server.
The second bug is that some entities do not update their fire value. This can be reproduced by placing a normal minecart and using the following command.
/execute @e[type=MinecartRideable,c=1] ~ ~ ~ /summon Arrow ~ ~2 ~ {Fire:100s,pickup:2b}user-f2760 it is not visual only. Only this one case is a desync, the rest is for both the server and the client and the Fire value is higher than 0s
I asked before if it was visual only, they said yes, so I made it state "Visual:" so I kept that in.
This one desync case is visual only, other situations can be tested with /entitydata
Confirmed for 16w21a.
This can also be done with item frames (doesn't have to be invulnerable)
1. Get yourself a bow with Flame
2. Place item frame and put a random item in
3. Shoot the item frame from a distance
This also applies to 1.8 and below
Same with item frames
Confirmed for 16w21b.
Confirmed for 1.10-pre1.
Confirmed for 1.10.
Connfirmed for 1.11 for item frames. Minecarts die instantly though.
Can confirm for 1.13-pre3.
Confirmed for 18w30b
Confirmed for 18w31a.
Only with item frames that has an item in it.Edit: Wasn't in survival...
Can confirm in 20w51a.
Can confirm in 21w03a.
Can confirm in 21w05b.
Can confirm in 21w06a.
Can confirm in 21w07a.
Can confirm in 21w11a.
Can confirm in 1.17.1. Note: can only be reproduced in survival mode.
Can confirm in 1.18 Pre-release 1.
Can confirm in 1.19.2.