The ender dragon's launch effect can stack, causing exponentially overpowered knockback
When the ender dragon hits you, all subsequent hits will cause knockback to increase exponentially. Ender dragons only knock you back about 20 blocks when you get hit once, but subsequent hits can knock you back over 100 blocks away.
Linked Issues
- Unresolved
[Helper] gaspoweredpick- 16
- 8
- Confirmed
- Combat Mob behaviour
- Survival
- ender_dragon
1.10.2 - 1.21.2-rc1
1.10.2 1.16.2 1.16.3 1.16.4-rc1 1.16.4 20w46a 21w03a 21w05b 21w15a 1.17 21w38a 21w39a 1.18-pre1 1.18-pre5 1.18 1.18.2 22w18a 22w19a 1.19-pre3 1.19.1-rc2 1.19.2 1.19.3 1.19.4-pre3 1.19.4-rc1 1.19.4-rc2 1.19.4 1.20-pre1 1.20-pre6 1.20-rc1 1.20 1.20.2-rc1 1.20.2-rc2 1.20.4 1.20.6 1.21 1.21.1 1.21.2-rc1
Created Issue:
Ender dragon knockback is deadly powerful on the second hit.
this may seem intended at first, but the ender dragon tosses the player way too far but only in certain cases: I am not talking about 20 blocks, I am talking 80 or more blocks high. it is buggy that the ender dragon can glitch people into the void.
to reproduce: get hit by the ender dragon twice at a time, or throw an ender pearl at the ender dragons LOWER neck right next to its body. the knockback will stack and you will fly far and die!
Ender dragon knockback is deadly powerfulon the second hit.Ender dragon knockback is deadly powerful while the player is in air.
this may seem intended at first, but the ender dragon tosses the player way too far but only in certain cases: I am not talking about 20 blocks, I am talking 80 or more blocks high. it is buggy that the ender dragon can glitch people into the void.
to reproduce: get hit by the ender dragon twice at a time, or throw an ender pearl at the ender dragons LOWER neck right next to its body. the knockback will stack and you will fly far (at the world height limit rarely) and die!
the reason it is such a bad bug is because when the ender dragon perches, the player that attacks may experience a deadly fall when interfering with certain parts at certain times.
this may seem intended at first, but the ender dragon tosses the player way too far but only in certain cases: I am not talking about 20 blocks, I am talking
80 or more blocks high. it is buggy that the ender dragon can glitch people into the void.
to reproduce: get hit by the ender dragon twice at a time, or throw an ender pearl at the ender dragons LOWER neck right next to its body. the knockback will stack and you will fly far (at the world height limit rarely) and die!
the reason it is such a bad bug is because when the ender dragon perches, the player that attacks may experience a deadly fall when interfering with certain parts at certain times.this may seem intended at first, but the ender dragon tosses the player way too far but only in certain cases: I am not talking about 20 blocks, I am talking 50 or more blocks high. it is buggy that the ender dragon can glitch people into the void.
to reproduce: get hit by the ender dragon twice at a time, or throw an ender pearl at the ender dragons LOWER neck right next to its body. the knockback will stack and you will fly far (at the world height limit rarely) and die!
the reason it is such a bad bug is because when the ender dragon perches, the player that attacks may experience a deadly fall when interfering with certain parts at certain times, also it may cause a lag and teleport you into pillars.
Ender dragon knockback is deadly powerful while the player is inair.Ender dragon knockback is deadly powerful while the player is in midair or hit.
Ender dragon knockback isdeadly powerful while the player is in midair or hit.Ender dragon knockback is overpowered and causes lag.
Ender dragon knockback is overpoweredand causes lag.
this may seem intended at first, but the ender dragon tosses the player way too far but only in certain cases: I am not talking about 20 blocks, I am talking 50 or more blocks high. it is buggy that the ender dragon can glitch people into the void.
to reproduce: get hit by the ender dragon twice at a time, or throw an ender pearl at the ender dragons LOWER neck right next to its body. the knockback will stack and you will fly far (at the world height limit rarely) and die!
the reason it is such a bad bug is because when the ender dragon perches, the player that attacks may experience a deadly fall when interfering with certain parts at certain times,also it may cause a lagand teleport you into pillars.
this may seem intended at first, but the ender dragon tosses the player way too far but only in certain cases: I am not talking about 20 blocks, I am talking 50 or more blocks high. it is buggy that the ender dragon can glitch people into the void.
to reproduce: get hit by the ender dragon twice at a time, or throw an ender pearl at the ender dragons LOWER neck right next to its body. the knockback will stack and you will fly far (at the world height limit rarely) and die!
the reason it is such a bad bug is because when the ender dragon perches, the player that attacks may experience a deadly fall when interfering with certain parts at certain times, and teleport you into pillars.When the ender dragon hits you, then hits you one or more extra times, the knockback increases exponentially. Ender dragons only knock you back about 20 blocks when you get hit once, but subsequent hits can knock you back over 100 blocks away.
Ender dragon knockbackisoverpoweredEnder dragon knockback can stack, causing exponentially overpowered knockback
is duplicated by
relates to
is duplicated by
When the ender dragon hits you,
then hitsyou one or more extra times, the knockback increasesexponentially. Ender dragons only knock you back about 20 blocks when you get hit once, but subsequent hits can knock you back over 100 blocks away.When the ender dragon hits you, all subsequent hits will cause knockback to increase exponentially. Ender dragons only knock you back about 20 blocks when you get hit once, but subsequent hits can knock you back over 100 blocks away.
Ender dragonknockbackcan stack, causing exponentially overpowered knockbackThe ender dragon's launch effect can stack, causing exponentially overpowered knockback
I haven't tested in any other versions of Minecraft just 1.16.2 so I created a new world in 1.16.2 to like mess around and stuff when I went to the end I killed the ender dragon using /kill @e[type=minecraft:ender_dragon] it killed 9 entities It should just be 1 since there's only 1 ender dragon so that's kinda strange this actually might relate to MC-105770 but I have no clue.
To reproduce:
Create a new single-player world with cheats and with creative mode then make an end portal when you get to the end just make sure like all the chunks all loaded for the ender dragon then kill it with /kill @e[type=minecraft:ender_dragon] then it should say 9 entities.
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Relates to MC-105770.
Thank you for your report!
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I actually think that if we are in the air, we actually get extra knockback. Not sure though, but I can say that its not about the first or second hit. Seems like someone will need to confirm this.
I edited this ticket.
Is this still an issue in the most recent versions (currently that is 1.11.2) of Minecraft? If so, please update the affected versions and help us keeping this ticket updated from time to time. If you are the owner/reporter of this ticket, you can modify the affected version(s) yourself.
Maybe this should be reopened, the issue has been happening since a long time and hasn't been properly resolved. Sometimes the dragon can hit you two or three times mid-air and throw you upwards to even 60 or more blocks high which is probably a bit too exaggerated, sometimes you aren't even able to see the actual island. This is probably caused by MC-169167 given that the dragon has a very fast attack speed which is why it can hit you very rapidly when on air, i can't reproduce the lag tho.
An example of said knockback can be found on this video: https://youtu.be/27aPLrM7iOc?t=1335
A fatal fall, althought you could save yourself with water, ender pearls, slow falling or feather fall.
Probably people would think this could be intended being that this has been happening since 1.9, however i would want to see a proper response if it's WAI or a valid bug.
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It's resolved as awaiting response, meaning that we are just waiting for additional information.
Can you reproduce the fact that it produces lag?
No, i can't reproduce the lag, only the high knockback.
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Simplified the report, and set to community consensus as the overpowered knockback was confirmed, and the lag part is no longer relevant.
Might relate to MC-196953
I thought over powered knockback is Intended
It might be intended, that's why i requested this to be reopened, to see if it's a bug or not. The knockback is pretty high tho, and in some cases is a bit unfair that you can't avoid your death.
Iosiv Visokogorskiy The knockback itself might be intended, but the fact that it creates stacking momentum is probably not.
Can confirm in 21w03a.
Can confirm in 21w05b.
Can confirm on 1.18 pre1.
Can confirm on 22w18a.
can confirm in 21w05b.
This is caused by the fact that the Ender Dragon knockbacks entities server side only, so momentum stacks and when it's updated client side they're launched in the air. This is easily fixable by setting `hurtMarked = true` to pushed entities in `EnderDragon#knockBack` which makes the knockback applied server side being sent client side