Mob fire graphics do not match death animation
When a tall mob dies while on fire, its body falls over, but the fire effect remains upright, so there is a pillar of fire without anything to support it until the body vanishes.
Created Issue:
Mob fire graphics do not match death animation
When a tall mob dies while on fire, its body falls over, but the fire effect remains upright, so there is a pillar of fire without anything to support it until the body vanishes.
This ticket is incomplete without the requested information, no response has been received within a reasonable time and we are assuming the issue has been resolved. If you are still experiencing this issue, we can reopen it at your request.
Please review the guidelines before reporting issues.
A comment with security level 'global-moderators' was removed.
May relate to MC-1080, since the fire animation appears to be linked to the hitbox
That's always been there and doesn't really effect Gameplay... I dont see why its an issue...
This is a limitation of the fire graphic.
Eh, limitation or not, I don't think it would be out of the range of coding to simply make the fire graphic disappear the second the mob is dead rather than have it continue throughout the entity's dying animation.
Okay, reopening.
confirmed for 13w07a
Yes, this is still an issue in the current release, Minecraft 1.7.4. I did not notice the request for update before.
Reopened.
Is this still a concern in the latest Minecraft version 14w30c? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.
Confirmed for 14w30c.
Confirmed for 14w31a.
Confirmed in 1.8-pre1
Confirmed in 1.8-pre2.
Confirmed in 1.8.
Confirmed for 15w49b.
Confirmed for 1.8.9 and 15w51b.