Jungle Biomes are extremely cluttered
I was playing 18w07a and noticed that the jungle biome was almost impossible to travel due to there being leaves and trees everywhere.
I compared it to 1.12.2 and I'm almost certain the snapshot version is way more cluttered.
This also caused me bad fps drops and stutters.
Seed: 1434599327955343649
/tp @s -11501 102 -8882
Environment
Windows 10 64bit
Linked Issues
testing discovered2
is duplicated by2
Created Issue:
Jungle Biomes are extremely cluttered
I was playing 18w07a and noticed that the jungle biome was almost impossible to travel due to there being leaves and trees everywhere. I compared it to 1.12.2 and I'm almost certain the snapshot is way more cluttered. This also caused me bad fps drops and stutters.
Note: This also makes Ocelots and parrots way more rare because there is not a lot of visible grass blocks
Environment
Windows 10 64bit
I was playing 18w07a and noticed that the jungle biome was almost impossible to travel due to there being leaves and trees everywhere.
I compared it to 1.12.2 and I'm almost certain the snapshot is way more cluttered. This also caused me bad fps drops and stutters.
Note: This also makes Ocelots and parrots way more rare because there is not a lot of visible grass blocksI was playing 18w07a and noticed that the jungle biome was almost impossible to travel due to there being leaves and trees everywhere.
I compared it to 1.12.2 and I'm almost certain the snapshot version is way more cluttered.
This also caused me bad fps drops and stutters.
I was playing 18w07a and noticed that the jungle biome was almost impossible to travel due to there being leaves and trees everywhere.
I compared it to 1.12.2 and I'm almost certain the snapshot version is way more cluttered.
This also caused me bad fps drops and stutters.
Seed: 1434599327955343649
/tp @s -11501 102 -8882
relates to
relates to
is duplicated by
is duplicated by
relates to
testing discovered
testing discovered
It seems to be a problem with the vine generation as all holes are filled with vines. They generate exclusively at y=64. May be the cause of the problem of the low framerate as described in MC-125283.
Thank you for your report!
However, this issue has been closed as a Duplicate of MC-124953 & MC-125283.
It has been linked to this report. If you have additional information, please add it to the duplicated report.
Please search before reporting, as it's likely that one exists already.
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This either relates to or duplicates
MC-124895, the cause of the clutter seems to be trees generating closer to each otherThis isn't a bug this is how the biome is meant to be.
Lefty Power123 No, this is not intentional.
This is kinda good from a realism perspective but horrible from a gameplay perspective. It makes getting ocelots and parrots even more impossible
Dark Forests are also affected. Jungles are so dense they are basically impassible/unsearchable now, and dark forests aren't far behind. This density combined with MC122428 (fire spread to high) has made at least one of my worlds unusable because of a lightning strike, in the jungle, the resulting fire is just too much for the game engine and it crashes.