Curses on the second item are lost when repairing in a grindstone
Linked Issues
is duplicated by1
Created Issue:
Combining two items with different curses on the grindstone will remove a curse
If you combine two identical armor pieces with different curses (one with vanishing curse and one with binding curse), the resulting item will have only one curse. It is specifically stated in the changelog that curses cannot be removed via grindstone.
If you combine two identical armor pieces with different curses (one with vanishing curse and one with binding curse), the resulting item will have only one curse (and you get no xp). It is specifically stated in the changelog that curses cannot be removed via grindstone.
Combining two items with different curses on the grindstone will remove a curseCurses on the second item are lost when repairing in a grindstone
If you combine two
identicalarmor pieceswith differentcurses(one with vanishing curse and one with binding curse), the resulting item willhave only one curse (and you get no xp). It is specifically stated in the changelog that curses cannot be removed via grindstone.If you combine two armor pieces, and the second one is cursed (one with vanishing curse and one with binding curse), the resulting item will not be cursed (and you get no xp). It is specifically stated in the changelog that curses cannot be removed via grindstone.
Also, if the two items have different curses, only the first curse will be kept.
If you combine two armor pieces, and the second one is cursed
(one with vanishing curse and one with binding curse), the resulting item will not be cursed (and you get no xp). It is specifically stated in the changelog that curses cannot be removed via grindstone.Also, if the two items have different curses, only the first curse will be kept.
is duplicated by
Affects 18w49a, relates to MC-140307
Thank you for your report!
We're actually already tracking this issue at MC-140307, so we will resolve and link this ticket as a duplicate.
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The mechanic works similar to the anvil, with a "main" input slot and a "sacrifice" one. Any enchantments or curses on the sacrifice will be lost regardless of the main item, as enchantments are not passed on through the grindstone. So if the sacrifice has a curse and the main item does not, the output will not be cursed. But if the main item has a curse, the output will have as well.
Initially I didn't think this was a bug, but maybe it is unintended result behaviour.
Confirmed for 18w48b
Confirmed for 18w49a
Confirmed for 18w50a
Confirmed for 19w02a
Confirmed for 19w03a
Confirmed for 19w03b
Confirmed for 19w03c
Comfirmed for 19w04a
Confirmed for 19w04b and 19w05a
Confirmed for 19w06a
Confirmed for 19w07a
Confirmed for 19w09a
Confirmed for 19w11a
Confirmed for 19w11b
Confirmed for 19w12a
Confirmed for 19w12b
Confirmed for 19w13a
Confirmed for 19w13b
Confirmed fixed in 19w14a.