Some UI strings are not consistently capitalized
Some strings in the UI don't seem to have consistent capitalization.
This ticket serves as a collection ticket for all such capitalization issues in the UI.
The column "Valid" is to be used by Mojang for deciding how to resolve this issue:
unknown if valid or not
valid, will be/have already been fixed
correct as it is
Affected strings
| Translation key | Current string | Ticket | Valid |
|---|---|---|---|
| container.enchant.level.requirement | Level *r*equirement: %s | – | |
| deathScreen.spectate | Spectate *w*orld | ||
| deathScreen.title | You *d*ied! | ||
| deathScreen.title.hardcore | Game *o*ver! | ||
| deathScreen.titleScreen | Title *s*creen | ||
| debug.cycle_renderdistance.help | F3 + F = Cycle render distance (*S*hift to invert) | ||
| debug.pause.help | F3 + Esc = Pause without pause menu (*i*f pausing is possible) | ||
| event.minecraft.raid.raiders_remaining | Raiders *r*emaining: %s | – | |
| gamerule.category.updates | World *u*pdates | ||
| gui.recipebook.moreRecipes | Right Click for *m*ore | ||
| gui.recipebook.toggleRecipes.all | Showing *a*ll | ||
| gui.recipebook.toggleRecipes.blastable | Showing *b*lastable | ||
| gui.recipebook.toggleRecipes.craftable | Showing *c*raftable | ||
| gui.recipebook.toggleRecipes.smeltable | Showing *s*meltable | ||
| gui.recipebook.toggleRecipes.smokable | Showing *s*mokable | ||
| gui.toMenu | Back to *s*erver *l*ist | ||
| gui.toTitle | Back to *t*itle *s*creen | ||
| item.modifiers.chest | When on *b*ody: | ||
| item.modifiers.feet | When on *f*eet: | ||
| item.modifiers.head | When on *h*ead: | ||
| item.modifiers.legs | When on *l*egs: | ||
| item.modifiers.mainhand | When in *m*ain *h*and: | ||
| item.modifiers.offhand | When in *o*ff *h*and: | ||
| jigsaw_block.joint_label | Joint *t*ype: | ||
| jigsaw_block.target | Target *n*ame: | ||
| jigsaw_block.target_pool | Target *p*ool: | ||
| menu.paused | Game *p*aused | ||
| mount.onboard | Press %1$s to *d*ismount | ||
| options.graphics.warning.accept | Continue without *s*upport | ||
| options.graphics.warning.cancel | Take me *b*ack | ||
| optimizeWorld.confirm.title | Optimize *w*orld | ||
| record.nowPlaying | Now *p*laying: %s | ||
| structure_block.include_entities | Include entities: | ||
| structure_block.mode_info.corner | Corner *m*ode - *p*lacement and *s*ize *m*arker | ||
| structure_block.mode_info.data | Data *m*ode - *g*ame *l*ogic *m*arker | ||
| structure_block.mode_info.load | Load *m*ode - *l*oad from *f*ile | ||
| structure_block.mode_info.save | Save *m*ode - *w*rite to *f*ile | ||
| structure_block.show_air | Show *i*nvisible *b*locks: | ||
| structure_block.show_boundingbox | Show *b*ounding *b*ox: | ||
| subtitles.item.armor.equip_turtle | Turtle *s*hell thunks | ||
| None | Chunk-*r*elative | ||
| None | Integrated *s*erver | ||
| Cover Me *W*ith Diamonds |
Linked Issues
is duplicated by24
relates to9
Created Issue:
Some UI strings are not consistently capitalized
Some strings in the UI don't seem to have consistent capitalization.
This ticket serves as a collection ticket for all such capitalization issues in the UI.
The column "Valid" is to be used by Mojang for deciding how to resolve this issue:
unknown if valid or not
valid, will be fixed
correct as it is
Affected strings
Translation key Current string Ticket Valid deathScreen.title You *d*ied! MC-189194![]()
deathScreen.titleScreen Title *s*creen MC-189195![]()
debug.cycle_renderdistance.help F3 + F = Cycle render distance (*S*hift to invert) MC-189186![]()
debug.pause.help F3 + Esc = Pause without pause menu (*i*f pausing is possible) MC-189186![]()
item.modifiers.chest When on *b*ody: MC-189155![]()
item.modifiers.feet When on *f*eet: MC-189155![]()
item.modifiers.head When on *h*ead: MC-189155![]()
item.modifiers.legs When on *l*egs: MC-189155![]()
item.modifiers.mainhand When in *m*ain *h*and: MC-189155![]()
item.modifiers.offhand When in *o*ff *h*and: MC-189155![]()
jigsaw_block.joint_label Joint *t*ype: MC-189133![]()
jigsaw_block.target Target *n*ame: MC-189133![]()
jigsaw_block.target_pool Target *p*ool: MC-189133![]()
gamerule.category.updates World *u*pdates MC-189149![]()
gui.recipebook.moreRecipes Right Click for *m*ore MC-189533![]()
gui.recipebook.toggleRecipes.all Showing *a*ll MC-189526![]()
gui.recipebook.toggleRecipes.blastable Showing *b*lastable MC-189526![]()
gui.recipebook.toggleRecipes.craftable Showing *c*raftable MC-189526![]()
gui.recipebook.toggleRecipes.smeltable Showing *s*meltable MC-189526![]()
gui.recipebook.toggleRecipes.smokable Showing *s*mokable MC-189526![]()
gui.toMenu Back to *s*erver *l*ist MC-189910![]()
gui.toTitle Back to *t*itle *s*creen ticket ![]()
menu.paused Game *p*aused MC-190077![]()
mount.onboard Press %1$s to *d*ismount MC-189536![]()
options.graphics.warning.accept Continue without *s*upport MC-189080![]()
options.graphics.warning.cancel Take me *b*ack MC-189079![]()
record.nowPlaying Now *p*laying: %s MC-189946![]()
structure_block.include_entities Include entities: MC-189532![]()
structure_block.mode_info.corner Corner *m*ode - *p*lacement and *s*ize *m*arker MC-189532![]()
structure_block.mode_info.data Data *m*ode - *g*ame *l*ogic *m*arker MC-189532![]()
structure_block.mode_info.load Load *m*ode - *l*oad from *f*ile MC-189532![]()
structure_block.mode_info.save Save *m*ode - *w*rite to *f*ile MC-189532![]()
structure_block.show_air Show *i*nvisible *b*locks: MC-189532![]()
structure_block.show_boundingbox Show *b*ounding *b*ox: MC-189532![]()
subtitles.item.armor.equip_turtle Turtle *s*hell thunks MC-188495![]()
None Chunk-*r*elative MC-189205![]()
None Integrated *s*erver MC-189185![]()
is duplicated by
relates to
Some strings in the UI don't seem to have consistent capitalization.
This ticket serves as a collection ticket for all such capitalization issues in the UI.
The column "Valid" is to be used by Mojang for deciding how to resolve this issue:
unknown if valid or not
valid, will be fixed
correct as it is
Affected strings
Translation key Current string Ticket Valid deathScreen. titleYou *d*ied!MC-189194![]()
deathScreen.title ScreenTitle *s*creenMC-189195![]()
de bug.cycle_renderdistance.helpF3 + F = Cycle render distance (*S*hift to invert)MC-189186![]()
de bug.pause.helpF3 + Esc = Pause without pause menu (*i*f pausing is possible)MC-189186![]()
item.modifiers.chestWhen on *b*ody:MC-189155![]()
item.modifiers.feet When on *f*eet: MC-189155![]()
item.modifiers.head When on *h*ead: MC-189155![]()
item.modifiers.legs When on *l*egs: MC-189155![]()
item.modifiers.mainhand When in *m*ain *h*and: MC-189155![]()
item.modifiers.offhand When in *o*ff *h*and: MC-189155![]()
jigsaw_block.joint_label Joint *t*ype: MC-189133![]()
jigsaw_block.target Target *n*ame: MC-189133![]()
jigsaw_block.target_pool Target *p*ool: MC-189133![]()
gamerule.category.updates World *u*pdates MC-189149![]()
gui.recipebook.moreRecipes Right Click for *m*ore MC-189533![]()
gui.recipebook.toggleRecipes.all Showing *a*ll MC-189526![]()
gui.recipebook.toggleRecipes.blastable Showing *b*lastable MC-189526![]()
gui.recipebook.toggleRecipes.craftable Showing *c*raftable MC-189526![]()
gui.recipebook.toggleRecipes.smeltable Showing *s*meltable MC-189526![]()
gui.recipebook.toggleRecipes.smokable Showing *s*mokable MC-189526![]()
gui.toMenu Back to *s*erver *l*ist MC-189910![]()
gui.toTitle Back to *t*itle *s*creen ticket ![]()
menu.paused Game *p*aused MC-190077![]()
mount.onboard Press %1$s to *d*ismount MC-189536![]()
options.graphics.warning.accept Continue without *s*upport MC-189080![]()
options.graphics.warning.cancel Take me *b*ack MC-189079![]()
record.nowPlaying Now *p*laying: %s MC-189946![]()
structure_block.include_entities Include entities: MC-189532![]()
structure_block.mode_info.corner Corner *m*ode - *p*lacement and *s*ize *m*arker MC-189532![]()
structure_block.mode_info.data Data *m*ode - *g*ame *l*ogic *m*arker MC-189532![]()
structure_block.mode_info.load Load *m*ode - *l*oad from *f*ile MC-189532![]()
structure_block.mode_info.save Save *m*ode - *w*rite to *f*ile MC-189532![]()
structure_block.show_air Show *i*nvisible *b*locks: MC-189532![]()
structure_block.show_boundingbox Show *b*ounding *b*ox: MC-189532![]()
subtitles.item.armor.equip_turtle Turtle *s*hell thunks MC-188495![]()
None Chunk-*r*elative MC-189205![]()
None Integrated *s*erver MC-189185![]()
Some strings in the UI don't seem to have consistent capitalization.
This ticket serves as a collection ticket for all such capitalization issues in the UI.
The column "Valid" is to be used by Mojang for deciding how to resolve this issue:
unknown if valid or not
valid, will be fixed
correct as it is
Affected strings
Translation key Current string Ticket Valid deathScreen.spectate Spectate *w*orld MC-190108![]()
deathScreen.title You *d*ied! MC-189194![]()
deathScreen.titleScreen Title *s*creen MC-189195![]()
deathScreen.title.hardcore Game *o*ver! MC-190108![]()
debug.cycle_renderdistance.help F3 + F = Cycle render distance (*S*hift to invert) MC-189186![]()
debug.pause.help F3 + Esc = Pause without pause menu (*i*f pausing is possible) MC-189186![]()
item.modifiers.chest When on *b*ody: MC-189155![]()
item.modifiers.feet When on *f*eet: MC-189155![]()
item.modifiers.head When on *h*ead: MC-189155![]()
item.modifiers.legs When on *l*egs: MC-189155![]()
item.modifiers.mainhand When in *m*ain *h*and: MC-189155![]()
item.modifiers.offhand When in *o*ff *h*and: MC-189155![]()
jigsaw_block.joint_label Joint *t*ype: MC-189133![]()
jigsaw_block.target Target *n*ame: MC-189133![]()
jigsaw_block.target_pool Target *p*ool: MC-189133![]()
gamerule.category.updates World *u*pdates MC-189149![]()
gui.recipebook.moreRecipes Right Click for *m*ore MC-189533![]()
gui.recipebook.toggleRecipes.all Showing *a*ll MC-189526![]()
gui.recipebook.toggleRecipes.blastable Showing *b*lastable MC-189526![]()
gui.recipebook.toggleRecipes.craftable Showing *c*raftable MC-189526![]()
gui.recipebook.toggleRecipes.smeltable Showing *s*meltable MC-189526![]()
gui.recipebook.toggleRecipes.smokable Showing *s*mokable MC-189526![]()
gui.toMenu Back to *s*erver *l*ist MC-189910![]()
gui.toTitle Back to *t*itle *s*creen ticket ![]()
menu.paused Game *p*aused MC-190077![]()
mount.onboard Press %1$s to *d*ismount MC-189536![]()
options.graphics.warning.accept Continue without *s*upport MC-189080![]()
options.graphics.warning.cancel Take me *b*ack MC-189079![]()
record.nowPlaying Now *p*laying: %s MC-189946![]()
structure_block.include_entities Include entities: MC-189532![]()
structure_block.mode_info.corner Corner *m*ode - *p*lacement and *s*ize *m*arker MC-189532![]()
structure_block.mode_info.data Data *m*ode - *g*ame *l*ogic *m*arker MC-189532![]()
structure_block.mode_info.load Load *m*ode - *l*oad from *f*ile MC-189532![]()
structure_block.mode_info.save Save *m*ode - *w*rite to *f*ile MC-189532![]()
structure_block.show_air Show *i*nvisible *b*locks: MC-189532![]()
structure_block.show_boundingbox Show *b*ounding *b*ox: MC-189532![]()
subtitles.item.armor.equip_turtle Turtle *s*hell thunks MC-188495![]()
None Chunk-*r*elative MC-189205![]()
None Integrated *s*erver MC-189185![]()
is duplicated by
Some strings in the UI don't seem to have consistent capitalization.
This ticket serves as a collection ticket for all such capitalization issues in the UI.
The column "Valid" is to be used by Mojang for deciding how to resolve this issue:
unknown if valid or not
valid, will be fixed
correct as it is
Affected strings
Translation key Current string Ticket Valid deathScreen.spectate Spectate *w*orld MC-190108![]()
deathScreen.title You *d*ied! MC-189194![]()
deathScreen.titleScreen Title *s*creen MC-189195![]()
deathScreen.title.hardcore Game *o*ver! MC-190108![]()
debug.cycle_renderdistance.help F3 + F = Cycle render distance (*S*hift to invert) MC-189186![]()
debug.pause.help F3 + Esc = Pause without pause menu (*i*f pausing is possible) MC-189186![]()
item.modifiers.chest When on *b*ody: MC-189155![]()
item.modifiers.feet When on *f*eet: MC-189155![]()
item.modifiers.head When on *h*ead: MC-189155![]()
item.modifiers.legs When on *l*egs: MC-189155![]()
item.modifiers.mainhand When in *m*ain *h*and: MC-189155![]()
item.modifiers.offhand When in *o*ff *h*and: MC-189155![]()
jigsaw_block.joint_label Joint *t*ype: MC-189133![]()
jigsaw_block.target Target *n*ame: MC-189133![]()
jigsaw_block.target_pool Target *p*ool: MC-189133![]()
gamerule.category.updates World *u*pdates MC-189149![]()
gui.recipebook.moreRecipes Right Click for *m*ore MC-189533![]()
gui.recipebook.toggleRecipes.all Showing *a*ll MC-189526![]()
gui.recipebook.toggleRecipes.blastable Showing *b*lastable MC-189526![]()
gui.recipebook.toggleRecipes.craftable Showing *c*raftable MC-189526![]()
gui.recipebook.toggleRecipes.smeltable Showing *s*meltable MC-189526![]()
gui.recipebook.toggleRecipes.smokable Showing *s*mokable MC-189526![]()
gui.toMenu Back to *s*erver *l*ist MC-189910![]()
gui.toTitle Back to *t*itle *s*creen ticket![]()
menu.paused Game *p*aused MC-190077![]()
mount.onboard Press %1$s to *d*ismount MC-189536![]()
options.graphics.warning.accept Continue without *s*upport MC-189080![]()
options.graphics.warning.cancel Take me *b*ack MC-189079![]()
record.nowPlaying Now *p*laying: %s MC-189946![]()
structure_block.include_entities Include entities: MC-189532![]()
structure_block.mode_info.corner Corner *m*ode - *p*lacement and *s*ize *m*arker MC-189532![]()
structure_block.mode_info.data Data *m*ode - *g*ame *l*ogic *m*arker MC-189532![]()
structure_block.mode_info.load Load *m*ode - *l*oad from *f*ile MC-189532![]()
structure_block.mode_info.save Save *m*ode - *w*rite to *f*ile MC-189532![]()
structure_block.show_air Show *i*nvisible *b*locks: MC-189532![]()
structure_block.show_boundingbox Show *b*ounding *b*ox: MC-189532![]()
subtitles.item.armor.equip_turtle Turtle *s*hell thunks MC-188495![]()
None Chunk-*r*elative MC-189205![]()
None Integrated *s*erver MC-189185![]()
Some strings in the UI don't seem to have consistent capitalization.
This ticket serves as a collection ticket for all such capitalization issues in the UI.
The column "Valid" is to be used by Mojang for deciding how to resolve this issue:
unknown if valid or not
valid, will be fixed
correct as it is
Affected strings
Translation key Current string Ticket Valid deathScreen.spectate Spectate *w*orld MC-190108![]()
deathScreen.title You *d*ied! MC-189194![]()
deathScreen.titleScreen Title *s*creen MC-189195![]()
deathScreen.title.hardcore Game *o*ver! MC-190108![]()
debug.cycle_renderdistance.help F3 + F = Cycle render distance (*S*hift to invert) MC-189186![]()
debug.pause.help F3 + Esc = Pause without pause menu (*i*f pausing is possible) MC-189186![]()
item.modifiers.chest When on *b*ody: MC-189155![]()
item.modifiers.feet When on *f*eet: MC-189155![]()
item.modifiers.head When on *h*ead: MC-189155![]()
item.modifiers.legs When on *l*egs: MC-189155![]()
item.modifiers.mainhand When in *m*ain *h*and: MC-189155![]()
item.modifiers.offhand When in *o*ff *h*and: MC-189155![]()
jigsaw_block.joint_label Joint *t*ype: MC-189133![]()
jigsaw_block.target Target *n*ame: MC-189133![]()
jigsaw_block.target_pool Target *p*ool: MC-189133![]()
gamerule.category.updates World *u*pdates MC-189149![]()
gui.recipebook.moreRecipes Right Click for *m*ore MC-189533![]()
gui.recipebook.toggleRecipes.all Showing *a*ll MC-189526![]()
gui.recipebook.toggleRecipes.blastable Showing *b*lastable MC-189526![]()
gui.recipebook.toggleRecipes.craftable Showing *c*raftable MC-189526![]()
gui.recipebook.toggleRecipes.smeltable Showing *s*meltable MC-189526![]()
gui.recipebook.toggleRecipes.smokable Showing *s*mokable MC-189526![]()
gui.toMenu Back to *s*erver *l*ist MC-189910![]()
gui.toTitle Back to *t*itle *s*creen MC-189195![]()
menu.paused Game *p*aused MC-190077![]()
mount.onboard Press %1$s to *d*ismount MC-189536![]()
options.graphics.warning.accept Continue without *s*upport MC-189080![]()
options.graphics.warning.cancel Take me *b*ack MC-189079![]()
record.nowPlaying Now *p*laying: %s MC-189946![]()
structure_block.include_entities Include entities: MC-189532![]()
structure_block.mode_info.corner Corner *m*ode - *p*lacement and *s*ize *m*arker MC-189532![]()
structure_block.mode_info.data Data *m*ode - *g*ame *l*ogic *m*arker MC-189532![]()
structure_block.mode_info.load Load *m*ode - *l*oad from *f*ile MC-189532![]()
structure_block.mode_info.save Save *m*ode - *w*rite to *f*ile MC-189532![]()
structure_block.show_air Show *i*nvisible *b*locks: MC-189532![]()
structure_block.show_boundingbox Show *b*ounding *b*ox: MC-189532![]()
subtitles.item.armor.equip_turtle Turtle *s*hell thunks MC-188495![]()
None Chunk-*r*elative MC-189205![]()
None Integrated *s*erver MC-189185![]()
is duplicated by
relates to
relates to
relates to
relates to
Some strings in the UI don't seem to have consistent capitalization.
This ticket serves as a collection ticket for all such capitalization issues in the UI.
The column "Valid" is to be used by Mojang for deciding how to resolve this issue:
unknown if valid or not
valid, will be fixed
correct as it is
Affected strings
Translation key Current string Ticket Valid deathScreen.spectate Spectate *w*orld MC-190108![]()
deathScreen.title You *d*ied! MC-189194![]()
deathScreen.title ScreenTitle *s*creenMC-189195![]()
deathScreen.title .hardcoreGame *o*ver!MC-190108![]()
debug.cycle_renderdistance.help F3 + F = Cycle render distance (*S*hift to invert) MC-189186![]()
debug.pause.help F3 + Esc = Pause without pause menu (*i*f pausing is possible) MC-189186![]()
item.modifiers.chest When on *b*ody: MC-189155![]()
item.modifiers.feet When on *f*eet: MC-189155![]()
item.modifiers.head When on *h*ead: MC-189155![]()
item.modifiers.legs When on *l*egs: MC-189155![]()
item.modifiers.mainhand When in *m*ain *h*and: MC-189155![]()
item.modifiers.offhand When in *o*ff *h*and: MC-189155![]()
jigsaw_block.joint_label Joint *t*ype: MC-189133![]()
jigsaw_block.target Target *n*ame: MC-189133![]()
jigsaw_block.target_pool Target *p*ool: MC-189133![]()
gamerule.category.updates World *u*pdates MC-189149![]()
gui.recipebook.moreRecipes Right Click for *m*ore MC-189533![]()
gui.recipebook.toggleRecipes.all Showing *a*ll MC-189526![]()
gui.recipebook.toggleRecipes.blastable Showing *b*lastable MC-189526![]()
gui.recipebook.toggleRecipes.craftable Showing *c*raftable MC-189526![]()
gui.recipebook.toggleRecipes.smeltable Showing *s*meltable MC-189526![]()
gui.recipebook.toggleRecipes.smokable Showing *s*mokable MC-189526![]()
gui.toMenu Back to *s*erver *l*ist MC-189910![]()
gui.toTitle Back to *t*itle *s*creen MC-189195![]()
menu.paused Game *p*aused MC-190077![]()
mount.onboard Press %1$s to *d*ismount MC-189536![]()
options.graphics.warning.accept Continue without *s*upport MC-189080![]()
options.graphics.warning.cancel Take me *b*ack MC-189079![]()
record.nowPlaying Now *p*laying: %s MC-189946![]()
structure_block.include_entities Include entities: MC-189532![]()
structure_block.mode_info.corner Corner *m*ode - *p*lacement and *s*ize *m*arker MC-189532![]()
structure_block.mode_info.data Data *m*ode - *g*ame *l*ogic *m*arker MC-189532![]()
structure_block.mode_info.load Load *m*ode - *l*oad from *f*ile MC-189532![]()
structure_block.mode_info.save Save *m*ode - *w*rite to *f*ile MC-189532![]()
structure_block.show_air Show *i*nvisible *b*locks: MC-189532![]()
structure_block.show_boundingbox Show *b*ounding *b*ox: MC-189532![]()
subtitles.item.armor.equip_turtle Turtle *s*hell thunks MC-188495![]()
None Chunk-*r*elative MC-189205![]()
None Integrated *s*erver MC-189185![]()
Some strings in the UI don't seem to have consistent capitalization.
This ticket serves as a collection ticket for all such capitalization issues in the UI.
The column "Valid" is to be used by Mojang for deciding how to resolve this issue:
unknown if valid or not
valid, will be fixed
correct as it is
Affected strings
Translation key Current string Ticket Valid deathScreen.spectate Spectate *w*orld MC-190108![]()
deathScreen.title You *d*ied! MC-189194![]()
deathScreen.title.hardcore Game *o*ver! MC-190108![]()
deathScreen.titleScreen Title *s*creen MC-189195![]()
debug.cycle_renderdistance.help F3 + F = Cycle render distance (*S*hift to invert) MC-189186![]()
debug.pause.help F3 + Esc = Pause without pause menu (*i*f pausing is possible) MC-189186![]()
item.modifiers.chest When on *b*ody: MC-189155![]()
item.modifiers.feet When on *f*eet: MC-189155![]()
item.modifiers.head When on *h*ead: MC-189155![]()
item.modifiers.legs When on *l*egs: MC-189155![]()
item.modifiers.mainhand When in *m*ain *h*and: MC-189155![]()
item.modifiers.offhand When in *o*ff *h*and: MC-189155![]()
jigsaw_block.joint_label Joint *t*ype: MC-189133![]()
jigsaw_block.target Target *n*ame: MC-189133![]()
jigsaw_block.target_pool Target *p*ool: MC-189133![]()
gamerule.category.updates World *u*pdates MC-189149![]()
gui.recipebook.moreRecipes Right Click for *m*ore MC-189533![]()
gui.recipebook.toggleRecipes.all Showing *a*ll MC-189526![]()
gui.recipebook.toggleRecipes.blastable Showing *b*lastable MC-189526![]()
gui.recipebook.toggleRecipes.craftable Showing *c*raftable MC-189526![]()
gui.recipebook.toggleRecipes.smeltable Showing *s*meltable MC-189526![]()
gui.recipebook.toggleRecipes.smokable Showing *s*mokable MC-189526![]()
gui.toMenu Back to *s*erver *l*ist MC-189910![]()
gui.toTitle Back to *t*itle *s*creen MC-189195![]()
menu.paused Game *p*aused MC-190077![]()
mount.onboard Press %1$s to *d*ismount MC-189536![]()
options.graphics.warning.accept Continue without *s*upport MC-189080![]()
options.graphics.warning.cancel Take me *b*ack MC-189079![]()
record.nowPlaying Now *p*laying: %s MC-189946![]()
structure_block.include_entities Include entities: MC-189532![]()
structure_block.mode_info.corner Corner *m*ode - *p*lacement and *s*ize *m*arker MC-189532![]()
structure_block.mode_info.data Data *m*ode - *g*ame *l*ogic *m*arker MC-189532![]()
structure_block.mode_info.load Load *m*ode - *l*oad from *f*ile MC-189532![]()
structure_block.mode_info.save Save *m*ode - *w*rite to *f*ile MC-189532![]()
structure_block.show_air Show *i*nvisible *b*locks: MC-189532![]()
structure_block.show_boundingbox Show *b*ounding *b*ox: MC-189532![]()
subtitles.item.armor.equip_turtle Turtle *s*hell thunks MC-188495![]()
None Chunk-*r*elative MC-189205![]()
None Integrated *s*erver MC-189185![]()
Some strings in the UI don't seem to have consistent capitalization.
This ticket serves as a collection ticket for all such capitalization issues in the UI.
The column "Valid" is to be used by Mojang for deciding how to resolve this issue:
unknown if valid or not
valid, will be fixed
correct as it is
Affected strings
Translation key Current string Ticket Valid deathScreen.spectate Spectate *w*orld MC-190108![]()
deathScreen.title You *d*ied! MC-189194![]()
deathScreen.title.hardcore Game *o*ver! MC-190108![]()
deathScreen.titleScreen Title *s*creen MC-189195![]()
debug.cycle_renderdistance.help F3 + F = Cycle render distance (*S*hift to invert) MC-189186![]()
debug.pause.help F3 + Esc = Pause without pause menu (*i*f pausing is possible) MC-189186![]()
item.modifiers.chest When on *b*ody: MC-189155![]()
item.modifiers.feet When on *f*eet: MC-189155![]()
item.modifiers.head When on *h*ead: MC-189155![]()
item.modifiers.legs When on *l*egs: MC-189155![]()
item.modifiers.mainhand When in *m*ain *h*and: MC-189155![]()
item.modifiers.offhand When in *o*ff *h*and: MC-189155![]()
jigsaw_block.joint_label Joint *t*ype: MC-189133![]()
jigsaw_block.target Target *n*ame: MC-189133![]()
jigsaw_block.target_pool Target *p*ool: MC-189133![]()
gamerule.category.updates World *u*pdates MC-189149![]()
gui.recipebook.moreRecipes Right Click for *m*ore MC-189533![]()
gui.recipebook.toggleRecipes.all Showing *a*ll MC-189526![]()
gui.recipebook.toggleRecipes.blastable Showing *b*lastable MC-189526![]()
gui.recipebook.toggleRecipes.craftable Showing *c*raftable MC-189526![]()
gui.recipebook.toggleRecipes.smeltable Showing *s*meltable MC-189526![]()
gui.recipebook.toggleRecipes.smokable Showing *s*mokable MC-189526![]()
gui.toMenu Back to *s*erver *l*ist MC-189910![]()
gui.toTitle Back to *t*itle *s*creen MC-189195![]()
menu.paused Game *p*aused MC-190077![]()
mount.onboard Press %1$s to *d*ismount MC-189536![]()
options.graphics.warning.accept Continue without *s*upport MC-189080![]()
options.graphics.warning.cancel Take me *b*ack MC-189079![]()
record.nowPlayingNow *p*laying: %sMC-189946![]()
structure_block.include_entitiesInclude entities:MC-189532![]()
structure_block. mode_info.cornerCorner *m*ode - *p*lacement and *s*ize *m*arkerMC-189532![]()
structure_block.mode_info. dataData*m*ode - *g*ame *l*ogic*m*arkerMC-189532![]()
structure_block.mode_info. loadLoad*m*ode - *l*oad from *f*ileMC-189532![]()
structure_block.mode_info. saveSave*m*ode - *w*rite to*f*ileMC-189532![]()
structure_block. show_airS how *i*nvisible *b*locks:MC-189532![]()
structure_block.show_ boundingboxShow * b*ounding *b*ox:MC-189532![]()
s ubtitles.item.armor.equip_turtleTurtle *s*hell thunksMC-188495![]()
None Chunk-*r*elative MC-189205![]()
None Integrated *s*erver MC-189185![]()
Some strings in the UI don't seem to have consistent capitalization.
This ticket serves as a collection ticket for all such capitalization issues in the UI.
The column "Valid" is to be used by Mojang for deciding how to resolve this issue:
unknown if valid or not
valid, will be fixed
correct as it is
Affected strings
Translation key Current string Ticket Valid deathScreen.spectate Spectate *w*orld MC-190108![]()
deathScreen.title You *d*ied! MC-189194![]()
deathScreen.title.hardcore Game *o*ver! MC-190108![]()
deathScreen.titleScreen Title *s*creen MC-189195![]()
debug.cycle_renderdistance.help F3 + F = Cycle render distance (*S*hift to invert) MC-189186![]()
debug.pause.help F3 + Esc = Pause without pause menu (*i*f pausing is possible) MC-189186![]()
item.modifiers.chest When on *b*ody: MC-189155![]()
item.modifiers.feet When on *f*eet: MC-189155![]()
item.modifiers.head When on *h*ead: MC-189155![]()
item.modifiers.legs When on *l*egs: MC-189155![]()
item.modifiers.mainhand When in *m*ain *h*and: MC-189155![]()
item.modifiers.offhand When in *o*ff *h*and: MC-189155![]()
jigsaw_block.joint_label Joint *t*ype: MC-189133![]()
jigsaw_block.target Target *n*ame: MC-189133![]()
jigsaw_block.target_pool Target *p*ool: MC-189133![]()
gamerule.category.updates World *u*pdates MC-189149![]()
gui.recipebook.moreRecipes Right Click for *m*ore MC-189533![]()
gui.recipebook.toggleRecipes.all Showing *a*ll MC-189526![]()
gui.recipebook.toggleRecipes.blastable Showing *b*lastable MC-189526![]()
gui.recipebook.toggleRecipes.craftable Showing *c*raftable MC-189526![]()
gui.recipebook.toggleRecipes.smeltable Showing *s*meltable MC-189526![]()
gui.recipebook.toggleRecipes.smokable Showing *s*mokable MC-189526![]()
gui.toMenu Back to *s*erver *l*ist MC-189910![]()
gui.toTitle Back to *t*itle *s*creen MC-189195![]()
menu.paused Game *p*aused MC-190077![]()
mount.onboard Press %1$s to *d*ismount MC-189536![]()
options.graphics.warning.accept Continue without *s*upport MC-189080![]()
options.graphics.warning.cancel Take me *b*ack MC-189079![]()
optimizeWorld.confirm.title Optimize *w*orld MC-189191![]()
record.nowPlaying Now *p*laying: %s MC-189946![]()
structure_block.include_entities Include entities: MC-189532![]()
structure_block.mode_info.corner Corner *m*ode - *p*lacement and *s*ize *m*arker MC-189532![]()
structure_block.mode_info.data Data *m*ode - *g*ame *l*ogic *m*arker MC-189532![]()
structure_block.mode_info.load Load *m*ode - *l*oad from *f*ile MC-189532![]()
structure_block.mode_info.save Save *m*ode - *w*rite to *f*ile MC-189532![]()
structure_block.show_air Show *i*nvisible *b*locks: MC-189532![]()
structure_block.show_boundingbox Show *b*ounding *b*ox: MC-189532![]()
subtitles.item.armor.equip_turtle Turtle *s*hell thunks MC-188495![]()
None Chunk-*r*elative MC-189205![]()
None Integrated *s*erver MC-189185![]()
Some strings in the UI don't seem to have consistent capitalization.
This ticket serves as a collection ticket for all such capitalization issues in the UI.
The column "Valid" is to be used by Mojang for deciding how to resolve this issue:
unknown if valid or not
valid, will be fixed
correct as it is
Affected strings
Translation key Current string Ticket Valid deathScreen.spectate Spectate *w*orld MC-190108![]()
deathScreen.title You *d*ied! MC-189194![]()
deathScreen.title.hardcore Game *o*ver! MC-190108![]()
deathScreen.titleScreen Title *s*creen MC-189195![]()
debug.cycle_renderdistance.help F3 + F = Cycle render distance (*S*hift to invert) MC-189186![]()
debug.pause.help F3 + Esc = Pause without pause menu (*i*f pausing is possible) MC-189186![]()
item.modifiers.chest When on *b*ody: MC-189155![]()
item.modifiers.feet When on *f*eet: MC-189155![]()
item.modifiers.head When on *h*ead: MC-189155![]()
item.modifiers.legs When on *l*egs: MC-189155![]()
item.modifiers.mainhand When in *m*ain *h*and: MC-189155![]()
item.modifiers.offhand When in *o*ff *h*and: MC-189155![]()
jigsaw_block.joint_label Joint *t*ype: MC-189133![]()
jigsaw_block.target Target *n*ame: MC-189133![]()
jigsaw_block.target_pool Target *p*ool: MC-189133![]()
gamerule.category.updates World *u*pdates MC-189149![]()
gui.recipebook.moreRecipes Right Click for *m*ore MC-189533![]()
gui.recipebook.toggleRecipes.all Showing *a*ll MC-189526![]()
gui.recipebook.toggleRecipes.blastable Showing *b*lastable MC-189526![]()
gui.recipebook.toggleRecipes.craftable Showing *c*raftable MC-189526![]()
gui.recipebook.toggleRecipes.smeltable Showing *s*meltable MC-189526![]()
gui.recipebook.toggleRecipes.smokable Showing *s*mokable MC-189526![]()
gui.toMenu Back to *s*erver *l*ist MC-189910![]()
gui.toTitle Back to *t*itle *s*creen MC-189195![]()
menu.paused Game *p*aused MC-190077![]()
mount.onboard Press %1$s to *d*ismount MC-189536![]()
options.graphics.warning.accept Continue without *s*upport MC-189080![]()
options.graphics.warning.cancel Take me *b*ack MC-189079![]()
optimizeWorld.confirm.title Optimize *w*orld MC-189191![]()
record.nowPlaying Now *p*laying: %s MC-189946![]()
structure_block.include_entities Include entities: MC-189532![]()
structure_block.mode_info.corner Corner *m*ode - *p*lacement and *s*ize *m*arker MC-189532![]()
structure_block.mode_info.data Data *m*ode - *g*ame *l*ogic *m*arker MC-189532![]()
structure_block.mode_info.load Load *m*ode - *l*oad from *f*ile MC-189532![]()
structure_block.mode_info.save Save *m*ode - *w*rite to *f*ile MC-189532![]()
structure_block.show_air Show *i*nvisible *b*locks: MC-189532![]()
structure_block.show_boundingbox Show *b*ounding *b*ox: MC-189532![]()
subtitles.item.armor.equip_turtle Turtle *s*hell thunks MC-188495![]()
None Chunk-*r*elative MC-189205![]()
None Integrated *s*erver MC-189185![]()
Some strings in the UI don't seem to have consistent capitalization.
This ticket serves as a collection ticket for all such capitalization issues in the UI.
The column "Valid" is to be used by Mojang for deciding how to resolve this issue:
unknown if valid or not
valid, will be fixed
correct as it is
Affected strings
Translation key Current string Ticket Valid deathScreen.spectate Spectate *w*orld MC-190108![]()
deathScreen.title You *d*ied! MC-189194![]()
deathScreen.title.hardcore Game *o*ver! MC-190108![]()
deathScreen.titleScreen Title *s*creen MC-189195![]()
debug.cycle_renderdistance.help F3 + F = Cycle render distance (*S*hift to invert) MC-189186![]()
debug.pause.help F3 + Esc = Pause without pause menu (*i*f pausing is possible) MC-189186![]()
item.modifiers.chestW hen on *b*ody:MC-189155![]()
item.modifiers.feetWhen on *f*eet:MC-189155![]()
item.modifiers.headWhen on *h*ead:MC-189155![]()
item.modifiers.legsWhen on *l*egs:MC-189155![]()
item.modifiers.mainhandWhenin *m*ain *h*and:MC-189155![]()
item.modifiers.offhandWhen in *o*ff *h*and:MC-189155![]()
jigsaw_block.joint_labelJoint*t*ype:MC-189133![]()
jigsaw_block.targetTarget *n*ame:MC-189133![]()
jigsaw_block.target_poolTarget *p*ool:MC-189133![]()
gamerule.category.updatesW orld *u*pdatesMC-189149![]()
gui.recipebook.moreRecipesRight Click for *m*oreMC-189533![]()
gui.recipebook.toggleRecipes.allShowing *a*llMC-189526![]()
gui.recipebook.toggleRecipes.blastableShowing *b*lastableMC-189526![]()
gui.recipebook.toggleRecipes.craftableShowing*c*raftableMC-189526![]()
gui.recipebook.toggleRecipes.smeltableShowing*s*meltableMC-189526![]()
gui.recipebook.toggleRecipes.smokableShowing*s*mokableMC-189526![]()
gui.toMenuBack to *s*erver *l*istMC-189910![]()
gui.toTitleBack to *t*itle *s*creenMC-189195![]()
menu.paused Game *p*aused MC-190077![]()
mount.onboard Press %1$s to *d*ismount MC-189536![]()
options.graphics.warning.accept Continue without *s*upport MC-189080![]()
options.graphics.warning.cancel Take me *b*ack MC-189079![]()
optimizeWorld.confirm.title Optimize *w*orld MC-189191![]()
record.nowPlaying Now *p*laying: %s MC-189946![]()
structure_block.include_entities Include entities: MC-189532![]()
structure_block.mode_info.corner Corner *m*ode - *p*lacement and *s*ize *m*arker MC-189532![]()
structure_block.mode_info.data Data *m*ode - *g*ame *l*ogic *m*arker MC-189532![]()
structure_block.mode_info.load Load *m*ode - *l*oad from *f*ile MC-189532![]()
structure_block.mode_info.save Save *m*ode - *w*rite to *f*ile MC-189532![]()
structure_block.show_air Show *i*nvisible *b*locks: MC-189532![]()
structure_block.show_boundingbox Show *b*ounding *b*ox: MC-189532![]()
subtitles.item.armor.equip_turtle Turtle *s*hell thunks MC-188495![]()
None Chunk-*r*elative MC-189205![]()
None Integrated *s*erver MC-189185![]()
Some strings in the UI don't seem to have consistent capitalization.
This ticket serves as a collection ticket for all such capitalization issues in the UI.
The column "Valid" is to be used by Mojang for deciding how to resolve this issue:
unknown if valid or not
valid, will be fixed
correct as it is
Affected strings
Translation key Current string Ticket Valid deathScreen.spectate Spectate *w*orld MC-190108![]()
deathScreen.title You *d*ied! MC-189194![]()
deathScreen.title.hardcore Game *o*ver! MC-190108![]()
deathScreen.titleScreen Title *s*creen MC-189195![]()
debug.cycle_renderdistance.help F3 + F = Cycle render distance (*S*hift to invert) MC-189186![]()
debug.pause.help F3 + Esc = Pause without pause menu (*i*f pausing is possible) MC-189186![]()
gamerule.category.updates World *u*pdates MC-189149![]()
gui.recipebook.moreRecipes Right Click for *m*ore MC-189533![]()
gui.recipebook.toggleRecipes.all Showing *a*ll MC-189526![]()
gui.recipebook.toggleRecipes.blastable Showing *b*lastable MC-189526![]()
gui.recipebook.toggleRecipes.craftable Showing *c*raftable MC-189526![]()
gui.recipebook.toggleRecipes.smeltable Showing *s*meltable MC-189526![]()
gui.recipebook.toggleRecipes.smokable Showing *s*mokable MC-189526![]()
gui.toMenu Back to *s*erver *l*ist MC-189910![]()
gui.toTitle Back to *t*itle *s*creen MC-189195![]()
item.modifiers.chest When on *b*ody: MC-189155![]()
item.modifiers.feet When on *f*eet: MC-189155![]()
item.modifiers.head When on *h*ead: MC-189155![]()
item.modifiers.legs When on *l*egs: MC-189155![]()
item.modifiers.mainhand When in *m*ain *h*and: MC-189155![]()
item.modifiers.offhand When in *o*ff *h*and: MC-189155![]()
jigsaw_block.joint_label Joint *t*ype: MC-189133![]()
jigsaw_block.target Target *n*ame: MC-189133![]()
jigsaw_block.target_pool Target *p*ool: MC-189133![]()
menu.paused Game *p*aused MC-190077![]()
mount.onboard Press %1$s to *d*ismount MC-189536![]()
options.graphics.warning.accept Continue without *s*upport MC-189080![]()
options.graphics.warning.cancel Take me *b*ack MC-189079![]()
optimizeWorld.confirm.title Optimize *w*orld MC-189191![]()
record.nowPlaying Now *p*laying: %s MC-189946![]()
structure_block.include_entities Include entities: MC-189532![]()
structure_block.mode_info.corner Corner *m*ode - *p*lacement and *s*ize *m*arker MC-189532![]()
structure_block.mode_info.data Data *m*ode - *g*ame *l*ogic *m*arker MC-189532![]()
structure_block.mode_info.load Load *m*ode - *l*oad from *f*ile MC-189532![]()
structure_block.mode_info.save Save *m*ode - *w*rite to *f*ile MC-189532![]()
structure_block.show_air Show *i*nvisible *b*locks: MC-189532![]()
structure_block.show_boundingbox Show *b*ounding *b*ox: MC-189532![]()
subtitles.item.armor.equip_turtle Turtle *s*hell thunks MC-188495![]()
None Chunk-*r*elative MC-189205![]()
None Integrated *s*erver MC-189185![]()
is duplicated by
Some strings in the UI don't seem to have consistent capitalization.
This ticket serves as a collection ticket for all such capitalization issues in the UI.
The column "Valid" is to be used by Mojang for deciding how to resolve this issue:
unknown if valid or not
valid, will be fixed
correct as it is
Affected strings
Translation key Current string Ticket Valid deathScreen.spectate Spectate *w*orld MC-190108![]()
deathScreen.title You *d*ied! MC-189194![]()
deathScreen.title.hardcore Game *o*ver! MC-190108![]()
deathScreen.titleScreen Title *s*creen MC-189195![]()
debug.cycle_renderdistance.help F3 + F = Cycle render distance (*S*hift to invert) MC-189186![]()
debug.pause.help F3 + Esc = Pause without pause menu (*i*f pausing is possible) MC-189186![]()
gamerule.category.updates World *u*pdates MC-189149![]()
gui.recipebook.moreRecipes Right Click for *m*ore MC-189533![]()
gui.recipebook.toggleRecipes.all Showing *a*ll MC-189526![]()
gui.recipebook.toggleRecipes.blastable Showing *b*lastable MC-189526![]()
gui.recipebook.toggleRecipes.craftable Showing *c*raftable MC-189526![]()
gui.recipebook.toggleRecipes.smeltable Showing *s*meltable MC-189526![]()
gui.recipebook.toggleRecipes.smokable Showing *s*mokable MC-189526![]()
gui.toMenu Back to *s*erver *l*ist MC-189910![]()
gui.toTitle Back to *t*itle *s*creen MC-189195![]()
item.modifiers.chest When on *b*ody: MC-189155![]()
item.modifiers.feet When on *f*eet: MC-189155![]()
item.modifiers.head When on *h*ead: MC-189155![]()
item.modifiers.legs When on *l*egs: MC-189155![]()
item.modifiers.mainhand When in *m*ain *h*and: MC-189155![]()
item.modifiers.offhand When in *o*ff *h*and: MC-189155![]()
jigsaw_block.joint_label Joint *t*ype: MC-189133![]()
jigsaw_block.target Target *n*ame: MC-189133![]()
jigsaw_block.target_pool Target *p*ool: MC-189133![]()
menu.paused Game *p*aused MC-190077![]()
mount.onboard Press %1$s to *d*ismount MC-189536![]()
options.graphics.warning.accept Continue without *s*upport MC-189080![]()
options.graphics.warning.cancel Take me *b*ack MC-189079![]()
optimizeWorld.confirm.title Optimize *w*orld MC-189191![]()
record.nowPlaying Now *p*laying: %s MC-189946![]()
structure_block.include_entities Include entities: MC-189532![]()
structure_block.mode_info.corner Corner *m*ode - *p*lacement and *s*ize *m*arker MC-189532![]()
structure_block.mode_info.data Data *m*ode - *g*ame *l*ogic *m*arker MC-189532![]()
structure_block.mode_info.load Load *m*ode - *l*oad from *f*ile MC-189532![]()
structure_block.mode_info.save Save *m*ode - *w*rite to *f*ile MC-189532![]()
structure_block.show_air Show *i*nvisible *b*locks: MC-189532![]()
structure_block.show_boundingbox Show *b*ounding *b*ox: MC-189532![]()
subtitles.item.armor.equip_turtle Turtle *s*hell thunks MC-188495![]()
None Chunk-*r*elative MC-189205![]()
None Integrated *s*erver MC-189185![]()
Some strings in the UI don't seem to have consistent capitalization.
This ticket serves as a collection ticket for all such capitalization issues in the UI.
The column "Valid" is to be used by Mojang for deciding how to resolve this issue:
unknown if valid or not
valid, will be fixed
correct as it is
Affected strings
Translation key Current string Ticket Valid deathScreen.spectate Spectate *w*orld MC-190108![]()
deathScreen.title You *d*ied! MC-189194![]()
deathScreen.title.hardcore Game *o*ver! MC-190108![]()
deathScreen.titleScreen Title *s*creen MC-189195![]()
debug.cycle_renderdistance.help F3 + F = Cycle render distance (*S*hift to invert) MC-189186![]()
debug.pause.help F3 + Esc = Pause without pause menu (*i*f pausing is possible) MC-189186![]()
event.minecraft.raid.raiders_remaining Raiders *r*emaining: %s – ![]()
gamerule.category.updates World *u*pdates MC-189149![]()
gui.recipebook.moreRecipes Right Click for *m*ore MC-189533![]()
gui.recipebook.toggleRecipes.all Showing *a*ll MC-189526![]()
gui.recipebook.toggleRecipes.blastable Showing *b*lastable MC-189526![]()
gui.recipebook.toggleRecipes.craftable Showing *c*raftable MC-189526![]()
gui.recipebook.toggleRecipes.smeltable Showing *s*meltable MC-189526![]()
gui.recipebook.toggleRecipes.smokable Showing *s*mokable MC-189526![]()
gui.toMenu Back to *s*erver *l*ist MC-189910![]()
gui.toTitle Back to *t*itle *s*creen MC-189195![]()
item.modifiers.chest When on *b*ody: MC-189155![]()
item.modifiers.feet When on *f*eet: MC-189155![]()
item.modifiers.head When on *h*ead: MC-189155![]()
item.modifiers.legs When on *l*egs: MC-189155![]()
item.modifiers.mainhand When in *m*ain *h*and: MC-189155![]()
item.modifiers.offhand When in *o*ff *h*and: MC-189155![]()
jigsaw_block.joint_label Joint *t*ype: MC-189133![]()
jigsaw_block.target Target *n*ame: MC-189133![]()
jigsaw_block.target_pool Target *p*ool: MC-189133![]()
menu.paused Game *p*aused MC-190077![]()
mount.onboard Press %1$s to *d*ismount MC-189536![]()
options.graphics.warning.accept Continue without *s*upport MC-189080![]()
options.graphics.warning.cancel Take me *b*ack MC-189079![]()
optimizeWorld.confirm.title Optimize *w*orld MC-189191![]()
record.nowPlaying Now *p*laying: %s MC-189946![]()
structure_block.include_entities Include entities: MC-189532![]()
structure_block.mode_info.corner Corner *m*ode - *p*lacement and *s*ize *m*arker MC-189532![]()
structure_block.mode_info.data Data *m*ode - *g*ame *l*ogic *m*arker MC-189532![]()
structure_block.mode_info.load Load *m*ode - *l*oad from *f*ile MC-189532![]()
structure_block.mode_info.save Save *m*ode - *w*rite to *f*ile MC-189532![]()
structure_block.show_air Show *i*nvisible *b*locks: MC-189532![]()
structure_block.show_boundingbox Show *b*ounding *b*ox: MC-189532![]()
subtitles.item.armor.equip_turtle Turtle *s*hell thunks MC-188495![]()
None Chunk-*r*elative MC-189205![]()
None Integrated *s*erver MC-189185![]()
Some of the capitalization was fixed in 1.16 Release Candidate 1:
Optimize World
World Updates
is duplicated by
Some strings in the UI don't seem to have consistent capitalization.
This ticket serves as a collection ticket for all such capitalization issues in the UI.
The column "Valid" is to be used by Mojang for deciding how to resolve this issue:
unknown if valid or not
valid, will be fixed
correct as it is
Affected strings
Translation key Current string Ticket Valid deathScreen.spectate Spectate *w*orld MC-190108![]()
deathScreen.title You *d*ied! MC-189194![]()
deathScreen.title.hardcore Game *o*ver! MC-190108![]()
deathScreen.titleScreen Title *s*creen MC-189195![]()
debug.cycle_renderdistance.help F3 + F = Cycle render distance (*S*hift to invert) MC-189186![]()
debug.pause.help F3 + Esc = Pause without pause menu (*i*f pausing is possible) MC-189186![]()
event.minecraft.raid.raiders_remaining Raiders *r*emaining: %s – ![]()
gamerule.category.updates World *u*pdates MC-189149![]()
gui.recipebook.moreRecipes Right Click for *m*ore MC-189533![]()
gui.recipebook.toggleRecipes.all Showing *a*ll MC-189526![]()
gui.recipebook.toggleRecipes.blastable Showing *b*lastable MC-189526![]()
gui.recipebook.toggleRecipes.craftable Showing *c*raftable MC-189526![]()
gui.recipebook.toggleRecipes.smeltable Showing *s*meltable MC-189526![]()
gui.recipebook.toggleRecipes.smokable Showing *s*mokable MC-189526![]()
gui.toMenu Back to *s*erver *l*ist MC-189910![]()
gui.toTitle Back to *t*itle *s*creen MC-189195![]()
item.modifiers.chest When on *b*ody: MC-189155![]()
item.modifiers.feet When on *f*eet: MC-189155![]()
item.modifiers.head When on *h*ead: MC-189155![]()
item.modifiers.legs When on *l*egs: MC-189155![]()
item.modifiers.mainhand When in *m*ain *h*and: MC-189155![]()
item.modifiers.offhand When in *o*ff *h*and: MC-189155![]()
jigsaw_block.joint_label Joint *t*ype: MC-189133![]()
jigsaw_block.target Target *n*ame: MC-189133![]()
jigsaw_block.target_pool Target *p*ool: MC-189133![]()
menu.paused Game *p*aused MC-190077![]()
mount.onboard Press %1$s to *d*ismount MC-189536![]()
options.graphics.warning.accept Continue without *s*upport MC-189080![]()
options.graphics.warning.cancel Take me *b*ack MC-189079![]()
optimizeWorld.confirm.title Optimize *w*orld MC-189191![]()
record.nowPlaying Now *p*laying: %s MC-189946![]()
structure_block.include_entities Include entities: MC-189532![]()
structure_block.mode_info.corner Corner *m*ode - *p*lacement and *s*ize *m*arker MC-189532![]()
structure_block.mode_info.data Data *m*ode - *g*ame *l*ogic *m*arker MC-189532![]()
structure_block.mode_info.load Load *m*ode - *l*oad from *f*ile MC-189532![]()
structure_block.mode_info.save Save *m*ode - *w*rite to *f*ile MC-189532![]()
structure_block.show_air Show *i*nvisible *b*locks: MC-189532![]()
structure_block.show_boundingbox Show *b*ounding *b*ox: MC-189532![]()
subtitles.item.armor.equip_turtle Turtle *s*hell thunks MC-188495![]()
None Chunk-*r*elative MC-189205![]()
None Integrated *s*erver MC-189185![]()
Some strings in the UI don't seem to have consistent capitalization.
This ticket serves as a collection ticket for all such capitalization issues in the UI.
The column "Valid" is to be used by Mojang for deciding how to resolve this issue:
unknown if valid or not
valid, will be fixed
correct as it is
Affected strings
Translation key Current string Ticket Valid container.enchant.level.requirement Level *r*equirement: %s – ![]()
deathScreen.spectate Spectate *w*orld MC-190108![]()
deathScreen.title You *d*ied! MC-189194![]()
deathScreen.title.hardcore Game *o*ver! MC-190108![]()
deathScreen.titleScreen Title *s*creen MC-189195![]()
debug.cycle_renderdistance.help F3 + F = Cycle render distance (*S*hift to invert) MC-189186![]()
debug.pause.help F3 + Esc = Pause without pause menu (*i*f pausing is possible) MC-189186![]()
event.minecraft.raid.raiders_remaining Raiders *r*emaining: %s – ![]()
gamerule.category.updates World *u*pdates MC-189149![]()
gui.recipebook.moreRecipes Right Click for *m*ore MC-189533![]()
gui.recipebook.toggleRecipes.all Showing *a*ll MC-189526![]()
gui.recipebook.toggleRecipes.blastable Showing *b*lastable MC-189526![]()
gui.recipebook.toggleRecipes.craftable Showing *c*raftable MC-189526![]()
gui.recipebook.toggleRecipes.smeltable Showing *s*meltable MC-189526![]()
gui.recipebook.toggleRecipes.smokable Showing *s*mokable MC-189526![]()
gui.toMenu Back to *s*erver *l*ist MC-189910![]()
gui.toTitle Back to *t*itle *s*creen MC-189195![]()
item.modifiers.chest When on *b*ody: MC-189155![]()
item.modifiers.feet When on *f*eet: MC-189155![]()
item.modifiers.head When on *h*ead: MC-189155![]()
item.modifiers.legs When on *l*egs: MC-189155![]()
item.modifiers.mainhand When in *m*ain *h*and: MC-189155![]()
item.modifiers.offhand When in *o*ff *h*and: MC-189155![]()
jigsaw_block.joint_label Joint *t*ype: MC-189133![]()
jigsaw_block.target Target *n*ame: MC-189133![]()
jigsaw_block.target_pool Target *p*ool: MC-189133![]()
menu.paused Game *p*aused MC-190077![]()
mount.onboard Press %1$s to *d*ismount MC-189536![]()
options.graphics.warning.accept Continue without *s*upport MC-189080![]()
options.graphics.warning.cancel Take me *b*ack MC-189079![]()
optimizeWorld.confirm.title Optimize *w*orld MC-189191![]()
record.nowPlaying Now *p*laying: %s MC-189946![]()
structure_block.include_entities Include entities: MC-189532![]()
structure_block.mode_info.corner Corner *m*ode - *p*lacement and *s*ize *m*arker MC-189532![]()
structure_block.mode_info.data Data *m*ode - *g*ame *l*ogic *m*arker MC-189532![]()
structure_block.mode_info.load Load *m*ode - *l*oad from *f*ile MC-189532![]()
structure_block.mode_info.save Save *m*ode - *w*rite to *f*ile MC-189532![]()
structure_block.show_air Show *i*nvisible *b*locks: MC-189532![]()
structure_block.show_boundingbox Show *b*ounding *b*ox: MC-189532![]()
subtitles.item.armor.equip_turtle Turtle *s*hell thunks MC-188495![]()
None Chunk-*r*elative MC-189205![]()
None Integrated *s*erver MC-189185![]()
Some strings in the UI don't seem to have consistent capitalization.
This ticket serves as a collection ticket for all such capitalization issues in the UI.
The column "Valid" is to be used by Mojang for deciding how to resolve this issue:
unknown if valid or not
valid, will be fixed
correct as it is
Affected strings
Translation keyCurrent stringTicketValidcontainer.enchant.level.requirementLevel *r*equirement: %s–deathScreen.spectateSpectate *w*orldMC-190108deathScreen.titleYou *d*ied!MC-189194deathScreen.title.hardcoreGame *o*ver!MC-190108deathScreen.titleScreenTitle *s*creenMC-189195debug.cycle_renderdistance.helpF3 + F = Cycle render distance (*S*hift to invert)MC-189186debug.pause.helpF3 + Esc = Pause without pause menu (*i*f pausing is possible)MC-189186event.minecraft.raid.raiders_remainingRaiders *r*emaining: %s–gamerule.category.updatesWorld *u*pdatesMC-189149gui.recipebook.moreRecipesRight Click for *m*oreMC-189533gui.recipebook.toggleRecipes.allShowing *a*llMC-189526gui.recipebook.toggleRecipes.blastableShowing *b*lastableMC-189526gui.recipebook.toggleRecipes.craftableShowing *c*raftableMC-189526gui.recipebook.toggleRecipes.smeltableShowing *s*meltableMC-189526gui.recipebook.toggleRecipes.smokableShowing *s*mokableMC-189526gui.toMenuBack to *s*erver *l*istMC-189910gui.toTitleBack to *t*itle *s*creenMC-189195item.modifiers.chestWhen on *b*ody:MC-189155item.modifiers.feetWhen on *f*eet:MC-189155item.modifiers.headWhen on *h*ead:MC-189155item.modifiers.legsWhen on *l*egs:MC-189155item.modifiers.mainhandWhen in *m*ain *h*and:MC-189155item.modifiers.offhandWhen in *o*ff *h*and:MC-189155jigsaw_block.joint_labelJoint *t*ype:MC-189133jigsaw_block.targetTarget *n*ame:MC-189133jigsaw_block.target_poolTarget *p*ool:MC-189133menu.pausedGame *p*ausedMC-190077mount.onboardPress %1$s to *d*ismountMC-189536options.graphics.warning.acceptContinue without *s*upportMC-189080options.graphics.warning.cancelTake me *b*ackMC-189079optimizeWorld.confirm.titleOptimize *w*orldMC-189191record.nowPlayingNow *p*laying: %sMC-189946structure_block.include_entitiesInclude entities:MC-189532structure_block.mode_info.cornerCorner *m*ode - *p*lacement and *s*ize *m*arkerMC-189532structure_block.mode_info.dataData *m*ode - *g*ame *l*ogic *m*arkerMC-189532structure_block.mode_info.loadLoad *m*ode - *l*oad from *f*ileMC-189532structure_block.mode_info.saveSave *m*ode - *w*rite to *f*ileMC-189532structure_block.show_airShow *i*nvisible *b*locks:MC-189532structure_block.show_boundingboxShow *b*ounding *b*ox:MC-189532subtitles.item.armor.equip_turtleTurtle *s*hell thunksMC-188495NoneChunk-*r*elativeMC-189205NoneIntegrated *s*erverMC-189185Some strings in the UI don't seem to have consistent capitalization.
This ticket serves as a collection ticket for all such capitalization issues in the UI.
The column "Valid" is to be used by Mojang for deciding how to resolve this issue:
unknown if valid or not
valid, will be fixed
correct as it is
Affected strings
Translation key Current string Ticket Valid container.enchant.level.requirement Level *r*equirement: %s – deathScreen.spectate Spectate *w*orld MC-190108deathScreen.title You *d*ied! MC-189194deathScreen.title.hardcore Game *o*ver! MC-190108deathScreen.titleScreen Title *s*creen MC-189195debug.cycle_renderdistance.help F3 + F = Cycle render distance (*S*hift to invert) MC-189186debug.pause.help F3 + Esc = Pause without pause menu (*i*f pausing is possible) MC-189186event.minecraft.raid.raiders_remaining Raiders *r*emaining: %s – gamerule.category.updates World *u*pdates MC-189149gui.recipebook.moreRecipes Right Click for *m*ore MC-189533gui.recipebook.toggleRecipes.all Showing *a*ll MC-189526gui.recipebook.toggleRecipes.blastable Showing *b*lastable MC-189526gui.recipebook.toggleRecipes.craftable Showing *c*raftable MC-189526gui.recipebook.toggleRecipes.smeltable Showing *s*meltable MC-189526gui.recipebook.toggleRecipes.smokable Showing *s*mokable MC-189526gui.toMenu Back to *s*erver *l*ist MC-189910gui.toTitle Back to *t*itle *s*creen MC-189195item.modifiers.chest When on *b*ody: MC-189155item.modifiers.feet When on *f*eet: MC-189155item.modifiers.head When on *h*ead: MC-189155item.modifiers.legs When on *l*egs: MC-189155item.modifiers.mainhand When in *m*ain *h*and: MC-189155item.modifiers.offhand When in *o*ff *h*and: MC-189155jigsaw_block.joint_label Joint *t*ype: MC-189133jigsaw_block.target Target *n*ame: MC-189133jigsaw_block.target_pool Target *p*ool: MC-189133menu.paused Game *p*aused MC-190077mount.onboard Press %1$s to *d*ismount MC-189536options.graphics.warning.accept Continue without *s*upport MC-189080options.graphics.warning.cancel Take me *b*ack MC-189079optimizeWorld.confirm.title Optimize *w*orld MC-189191record.nowPlaying Now *p*laying: %s MC-189946structure_block.include_entities Include entities: MC-189532structure_block.mode_info.corner Corner *m*ode - *p*lacement and *s*ize *m*arker MC-189532structure_block.mode_info.data Data *m*ode - *g*ame *l*ogic *m*arker MC-189532structure_block.mode_info.load Load *m*ode - *l*oad from *f*ile MC-189532structure_block.mode_info.save Save *m*ode - *w*rite to *f*ile MC-189532structure_block.show_air Show *i*nvisible *b*locks: MC-189532structure_block.show_boundingbox Show *b*ounding *b*ox: MC-189532subtitles.item.armor.equip_turtle Turtle *s*hell thunks MC-188495None Chunk-*r*elative MC-189205None Integrated *s*erver MC-189185Cover Me with Diamonds MC-190102
is duplicated by
relates to
Some strings in the UI don't seem to have consistent capitalization.
This ticket serves as a collection ticket for all such capitalization issues in the UI.
The column "Valid" is to be used by Mojang for deciding how to resolve this issue:
unknown if valid or not
valid, will be fixed
correct as it is
Affected strings
Translation key Current string Ticket Valid container.enchant.level.requirement Level *r*equirement: %s – deathScreen.spectate Spectate *w*orld MC-190108deathScreen.title You *d*ied! MC-189194deathScreen.title.hardcore Game *o*ver! MC-190108deathScreen.titleScreen Title *s*creen MC-189195debug.cycle_renderdistance.help F3 + F = Cycle render distance (*S*hift to invert) MC-189186debug.pause.help F3 + Esc = Pause without pause menu (*i*f pausing is possible) MC-189186event.minecraft.raid.raiders_remaining Raiders *r*emaining: %s – gamerule.category.updates World *u*pdates MC-189149gui.recipebook.moreRecipes Right Click for *m*ore MC-189533gui.recipebook.toggleRecipes.all Showing *a*ll MC-189526gui.recipebook.toggleRecipes.blastable Showing *b*lastable MC-189526gui.recipebook.toggleRecipes.craftable Showing *c*raftable MC-189526gui.recipebook.toggleRecipes.smeltable Showing *s*meltable MC-189526gui.recipebook.toggleRecipes.smokable Showing *s*mokable MC-189526gui.toMenu Back to *s*erver *l*ist MC-189910gui.toTitle Back to *t*itle *s*creen MC-189195item.modifiers.chest When on *b*ody: MC-189155item.modifiers.feet When on *f*eet: MC-189155item.modifiers.head When on *h*ead: MC-189155item.modifiers.legs When on *l*egs: MC-189155item.modifiers.mainhand When in *m*ain *h*and: MC-189155item.modifiers.offhand When in *o*ff *h*and: MC-189155jigsaw_block.joint_label Joint *t*ype: MC-189133jigsaw_block.target Target *n*ame: MC-189133jigsaw_block.target_pool Target *p*ool: MC-189133menu.paused Game *p*aused MC-190077mount.onboard Press %1$s to *d*ismount MC-189536options.graphics.warning.accept Continue without *s*upport MC-189080options.graphics.warning.cancel Take me *b*ack MC-189079optimizeWorld.confirm.title Optimize *w*orld MC-189191record.nowPlaying Now *p*laying: %s MC-189946structure_block.include_entities Include entities: MC-189532structure_block.mode_info.corner Corner *m*ode - *p*lacement and *s*ize *m*arker MC-189532structure_block.mode_info.data Data *m*ode - *g*ame *l*ogic *m*arker MC-189532structure_block.mode_info.load Load *m*ode - *l*oad from *f*ile MC-189532structure_block.mode_info.save Save *m*ode - *w*rite to *f*ile MC-189532structure_block.show_air Show *i*nvisible *b*locks: MC-189532structure_block.show_boundingbox Show *b*ounding *b*ox: MC-189532subtitles.item.armor.equip_turtle Turtle *s*hell thunks MC-188495None Chunk-*r*elative MC-189205None Integrated *s*erver MC-189185Cover Me with Diamonds MC-190102Some strings in the UI don't seem to have consistent capitalization.
This ticket serves as a collection ticket for all such capitalization issues in the UI.
The column "Valid" is to be used by Mojang for deciding how to resolve this issue:
unknown if valid or not
valid, will be fixed
correct as it is
Affected strings
Translation key Current string Ticket Valid container.enchant.level.requirement Level *r*equirement: %s – deathScreen.spectate Spectate *w*orld MC-190108deathScreen.title You *d*ied! MC-189194deathScreen.title.hardcore Game *o*ver! MC-190108deathScreen.titleScreen Title *s*creen MC-189195debug.cycle_renderdistance.help F3 + F = Cycle render distance (*S*hift to invert) MC-189186debug.pause.help F3 + Esc = Pause without pause menu (*i*f pausing is possible) MC-189186event.minecraft.raid.raiders_remaining Raiders *r*emaining: %s – gamerule.category.updates World *u*pdates MC-189149gui.recipebook.moreRecipes Right Click for *m*ore MC-189533gui.recipebook.toggleRecipes.all Showing *a*ll MC-189526gui.recipebook.toggleRecipes.blastable Showing *b*lastable MC-189526gui.recipebook.toggleRecipes.craftable Showing *c*raftable MC-189526gui.recipebook.toggleRecipes.smeltable Showing *s*meltable MC-189526gui.recipebook.toggleRecipes.smokable Showing *s*mokable MC-189526gui.toMenu Back to *s*erver *l*ist MC-189910gui.toTitle Back to *t*itle *s*creen MC-189195item.modifiers.chest When on *b*ody: MC-189155item.modifiers.feet When on *f*eet: MC-189155item.modifiers.head When on *h*ead: MC-189155item.modifiers.legs When on *l*egs: MC-189155item.modifiers.mainhand When in *m*ain *h*and: MC-189155item.modifiers.offhand When in *o*ff *h*and: MC-189155jigsaw_block.joint_label Joint *t*ype: MC-189133jigsaw_block.target Target *n*ame: MC-189133jigsaw_block.target_pool Target *p*ool: MC-189133menu.paused Game *p*aused MC-190077mount.onboard Press %1$s to *d*ismount MC-189536options.graphics.warning.accept Continue without *s*upport MC-189080options.graphics.warning.cancel Take me *b*ack MC-189079optimizeWorld.confirm.title Optimize *w*orld MC-189191record.nowPlaying Now *p*laying: %s MC-189946structure_block.include_entities Include entities: MC-189532structure_block.mode_info.corner Corner *m*ode - *p*lacement and *s*ize *m*arker MC-189532structure_block.mode_info.data Data *m*ode - *g*ame *l*ogic *m*arker MC-189532structure_block.mode_info.load Load *m*ode - *l*oad from *f*ile MC-189532structure_block.mode_info.save Save *m*ode - *w*rite to *f*ile MC-189532structure_block.show_air Show *i*nvisible *b*locks: MC-189532structure_block.show_boundingbox Show *b*ounding *b*ox: MC-189532subtitles.item.armor.equip_turtle Turtle *s*hell thunks MC-188495None Chunk-*r*elative MC-189205None Integrated *s*erver MC-189185Cover Me with Diamonds MC-187544
relates to
is duplicated by
Some strings in the UI don't seem to have consistent capitalization.
This ticket serves as a collection ticket for all such capitalization issues in the UI.
The column "Valid" is to be used by Mojang for deciding how to resolve this issue:
unknown if valid or not
valid, will be fixed
correct as it is
Affected strings
Translation key Current string Ticket Valid container.enchant.level.requirement Level *r*equirement: %s – deathScreen.spectate Spectate *w*orld MC-190108deathScreen.title You *d*ied! MC-189194deathScreen.title.hardcore Game *o*ver! MC-190108deathScreen.titleScreen Title *s*creen MC-189195debug.cycle_renderdistance.help F3 + F = Cycle render distance (*S*hift to invert) MC-189186debug.pause.help F3 + Esc = Pause without pause menu (*i*f pausing is possible) MC-189186event.minecraft.raid.raiders_remaining Raiders *r*emaining: %s – gamerule.category.updates World *u*pdates MC-189149gui.recipebook.moreRecipes Right Click for *m*ore MC-189533gui.recipebook.toggleRecipes.all Showing *a*ll MC-189526gui.recipebook.toggleRecipes.blastable Showing *b*lastable MC-189526gui.recipebook.toggleRecipes.craftable Showing *c*raftable MC-189526gui.recipebook.toggleRecipes.smeltable Showing *s*meltable MC-189526gui.recipebook.toggleRecipes.smokable Showing *s*mokable MC-189526gui.toMenu Back to *s*erver *l*ist MC-189910gui.toTitle Back to *t*itle *s*creen MC-189195item.modifiers.chest When on *b*ody: MC-189155item.modifiers.feet When on *f*eet: MC-189155item.modifiers.head When on *h*ead: MC-189155item.modifiers.legs When on *l*egs: MC-189155item.modifiers.mainhand When in *m*ain *h*and: MC-189155item.modifiers.offhand When in *o*ff *h*and: MC-189155jigsaw_block.joint_label Joint *t*ype: MC-189133jigsaw_block.target Target *n*ame: MC-189133jigsaw_block.target_pool Target *p*ool: MC-189133menu.paused Game *p*aused MC-190077mount.onboard Press %1$s to *d*ismount MC-189536options.graphics.warning.accept Continue without *s*upport MC-189080options.graphics.warning.cancel Take me *b*ack MC-189079optimizeWorld.confirm.title Optimize *w*orld MC-189191record.nowPlaying Now *p*laying: %s MC-189946structure_block.include_entities Include entities: MC-189532structure_block.mode_info.corner Corner *m*ode - *p*lacement and *s*ize *m*arker MC-189532structure_block.mode_info.data Data *m*ode - *g*ame *l*ogic *m*arker MC-189532structure_block.mode_info.load Load *m*ode - *l*oad from *f*ile MC-189532structure_block.mode_info.save Save *m*ode - *w*rite to *f*ile MC-189532structure_block.show_air Show *i*nvisible *b*locks: MC-189532structure_block.show_boundingbox Show *b*ounding *b*ox: MC-189532subtitles.item.armor.equip_turtle Turtle *s*hell thunks MC-188495None Chunk-*r*elative MC-189205None Integrated *s*erver MC-189185Cover Me with DiamondsMC-187544Some strings in the UI don't seem to have consistent capitalization.
This ticket serves as a collection ticket for all such capitalization issues in the UI.
The column "Valid" is to be used by Mojang for deciding how to resolve this issue:
unknown if valid or not
valid, will be/have already been fixed
correct as it is
Affected strings
Translation key Current string Ticket Valid container.enchant.level.requirement Level *r*equirement: %s – deathScreen.spectate Spectate *w*orld MC-190108deathScreen.title You *d*ied! MC-189194deathScreen.title.hardcore Game *o*ver! MC-190108deathScreen.titleScreen Title *s*creen MC-189195debug.cycle_renderdistance.help F3 + F = Cycle render distance (*S*hift to invert) MC-189186debug.pause.help F3 + Esc = Pause without pause menu (*i*f pausing is possible) MC-189186event.minecraft.raid.raiders_remaining Raiders *r*emaining: %s – gamerule.category.updates World *u*pdates MC-189149gui.recipebook.moreRecipes Right Click for *m*ore MC-189533gui.recipebook.toggleRecipes.all Showing *a*ll MC-189526gui.recipebook.toggleRecipes.blastable Showing *b*lastable MC-189526gui.recipebook.toggleRecipes.craftable Showing *c*raftable MC-189526gui.recipebook.toggleRecipes.smeltable Showing *s*meltable MC-189526gui.recipebook.toggleRecipes.smokable Showing *s*mokable MC-189526gui.toMenu Back to *s*erver *l*ist MC-189910gui.toTitle Back to *t*itle *s*creen MC-189195item.modifiers.chest When on *b*ody: MC-189155item.modifiers.feet When on *f*eet: MC-189155item.modifiers.head When on *h*ead: MC-189155item.modifiers.legs When on *l*egs: MC-189155item.modifiers.mainhand When in *m*ain *h*and: MC-189155item.modifiers.offhand When in *o*ff *h*and: MC-189155jigsaw_block.joint_label Joint *t*ype: MC-189133jigsaw_block.target Target *n*ame: MC-189133jigsaw_block.target_pool Target *p*ool: MC-189133menu.paused Game *p*aused MC-190077mount.onboard Press %1$s to *d*ismount MC-189536options.graphics.warning.accept Continue without *s*upport MC-189080options.graphics.warning.cancel Take me *b*ack MC-189079optimizeWorld.confirm.title Optimize *w*orld MC-189191record.nowPlaying Now *p*laying: %s MC-189946structure_block.include_entities Include entities: MC-189532structure_block.mode_info.corner Corner *m*ode - *p*lacement and *s*ize *m*arker MC-189532structure_block.mode_info.data Data *m*ode - *g*ame *l*ogic *m*arker MC-189532structure_block.mode_info.load Load *m*ode - *l*oad from *f*ile MC-189532structure_block.mode_info.save Save *m*ode - *w*rite to *f*ile MC-189532structure_block.show_air Show *i*nvisible *b*locks: MC-189532structure_block.show_boundingbox Show *b*ounding *b*ox: MC-189532subtitles.item.armor.equip_turtle Turtle *s*hell thunks MC-188495None Chunk-*r*elative MC-189205None Integrated *s*erver MC-189185Cover Me *W*ith Diamonds MC-187544
Some strings in the UI don't seem to have consistent capitalization.
This ticket serves as a collection ticket for all such capitalization issues in the UI.
The column "Valid" is to be used by Mojang for deciding how to resolve this issue:
unknown if valid or not
valid, will be/have already been fixed
correct as it is
Affected strings
Translation key Current string Ticket Valid container.enchant.level.requirement Level *r*equirement: %s – deathScreen.spectate Spectate *w*orld MC-190108deathScreen.title You *d*ied! MC-189194deathScreen.title.hardcore Game *o*ver! MC-190108deathScreen.titleScreen Title *s*creen MC-189195debug.cycle_renderdistance.help F3 + F = Cycle render distance (*S*hift to invert) MC-189186debug.pause.help F3 + Esc = Pause without pause menu (*i*f pausing is possible) MC-189186event.minecraft.raid.raiders_remaining Raiders *r*emaining: %s – gamerule.category.updates World *u*pdates MC-189149gui.recipebook.moreRecipes Right Click for *m*ore MC-189533gui.recipebook.toggleRecipes.all Showing *a*ll MC-189526gui.recipebook.toggleRecipes.blastable Showing *b*lastable MC-189526gui.recipebook.toggleRecipes.craftable Showing *c*raftable MC-189526gui.recipebook.toggleRecipes.smeltable Showing *s*meltable MC-189526gui.recipebook.toggleRecipes.smokable Showing *s*mokable MC-189526gui.toMenu Back to *s*erver *l*ist MC-189910gui.toTitle Back to *t*itle *s*creen MC-189195item.modifiers.chest When on *b*ody: MC-189155item.modifiers.feet When on *f*eet: MC-189155item.modifiers.head When on *h*ead: MC-189155item.modifiers.legs When on *l*egs: MC-189155item.modifiers.mainhand When in *m*ain *h*and: MC-189155item.modifiers.offhand When in *o*ff *h*and: MC-189155jigsaw_block.joint_label Joint *t*ype: MC-189133jigsaw_block.target Target *n*ame: MC-189133jigsaw_block.target_pool Target *p*ool: MC-189133menu.paused Game *p*aused MC-190077mount.onboard Press %1$s to *d*ismount MC-189536options.graphics.warning.accept Continue without *s*upport MC-189080options.graphics.warning.cancel Take me *b*ack MC-189079optimizeWorld.confirm.title Optimize *w*orld MC-189191record.nowPlaying Now *p*laying: %s MC-189946structure_block.include_entities Include entities: MC-189532structure_block.mode_info.corner Corner *m*ode - *p*lacement and *s*ize *m*arker MC-189532structure_block.mode_info.data Data *m*ode - *g*ame *l*ogic *m*arker MC-189532structure_block.mode_info.load Load *m*ode - *l*oad from *f*ile MC-189532structure_block.mode_info.save Save *m*ode - *w*rite to *f*ile MC-189532structure_block.show_air Show *i*nvisible *b*locks: MC-189532structure_block.show_boundingbox Show *b*ounding *b*ox: MC-189532subtitles.item.armor.equip_turtle Turtle *s*hell thunks MC-188495None Chunk-*r*elative MC-189205None Integrated *s*erver MC-189185Cover Me *W*ith Diamonds MC-187544
Some strings in the UI don't seem to have consistent capitalization.
This ticket serves as a collection ticket for all such capitalization issues in the UI.
The column "Valid" is to be used by Mojang for deciding how to resolve this issue:
unknown if valid or not
valid, will be/have already been fixed
correct as it is
Affected strings
Translation key Current string Ticket Valid container.enchant.level.requirement Level *r*equirement: %s – deathScreen.spectate Spectate *w*orld MC-190108deathScreen.title You *d*ied! MC-189194deathScreen.title.hardcore Game *o*ver! MC-190108deathScreen.titleScreen Title *s*creen MC-189195debug.cycle_renderdistance.help F3 + F = Cycle render distance (*S*hift to invert) MC-189186debug.pause.help F3 + Esc = Pause without pause menu (*i*f pausing is possible) MC-189186event.minecraft.raid.raiders_remaining Raiders *r*emaining: %s – gamerule.category.updates World *u*pdates MC-189149gui.recipebook.moreRecipes Right Click for *m*ore MC-189533gui.recipebook.toggleRecipes.all Showing *a*ll MC-189526gui.recipebook.toggleRecipes.blastable Showing *b*lastable MC-189526gui.recipebook.toggleRecipes.craftable Showing *c*raftable MC-189526gui.recipebook.toggleRecipes.smeltable Showing *s*meltable MC-189526gui.recipebook.toggleRecipes.smokable Showing *s*mokable MC-189526gui.toMenu Back to *s*erver *l*ist MC-189910gui.toTitle Back to *t*itle *s*creen MC-189195item.modifiers.chest When on *b*ody: MC-189155item.modifiers.feet When on *f*eet: MC-189155item.modifiers.head When on *h*ead: MC-189155item.modifiers.legs When on *l*egs: MC-189155item.modifiers.mainhand When in *m*ain *h*and: MC-189155item.modifiers.offhand When in *o*ff *h*and: MC-189155jigsaw_block.joint_label Joint *t*ype: MC-189133jigsaw_block.target Target *n*ame: MC-189133jigsaw_block.target_pool Target *p*ool: MC-189133menu.paused Game *p*aused MC-190077mount.onboard Press %1$s to *d*ismount MC-189536options.graphics.warning.accept Continue without *s*upport MC-189080options.graphics.warning.cancel Take me *b*ack MC-189079optimizeWorld.confirm.title Optimize *w*orld MC-189191record.nowPlaying Now *p*laying: %s MC-189946structure_block.include_entities Include entities: MC-189532structure_block.mode_info.corner Corner *m*ode - *p*lacement and *s*ize *m*arker MC-189532structure_block.mode_info.data Data *m*ode - *g*ame *l*ogic *m*arker MC-189532structure_block.mode_info.load Load *m*ode - *l*oad from *f*ile MC-189532structure_block.mode_info.save Save *m*ode - *w*rite to *f*ile MC-189532structure_block.show_air Show *i*nvisible *b*locks: MC-189532structure_block.show_boundingbox Show *b*ounding *b*ox: MC-189532subtitles.item.armor.equip_turtle Turtle *s*hell thunks MC-188495None Chunk-*r*elative MC-189205None Integrated *s*erver MC-189185Cover Me *W*ith Diamonds MC-187544Some strings in the UI don't seem to have consistent capitalization.
This ticket serves as a collection ticket for all such capitalization issues in the UI.
The column "Valid" is to be used by Mojang for deciding how to resolve this issue:
unknown if valid or not
valid, will be/have already been fixed
correct as it is
Affected strings
Translation key Current string Ticket Valid container.enchant.level.requirement Level *r*equirement: %s – deathScreen.spectate Spectate *w*orld MC-190108deathScreen.title You *d*ied! MC-189194deathScreen.title.hardcore Game *o*ver! MC-190108deathScreen.titleScreen Title *s*creen MC-189195debug.cycle_renderdistance.help F3 + F = Cycle render distance (*S*hift to invert) MC-189186debug.pause.help F3 + Esc = Pause without pause menu (*i*f pausing is possible) MC-189186event.minecraft.raid.raiders_remaining Raiders *r*emaining: %s – gamerule.category.updates World *u*pdates MC-189149gui.recipebook.moreRecipes Right Click for *m*ore MC-189533gui.recipebook.toggleRecipes.all Showing *a*ll MC-189526gui.recipebook.toggleRecipes.blastable Showing *b*lastable MC-189526gui.recipebook.toggleRecipes.craftable Showing *c*raftable MC-189526gui.recipebook.toggleRecipes.smeltable Showing *s*meltable MC-189526gui.recipebook.toggleRecipes.smokable Showing *s*mokable MC-189526gui.toMenu Back to *s*erver *l*ist MC-189910gui.toTitle Back to *t*itle *s*creen MC-189195item.modifiers.chest When on *b*ody: MC-189155item.modifiers.feet When on *f*eet: MC-189155item.modifiers.head When on *h*ead: MC-189155item.modifiers.legs When on *l*egs: MC-189155item.modifiers.mainhand When in *m*ain *h*and: MC-189155item.modifiers.offhand When in *o*ff *h*and: MC-189155jigsaw_block.joint_label Joint *t*ype: MC-189133jigsaw_block.target Target *n*ame: MC-189133jigsaw_block.target_pool Target *p*ool: MC-189133menu.paused Game *p*aused MC-190077mount.onboard Press %1$s to *d*ismount MC-189536options.graphics.warning.accept Continue without *s*upport MC-189080options.graphics.warning.cancel Take me *b*ack MC-189079optimizeWorld.confirm.title Optimize *w*orld MC-189191record.nowPlaying Now *p*laying: %s MC-189946structure_block.include_entities Include entities: MC-195781structure_block.mode_info.corner Corner *m*ode - *p*lacement and *s*ize *m*arker MC-189532structure_block.mode_info.data Data *m*ode - *g*ame *l*ogic *m*arker MC-189532structure_block.mode_info.load Load *m*ode - *l*oad from *f*ile MC-189532structure_block.mode_info.save Save *m*ode - *w*rite to *f*ile MC-189532structure_block.show_air Show *i*nvisible *b*locks: MC-189532structure_block.show_boundingbox Show *b*ounding *b*ox: MC-189532subtitles.item.armor.equip_turtle Turtle *s*hell thunks MC-188495None Chunk-*r*elative MC-189205None Integrated *s*erver MC-189185Cover Me *W*ith Diamonds MC-187544
Some strings in the UI don't seem to have consistent capitalization.
This ticket serves as a collection ticket for all such capitalization issues in the UI.
The column "Valid" is to be used by Mojang for deciding how to resolve this issue:
unknown if valid or not
valid, will be/have already been fixed
correct as it is
Affected strings
Translation key Current string Ticket Valid container.enchant.level.requirement Level *r*equirement: %s – deathScreen.spectate Spectate *w*orld MC-190108deathScreen.title You *d*ied! MC-189194deathScreen.title.hardcore Game *o*ver! MC-190108deathScreen.titleScreen Title *s*creen MC-189195debug.cycle_renderdistance.help F3 + F = Cycle render distance (*S*hift to invert) MC-189186debug.pause.help F3 + Esc = Pause without pause menu (*i*f pausing is possible) MC-189186event.minecraft.raid.raiders_remaining Raiders *r*emaining: %s – gamerule.category.updates World *u*pdates MC-189149gui.recipebook.moreRecipes Right Click for *m*ore MC-189533gui.recipebook.toggleRecipes.all Showing *a*ll MC-189526gui.recipebook.toggleRecipes.blastable Showing *b*lastable MC-189526gui.recipebook.toggleRecipes.craftable Showing *c*raftable MC-189526gui.recipebook.toggleRecipes.smeltable Showing *s*meltable MC-189526gui.recipebook.toggleRecipes.smokable Showing *s*mokable MC-189526gui.toMenu Back to *s*erver *l*ist MC-189910gui.toTitle Back to *t*itle *s*creen MC-189195item.modifiers.chest When on *b*ody: MC-189155item.modifiers.feet When on *f*eet: MC-189155item.modifiers.head When on *h*ead: MC-189155item.modifiers.legs When on *l*egs: MC-189155item.modifiers.mainhand When in *m*ain *h*and: MC-189155item.modifiers.offhand When in *o*ff *h*and: MC-189155jigsaw_block.joint_label Joint *t*ype: MC-189133jigsaw_block.target Target *n*ame: MC-189133jigsaw_block.target_pool Target *p*ool: MC-189133menu.paused Game *p*aused MC-190077mount.onboard Press %1$s to *d*ismount MC-189536options.graphics.warning.accept Continue without *s*upport MC-189080options.graphics.warning.cancel Take me *b*ack MC-189079optimizeWorld.confirm.title Optimize *w*orld MC-189191record.nowPlaying Now *p*laying: %s MC-189946structure_block.include_entities Include entities: MC-195781structure_block.mode_info.corner Corner *m*ode - *p*lacement and *s*ize *m*arker MC-189532structure_block.mode_info.data Data *m*ode - *g*ame *l*ogic *m*arker MC-189532structure_block.mode_info.load Load *m*ode - *l*oad from *f*ile MC-189532structure_block.mode_info.save Save *m*ode - *w*rite to *f*ile MC-189532structure_block.show_air Show *i*nvisible *b*locks: MC-189532structure_block.show_boundingbox Show *b*ounding *b*ox: MC-189532subtitles.item.armor.equip_turtle Turtle *s*hell thunks MC-188495None Chunk-*r*elative MC-189205None Integrated *s*erver MC-189185Cover Me *W*ith Diamonds MC-187544
Some strings in the UI don't seem to have consistent capitalization.
This ticket serves as a collection ticket for all such capitalization issues in the UI.
The column "Valid" is to be used by Mojang for deciding how to resolve this issue:
unknown if valid or not
valid, will be/have already been fixed
correct as it is
Affected strings
Translation key Current string Ticket Valid container.enchant.level.requirement Level *r*equirement: %s – deathScreen.spectate Spectate *w*orld MC-190108deathScreen.title You *d*ied! MC-189194deathScreen.title.hardcore Game *o*ver! MC-190108deathScreen.titleScreen Title *s*creen MC-189195debug.cycle_renderdistance.help F3 + F = Cycle render distance (*S*hift to invert) MC-189186debug.pause.help F3 + Esc = Pause without pause menu (*i*f pausing is possible) MC-189186event.minecraft.raid.raiders_remaining Raiders *r*emaining: %s – gamerule.category.updates World *u*pdates MC-189149gui.recipebook.moreRecipes Right Click for *m*ore MC-189533gui.recipebook.toggleRecipes.all Showing *a*ll MC-189526gui.recipebook.toggleRecipes.blastable Showing *b*lastable MC-189526gui.recipebook.toggleRecipes.craftable Showing *c*raftable MC-189526gui.recipebook.toggleRecipes.smeltable Showing *s*meltable MC-189526gui.recipebook.toggleRecipes.smokable Showing *s*mokable MC-189526gui.toMenu Back to *s*erver *l*ist MC-189910gui.toTitle Back to *t*itle *s*creen MC-189195item.modifiers.chest When on *b*ody: MC-189155item.modifiers.feet When on *f*eet: MC-189155item.modifiers.head When on *h*ead: MC-189155item.modifiers.legs When on *l*egs: MC-189155item.modifiers.mainhand When in *m*ain *h*and: MC-189155item.modifiers.offhand When in *o*ff *h*and: MC-189155jigsaw_block.joint_label Joint *t*ype: MC-189133jigsaw_block.target Target *n*ame: MC-189133jigsaw_block.target_pool Target *p*ool: MC-189133menu.paused Game *p*aused MC-190077mount.onboard Press %1$s to *d*ismount MC-189536options.graphics.warning.accept Continue without *s*upport MC-189080options.graphics.warning.cancel Take me *b*ack MC-189079optimizeWorld.confirm.title Optimize *w*orld MC-189191record.nowPlaying Now *p*laying: %s MC-189946structure_block.include_entities Include entities: MC-195781structure_block.mode_info.corner Corner *m*ode - *p*lacement and *s*ize *m*arker MC-189532structure_block.mode_info.data Data *m*ode - *g*ame *l*ogic *m*arker MC-189532structure_block.mode_info.load Load *m*ode - *l*oad from *f*ile MC-189532structure_block.mode_info.save Save *m*ode - *w*rite to *f*ile MC-189532structure_block.show_air Show *i*nvisible *b*locks: MC-189532structure_block.show_boundingbox Show *b*ounding *b*ox: MC-189532subtitles.item.armor.equip_turtle Turtle *s*hell thunks MC-188495None Chunk-*r*elative MC-189205None Integrated *s*erver MC-189185Cover Me *W*ith Diamonds MC-187544Some strings in the UI don't seem to have consistent capitalization.
This ticket serves as a collection ticket for all such capitalization issues in the UI.
The column "Valid" is to be used by Mojang for deciding how to resolve this issue:
unknown if valid or not
valid, will be/have already been fixed
correct as it is
Affected strings
Translation key Current string Ticket Valid container.enchant.level.requirement Level *r*equirement: %s – deathScreen.spectate Spectate *w*orld MC-190108deathScreen.title You *d*ied! MC-189194deathScreen.title.hardcore Game *o*ver! MC-190108deathScreen.titleScreen Title *s*creen MC-189195debug.cycle_renderdistance.help F3 + F = Cycle render distance (*S*hift to invert) MC-189186debug.pause.help F3 + Esc = Pause without pause menu (*i*f pausing is possible) MC-189186event.minecraft.raid.raiders_remaining Raiders *r*emaining: %s – gamerule.category.updates World *u*pdates MC-189149gui.recipebook.moreRecipes Right Click for *m*ore MC-189533gui.recipebook.toggleRecipes.all Showing *a*ll MC-189526gui.recipebook.toggleRecipes.blastable Showing *b*lastable MC-189526gui.recipebook.toggleRecipes.craftable Showing *c*raftable MC-189526gui.recipebook.toggleRecipes.smeltable Showing *s*meltable MC-189526gui.recipebook.toggleRecipes.smokable Showing *s*mokable MC-189526gui.toMenu Back to *s*erver *l*ist MC-189910gui.toTitle Back to *t*itle *s*creen MC-196090item.modifiers.chest When on *b*ody: MC-189155item.modifiers.feet When on *f*eet: MC-189155item.modifiers.head When on *h*ead: MC-189155item.modifiers.legs When on *l*egs: MC-189155item.modifiers.mainhand When in *m*ain *h*and: MC-189155item.modifiers.offhand When in *o*ff *h*and: MC-189155jigsaw_block.joint_label Joint *t*ype: MC-189133jigsaw_block.target Target *n*ame: MC-189133jigsaw_block.target_pool Target *p*ool: MC-189133menu.paused Game *p*aused MC-190077mount.onboard Press %1$s to *d*ismount MC-189536options.graphics.warning.accept Continue without *s*upport MC-189080options.graphics.warning.cancel Take me *b*ack MC-189079optimizeWorld.confirm.title Optimize *w*orld MC-189191record.nowPlaying Now *p*laying: %s MC-189946structure_block.include_entities Include entities: MC-195781structure_block.mode_info.corner Corner *m*ode - *p*lacement and *s*ize *m*arker MC-189532structure_block.mode_info.data Data *m*ode - *g*ame *l*ogic *m*arker MC-189532structure_block.mode_info.load Load *m*ode - *l*oad from *f*ile MC-189532structure_block.mode_info.save Save *m*ode - *w*rite to *f*ile MC-189532structure_block.show_air Show *i*nvisible *b*locks: MC-189532structure_block.show_boundingbox Show *b*ounding *b*ox: MC-189532subtitles.item.armor.equip_turtle Turtle *s*hell thunks MC-188495None Chunk-*r*elative MC-189205None Integrated *s*erver MC-189185Cover Me *W*ith Diamonds MC-187544
is duplicated by
relates to
relates to
is duplicated by
Some strings in the UI don't seem to have consistent capitalization.
This ticket serves as a collection ticket for all such capitalization issues in the UI.
The column "Valid" is to be used by Mojang for deciding how to resolve this issue:
unknown if valid or not
valid, will be/have already been fixed
correct as it is
Affected strings
Translation key Current string Ticket Valid container.enchant.level.requirement Level *r*equirement: %s – deathScreen.spectate Spectate *w*orld MC-190108deathScreen.title You *d*ied! MC-189194deathScreen.title.hardcore Game *o*ver! MC-190108deathScreen.titleScreen Title *s*creen MC-189195debug.cycle_renderdistance.help F3 + F = Cycle render distance (*S*hift to invert) MC-189186debug.pause.help F3 + Esc = Pause without pause menu (*i*f pausing is possible) MC-189186event.minecraft.raid.raiders_remaining Raiders *r*emaining: %s – gamerule.category.updates World *u*pdates MC-189149gui.recipebook.moreRecipes Right Click for *m*ore MC-189533gui.recipebook.toggleRecipes.all Showing *a*ll MC-189526gui.recipebook.toggleRecipes.blastable Showing *b*lastable MC-189526gui.recipebook.toggleRecipes.craftable Showing *c*raftable MC-189526gui.recipebook.toggleRecipes.smeltable Showing *s*meltable MC-189526gui.recipebook.toggleRecipes.smokable Showing *s*mokable MC-189526gui.toMenu Back to *s*erver *l*ist MC-189910gui.toTitle Back to *t*itle *s*creen MC-196090item.modifiers.chest When on *b*ody: MC-189155item.modifiers.feet When on *f*eet: MC-189155item.modifiers.head When on *h*ead: MC-189155item.modifiers.legs When on *l*egs: MC-189155item.modifiers.mainhand When in *m*ain *h*and: MC-189155item.modifiers.offhand When in *o*ff *h*and: MC-189155jigsaw_block.joint_label Joint *t*ype: MC-189133jigsaw_block.target Target *n*ame: MC-189133jigsaw_block.target_pool Target *p*ool: MC-189133menu.paused Game *p*aused MC-190077mount.onboard Press %1$s to *d*ismount MC-189536options.graphics.warning.accept Continue without *s*upport MC-189080options.graphics.warning.cancel Take me *b*ack MC-189079optimizeWorld.confirm.title Optimize *w*orld MC-189191record.nowPlaying Now *p*laying: %s MC-189946structure_block.include_entities Include entities: MC-195781structure_block.mode_info.corner Corner *m*ode - *p*lacement and *s*ize *m*arker MC-189532structure_block.mode_info.data Data *m*ode - *g*ame *l*ogic *m*arker MC-189532structure_block.mode_info.load Load *m*ode - *l*oad from *f*ile MC-189532structure_block.mode_info.save Save *m*ode - *w*rite to *f*ile MC-189532structure_block.show_air Show *i*nvisible *b*locks: MC-189532structure_block.show_boundingbox Show *b*ounding *b*ox: MC-189532subtitles.item.armor.equip_turtle Turtle *s*hell thunks MC-188495None Chunk-*r*elative MC-189205None Integrated *s*erver MC-189185Cover Me *W*ith Diamonds MC-187544
Going forward, we're going to track all UI related text capitalization-related issues in a single ticket. As such, I've merged this ticket into MC-190102 and resolved it as a duplicate.
If you notice any more text capitalization issues, please leave a comment in MC-190102.
Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Customer Support – ✍️ Feedback and Suggestions – 📖 Game Wiki
Going forward, we're going to track all UI related text capitalization-related issues in a single ticket. As such, I've merged this ticket into MC-190102 and resolved it as a duplicate.
If you notice any more text capitalization issues, please leave a comment in MC-190102.
Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Customer Support – ✍️ Feedback and Suggestions – 📖 Game Wiki
Going forward, we're going to track all UI related text capitalization-related issues in a single ticket. As such, I've merged this ticket into MC-190102 and resolved it as a duplicate.
If you notice any more text capitalization issues, please leave a comment in MC-190102.
Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Customer Support – ✍️ Feedback and Suggestions – 📖 Game Wiki
Going forward, we're going to track all UI related text capitalization-related issues in a single ticket. As such, I've merged this ticket into MC-190102 and resolved it as a duplicate.
If you notice any more text capitalization issues, please leave a comment in MC-190102.
Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Customer Support – ✍️ Feedback and Suggestions – 📖 Game Wiki
Going forward, we're going to track all UI related text capitalization-related issues in a single ticket. As such, I've merged this ticket into MC-190102 and resolved it as a duplicate.
If you notice any more text capitalization issues, please leave a comment in MC-190102.
Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Customer Support – ✍️ Feedback and Suggestions – 📖 Game Wiki
Going forward, we're going to track all UI related text capitalization-related issues in a single ticket. As such, I've merged this ticket into MC-190102 and resolved it as a duplicate.
If you notice any more text capitalization issues, please leave a comment in MC-190102.
Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Customer Support – ✍️ Feedback and Suggestions – 📖 Game Wiki
Going forward, we're going to track all UI related text capitalization-related issues in a single ticket. As such, I've merged this ticket into MC-190102 and resolved it as a duplicate.
If you notice any more text capitalization issues, please leave a comment in MC-190102.
Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Customer Support – ✍️ Feedback and Suggestions – 📖 Game Wiki
Going forward, we're going to track all UI related text capitalization-related issues in a single ticket. As such, I've merged this ticket into MC-190102 and resolved it as a duplicate.
If you notice any more text capitalization issues, please leave a comment in MC-190102.
Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Customer Support – ✍️ Feedback and Suggestions – 📖 Game Wiki
Going forward, we're going to track all UI related text capitalization-related issues in a single ticket. As such, I've merged this ticket into MC-190102 and resolved it as a duplicate.
If you notice any more text capitalization issues, please leave a comment in MC-190102.
Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Customer Support – ✍️ Feedback and Suggestions – 📖 Game Wiki
Going forward, we're going to track all UI related text capitalization-related issues in a single ticket. As such, I've merged this ticket into MC-190102 and resolved it as a duplicate.
If you notice any more text capitalization issues, please leave a comment in MC-190102.
Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Customer Support – ✍️ Feedback and Suggestions – 📖 Game Wiki
Going forward, we're going to track all UI related text capitalization-related issues in a single ticket. As such, I've merged this ticket into MC-190102 and resolved it as a duplicate.
If you notice any more text capitalization issues, please leave a comment in MC-190102.
Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Customer Support – ✍️ Feedback and Suggestions – 📖 Game Wiki
Going forward, we're going to track all UI related text capitalization-related issues in a single ticket. As such, I've merged this ticket into MC-190102 and resolved it as a duplicate.
If you notice any more text capitalization issues, please leave a comment in MC-190102.
Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Customer Support – ✍️ Feedback and Suggestions – 📖 Game Wiki
Going forward, we're going to track all UI related text capitalization-related issues in a single ticket. As such, I've merged this ticket into MC-190102 and resolved it as a duplicate.
If you notice any more text capitalization issues, please leave a comment in MC-190102.
Quick Links:
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Going forward, we're going to track all UI related text capitalization-related issues in a single ticket. As such, I've merged this ticket into MC-190102 and resolved it as a duplicate.
If you notice any more text capitalization issues, please leave a comment in MC-190102.
Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Customer Support – ✍️ Feedback and Suggestions – 📖 Game Wiki
Going forward, we're going to track all UI related text capitalization-related issues in a single ticket. As such, I've merged this ticket into MC-190102 and resolved it as a duplicate.
If you notice any more text capitalization issues, please leave a comment in MC-190102.
Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Customer Support – ✍️ Feedback and Suggestions – 📖 Game Wiki
Going forward, we're going to track all UI related text capitalization-related issues in a single ticket. As such, I've merged this ticket into MC-190102 and resolved it as a duplicate.
If you notice any more text capitalization issues, please leave a comment in MC-190102.
Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Customer Support – ✍️ Feedback and Suggestions – 📖 Game Wiki
Going forward, we're going to track all UI related text capitalization-related issues in a single ticket. As such, I've merged this ticket into MC-190102 and resolved it as a duplicate.
If you notice any more text capitalization issues, please leave a comment in MC-190102.
Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Customer Support – ✍️ Feedback and Suggestions – 📖 Game Wiki
Going forward, we're going to track all UI related text capitalization-related issues in a single ticket. As such, I've merged this ticket into MC-190102 and resolved it as a duplicate.
If you notice any more text capitalization issues, please leave a comment in MC-190102.
Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Customer Support – ✍️ Feedback and Suggestions – 📖 Game Wiki
Going forward, we're going to track all UI related text capitalization-related issues in a single ticket. As such, I've merged this ticket into MC-190102 and resolved it as a duplicate.
If you notice any more text capitalization issues, please leave a comment in MC-190102.
Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Customer Support – ✍️ Feedback and Suggestions – 📖 Game Wiki
Thank you for your report!
We're tracking this issue in MC-190102, so this ticket is being resolved and linked as a duplicate.
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Thank you for your report!
We're tracking this issue in MC-190102, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
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Thank you for your report!
We're tracking this issue in MC-190102, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
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Merged into MC-190102.
Thank you for your report!
We're tracking this issue in MC-190102, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
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The Bug
With the fix of MC-190102, Save Mode and Corner Mode were capitalized in the structure block interface, but it looks like Data mode and Load mode were missed
Steps to Reproduce
- Summon two structure blocks, one of which is in "data" mode and the other in "load" mode.
/setblock ~1 ~ ~ minecraft:structure_block[mode=data] /setblock ~1 ~ ~1 minecraft:structure_block[mode=load]
- Open each of them and locate the "Data mode" and "Load mode" texts.
- Take note as to whether or not the word "mode" in the "Data mode" and "Load mode" texts within the structure block GUI isn't capitalized.
Observed Behavior
The word "mode" in the "Data mode" and "Load mode" texts within the structure block GUI isn't capitalized.
Expected Behavior
The word "mode" in the "Data mode" and "Load mode" texts within the structure block GUI would be capitalized.
The Bug:
The "Include entities:" string displayed within the structure block GUI is improperly capitalized.
This string of text should be properly capitalized to maintain consistency with other strings of text displayed within the structure block GUI. When MC-190102 was fixed, everything that was inconsistent in the structure block interface was fixed, except for this which seems to have been missed.
Affected String:
Before reading the table, please note the following:
- Words colored in GREEN are correct.
- Words colored in RED are incorrect.
| Translation Key | Current String | Expected String | String URL on Crowdin |
|---|---|---|---|
| structure_block.include_entities | Include entities: | Include Entities: | https://crowdin.com/translate/minecraft/10038/enus-engb#5336210 |
Steps to Reproduce:
- Display the affected string by using the command provided below.
/tellraw @s {"translate":"structure_block.include_entities"} - Look closely at the affected words within the string.
- Take note as to whether or not the "Include entities:" string displayed within the structure block GUI is improperly capitalized.
Observed Behavior:
The string is improperly capitalized.
Expected Behavior:
The string would be properly capitalized.
MC-190102 was fixed, but this string was forgotten. This should have "title screen" capitalized
This was fixed from MC-190102. This is WAI
debug.pause.help is already correct in-game. Brackets don't mean you need to capitalise.
gui.recipebook.toggleRecipes.X seems correct already. It is telling you what is being shown, so is a status, so should not be in Title Case.
menu.paused is a status.
record.nowPlaying is a status.
Marked all strings whose tickets were triaged with
violine can you add
event.minecraft.raid.raiders_remaining - Raiders *r*emaining: %s
Because the R should be capitalized
Again, isn't that a status?
Not really, it looks out of place uncapitalized on a raid wave bar
Could this be added as well:
"container.enchant.level.requirement": "Level *r*equirement: %s",
Mojang, which of these strings are fixed?
Once the new snapshot comes out, I will be testing each of these individually and commenting which ones are fixed, and which ones aren't
The following text has been fixed/capitalized:
Level Requirement
Spectate World
You Died!
Game Over!
Title Screen
(shift to invert) (lowercased)
Raiders Remaining
World Updates
Right Click for More
Showing All
Showing Blastable
Showing Craftable
Showing Smeltable
Showing Smokable
Back to Server List
Back to Title Screen
When on Body
When on Feet
When on Head
When on Legs
When in Main Hand
When in Off Hand
Joint Type
Target Name
Target Pool
Game Paused
Press Left Shift to Dismount
Continue without Support
Take me Back
Optimize World
Now Playing
Corner Mode - Placement and Size Marker
Data mode - Game Logic Marker
Load mode - Load from File
Save Mode - Write to File
Show Invisible Blocks:
Show Bounding Box:
Turtle Shell thunks
The following text has not been capitalized and is not considered valid:
(if pausing is possible)
Chunk-relative
Integrated server
The following text has not been changed for some reason, even though similar text has been changed. These have had new tickets created:
Data mode and Load mode (
MC-195780)Include entities: (
MC-195781)I don't know what should be done with Cover Me With Diamonds as the capitalization has not been fixed, but it is still inconsistent