Some blocks can be placed on pointed dripstone
Summary:
Some blocks can be placed on top of Pointed Dripstone. This goes for both on top of the pointed dripstones and attached to the sides of them. Neither should be doable.
Affected blocks:
- Item Frame
- Painting
- Banner
- Sign
- Cake (MC-121112)
Expected results
These types of blocks should not be placeable on top of pointed dripstone. So the Bedrock behavior is correct in this place.
Linked Issues
is duplicated by1
Created Issue:
Some blocks can be placed on pointed dripstone
Summary:
Some blocks can be placed on top of Pointed DripstoneAffected blocks:
- Item Frame
- Painting
- Banner
- Sign
- Cake
Expected results
These types of blocks should not be placeable on top of pointed dripstone. So the bedrock behavior is correct in this place.Images:
Summary:
Some blocks can be placed on top of Pointed DripstoneAffected blocks:
- Item Frame
- Painting
- Banner
- Sign
- Cake
Expected results
These types of blocks should not be placeable on top of pointed dripstone. So the bedrock behavior is correct in this place.Images:
Summary:
Some blocks can be placed on top of Pointed Dripstone. This goes for both on top of the pointed dripstones and attached to the sides of them. Neither should be doable.*Affected blocks: *
- Item Frame
- Painting
- Banner
- Sign
- Cake
Expected results
These types of blocks should not be placeable on top of pointed dripstone. So the bedrock behavior is correct in this place.
relates to
Summary:
Some blocks can be placed on top of Pointed Dripstone. This goes for both on top of the pointed dripstones and attached to the sides of them. Neither should be doable.*Affected blocks: *
- Item Frame
- Painting
- Banner
- Sign
- Cake
Expected results
These types of blocks should not be placeable on top of pointed dripstone. So the bedrock behavior is correct in this place.Summary:
Some blocks can be placed on top of Pointed Dripstone. This goes for both on top of the pointed dripstones and attached to the sides of them. Neither should be doable.Affected blocks:
- Item Frame
- Painting
- Banner
- Sign
- Cake
Expected results
These types of blocks should not be placeable on top of pointed dripstone. So the bedrock behavior is correct in this place.
is duplicated by
Parity issue resolved. The report can be closed!
Summary:
Some blocks can be placed on top of Pointed Dripstone. This goes for both on top of the pointed dripstones and attached to the sides of them. Neither should be doable.Affected blocks:
- Item Frame
- Painting
- Banner
- Sign
- Cake
Expected results
These types of blocks should not be placeable on top of pointed dripstone. So thebedrock behavior is correct in this place.Summary:
Some blocks can be placed on top of Pointed Dripstone. This goes for both on top of the pointed dripstones and attached to the sides of them. Neither should be doable.Affected blocks:
- Item Frame
- Painting
- Banner
- Sign
- Cake (MC-121112)
Expected results
These types of blocks should not be placeable on top of pointed dripstone. So the Bedrock behavior is correct in this place.
All rail types can be supported by trapdoors even when the trapdoor is open. This used to affect redstone repeaters, wire, and comparaters, but no longer does.
Steps to Reproduce:
- Place a trap door down in the 'open=false' and 'half=top' blockstate
- Place down one of the affected blocks in the "Notes" section on top of the trapdoor
- Open the trapdoor with your hand, or redstone
Observed Results:
The block will not break, but instead float above the (mostly) empty supporting block.
Expected Results:
The block would break as there is no block beneath it to support it properly.
Screenshots/Videos:
Notes:
- Related to other supporting block issues:
MC-92758 MC-264563 MC-148202 MC-222212 MC-213638 - Standing signs and banners were added to this issue, but later removed, as they were not part of the original issue, and have unique placement behavior unrelated to rails (the last affected block).
Original Description:
(The original description of the issue when it was triaged, by N/A)
When a trapdoor is in the flat form (Closed) it is possible to place rails on them. This would be fine except that you can then open the trapdoor and still have the rail on top of it. This is a fully functional rail, however when the block is updated by anything other than the rail, it pops off as it should directly after the trapdoor is opened. Attached is a video showing everything I have described.
This also applies to e.g. redstone dust and repeaters. Other blocks like torches do pop off though
This is most likely a duplicate of MC-213638.
Thank you for your report!
We're tracking this issue in MC-213638, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
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Can confirm. I'd just like to add on that this affects on sizes of pointed dripstone, (base, frustum, middle, tip and tip_merge).
Can confirm in 21w05a.
Well ok)
Can confirm in 21w06a.
Can confirm in 21w07a.
In my opinion; floor item frames, banners, cakes, signs and torches should be placeable on dripstone and dripstone should change to "tip_merge" state when these blocks are placed on it.
user-c84db
Excluded) Then they have to do it on the bedrock version.
Can confirm in 21w08b.
Attention.
The ability to set the blocks indicated in the report has been added in the bedrock since version 1.16.220.50
MCPE-116056. The parity issue has been resolved (this report was generated due to parity with bedrock).Can confirm in 21w11a.
Can confirm in 21w14a.
Why this isn't closed yet? These blocks can now be placed on Bedrock Edition.
Can confirm in 21w17a.
Can confirm in 1.17.
Can confirm in 1.17.1.
Cake is already tracked in MC-121112.
Can confirm in 1.18.
Can confirm in 1.18.1.
Can confirm in 1.18.2.
Can confirm in 1.19.
Can confirm in 1.19.2.
As a note; (currently at least) item frames can be placed on next to anything. Them being placeable on dripstone is closer to expected behavior than not.
(After searching for a bit, I was unable to find any issues for this behavior)