Many non-living entities being killed with /kill triggers the sculk sensor
The Bug
The Marker Entity can trigger the sculk sensor if it is /killed. Other technical entities can do the same, even though when they "die" without /kill, it does not trigger the sculk sesnor. For example, when lingering potions & dragon breath clouds dissipate naturally, there is no sculk signal, but when a cloud is killed with /kill, it does send a signal.
Here are all the entities that trigger the sculk when they are /killed when they shouldn't:
- Area Effect Clouds
- Armor Stands**
- Arrows
- Boats**
- Display Entities: text_display, item_display, block_display
- Evoker Fangs
- Experience Orbs
- Falling Block
- Fireball entities
- Firework Rockets**
- Interaction entity
- Items
- Item Frames & Glow Item Frames
- Leash Knot
- Llama Spit probably
- Marker entities
- Minecart entities**
- Primed TNTs
- Shulker Bullets**
- Thrown Entities: Egg, Ender pearl, Experience Bottle & Snowball
** (It's hard to tell because they tend to trigger the sculk sensor in other ways)
The rule should be that if an entity's death can trigger the sculk sensor without /kill, then it can trigger the sculk with /kill, but if the only way they can "die" is with /kill, then it should not trigger.
Linked Issues
is duplicated by4
- Unresolved
Paint- 47
- 23
- Confirmed
Normal
- Gameplay
- Commands Game Events
- /kill area_effect_cloud armor-stand armor_stand block_display display-entites enderpearl glow_item_frame item-entity item_display item_frame marker minecart redstone sculk_sensor text_display tnt
21w11a - 24w14a
21w11a 21w13a 21w14a 21w15a 21w17a 21w18a 21w19a 21w20a 1.17-pre1 1.17-pre2 1.17-pre3 1.17-rc1 1.17 1.17.1 21w39a 21w44a 1.18-rc3 1.18.1 22w03a 1.18.2 22w12a 22w13a 22w15a 22w16a 22w16b 22w17a 22w19a 1.19-pre1 1.19-pre2 1.19-pre3 1.19-pre4 1.19-pre5 1.19 22w24a 1.19.1-pre1 1.19.1-pre3 1.19.1-pre4 1.19.1 1.19.2-rc1 1.19.2 22w42a 22w43a 22w44a 1.19.3-rc1 1.19.3 23w03a 23w04a 23w06a 23w07a 1.19.4 23w12a 23w16a 23w18a 1.20-pre1 1.20 1.20.1 1.20.2-pre1 1.20.2 23w42a 23w44a 23w45a 1.20.3-rc1 1.20.4 24w03b 24w12a 24w13a 24w14a
Created Issue:
Area effect clouds being killed with /kill triggers the sculk sensor
Area effect clouds and other entities being killed with /kill triggers the sculk sensor
The Bug
When lingering potions & dragon breath clouds dissipate naturally, there is no sculk signal, but when a cloud is killed with /kill, it does send a signal.
Here's other entities that trigger the sculk when they are /killed:
- Armor Stands
- Arrows
- Items
- Item Frames & Glow Item Frames
- Primed TNT
The rule should be that if an entity can die without /kill, then it can trigger the sculk, but if the only way they can "die" is with /kill, then it should not trigger.
Area effect cloudsand other entities being killed with /kill triggers the sculk sensorMarker Entity and other entities being killed with /kill triggers the sculk sensor
The Bug
When lingering potions & dragon breath clouds dissipate naturally, there is no sculk signal, but when a cloud is killed with /kill, it does send a signal.Here
's otherentities that trigger the sculk when they are /killed:
- Armor Stands
- Arrows
- Items
- Item Frames & Glow Item Frames
- Primed TNT
The rule should be that if an entity
can diewithout /kill, then it can trigger the sculk, but if the only way they can "die" is with /kill, then it should not trigger.The Bug
The Marker Entity can trigger the sculk sensor if it is /killed. Other technical entities can do the same, even though when they "die" without /kill, it does not trigger the sculk sesnor. For example, when lingering potions & dragon breath clouds dissipate naturally, there is no sculk signal, but when a cloud is killed with /kill, it does send a signal.
Here are all the entities that trigger the sculk when they are /killed when they shouldn't:
- Area Effect Clouds
- Armor Stands**
- Arrows
- Boats**
- Evoker Fangs
- Experience Orbs
- Falling Block
- Fireball entities
- Firework Rockets**
- Items
- Item Frames & Glow Item Frames
- Leash Knot
- Llama Spit probably
- Marker entities
- Minecart entities**
- Primed TNTs
- Shulker Bullets**
- Thrown Entities: Egg, Ender pearl, Experience Bottle & Snowball
- (It's hard to tell because they tend to trigger the sculk sensor in other ways)
The rule should be that if an entity's death can trigger the sculk sensor without /kill, then it can trigger the sculk with /kill, but if the only way they can "die" is with /kill, then it should not trigger.
The Bug
The Marker Entity can trigger the sculk sensor if it is /killed. Other technical entities can do the same, even though when they "die" without /kill, it does not trigger the sculk sesnor. For example, when lingering potions & dragon breath clouds dissipate naturally, there is no sculk signal, but when a cloud is killed with /kill, it does send a signal.
Here are all the entities that trigger the sculk when they are /killed when they shouldn't:
- Area Effect Clouds
- Armor Stands**
- Arrows
- Boats**
- Evoker Fangs
- Experience Orbs
- Falling Block
- Fireball entities
- Firework Rockets**
- Items
- Item Frames & Glow Item Frames
- Leash Knot
- Llama Spit probably
- Marker entities
- Minecart entities**
- Primed TNTs
- Shulker Bullets**
- Thrown Entities: Egg, Ender pearl, Experience Bottle & Snowball
- (It's hard to tell because they tend to trigger the sculk sensor in other ways)
The rule should be that if an entity's death can trigger the sculk sensor without /kill, then it can trigger the sculk with /kill, but if the only way they can "die" is with /kill, then it should not trigger.
The Bug
The Marker Entity can trigger the sculk sensor if it is /killed. Other technical entities can do the same, even though when they "die" without /kill, it does not trigger the sculk sesnor. For example, when lingering potions & dragon breath clouds dissipate naturally, there is no sculk signal, but when a cloud is killed with /kill, it does send a signal.
Here are all the entities that trigger the sculk when they are /killed when they shouldn't:
- Area Effect Clouds
- Armor Stands**
- Arrows
- Boats**
- Evoker Fangs
- Experience Orbs
- Falling Block
- Fireball entities
- Firework Rockets**
- Items
- Item Frames & Glow Item Frames
- Leash Knot
- Llama Spit probably
- Marker entities
- Minecart entities**
- Primed TNTs
- Shulker Bullets**
- Thrown Entities: Egg, Ender pearl, Experience Bottle & Snowball
** (It's hard to tell because they tend to trigger the sculk sensor in other ways)
The rule should be that if an entity's death can trigger the sculk sensor without /kill, then it can trigger the sculk with /kill, but if the only way they can "die" is with /kill, then it should not trigger.
Marker Entity and otherentities being killed with /kill triggers the sculk sensorMany non-living entities being killed with /kill triggers the sculk sensor
is duplicated by
is duplicated by
is duplicated by
The Bug
The Marker Entity can trigger the sculk sensor if it is /killed. Other technical entities can do the same, even though when they "die" without /kill, it does not trigger the sculk sesnor. For example, when lingering potions & dragon breath clouds dissipate naturally, there is no sculk signal, but when a cloud is killed with /kill, it does send a signal.
Here are all the entities that trigger the sculk when they are /killed when they shouldn't:
- Area Effect Clouds
- Armor Stands**
- Arrows
- Boats**
- Display Entities: text_display, item_display, block_display
- Evoker Fangs
- Experience Orbs
- Falling Block
- Fireball entities
- Firework Rockets**
- Items
- Item Frames & Glow Item Frames
- Leash Knot
- Llama Spit probably
- Marker entities
- Minecart entities**
- Primed TNTs
- Shulker Bullets**
- Thrown Entities: Egg, Ender pearl, Experience Bottle & Snowball
** (It's hard to tell because they tend to trigger the sculk sensor in other ways)
The rule should be that if an entity's death can trigger the sculk sensor without /kill, then it can trigger the sculk with /kill, but if the only way they can "die" is with /kill, then it should not trigger.
The Bug
The Marker Entity can trigger the sculk sensor if it is /killed. Other technical entities can do the same, even though when they "die" without /kill, it does not trigger the sculk sesnor. For example, when lingering potions & dragon breath clouds dissipate naturally, there is no sculk signal, but when a cloud is killed with /kill, it does send a signal.
Here are all the entities that trigger the sculk when they are /killed when they shouldn't:
- Area Effect Clouds
- Armor Stands**
- Arrows
- Boats**
- Display Entities: text_display, item_display, block_display
- Evoker Fangs
- Experience Orbs
- Falling Block
- Fireball entities
- Firework Rockets**
- Interaction entity
- Items
- Item Frames & Glow Item Frames
- Leash Knot
- Llama Spit probably
- Marker entities
- Minecart entities**
- Primed TNTs
- Shulker Bullets**
- Thrown Entities: Egg, Ender pearl, Experience Bottle & Snowball
** (It's hard to tell because they tend to trigger the sculk sensor in other ways)
The rule should be that if an entity's death can trigger the sculk sensor without /kill, then it can trigger the sculk with /kill, but if the only way they can "die" is with /kill, then it should not trigger.
is duplicated by
Thank you for your report!
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Are there any entities that have this issue that is not listed in MC-220397?
Duplicate of MC-220397.
Thank you for your report!
We're tracking this issue in MC-220397, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
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📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
– I am a bot. This action was performed automatically! The ticket was resolved by one of our moderators, and I left this message to give more information to you.
Thank you for your report!
We're tracking this issue in MC-220397, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
Thank you for your report!
We're tracking this issue in MC-220397, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
Can confirm.
Can confirm in 21w14a.
Can confirm in 21w15a.
Can confirm in 1.17.1.
Can confirm in 1.18.2 and 22w12a.
Confirmed 1.19.4-rc1