Husk's height is the same as a regular Zombie
Husks should be taller than zombies. The model for husks are incorrect.
Linked Issues
Created Issue:
Husk's height it is same from the Zombie
Guys you forgot the height of the Husk!
is duplicated by
Husk's height it issamefrom theZombieHusk's height is the same as Zombie
Guys you forgot the height of the Husk!Husks should be taller than zombies. The model for husks are incorrect.
Husk's height is the same as a regular Zombie
is duplicated by
duplicate of MCPE-15279
Duplicate of MC-50367. This was fixed in PE (MCPE-15279); maybe that's what you're thinking of? The hitbox hasn't changed since 1.11.2 (it's incorrect in both).
It’s hard to say 1.95 is “correct” when most all full-height mobs in Bedrock Edition are actually 1.9. The husk.json entity file gives husks a 1.9 x .6 collision box just like all other zombie variants and humanoid mobs.
That being said, the actual husk heights are determined by multiplying that 1.9 by scale factors, also in husk.json. For adults:
"minecraft:scale":
For babies:
"minecraft:scale":
For other zombie variants, the baby scale is .5 and there is no scaling of the adult.
Prior to 1.13 husks had a base height of 1.8 along with other zombie variants, and the scale factor made the husk final height 1.9125 (baby: 0.95625). My guess is that these scales for the husk were implemented as the fix for MCPE-15279. Be that as it may, collision boxes were changed for several mobs to fix MCPE-45935 in 1.13. It seems that at the same time an across-the-board change to give all humanoid mobs a height of 1.9 was done for the sake of uniformity, because while zombies, witches, and villagers had their heights increased from 1.8 to 1.9, skeletons had their height decreased from 1.95 to 1.9. With this change the husk scale factors apparently were overlooked.
I've attached a behavior pack that matches the husk collision to other humanoid mobs, based on the assumption that that was the intent of the changes in 1.13: Husk height fixed.mcpack




Can confirm, not sure if this was intended for PE version or just a forgotten features.
Affects 0.15.4 and according to the official Minecraft Wiki:
Husk are visually 2 pixels taller than Zombies, but have the same hitbox.
I can confirm this issue for 0.15.4
This is a bulk resolve of issues that haven't been updated to 0.16.0+ yet. Please comment below (To open the ticket) and update your affected versions. If you cannot reproduce the bug, please write in the comments so we can resolve it as "Cannot Reproduce". Thank You!
Cannot reproduce as of the 1.0.0.2
Pls fix this bug I begging you.
But I check it not been fixed yet,it both of zombie taller are same.
And comparison screenshot between mcpe and java.
Please reopen this bug since it still can be reproduced as of the latest version 1.0.2
Reopened. The issue is reportedly still there.