New default characters are inaccurate
An entire cast of new default characters, and an updated Alex & Steve have been introduced in this beta. However, they're made with the character creator, even though they were all based on skins. This causes a bunch of visual issues and mismatches, some more severe than others.
Common issues within all of them:
- Less saturated skin and hair;
- Loss of skin detail, mainly around the forehead;
- Inconsistent contrast between different shades of the same color.
Character specific issues:
- Alex: Doesn't match the updated Java Edition design in the skin details, pants and boots, skin color is too light.
- Noor: Skin tone is too grayish, eyes aren't dark enough;
- Ari: Skin tone looks sunburnt;
- Sunny: Skin tone is too dark and reddish ("Medium light - Deep" skin tone would be more accurate);
- Makena: Skin tone is bordering gray, mouth is reddish;
- Efe: Mostly the common general issues;
- Zuri: Most severe case of loss of skin detail, brighter skin shades are desaturated and have too little contrast.
- Kai: Mostly the common general issues;
- Steve: Doesn't match the updated Java Edition design at all.
Linked Issues
is duplicated by8
Created Issue:
New default characters are inaccurate
An entire cast of new default characters, and an updated Alex & Steve have been introduced in this beta. However, they're made with the character creator, even though they were all based on skins. This causes a bunch of visual issues and mismatches, some more severe than others.
Common issues with all of them:
- Less saturated skin and hair;
- Loss of skin detail, mainly around the forehead;
- Inconsistent contrast between different shades of the same color.
Character specific issues:
- Alex: Skin contrasts too much with mouth, and too little with the eyes.
- Noor: Skin tone is too grayish, eyes aren't dark enough;
- Ari: Skin tone looks sunburnt;
- Sunny: Skin tone is too dark and reddish;
- Makena: Skin tone is bordering gray, looks inaccurate and some may even find it offensive, mouth is reddish;
- Efe: Mostly the common general issues;
- Zuri: Most severe case of loss of skin detail, and the brighter skin shades have too little contrast.
- Kai: Jacket color is inaccurate;
- Steve: Second most severe case of loss of skin detail, and the beard color doesn't match the hair.
An entire cast of new default characters, and an updated Alex & Steve have been introduced in this beta. However, they're made with the character creator, even though they were all based on skins. This causes a bunch of visual issues and mismatches, some more severe than others.
Common issues with all of them:
- Less saturated skin and hair;
- Loss of skin detail, mainly around the forehead;
- Inconsistent contrast between different shades of the same color.
Character specific issues:
- Alex: Skin contrasts too much with mouth, and too little with the eyes.
- Noor: Skin tone is too grayish, eyes aren't dark enough;
- Ari: Skin tone looks sunburnt;
- Sunny: Skin tone is too dark and reddish;
- Makena: Skin tone is bordering gray,
looks inaccurate and some may even find it offensive,mouth is reddish;- Efe: Mostly the common general issues;
- Zuri: Most severe case of loss of skin detail, and the brighter skin shades have too little contrast.
- Kai: Jacket color is inaccurate;
- Steve: Second most severe case of loss of skin detail, and the beard color doesn't match the hair.
is cloned by
An entire cast of new default characters, and an updated Alex & Steve have been introduced in this beta. However, they're made with the character creator, even though they were all based on skins. This causes a bunch of visual issues and mismatches, some more severe than others.
Common issues with all of them:
- Less saturated skin and hair;
- Loss of skin detail, mainly around the forehead;
- Inconsistent contrast between different shades of the same color.
Character specific issues:
- Alex: Skin contrasts too much with mouth, and too little with the eyes.
- Noor: Skin tone is too grayish, eyes aren't dark enough;
- Ari: Skin tone looks sunburnt;
- Sunny: Skin tone is too dark and reddish;
- Makena: Skin tone is bordering gray, mouth is reddish;
- Efe: Mostly the common general issues;
- Zuri: Most severe case of loss of skin detail, and the brighter skin shades have too little contrast.
- Kai: Jacket color is inaccurate;
- Steve:
Second most severe case of loss of skin detail, and the beard colordoesn't match the hair.An entire cast of new default characters, and an updated Alex & Steve have been introduced in this beta. However, they're made with the character creator, even though they were all based on skins. This causes a bunch of visual issues and mismatches, some more severe than others.
Common issues with all of them:
- Less saturated skin and hair;
- Loss of skin detail, mainly around the forehead;
- Inconsistent contrast between different shades of the same color.
Character specific issues:
- Alex: Skin contrasts too much with mouth, and too little with the eyes.
- Noor: Skin tone is too grayish, eyes aren't dark enough;
- Ari: Skin tone looks sunburnt;
- Sunny: Skin tone is too dark and reddish;
- Makena: Skin tone is bordering gray, mouth is reddish;
- Efe: Mostly the common general issues;
- Zuri: Most severe case of loss of skin detail, and the brighter skin shades have too little contrast.
- Kai: Jacket color is inaccurate;
- Steve: Doesn't match the updated Java Edition design at all.
is duplicated by
is duplicated by
An entire cast of new default characters, and an updated Alex & Steve have been introduced in this beta. However, they're made with the character creator, even though they were all based on skins. This causes a bunch of visual issues and mismatches, some more severe than others.
Common issues with all of them:
- Less saturated skin and hair;
- Loss of skin detail, mainly around the forehead;
- Inconsistent contrast between different shades of the same color.
Character specific issues:
- Alex: Skin contrasts too much with mouth, and too little with the eyes.
- Noor: Skin tone is too grayish, eyes aren't dark enough;
- Ari: Skin tone looks sunburnt;
- Sunny: Skin tone is too dark and reddish ("Medium light - Deep" skin tone would be more accurate);
- Makena: Skin tone is bordering gray, mouth is reddish;
- Efe: Mostly the common general issues;
- Zuri: Most severe case of loss of skin detail, and the brighter skin shades have too little contrast.
- Kai: Jacket color is inaccurate;
- Steve: Doesn't match the updated Java Edition design at all.
An entire cast of new default characters, and an updated Alex & Steve have been introduced in this beta. However, they're made with the character creator, even though they were all based on skins. This causes a bunch of visual issues and mismatches, some more severe than others.
Common issues with all of them:
- Less saturated skin and hair;
- Loss of skin detail, mainly around the forehead;
- Inconsistent contrast between different shades of the same color.
Character specific issues:
- Alex:
Skin contrasts too much with mouth, and too little with the eyes.- Noor: Skin tone is too grayish, eyes aren't dark enough;
- Ari: Skin tone looks sunburnt;
- Sunny: Skin tone is too dark and reddish ("Medium light - Deep" skin tone would be more accurate);
- Makena: Skin tone is bordering gray, mouth is reddish;
- Efe: Mostly the common general issues;
- Zuri: Most severe case of loss of skin detail,
and thebrighter skin shades have too little contrast.- Kai:
Jacket color is inaccurate;- Steve: Doesn't match the updated Java Edition design at all.
An entire cast of new default characters, and an updated Alex & Steve have been introduced in this beta. However, they're made with the character creator, even though they were all based on skins. This causes a bunch of visual issues and mismatches, some more severe than others.
Common issues within all of them:
- Less saturated skin and hair;
- Loss of skin detail, mainly around the forehead;
- Inconsistent contrast between different shades of the same color.
Character specific issues:
- Alex: Doesn't match the updated Java Edition design in the skin details, pants and boots, skin color is too light.
- Noor: Skin tone is too grayish, eyes aren't dark enough;
- Ari: Skin tone looks sunburnt;
- Sunny: Skin tone is too dark and reddish ("Medium light - Deep" skin tone would be more accurate);
- Makena: Skin tone is bordering gray, mouth is reddish;
- Efe: Mostly the common general issues;
- Zuri: Most severe case of loss of skin detail, brighter skin shades are desaturated and have too little contrast.
- Kai: Mostly the common general issues;
- Steve: Doesn't match the updated Java Edition design at all.
is duplicated by
is cloned by
is duplicated by
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is duplicated by
is duplicated by
Doesn't MCPE-163383 describes this issue?
Arthurlee Johnson - That was reported in MCPE-163383
Thank you for your report!
We're tracking this issue in MCPE-163383, so this ticket is being resolved and linked as a duplicate.
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Thank you for your report!
We're tracking this issue in MCPE-163383, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
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Duplicate of MCPE-163383, as of steve Doesn't match the updated Java Edition design at all.
Regardless of whether this is a valid issue or not for MOJIRA, my point is that this inconsistency has been resolved and that the designers are surely happy now that their (2 year old) work is being used. Feel free to close other change requests like MCPE-163383. Thank you!
Edit: I've also made a couple of other such "change requests"/inconsistency issue reports that will need to be closed as invalid.
Thank you for your report!
We're tracking this issue in MCPE-163383, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
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📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
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Duplicate of MCPE-163383
Duplicate of MCPE-163383
Thank you for your report!
We're tracking this issue in MCPE-163383, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support (Technical Issues) – 📧 Microsoft Support (Account Issues)
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
– I am a bot. This action was performed automatically! The ticket was resolved by one of our moderators, and I left this message to give more information to you.
Thank you for your report!
We're tracking this issue in MCPE-163383, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support (Technical Issues) – 📧 Microsoft Support (Account Issues)
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
– I am a bot. This action was performed automatically! The ticket was resolved by one of our moderators, and I left this message to give more information to you.










Can confirm, characters are very visually different from their pictures.
Doesn't MCPE-163383 describes this issue?
Affects the current full release, 1.19.50, as well as the preview 1.19.60.22.
Can also confirm. I originally thought it was just Steve that looked off. I had no idea it was all of them.
Same here no more og Steve then
In 1.19.60
Is this still an issue for you?
It's still an issue. No changes have been made since the new default characters were added.