Clouds go through blocks
I was playing on a ported version of the map "The Dropper" when I realized clouds went through blocks
Created Issue:
Clouds go through blocks
I was playing on a ported version of the map "The Dropper" when I realized clouds went through blocks
- Unresolved
- Open
- Unconfirmed
- Android
- clouds graphical_glitch
- 0.8.0
Added Affects Versions: 0.8.1
Added Assignee:
tommo
Added Affects Versions: 0.11.0 Beta 6 0.11.0 Beta 5 0.11.0 Beta 4 0.11.0 Beta 3 0.11.0 Beta 2 0.11.0 Beta 1 0.11.0 Beta 7
Added Affects Versions: 0.11.0 Beta 10
Added Affects Versions: 0.12.1 Pre-release 0.12.1 Beta 2 0.12.1 Beta 3 0.12.0 Win 10
Removed Labels: graphical_glitch
Added Linked Issues:
relates to
Added Labels: awaiting_confirmation
Deleted Comment:
Confirmed to affects 0.13.x, this issue should be reopened, clouds will render through the blocks if the player at level Y:128.
Added Attachments:
Added Affects Versions: 0.15.4
Added Affects Versions: 0.15.6
Added Linked Issues:
relates to
Added Fixed Versions: 0.15.90.8
Confirmed for 0.10.4 on iPhone 6 plus (iOS 8.2). Explanation: clouds appear in front of the player model in third person view, regardless of their distance.
Relates to MCPE-6721


Works as Intended as in PC version, also, clouds are transparent, idk why this is a bug :/
Well, no, apparently all clouds are renderes in front of blocks, that's a bug.
Confirmed on Windows 10 Edition. Version: 0.12.0
Does this bug still affects 0.12.2?, if so, please reply.
Tested in 0.12.3 and the cloud layer is now above the build limit, so this shouldn't be happening any more. I'm resolving to awaiting response since WAI doesn't really fit.
Can someone reopen this issue? This issue is mislabeled as "Invalid".
Affects version 0.12.x, 0.13.x, and 0.14.0 build 1.
Affects 0.15.1 alpha build 1
Confirmed for 0.15.4. (Tested on Windows 10.)
THIS BUG IS NOT INVALID. This is a bug where clouds are rendered on top of blocks, meaning clouds that are far away will still render on top of blocks right in front of you. This is not how it works on the Java edition.
This bug only occurs at a very specific height, when you're standing on a block at level 125. Otherwise clouds seem to render fine. I have attached a screenshot showing a cloud in 0.15.4 rendering on top of a block despite being far away.
Please reopen this issue.
Reopened per [~zebulanstanphill@gmail.com]'s comment and screenshot.
Confirmed for 0.15.6. (Tested on Windows 10.)
reconfirmed on Samsung Galaxy S6 (SM-G920W8), Android 6.0.1 MCPE 0.15.90.2
I hope it gets fixed in 0.15.90.3 (aka 0.16.0 beta build 4) with the wither and beacons coming.