The Sky Colors of Dawn and Dusk Change When the Player Turns Their Head
The colors of the sky (in the same place) during sunrise and sunset are more vivid when the player looks closer to the sun and less vivid when the player looks away. Perhaps this is intentional, but it is annoying to have to look in a certain direction to have a better understanding of the time.
Environment
Windows 7, Java 1.6, 6 GB of RAM
Created Issue:
The Sky Colors of Dawn and Dusk Change When the Player Turns Their Head
The colors of the sky (in the same place) during sunrise and sunset are more vivid when the player looks closer to the sun and less vivid when the player looks away. Perhaps this is intentional, but it is annoying to have to look in a certain direction to have a better understanding of the time.
Environment
Windows 7, Java 1.6, 6 GB of RAM
is duplicated by
A comment with security level 'global-moderators' was removed.
relates to
It is all peripheral vision on the sides, so lighting looks less bright/vivid.
What I expected to happen was:
Horizon and sky brightness/color to only be affected by the in-game time, just like the behavior in previous official Minecraft releases (1.6.2 , 1.6.4).
What actually happened was:
The brightness/color of the horizon and sky was affected accordingly to the light level of the player's position.
Steps to Reproduce:
- Find a place where you can have clear view of the horizon.
- Build a sunshade there.
- Look at the horizon while directly under the sky.
- Then go under the sunshade and observe how the horizon becomes darker.
Note to mods: This is not the same bug report as MC-1380.
The first and the second screenshot show the difference between versions 13w39b and 1.6.4 .
Duplicate of MC-1380 (it occurs without Night Vision too, but night vision is more severe).
Yes, it does look bad on flat terrain (and AMPLIFIED terrain type) and it should be considered a bug, in my opinion, it's a bug, since it doesn't happen in real life. I suggest relating this to MC-1380 and MC-31681.
This is a video I got of it, I have no idea where in the video, but I'm pretty sure it's in there. ![]()
https://www.youtube.com/watch?v=3GVqx7ZOZHY&list=PLP6R40S8L2P2--ujCqHMMWlMEipM0bM2A
Video Time: 20:17
This is working as intended, see MC-1380.
Didn't work like MC-1380






Yes, this is intentional.
Also happens in 3rd person view!
It isn't a bug, is ''realistic minecraft''
If you see the dawn in the real life, It's the same
So you want to tell me there is a difference in sky color if I look at it directly or look at it while seeing another person?
That doesn't make any sense.
How is this, which is clearly intended behavior, not being closed and marked as such, while the missing colours on the map, which is clearly an unfinished feature, is closed and marked as intended (again, which not entirely so)? This does not make sense, dear mods.
I can confirm this in 1.5.2 It doesn't make any sense to be a feature.
Yes it affects Minecraft 1.6.4 and snapshot 13w38c.
Confirmed in 14w08a. Looking to the west at sunset will let the sky look red (e.g. /set time 13000). The more you turn away towards e.g. the north, the less intensive the color at the initially position will be.
Confirmed for 1.7.5, 1.7.9 and 14w11
Confirmed for 14w17a/18a
Confirmed for 14w25b.
Confirmed for 14w26c
Still in 1.8
Confirmed for 1.8.1.
that is intentional
Confirmed for 15w44b.
For those saying that "this is intentional", the colour of the sky (in real life) doesn't change depending on which way you turn your head. It becomes very apparent that this is a bug (and a bit annoying) if you simply do /time set 13000 and look at and away of the orange of the sunset.
Try looking at a sunset
Try it with night vision!
I'm not sure that it's intended.....
Okay, I feel stupid. I reported this about night vision, which amplifies it greatly, so, what about with night vision? Is that a bug?
If it happens even without night vision then the behavior is intended for night vision as well.