Advancements menu doesn't render titles fully when they're longer than roughly 30 characters
Advancement titles that are longer than roughly 30 characters don't render the later characters in the advancement menu, but do render them in the chat announcement and toast.
It was expected there'd be a much higher limit, like with the description, or none at all.
To reproduce (custom advancement):
- Simply create an advancement with a title or change an advancent's title to be 40 characters.
- Alternatively, download and enable the attached data pack.
- Press L to observer missing characters in the menu.
To reproduce (vanilla advancement, dutch):
- Set the game language to Nederlands (Nederland).
- Observe the advancement "The City at the End of the Game"'s name in the menu.
- Get the advancement (or revoke it) and observe the title in the chat/toast.
To reproduce (vanilla advancement, malaysian):
- Set the game language to Bahasa Melayu (Malaysia).
- Observe the advancement "Glow and Behold"'s name in the menu.
- Get the advancement (or revoke it) and observe the title in the chat/toast.
Screenshot note: yes, it may be dutch, but that's irrelevant to the report.
Linked Issues
is duplicated by3
Created Issue:
Advancements menu doesn't render titles fully, when they'd longer than roughly 30 characters
Advancement titles that are longer than roughly 30 characters don't render the later characters in the advancement menu, but do render them in the chat announcement and toast.
It was expected there'd be a much higher limit, like with the description, or none at all.
To reproduce:
simply create an advancement with a title or change an advancent's title to be 40 characters.
Observer missing characters in the menu.Screenshot note: yes, it may be dutch, but that's irrelevant to the report.
relates to
Advancement titles that are longer than roughly 30 characters don't render the later characters in the advancement menu, but do render them in the chat announcement and toast.
It was expected there'd be a much higher limit, like with the description, or none at all.
To reproduce:
simply create an advancement with a title or change an advancent's title to be 40 characters.
Observer missing characters in the menu.Screenshot note: yes, it may be dutch, but that's irrelevant to the report.
Advancement titles that are longer than roughly 30 characters don't render the later characters in the advancement menu, but do render them in the chat announcement and toast.
It was expected there'd be a much higher limit, like with the description, or none at all.
To reproduce:
- Simply create an advancement with a title or change an advancent's title to be 40 characters.
- Alternatively, download and enable the attached data pack.
- Press L to observer missing characters in the menu.
Screenshot note: yes, it may be dutch, but that's irrelevant to the report.
Advancements menu doesn't render titles fully, when they'dlonger than roughly 30 charactersAdvancements menu doesn't render titles fully, when they're longer than roughly 30 characters
is duplicated by
relates to
is duplicated by
Advancement titles that are longer than roughly 30 characters don't render the later characters in the advancement menu, but do render them in the chat announcement and toast.
It was expected there'd be a much higher limit, like with the description, or none at all.
To reproduce (custom advancement):
- Simply create an advancement with a title or change an advancent's title to be 40 characters.
- Alternatively, download and enable the attached data pack.
- Press L to observer missing characters in the menu.
To reproduce (vanilla advancement):
- Set the game to dutch.
- Observe the advancement "City at the End of the Game"'s name in the menu
- Get the advancement (or revoke it) and observe the title in the chat/toast.
Screenshot note: yes, it may be dutch, but that's irrelevant to the report.
Advancement titles that are longer than roughly 30 characters don't render the later characters in the advancement menu, but do render them in the chat announcement and toast.
It was expected there'd be a much higher limit, like with the description, or none at all.
To reproduce (custom advancement):
- Simply create an advancement with a title or change an advancent's title to be 40 characters.
- Alternatively, download and enable the attached data pack.
- Press L to observer missing characters in the menu.
To reproduce (vanilla advancement):
- Set the game to dutch.
- Observe the advancement "The City at the End of the Game"'s name in the menu
- Get the advancement (or revoke it) and observe the title in the chat/toast.
Screenshot note: yes, it may be dutch, but that's irrelevant to the report.
Advancement titles that are longer than roughly 30 characters don't render the later characters in the advancement menu, but do render them in the chat announcement and toast.
It was expected there'd be a much higher limit, like with the description, or none at all.
To reproduce (custom advancement):
- Simply create an advancement with a title or change an advancent's title to be 40 characters.
- Alternatively, download and enable the attached data pack.
- Press L to observer missing characters in the menu.
To reproduce (vanilla advancement):
- Set the game
to dutch.- Observe the advancement "The City at the End of the Game"'s name in the menu
- Get the advancement (or revoke it) and observe the title in the chat/toast.
Screenshot note: yes, it may be dutch, but that's irrelevant to the report.
Advancement titles that are longer than roughly 30 characters don't render the later characters in the advancement menu, but do render them in the chat announcement and toast.
It was expected there'd be a much higher limit, like with the description, or none at all.
To reproduce (custom advancement):
- Simply create an advancement with a title or change an advancent's title to be 40 characters.
- Alternatively, download and enable the attached data pack.
- Press L to observer missing characters in the menu.
To reproduce (vanilla advancement, dutch):
- Set the game language to Nederlands (Nederland).
- Observe the advancement "The City at the End of the Game"'s name in the menu.
- Get the advancement (or revoke it) and observe the title in the chat/toast.
To reproduce (vanilla advancement, malaysian):
- Set the game language to Bahasa Melayu (Malaysia).
- Observe the advancement "Glow and Behold"' s name in the menu.
- Get the advancement (or revoke it) and observe the title in the chat/toast.
Screenshot note: yes, it may be dutch, but that's irrelevant to the report.
Advancements menu doesn't render titles fully,when they're longer than roughly 30 characters
is duplicated by
Advancement titles that are longer than roughly 30 characters don't render the later characters in the advancement menu, but do render them in the chat announcement and toast.
It was expected there'd be a much higher limit, like with the description, or none at all.
To reproduce (custom advancement):
- Simply create an advancement with a title or change an advancent's title to be 40 characters.
- Alternatively, download and enable the attached data pack.
- Press L to observer missing characters in the menu.
To reproduce (vanilla advancement, dutch):
- Set the game language to Nederlands (Nederland).
- Observe the advancement "The City at the End of the Game"'s name in the menu.
- Get the advancement (or revoke it) and observe the title in the chat/toast.
To reproduce (vanilla advancement, malaysian):
- Set the game language to Bahasa Melayu (Malaysia).
- Observe the advancement "Glow and Behold"'
s name in the menu.- Get the advancement (or revoke it) and observe the title in the chat/toast.
Screenshot note: yes, it may be dutch, but that's irrelevant to the report.
Hey there,
Your issue duplicates MC-166614 Advancements menu doesn't render titles fully, when they're longer than roughly 30 characters - Jira (mojang.com).
Thank you for your report!
We're tracking this issue in MC-166614, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
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Honestly, the best way I can think of to fix this is height scaling of the toast and wrapping the text, or making the text scroll like on buttons, but both have downsides (inconsistent toast size or inconsistent time/text speed).
While [Mod] violine1101's comment istrue, it' s not a full fix as a LONG title would still flow out of the toast (and not show fully in the menu, see MC-166614).
This appears to be a duplicate of MC-166614.
Thank you for your report!
We're tracking this issue in MC-166614, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support (Technical Issues) – 📧 Microsoft Support (Account Issues)
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
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[Mod] SPGoding Thanks for attaching an example pack.
Also happens with the dutch translation of the achievement "the city at the end of the game". see
MC-209612for further information.Also happens with Malay translations of the "Glow and Behold", "The Healing Power of Friendship!" and the "Is It a Bird?" advancements...
For more info see
MC-226968I just discovered this bug on my own, only to find out a few other people have already discovered it lol.
Also, the advancement "The Healing Power of Friendship!" has this issue even when using English (US). In the toast and in chat, it says it with the exclamation mark at the end, but in the advancement menu it is without the exclamation mark.
I also discovered that it's not the amount of characters that limit it, instead it is the length in pixels.
When using GUI Scale: 1, the text "The Healing Power of Friendship" is 161px long (note that it is without the exclamation mark). The exclamation mark adds 2px, which would make it 163px long, which is apparently too long for the Advancement Menu.
However, if you use a resource pack to change the name of the advancement, you can actually get it to show text up to 162px long. For example, the letter 'p' is 6px long, but the letters 'k' and 'f' are each 5px long. So, if we replace the 'p' in "Friendship!" with either a 'k' or an 'f', we will be reducing the length of the advancement's name by just 1px, which is just enough to show the whole text in the Advancements Menu, including the exclamation mark.
To test this yourself, you can simply create a resource pack, and in RP/assets/minecraft/lang, create a text file named en_us.json, open it and copy paste in the following text:
{ "advancements.husbandry.kill_axolotl_target.title": "The Healing Power of Friendshik!" }Then, reload the resource pack by using F3+T and give yourself the advancement with the following command:
Finally, open the Advancement Menu by pressing L on your keyboard, and go in the Husbandry tab where the advancement is. It is nearly impossible to tell by just looking, but you can take a screenshot and use an image editing software to zoom in more, and you'll see that compared to how long it is without the resource pack, it is 1px longer (counting the shadow of the text too, of course).