Water doesn't render behind waterlogged stained glass pane
The bug
Water doesn't render behind waterlogged stained glass panes.
This issue affects all graphics settings.
How to reproduce
- Recreate the setup shown in setup.png

- Look closely at the top edges of the glass panes.
The water behind the glass panes is not visible
Expected behavior
Water would render behind waterlogged stained glass panes.
Created Issue:
Water doesn't render behind waterlogged glass pane
When you place a glass pane in water, the water behind the glass pane doesn't render.
Water doesn't render behind waterlogged stained glass pane
The bug
Water doesn't render behind waterlogged stained glass panes.
This issue affects all graphics settings.How to reproduce
- Recreate the setup shown in setup.png
- Look closely at the top edges of the glass panes.
The water behind the glass panes is not visible
Expected behavior
Water would render behind waterlogged stained glass panes.
Causes MC-131203 and MC-167319.
Relates to MC-38022 and MC-163098.
The bug
A translucent model which has planes intersecting each other will behave abnormally depending on the viewing angle with respect to what order planes are rendered in.
How to reproduce
A resource pack that remodels purple_stained_glass is attached to this ticket.
- Download and apply the attached resource pack
- Place purple stained glass, preferably a single block in midair
- Fly around it
Expected results
The rendering order of the constituent planes would make sense geometrically.
Actual results
Some planes visibly pop in front of others instantaneously as the player moves, and others are outright invisible behind others.
How to fix
A fix for this could be to split up quads into smaller ones which can be sorted more easily, although this would make more sense as a toggleable video setting as increasing the number of quads needing drawn could hurt performance considerably. It is not immediately obvious how this issue could be resolved in any other ways, to my knowledge.










Is this still an issue in 20w22a?
Yes, confirmed for 20w22a
Also appears to be an issue for 1.16 Pre-release 1, even with Fabulous graphical option. Pictures of both added.
Can confirm in 20w51a.
Can confirm in 21w06a.
Can confirm in 1.16.5 and 21w08b.
Can anyone reproduce in 1.17?
Yep, still affects 1.17.
This also (from what i've seen) affects chests when a players nametag is over it, like if I would be looking down through a players nametag from a chest, then I would see through the chest.
Can confirm this in 21w44a. Here are some extra details regarding this problem.
The Bug:
Water doesn't render behind waterlogged stained glass panes.
This issue can be seen on all graphics settings.
Steps to Reproduce:
Observed Behavior:
Water doesn't render behind waterlogged stained glass panes.
Expected Behavior:
Water would render behind waterlogged stained glass panes.
Can confirm in 1.18.
Can confirm in 1.18.1.
Can confirm in 1.18.2 and 22w18a.
Can confirm in 1.19.
Can confirm in 1.19.2.
Affects 1.19.4
This is actually a duplicate of MC-131203. MC-131203 just uses more ambiguous wording, which should be changed.