Beacon beam is affected by fog and loses its color at certain viewing angles
Beacon lose it's color and only silhouette (only shape) visible after some distance.
Can be seen at any render distance (if highter, beacon beam become "ghost" after more blocks. First day screenshot is 11 chunks, second is 5). When using a spyglass this can be seen better.
Notes:
MC-166111shows that in the past the beacon beam was not affected by fog at all.- After the fix for
MC-32452, the fog now spans across the full screen. The fog at the center of your view however still occludes the beacon beam. To see the beacon's color properly, it has to be at the right or left edge of your screen/view:
Linked Issues
is duplicated by2
relates to4
Created Issue:
Beacon beam not renders correctly
Beacon lose it's color and only silhouette (only shape) visible after some distance
Beacon lose it's color and only silhouette (only shape) visible after some distance
Edit: Work at any render distance (if highter, beacon beam become "ghost" after more blocks. First day screenshot is 11 chunks, second is 5)
relates to
Beacon lose it's color and only silhouette (only shape) visible after some distance
Edit: Work at any render distance (if highter, beacon beam become "ghost" after more blocks. First day screenshot is 11 chunks, second is 5)
Beacon lose it's color and only silhouette (only shape) visible after some distance.
Can be seen at any render distance (if highter, beacon beam become "ghost" after more blocks. First day screenshot is 11 chunks, second is 5). When using a spyglass this can be seen better.
MC-166111shows that in the past the beacon beam was not affected by fog at all.
Beacon beamnot renders correctlyBeacon beam is affected by fog
relates to
is duplicated by
relates to
relates to
Beacon beam is affected by fog and loses its color at certain viewing angles
Beacon lose it's color and only silhouette (only shape) visible after some distance.
Can be seen at any render distance (if highter, beacon beam become "ghost" after more blocks. First day screenshot is 11 chunks, second is 5). When using a spyglass this can be seen better.
MC-166111shows that in the past the beacon beam was not affected by fog at all.Beacon lose it's color and only silhouette (only shape) visible after some distance.
Can be seen at any render distance (if highter, beacon beam become "ghost" after more blocks. First day screenshot is 11 chunks, second is 5). When using a spyglass this can be seen better.Notes:
MC-166111shows that in the past the beacon beam was not affected by fog at all.- After the fix for
MC-32452, the fog now spans across the full screen. The fog at the center of your view however still occludes the beacon beam. To see the beacon's color properly, it has to be at the right or left edge of your screen/view:
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is duplicated by
Thank you for your report!
We're tracking this issue in MC-231123, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
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This could be caused by MC-231123.
The bug
Fog applied to beacon beams intensifies at a spherical distance threshold from the camera, rather than a cylindrical shape.
Note that whether beacon beams should show fog at all is disputable - see MC-231123.
How to fix
Make beacon beams use a cylinder for fog calculations.
Thank you for your report!
We're tracking this issue in MC-231123, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support (Technical Issues) – 📧 Microsoft Support (Account Issues)
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki









Seems similar to
MC-222104, which was fixed in 21w15a.Please provide a screenshot with the debug screen enabled (hit the F3 key) demonstrating the issue.
Affects 1.18 Pre-release 1
They also seem to get foggier faster than blocks do:
Since 1.18.1, it seems like the fog applied to the beacon beam is spherical instead of cylindrical.
Can confirm in 1.19
Can confirm in 1.19.1.
Can confirm in 1.19.2.