Bonemeal two high flowers producing flower items
When you use bonemeal on a planted two high flower, for example a rosebush. The rosebush, rather than ignoring the bonemeal, excretes a baby of its own kind.
Environment
Windows 7 64bit, Rainbow Powered.
Linked Issues
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Created Issue:
Bonemeal two high flowers producing flowers
When you use bonemeal on a planted two high flower, for example a rosebush. The rosebush, rather than ignoring the bonemeal, excretes a baby of its own kind.
Environment
Windows 7 64bit, Rainbow Powered.
Bonemeal two high flowers producing flower items
is duplicated by
is duplicated by
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relates to
fix it please and confirm in 13w41a/b
is duplicated by
is duplicated by
is duplicated by
is duplicated by
Duplicate of MC-30161, please use the search function to see if your bug has already been submitted. Currently over 57% of tickets are being resolved as duplicate.
Duplicate of MC-30161, please use the search function to see if your bug has already been submitted. Currently over 47% of tickets are being resolved as duplicate.
MC-30161
(I would guess it's this one)
If you haven't already, please use search function before posting an new bugs.
So would the flower duplication MC-30161 be a substitute?
Will assume Working As Intended due to MC-30161.
Duplicate of a previous issue that I think was closed as Works as Intended. Can't remember the issue number right now...
Edit: Found it. MC-30161
Duplicate of MC-30161 - If you have not , please use the search function in the future, to see if your bug has already been submitted. If you could not find the original report, please comment with the keywords you searched for.
This is the bug tracker for the launcher.
Bugs in the game itself. go here: https://mojang.atlassian.net/browse/MC
Duplicate of Works As Intended
MC-30161
Please use search function before posting a new bug report.
Thank you for your report!
However, this issue has been closed as Working as Intended.
See MC-30161.
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Duplicate of MC-30161, which is working as intended.

Confirmed.
isnt this intended? read the snapshot page in the 2 block tall flowers section.
As it is the only way to reproduce them, I would say yes, it's most likely intended. You can grow small flowers with bonemeal too (often producing more than one flower), why shouldn't there be a way to do it with larger flowers?
If you ask me, all appearances point toward this being an intended feature.
@Christian Codreanu:
What do you mean with "fix it"? How else should reproduction of tall flowers work? I can't see a bug here. I would close this as "works as intended".
Quite obvious working as intended.
I don't think that works like intended. Normally drops appear when a block gets broken or a mob dies. Bonemealing on the other hand only makes things grow. The bug is probably that the flower tries to grow a third block, but because it can't be placed, it drops.
I think if you bonemeal on tall flower it creates itself drops
so you can farm the tall flower using bone meal
its work as intended now
the code when bonemeal on tall flower will drop
suggestion: make bonemeal on tall flower no longer when rightclick it (its not fixed still)