[Fixed in 1.13] Lingering potion particles don't disappear
When the lingering potion pours on the ground it does not disappear after you leave the game and does not give any effect.
Update by: KillerbeeNL
Turning on the day / night cycle (command: /gamerule dodaylightcycle true) seem to fix this problem for some users.
Linked Issues
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Created Issue:
Linger potiom's particles with bug
Linked Issues
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TRASH-62548
Linger potiom'sparticleswith bugLingering potion particles don't disappear
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When the lingering potion pours on the ground it does not disappear after you leave the game and does not give any effect.
Update by: KillerbeeNL
Turning on the day/night cycle seem to fix this problem for some users.
When the lingering potion pours on the ground it does not disappear after you leave the game and does not give any effect.
Update by: KillerbeeNL
Turning on the day/night cycle seem to fix this problem for some users.When the lingering potion pours on the ground it does not disappear after you leave the game and does not give any effect.
Update by: KillerbeeNL
Turning on the day / night cycle (command: /gamerule dodaylightcycle true) seem to fix this problem for some users.
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This also causes the clouds to not give effects to any entity.
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MCPE-47852
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MCPE-51185
[Fixed in 1.13] Lingering potion particles don't disappear
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Thank you for your report!
However, this issue is a Duplicate of MCPE-39595.
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Thank you for your report!
However, this issue is a Duplicate of MCPE-39595.
If you have additional information, please add it to that report.
Please search before reporting, as it's likely that one exists already.
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Thank you for your report!
However, this issue is a Duplicate of MCPE-39595.
If you have additional information, please add it to that report.
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Very similar to MCPE-39595 which is regarding lingering splash potions, but we can track this separately. The AOE cloud particles from the Ender Dragon's fireball and breath attacks do not spread correctly, instead they stay in a small pillar or cluster. They also have no effect on the player.
Thank you for your report!
However, this issue is a Duplicate of MCPE-39595.
If you have additional information, please add it to that report.
Please search before reporting, as it's likely that one exists already.
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Thank you for your report!
However, this issue is a Duplicate of MCPE-39595.
If you have additional information, please add it to that report.
Please search before reporting, as it's likely that one exists already.
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Thank you for your report!
However, this issue is a Duplicate of MCPE-39595.
If you have additional information, please add it to that report.
Please search before reporting, as it's likely that one exists already.
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Thank you for your report!
However, this issue is a Duplicate of MCPE-39595.
If you have additional information, please add it to that report.
Please search before reporting, as it's likely that one exists already.
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Thank you for your report!
However, this issue is a Duplicate of MCPE-39595.
If you have additional information, please add it to that report.
Please search before reporting, as it's likely that one exists already.
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Thank you for your report!
However, this issue is a Duplicate of MCPE-39595.
If you have additional information, please add it to that report.
Please search before reporting, as it's likely that one exists already.
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Thank you for your report!
However, this issue is a Duplicate of MCPE-39595.
If you have additional information, please add it to that report.
Please search before reporting, as it's likely that one exists already.
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Thank you for your report!
However, this issue is a Duplicate of MCPE-39595.
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Please search before reporting, as it's likely that one exists already.
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Thank you for your report!
However, this issue is a Duplicate of MCPE-39595.
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Please search before reporting, as it's likely that one exists already.
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Thank you for your report!
However, this issue is a Duplicate of MCPE-39595.
If you have additional information, please add it to that report.
Please search before reporting, as it's likely that one exists already.
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Thank you for your report!
However, this issue is a Duplicate of MCPE-39595.
If you have additional information, please add it to that report.
Please search before reporting, as it's likely that one exists already.
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Thank you for your report!
However, this issue is a Duplicate of MCPE-39595.
If you have additional information, please add it to that report.
Please search before reporting, as it's likely that one exists already.
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Thank you for your report!
However, this issue is a Duplicate of MCPE-39595.
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Thank you for your report!
However, this issue is a Duplicate of MCPE-39595.
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Thank you for your report!
However, this issue is Invalid.
Bug reports are only accepted in English, sorry.
This problem is already reported as: MCPE-39595
If you want to report a different issue, please report it in English.
NL:
Bug rapporten worden alleen geaccepteerd in het Engels, sorry.
Dit probleem is al bij ons gerapporteerd als: MCPE-39595
Als je nog een ander probleem wil rapporteren, rapporteer het alsjeblieft in het Engels.
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Thank you for your report!
We're actually already tracking this issue at MCPE-39595, so we will resolve and link this ticket as a duplicate.
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Thank you for your report!
We're actually already tracking this issue at MCPE-39595, so we will resolve and link this ticket as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
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Suggested search terms for JIRA desktop view: mcpe unresolved particle* linger*
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Thank you for your report!
We're actually already tracking this issue at MCPE-39595, so we will resolve and link this ticket as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
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Thank you for your report!
We're actually already tracking this issue at MCPE-39595, so we will resolve and link this ticket as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Thank you for your report!
We're actually already tracking this issue at MCPE-39595, so we will resolve and link this ticket as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
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Thank you for your report!
We're actually already tracking this issue at MCPE-39595, so we will resolve and link this ticket as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
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Thank you for your report!
We're actually already tracking this issue at MCPE-39595, so we will resolve and link this ticket as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
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Thank you for your report!
We're actually already tracking this issue at MCPE-39595, so we will resolve and link this ticket as a duplicate.
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Thank you for your report!
However, this issue has been closed as a Duplicate of MCPE-39595.
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Thank you for your report!
We're actually already tracking this issue at MCPE-39595, so we will resolve and link this ticket as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
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Thank you for your report!
We're actually already tracking this issue at MCPE-39595, so we will resolve and link this ticket as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
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Thank you for your report!
We're actually already tracking this issue at MCPE-39595, so we will resolve and link this ticket as a duplicate.
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Suggested search terms for JIRA desktop view: mcpe unresolved linger* potion*
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Thank you for your report!
We're actually already tracking this issue at MCPE-39595, so we will resolve and link this ticket as a duplicate.
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Suggested search terms for JIRA desktop view: mcpe unresolved lingering* potion*
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Thank you for your report!
However, this issue has been closed as a Duplicate of MCPE-39595.
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Thank you for your report!
However, this issue has been closed as a Duplicate of MCPE-39595.
Please add a vote and any new information to the main ticket, which will be updated accordingly.
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Thank you for your report!
However, this issue has been closed as a Duplicate of MCPE-39595.
Please add a vote and any new information to the main ticket, which will be updated accordingly.
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Thank you for your report!
However, this issue has been closed as a Duplicate of MCPE-39595.
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Duplicate of MCPE-39595
Adding on to drowned zombie check out MCPE-39595 for a possible solution.
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However, this issue has been closed as a Duplicate of MCPE-39595.
Please add a vote and any new information to the main ticket, which will be updated accordingly.
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Thank you for your report! However, this issue has already been reported as MCPE-39595. If you have anything to add to the conversation feel free to comment there. Also, please search for an issue before creating a ticket. Have a great day! ![]()
P.S. You might find a solution to the bug on MCPE-39595 make sure to check it out! ![]()
Thank you for your report!
We're actually already tracking this issue at MCPE-39595, so we will resolve and link this ticket as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Thank you for your report!
We're actually already tracking this issue at MCPE-39595, so we will resolve and link this ticket as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Thank you for your report! However, this issue has already been reported as MCPE-39595. If you have anything to add to the conversation feel free to comment there. Also, please search for an issue before creating a ticket for it. Have a great day! ![]()
P.S. If you check out MCPE-39595 you may find a solution to your problem! ![]()
Thank you for your report!
We're continuing to track this issue at MCPE-39595, so we will resolve and link this ticket as a duplicate.
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Firewolf xl5 The issue you are having is a separate issue, MCPE-39595
This issue is a duplicate of MCPE-39595. Turn on daylight cycle to fix the issue
Duplicate of MCPE-39595, for a temporary fix Turn on the day / night cycle (command: /gamerule dodaylightcycle true)
Are you sure that you're using splash potions? Aren't they lingering potions? If so, please see MCPE-39595 and reply here.
Very similar to
MCPE-39398which is regarding the Ender Dragon's fireball and breath attacks, but we can track this separately. The AOE cloud particles from splash lingering potions do not spread correctly, instead they stay in a small pillar or cluster. They also have no effect on the player.so is there no solution for now?
I am currently having the same issue. These clouds are all over my floor and they haven't gone away in the past 3 hours.
I have the same issue on a map i have been working on for a month and now i cant use it
However, as stated above, the ender dragon attacks and fireball mechanics have been fixed in the 1.11.0.1 beta. Is this still happening for you?
Discovered a fix for me, my day/night cycling was turned off, turning it back on fixed the problem, created a TON of lag while all the potions went off.
Realmente esse bug já aconteceu comigo na nova atualização
Mathew Bowser, thank you!
It solved the problem.
This problem came up in my creative PE world where I shot a night vision lingering potion out of a dispenser. It was really annoying that it wouldn’t go away even if I closed the game and opened it again. But it did disappear at one point. Don’t know how tho. I think I just went way out of the area and noticed it was gone when I went back
Can confirm for 1.10, and 1.10.1, on all devices.
Something that does not seem to be mentioned, is that throwing any type of lingering potion does not give players/mobs the effect it's suppose to. They just sit there with infinite particles, and you can only get rid of the particles using kill commands. The lingering potions never seem to give any affect :/
I am sorry but this has been happening for a long time I don’t know but I think this is normal
Still affects 1.12.0.3 Beta
Still affects 1.12.0.4 Beta
Still affects 1.12.0.6 Beta
Still affects 1.12.0.9 Beta
Still affects 1.12.0.10 Beta
Still affects 1.12.0.11 Beta
Still affects 1.11.4 Release
Thought my behavior pack was bugged, but found this for the first google result, my map needs dodaylightcycle to be false unfortunately.
You can get rid of the by using /kill @e[type=area_effect_cloud] probably your best bet for the time being:/
affects 1.13.0.1
affects 1.13.0.6
I used the particle command, and I can't get it to go away sadly.