Kai Maldonado
- Kai MaldonadoMC2
- JIRAUSER682012
- Europe/Stockholm
- Yes
- No
[Mod] Avoma but it has more description.
Will this ever be fixed?
/*+
666666
Maybe?
A lava spring generatedin a villageA lava spring generated near a village
[Default Generation] A lava spring generated near a village
I was sure I created a default world.
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This is not a duplicate of MC-148715 since the crops generated naturally.
[Mod] Avoma can you become the reporter?
For me it should only bob up.
WAI
58
5555
reopen
Fixed now
5856
sadadas
fixed now
Please reopen
fixed in 1.10.20
This is not a valid parity issue considering that jukeboxes were added before bedrock edition 1.14.0.
44
Please resolve as fix for 21w37a untill the next snapshot.
Please add blocked by
MC-236618link.
I think the fix should be partly reverted. They should only follow players holding food when tamed.
Please reopen.
They should only follow when tamed.
847
747441
Fixed
Please label it vanilla-parity.
This was resolved as intended for no reason.
[Mojang] Adrian Östergård you should resolve issues as intended less likely.
No reason to be intended mojang is doing bad work.
Maybe?
This is not a valid parity issue. (Wandering traders were added before bedrock edition 1.14.0)
9
This is intended. They only follow when tamed. (Will soon report as bedrock parity issue)
This should be a clone of
MCPE-46975.
This needs to be labeled as vanilla-parity.
Same should happen to the block.
Why is this won't fix?
Seriously? This needs to be reopened since the night can be skipped when monsters almost wake you up.
[Mod] tryashtar seriously?
In your video an iron golem killed a villager.
Why is the 1.17.30 stable release marked as a fix version?
Reply from [Mod] GoldenHelmet: because that's the release version in which Mojang changed Iron Golem spawn rules so that they can no longer spawn inside slabs or other blocks.
Mob legs don't move after final hit.
Expected Results:
Mob legs move after death.
Observed Results:
Mob legs stay in place after death.
Steps to Reproduce :
- Look for a mob. (You can use spawn eggs an an alternative)
- Attack the mob.
- Kill the mob.
Mob legs
don't move after final hit.Expected Results:
Mob legs
move after death.Observed Results:
Mob legs stay in place after death.
Steps to Reproduce:
- Look for a mob. (You can use spawn eggs an an alternative)
- Attack the mob.
- Kill the mob.
Mob legs and arms don't animate after final hit.
Expected Results:
Mob legs and arms animate after death.
Observed Results:
Mob legs and arms stay in place after death.
Steps to Reproduce:
- Look for a mob. (You can use spawn eggs an an alternative)
- Attack the mob.
- Kill the mob.
Mob legsdon't move after final hitMob legs and arms don't animate after final hit
I already have steps to reprodice
ssasda
Of course I have enough information. [Bot] Arisa needs to reopen this now.
[Mod] Neko NOOOO Please reopen
The Bug
Since all of these biomes are snowy, one would expect spawning snowy tundra villagers on groves, snowcapped peaks,
andsnowy slopes.Reproduce
- Get a villager spawn egg
- Go to a grove, snowcapped peak
orsnowy slope biome- Use the spawn egg in those biomes
Notice a regular villager is spawned
Expected Result
A snowy variant would spawn
The Bug
Since all of these biomes are snowy, one would expect spawning snowy tundra villagers on groves, snowcapped peaks, snowy slopes and lofty peaks.
Reproduce
- Get a villager spawn egg.
- Go to a grove, snowcapped peak, snowy slope biome and lofty peak.
- Use the spawn egg in those biomes.
Notice a regular villager is spawned.
Expected Result
A snowy variant would spawn.
Villager spawn eggs used on grove, snowcapped peaks,andsnowy slopes don't spawn snowy tundra villagersVillager spawn eggs used on grove, snowcapped peaks, snowy slopes and lofty peaks don't spawn snowy tundra villagers
The Bug
Since all of these biomes are snowy, one would expect spawning snowy tundra villagers on groves,
snowcappedpeaks, snowy slopes andloftypeaks.Reproduce
- Get a villager spawn egg.
- Go to a grove,
snowcappedpeak, snowy slope biome andloftypeak.- Use the spawn egg in those biomes.
Notice a regular villager is spawned.
Expected Result
A snowy variant would spawn.
The Bug
Since all of these biomes are snowy, one would expect spawning snowy tundra villagers on groves, frozen peaks, snowy slopes and jagged peaks.
Reproduce
- Get a villager spawn egg.
- Go to a grove, frozen peak, snowy slope biome and jagged peak.
- Use the spawn egg in those biomes.
Notice a regular villager is spawned.
Expected Result
A snowy variant would spawn.
Villager spawn eggs used on grove,snowcappedpeaks, snowy slopes andloftypeaks don't spawn snowy tundra villagersVillager spawn eggs used on grove, frozen peaks, snowy slopes and jagged peaks don't spawn snowy tundra villagers
The Bug
Since all of these biomes are snowy, one would expect spawning snowy
tundravillagers on groves, frozen peaks, snowy slopes and jagged peaks.Reproduce
- Get a villager spawn egg.
- Go to a grove, frozen peak, snowy slope biome and jagged peak.
- Use the spawn egg in those biomes.
Notice a regular villager is spawned.
Expected Result
A snowy variant would spawn.
The Bug
Since all of these biomes are snowy, one would expect spawning snowy plains villagers on groves, frozen peaks, snowy slopes and jagged peaks.
Reproduce
- Get a villager spawn egg.
- Go to a grove, frozen peak, snowy slope biome and jagged peak.
- Use the spawn egg in those biomes.
Notice a regular villager is spawned.
Expected Result
A snowy variant would spawn.
Villager spawn eggs used on grove, frozen peaks, snowy slopes and jagged peaks don't spawn snowytundravillagersVillager spawn eggs used on grove, frozen peaks, snowy slopes and jagged peaks don't spawn snowy plains villagers
Also happens with jagged peaks.
9++
A fix for it could be that villagers can't claim beds without reaching them.
[Mod] EVGENSYPERPRO source?
Not a valid parity issue.
@[Mod] EVGENSYPERPRO, source?
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8515
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555
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ssa
ss
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8554
888
repen dada
555
pls reopen
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This needs to be resolved as fixef.
I think the creeper should dodge the snow golem's attacks.
Feature request
Goats aren't supposed to drop horns when killed.
Dmitry Konev goats don't even drop horns when killed in bedrock.
kk
555
55
pls reopen
kkk
555
pls reopen
555
pls reopen
1.17.34 is here pls update
555
WAI
[~FVbico] of course this is WAI. Zombified piglins share the same animation as zombies.
Likely WF because fixing this would cause zombie villager to dismount other mobs when cured.
Please remove 21w40a from affects version and add blocked by
MC-238561link.
555
pls reopen
At least the head texture should be reverted. (Without the hood)
[~Awesoman3000] did you see my previous comment? Normal squid don't have a baby variant so why would glow squid have one?
WAI because normal squid don't have a baby variant.
[MCQA] v-magwar stop commenting like that when issues are fixed int
this should be reopened and re-resolved as fixed. Resolving as cannot reproduce makes no sense when the issue was fixed in the latest version.
888
reeeeeeoooooopppppeeeeennnnnn
With the fix the wither bar should also be changed to dark purple color.
Still in 1.18.0.22 or 1.18.0.23 for android?
Please remove raid bar from the description.
Is isttt
pls rep[een
The absorption hearts should appear dark yellow.
This is intended behavior.
This is WAI. Magenta color is rarer than cyan AND items with cyan name color change to magenta when enchanted and if does not work, we could use the orange name color.
Is this still in 1.18.0.23?
You cannot light up a creeper when holding creeper spawn egg in mainhand and flint and steel in offhand
Is this still an issue in 21w42a?
dd
555
999
this is a featu]
reopen please
reopen seriously
Can this be resolved as invalid because Halloween already ended.
This is hopefully not WAI and even if it is, we can just replace the bottom stone layer with deepslate.
Is this still in 21w44a?
Grass color doesn't need to match java.
Deepslate ores are rarer in badlands since deepslate does not generate
[Mod] Avoma yes, this should be in the MCPE project
Moderators pls change to MCPE project
[Mod] ampolive can you edit someone else's tickets now?
555plsreopen
[Bot] Arisa Eer please reopen
Kai Maldonado
Read the second line of the report:
This bug is fixed in java version MC-221777.
This means that the developers have already made a decision and fixed this bug in the Java version. This means that this is a mistake and it must be corrected also in the bedrock.
Please do not post useless comments!
Kai Maldonado Source?
You are not right. The fix is ​​to add particles above the villager blocks. Since it happens in bedrock. And this report was created specifically to display the parity with the bedrock.
Source: bedrock version. Have you read the report at all?
The report perfectly describes why this is a bug and why it needs to be fixed. And the suggestion in your deleted comment looks more like a feature request)
And can you answer why you are deleting your comments?
Kai Maldonado Because they do so in Bedrock, and as such it is a parity issue.




I think ocelots should be updated so they cannot be fed when not sneaking and not trusted. (Same for wolves with meat when not tamed)
I think lightning rods should oxidize only as a block
I think the fox should curl up but with the legs visible.
I think the fix should be reverted since the addition of "doTraderSpawning".
Please label it vanilla-parity.
Why is this intended?
Actually the beacon item should drop a nether star.
Yes. We need the warped wart as a non-full block.
Why?
Why is this intended?
This is now a parity issue.
Ravagers should go in circles to celebrate.
user-f2760 but what about a unique name color since it is not in the creative inventory?
This also happens when a villager attacks an iron golem by accident.
That doesn't make any sense.
Seriously? This is one of the issues that doesn't actually make any sense.
Why is this even intended?
Please label it vanilla-parity.
There should be an option to enable dead bodies that is off by default.
Did you destroy all of the beds?
Literally no comment? Issues should stop being resolved as intended.
I think they should drop held blocks when despawning.
Please add the vanilla-parity label.
Can confirm. Killing the witch does not help.
This should likely be reopened.
The witch should run away from Johnny.
Why did you raid your village?
Please reopen.
The title should be changed to "Creepers explode after being hit by snow golems".
Nope, they need the player's eating sound.
I think clay should be renamed to block of clay in java
I think cats and wolves should sit after they stop walking.
This should be reopened. Villagers don't even drop anything when killed.
NOOOO please reopen
This should be reopened when MC-165991 gets fixed.
PLS reopen this is not WAI.
survival spawn should be updated to reflect the new plains village.
This should be reopened. 1.17.40 has released and the fixed has not made into the latest release.
Please don't fix zombies can break bedrock
You can just hear the splashing sound of the bobber.
Why is the status set to open? We need proper transitions Reopened to in progress and in progress to reopened when the progress is stopped.
"Expected Results" should be changed to "Vines use their 21w05a sounds"
Why WAI this does not happen in java 19w11a
Add 3 labels:
ravager
baby-villager
vanilla-parity
Fixed in 1.18.0.22 since old world type was removed (Hope we get finite world type replacing old world type)
My fix would be that villager dodge goats' attacks. This would be good since the iron golem doesn't attack the goat.
The unique frozen, withered and poison absorption hearts should be included in the default resource pack (I think)
This is modded. If you can reproduce this in vanilla, please report a new issue.
I'd request review since this was resolved by a moderator and not mojang. I would also want [Mod] Avoma to request ownership.
Why should they emit particles at job site blocks they just reach the block and claim it
[Mod] ampolive OK so less particles should be emitted in the villager.
Also, can we have the villager label?
Aren't they supposed to add a nitwit variant for baby villagers? They should use the clothes of a nitwit villager.