Mojira Archive

Skeletons, bogged, and strays can shoot behind themselves when their movement speed attribute is set to zero

Changed Description:
Removed Environment:
Changed Summary:
Skeleton can shoot arrows that can go behind itself.
Added Affects Versions: 1.15.2
Changed Summary:
Skeleton can shoot behind itself when "generic.movement_speed" is set to "0.0"
Changed Description:
Changed Summary:
Skeleton can shoot behind itself when "generic.movement_speed" is set to "0.0"
Skeletons can shoot behind themselves when their "minecraft:generic.movement_speed" attribute is set to "0.0"
Changed Description:
Changed Description:
Changed Description:
Added Affects Versions: 1.18.1
Changed Summary:
Skeletons can shoot behind themselves when their "minecraft:generic.movement_speed" attribute is set to "0.0"
Skeletons can shoot behind themselves when their movement speed attribute is set to zero
Changed Description:
Changed Summary:
Skeletons and strays can shoot behind themselves when their movement speed attribute is set to zero
Changed Description:
Added Affects Versions: 1.19.3
Changed Description:
Added Labels: bogged
Changed Summary:
Skeletons, bogged, and strays can shoot behind themselves when their movement speed attribute is set to zero
Changed Description:
Added Affects Versions: 1.21.2-pre3 1.21.1