motion issues
MC-31412Motion:[X,Y,Z] tag not affecting Fireballs, SmallFireballs, or WitherSkulls
Awaiting Response
MC-39263Cannot set horizontal Motion for squid on land
Fixed
MC-77601Fireballs and witherskulls can use the motion instead of the direction tag
Invalid
MC-80549Slime /entitydata motion causing unkillable slime.
Fixed
MC-80880For some entities Motion gets always calculated regardless of value
Confirmed
MC-84030Multiple Shulkers at same position create Shulker Bullets without hitting each other
Cannot Reproduce
MC-92165Minecarts with high motion won't pick up entities
Low
MC-92875Collisionless blocks ignore entities with high velocity
Fixed
MC-94738Entity movement happens independently from executing commands
Fixed
MC-107849Entities with NoAI ignore Motion tag and gravity
Normal
MC-113006Items reeled in with fishing rod do not move smoothly but appear to teleport
Low
MC-121590Saddled horses with NoAI are affected by motion when riding them after they have been attacked or pushed
Confirmed
MC-129436Ignited TNT and falling blocks are not affected by the motion reduction of water
Confirmed
MC-143186Summoning entities with motion that will collide with walls induces entity client-side position desync
Cannot Reproduce
MC-165455Entity sliding on snow and slime block is inconsistent
Confirmed
MC-165597Non-smooth movement if left-click continuously at block while moving and holding sword/trident in creative
Duplicate
MC-183343"dust" particle in '/particle' does not inherit velocity with custom motion
Confirmed
MC-184530Player movement at low speeds is biased towards cardinal directions
Fixed
MC-226208Falling_block entities are slow to visually update motion
Duplicate
MCPE-153963Ray Traced entities shimmer during movement with DLSS
Confirmed
MC-264521The Motions of the entity which the player is riding on are always 0 from ”/data“ command
Duplicate
MC-265817Criteria enter_block trigger multiple times per tick
Low