Mobs sometimes spin around in the water (obviously affects drowned and undead mobs)
Mobs sometimes to rotation and spasm in the water.
Mobs sometimes can't pathfinding in the water.
Linked Issues
is duplicated by3
relates to11
- Unresolved
[Mod] Les3awe- 32
- 16
- Confirmed
Normal
- Platform
- Mob behaviour
- AI move pathfinding rotation spasm water
1.10.2 - 25w05a
1.10.2 16w32a 16w32b 16w33a 16w35a 16w36a 16w38a 16w39a 16w39b 16w39c 16w40a 16w41a 16w42a 16w43a 16w44a 1.11-pre1 1.11 16w50a 1.11.2 17w06a 17w13a 17w13b 17w14a 17w15a 17w16a 17w16b 17w17a 17w17b 17w18a 17w18b 1.12-pre1 1.12-pre2 1.12-pre3 1.12-pre4 1.12-pre5 1.12-pre6 1.12-pre7 1.12 1.12.1-pre1 1.12.1 1.12.2-pre1 1.12.2-pre2 1.12.2 17w43a 17w43b 17w45a 17w45b 17w46a 17w47a 17w47b 17w48a 17w49a 17w49b 17w50a 18w01a 18w02a 18w03b 18w05a 18w06a 18w07a 18w07b 18w07c 18w08a 18w08b 18w09a 18w10a 18w10b 18w10c 18w10d 18w11a 18w14a 18w14b 18w15a 18w16a 18w19b 18w22c 1.13-pre1 1.13-pre6 1.13 18w31a 18w32a 18w33a 1.13.1-pre1 1.13.1-pre2 1.13.1 1.13.2-pre1 1.13.2-pre2 1.13.2 18w43a 18w43b 18w43c 18w44a 18w48a 18w48b 18w49a 18w50a 19w12b 19w13b 19w14a 19w14b 1.14.3 1.14.4 19w34a 19w39a 19w45b 1.15-pre1 1.15 1.15.1 1.15.2-pre2 1.15.2 20w06a 20w07a 20w08a 20w09a 20w10a 20w11a 20w12a 20w13b 20w18a 1.16-rc1 1.16 1.16.1 1.16.2-pre1 1.16.2-rc1 1.16.2-rc2 1.16.2 1.16.3 1.16.4-pre1 1.16.4-rc1 1.16.4 20w45a 20w51a 21w03a 1.16.5 21w05a 21w05b 21w06a 21w07a 21w13a 1.17-pre1 1.17-pre2 1.17-pre3 1.17-pre4 1.17-pre5 1.17-rc1 1.17 1.17.1-rc1 1.17.1 21w37a 21w40a 21w43a 1.18-pre1 1.18-pre5 1.18 1.18.1-rc1 1.18.1 1.18.2 22w12a 22w16b 1.19 1.19.1-rc2 1.19.1-rc3 1.19.1 1.19.2-rc1 1.19.2 22w42a 1.19.3-rc1 1.19.3-rc3 1.19.3 23w04a 23w05a 23w06a 1.19.4-rc1 1.19.4-rc3 1.19.4 23w16a 23w17a 23w18a 1.20-pre1 1.20-pre2 1.20-pre4 1.20-pre5 1.20-pre6 1.20-pre7 1.20-rc1 1.20 1.20.1-rc1 1.20.1 23w31a 23w32a 23w33a 23w35a 1.20.2-pre2 1.20.2-rc1 1.20.2 23w40a 23w41a 23w42a 23w43b 23w44a 23w45a 23w46a 1.20.3-pre2 1.20.3-rc1 1.20.4 23w51b 24w03b 24w04a 24w05b 24w06a 24w07a 24w09a 24w11a 24w12a 24w13a 24w14a 1.20.5-pre1 1.20.5-pre3 1.20.5-rc2 1.20.5 1.20.6-rc1 1.20.6 24w18a 24w21b 1.21-pre2 1.21-pre4 1.21 24w33a 1.21.1 24w34a 24w35a 24w36a 24w37a 24w38a 24w39a 1.21.2-pre3 24w44a 1.21.3 1.21.4 25w02a 25w03a 25w05a
Created Issue:
Zombie, skeleton and zombie pigman rotation / spasm in the water
Zombie, skeleton and zombie pigman rotation / spasm in the water.
Environment
OS : Windows 10 64-bit
Java 8 version : 1.8.0_91-b14 64-bit
CPU : Intel(R) Core(TM) i5-4460 CPU @ 3.20GHz
GPU : NVIDIA GeForce GTX 650
Drivers : GeForce 368.39
Zombie, skeleton and zombie pigman continually to rotation / spasm in the water.
Zombie, skeleton and zombie pigman continually to rotation / spasm in the water
Zombie, skeleton(Non-carry the bow) and zombie pigman continually to rotation / spasm in the water.
Mob continually to rotation / spasm in the water.
Mob cannot pathfinding in the water.
Zombie(husk, villager), skeleton(wither, stray) and zombie pigmancontinually to rotation / spasm in the waterMob continually to rotation / spasm in the water
relates to
Mobs continually to rotation / spasm in the water.
Mobs cannot pathfinding in the water.
Mobs continually to rotation / spasm in the water
is duplicated by
relates to
is duplicated by
relates to
relates to
relates to
is duplicated by
is duplicated by
is duplicated by
relates to
Mobs continually to rotation
/spasm in the water.
Mobs cannot pathfinding in the water.Mobs continually to rotation and spasm in the water.
Mobs cannot pathfinding in the water.
Mobs continually to rotation/spasm in the waterMobs continually to rotation and spasm in the water
Mobs
continuallyto rotation and spasm in the water.
Mobs cannot pathfinding in the water.Mobs sometimes to rotation and spasm in the water.
Mobs sometimes can't pathfinding in the water.
Mobscontinuallyto rotation and spasm in the waterMobs sometimes to rotation and spasm in the water
Mobs sometimes to rotation and spasm in the water(obviously affect drowneds)
is duplicated by
Mobs sometimesto rotation and spasmin the water(obviously affect drowneds)Mobs sometimes spin around in the water (obviously affects drowned)
relates to
Mobs sometimes spin around in the water (obviously affects drowned and undead mobs)
This issue relates to MC-104631.
This issue relates to MC-104631.
This issue duplicates MC-104631.
Relates to MC-104631
Edit: Might be a duplicate since this does describe spinning.
This bug seems similar to the issue in Java edition, MC-104631
I was messing around with a pillager raid captain and my frost walker boots when the ice melted and the pillager fell into the water but couldn't get back onto the frosted ice. I tried searching this, but it's so niche, and I'm not sure what exactly is causing the issue, so it is still possible this is a duplicate. Either pillagers or other mobs struggle in water, or they struggle getting out onto frosted ice for some reason. I don't know whether it is related to frosted ice, or whether it is just pillagers or not.
My guess is that mobs have trouble climbing out of water onto [frosted] ice for some reason.
I've done some research, and the closest I could find to this is MC-147844, which was fixed around 1.14 and regards pillagers and other illagers getting stuck in water. Possibly related to MC-104631, but the pillager is still pathfinding properly and is not rotating except when it looks at me while I move around (so normally).
However, it is definitely a cause of the blocks being ice. The pillager managed to get out on a corner, but then immediately slipped back into the water.
The looks like the same behavior described in MC-104631, therefore it could be a duplicate of this ticket.
Thank you for your report!
We're tracking this issue in MC-104631, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
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Confirmed in 18w22c
Still in 1.13
Can confirm that this is an issue in 20w51a. I experienced this same behavior with iron golems.
Can confirm in 21w03a.
Can confirm in 21w05a.
Can confirm in 21w05b.
Can confirm in 21w06a.
I've attached an updated video, since the previous one was heavily outdated.
Can confirm in 21w07a.
Also occurs with skeletons
Can confirm in 21w13a.
I confirmed it with 1.17 Pre-release 1
I confirmed it with 1.17 Pre-release 2
I confirmed it with 1.17 Pre-release 3
I confirmed it with 1.17 Pre-release 4
I confirmed it with 1.17
I confirmed it with 1.17.1 Release Candidate 1
Can confirm in 1.18 Pre-release 1.
Can confirm in 1.18.2 and 22w16b.