Blocks directly replaced by other blocks do not produce particles, make breaking sounds or drop items where appropiate
The bug
When placing a solid block or armor stand into something like grass, no breaking particles for the replaced block are produced, and any potential item drops from said block will also be destroyed. This is inconsistent with placing a fluid in the same position (MC-25976) (may be difficult due to MC-130761), which does allow these to happen.
Linked Issues
is duplicated by3
relates to9
- Unresolved
Connor Steppie
- 18
- 9
- Confirmed
Low
- Gameplay
- Loot tables Particles Sound
- general-breaking-zone missing-particle missing-sound
1.13.1 - 1.21
1.13.1 1.13.2-pre1 1.13.2-pre2 1.13.2 18w43b 18w43c 18w44a 18w45a 18w46a 18w47a 18w47b 18w48a 18w48b 18w49a 18w50a 19w02a 19w03a 19w03b 19w04a 19w06a 19w07a 19w11a 19w12a 19w12b 19w13a 19w13b 19w14a 19w14b 1.14-pre2 1.14-pre5 1.14.2-pre1 1.14.2-pre3 1.14.3-pre3 1.14.3-pre4 1.14.4-pre4 19w35a 19w36a 19w37a 19w38b 19w39a 19w40a 19w41a 19w42a 19w44a 19w45a 1.15-pre1 1.15-pre2 1.15-pre3 1.15-pre4 1.15-pre6 1.15-pre7 1.15.1-pre1 1.15.2-pre1 1.15.2-pre2 20w06a 20w07a 20w08a 20w09a 20w10a 20w11a 20w12a 20w13a 20w21a 1.16-pre2 1.16-pre3 1.16-pre4 1.16-pre5 1.16-pre7 20w28a 20w29a 20w30a 1.16.2-pre1 20w51a 21w03a 1.16.5 21w05b 21w06a 21w08b 21w18a 21w20a 1.17-pre1 1.17 1.17.1 1.18.1 1.18.2 1.19 1.19.2 1.20.1 1.20.4 1.21
Created Issue:
Blocks directly replaced by solid blocks do not produce particles, make breaking sounds or drop items where appropiate
Relates to
MC-136692, MC-132878, MC-123350, MC-135868, MC-135869,MC-136693and MC-25976.When placing a solid block into something like grass, no breaking particles for the replaced block are produced, and any potential item drops from said block will also be destroyed. This is inconsistent with placing a fluid in the same position (MC-25976) (may be difficult due to MC-130761), which does allow these to happen.
Relates to
MC-136692, MC-132878, MC-123350, MC-135868, MC-135869,MC-136693and MC-25976.When placing a solid block or armor stand into something like grass, no breaking particles for the replaced block are produced, and any potential item drops from said block will also be destroyed. This is inconsistent with placing a fluid in the same position (MC-25976) (may be difficult due to MC-130761), which does allow these to happen.
relates to
Relates to
MC-136692, MC-132878, MC-123350, MC-135868, MC-135869,MC-136693and MC-25976.When placing a solid block or armor stand into something like grass, no breaking particles for the replaced block are produced, and any potential item drops from said block will also be destroyed. This is inconsistent with placing a fluid in the same position (MC-25976) (may be difficult due to MC-130761), which does allow these to happen.
The bug
When placing a solid block or armor stand into something like grass, no breaking particles for the replaced block are produced, and any potential item drops from said block will also be destroyed. This is inconsistent with placing a fluid in the same position (MC-25976) (may be difficult due to MC-130761), which does allow these to happen.
is duplicated by
is duplicated by
Blocks directly replaced bysolidblocks do not produce particles, make breaking sounds or drop items where appropiateBlocks directly replaced by other blocks do not produce particles, make breaking sounds or drop items where appropiate
[Missing particles] Blocks directly replaced by other blocks do not produce particles, make breaking sounds or drop items where appropiate
[Missing particles/Missing sounds] Blocks directly replaced by other blocks do not produce particles, make breaking sounds or drop items where appropiate
[Missing particles/Missing sounds]Blocks directly replaced by other blocks do not produce particles, make breaking sounds or drop items where appropiate
[Add to categories Particles and Sound then delete this line]
The bug
When placing a solid block or armor stand into something like grass, no breaking particles for the replaced block are produced, and any potential item drops from said block will also be destroyed. This is inconsistent with placing a fluid in the same position (MC-25976) (may be difficult due to MC-130761), which does allow these to happen.
[Add to categories Loot tables, Particles and Sound then delete this line]
The bug
When placing a solid block or armor stand into something like grass, no breaking particles for the replaced block are produced, and any potential item drops from said block will also be destroyed. This is inconsistent with placing a fluid in the same position (MC-25976) (may be difficult due to MC-130761), which does allow these to happen.
relates to
[Add to categories Loot tables, Particles and Sound then delete this line]
The bug
When placing a solid block or armor stand into something like grass, no breaking particles for the replaced block are produced, and any potential item drops from said block will also be destroyed. This is inconsistent with placing a fluid in the same position (MC-25976) (may be difficult due to MC-130761), which does allow these to happen.
relates to
relates to
is duplicated by
relates to
Fire is a rather unusual block in that while it can be broken like any other block can, the sound event used when it is broken is not the same as other sound events: the "fire extinguishing" sound only plays when the block is directly targeted and broken, and will never play when broken any other way.
Such other ways include when its supporting block is removed, when directly replaced by a placed fluid source (see also MC-25976, as all other fluid replacements would be expected to play a sound for every other block but do not, and replaced by blocks not making a sound is MC-136703), or replaced by another block via commands (MC-206473).
The expected behaviour would be that the fire extinguishing sound would play in all cases of a fire block being destroyed (with the exception of fire just burning out by itself, and potentially it burning its supporting block), as to be consistent with literally every other block in the game. It should also produce the smoke particles as well.
For a period of time, the wood sound was played in such cases, after which the wool sound was used. From 1.16 onwards, there is now silence.
It is also worth noting that particles using the fire textures would also be produced, specifically when replaced directly with a fluid. These were considered a bug and eventually removed.
Hi, due to the recent changes made to this ticket, I now believe that this report qualifies as a duplicate of MC-136703. ![]()
Dupe of MC-136703
Closely relates to MC-136703.
The bug
If a replaceable block is replaced by a cobweb because a mob with Weaving died, nothing will drop from that block if applicable, nor will it make any breaking sounds or create particles.
How to reproduce
- Kill a mob with Weaving such that it would produce cobwebs where some replaceable blocks are
- Observe
Expected results
To hear the sounds of the replaced blocks breaking, for breaking particles to be generated, and, if that block would have produced an item drop if broken, for it to drop accordingly.
Actual results
None of that happens.


I can't believe this hasn't been corrected yet. It has been this way for as long as I can remember.
Confirmed/Reproduced in 20w29a.
Can confirm in 20w51a.
Can confirm in 21w05b.
Can confirm in 21w06a.
Can confirm in 1.16.5 and 21w08b.
Can confirm in 1.17.
Can confirm in 1.17.1.
Can confirm in 1.18.1.
Can confirm in 1.18.2.
Can confirm in 1.19.