Mojira Archive

Blocks broken by flowing fluids do not produce particles or make breaking sounds

Unresolved
Connor SteppieConnor Steppie
John DistlerJohn Distler
24
12
Confirmed
LowLow
Platform
Particles Sound
general-breaking-zone missing-particle missing-sound vanilla-parity
1.6.1 - 24w35a1.6.1 1.6.2 1.11.2 17w06a 1.12.2 1.13 18w30b 1.13.1 1.13.2 18w48a 18w48b 18w49a 18w50a 19w02a 19w03a 19w03b 19w04a 19w06a 19w07a 19w11a 19w12b 19w13a 19w13b 19w14a 19w14b 1.14-pre1 1.14-pre2 1.14-pre5 1.14.2-pre1 1.14.2-pre3 1.14.3-pre3 1.14.3-pre4 1.14.4-pre4 19w35a 19w36a 19w37a 19w38b 19w39a 19w40a 19w41a 19w42a 19w44a 19w45a 1.15-pre1 1.15-pre2 1.15-pre3 1.15-pre4 1.15-pre6 1.15-pre7 1.15.1-pre1 1.15.2-pre1 1.15.2-pre2 20w06a 20w07a 20w08a 20w09a 20w10a 20w11a 20w12a 20w13a 20w21a 1.16-pre2 1.16-pre3 1.16-pre4 1.16-pre5 1.16-pre7 20w28a 20w29a 20w30a 1.16.2-pre1 1.16.3-rc1 1.16.3 1.16.4 20w51a 21w03a 21w05a 21w05b 21w06a 21w07a 21w08b 21w11a 21w14a 21w17a 21w18a 21w20a 1.17-pre1 1.17 1.17.1-rc1 1.17.1 1.18 1.18.1 1.18.2 22w12a 1.19 1.19.2 1.20-rc1 1.20 1.20.1 23w32a 1.20.2 1.20.4 1.21 24w35a
Created Issue:

When destroying non-blocks that are destroyed by fluids (besides air), by placing water or lava in the block, a breaking sound, and particles result.

Changed Summary:
When destroying *non-blocks that are destroyed by fluids* ex. levers (besides air), by placing water or lava in the block, a breaking sound, and particles result.
Changed Description:
Changed Summary:
When destroying *non-blocks that are destroyed by fluids* ex. levers (besides air), by placing water or lava in the block, a breaking sound, and particles result unlike when fluids flow into the non-solid block that is destroyed by fluids..
Changed Summary:
When destroying *non-blocks that are destroyed by fluids* ex. levers (besides air), by placing water or lava in the block, a breaking sound, and particles result unlike when fluids flow into the non-solid block that is destroyed by fluids..
Changed Summary:
When destroying *non-blocks that are destroyed by fluids* ex. levers (besides air), by placing water or lava in the block, a breaking sound, and particles result unlike when fluids flow into the non-solid block that is destroyed by fluids.
Changed Summary:
When destroying non-blocks that are destroyed by fluids* ex. levers (besides air), by placing water or lava in the block, a breaking sound, and particles result unlike when fluids flow into the non-solid block that is destroyed by fluids.
*Destroying non-blocks that are destroyed by fluids besides air (ex. levers), by placing water or lava in the same block, a breaking sound, and particles result unlike when fluids flow into the non-solid block that's destroyed by fluids.*
Changed Summary:
*Destroying non-blocks that are destroyed by fluids besides air (ex. levers), by placing water or lava in the same block, a breaking sound, and particles result unlike when fluids flow into the non-solid block that's destroyed by fluids.*
*Destroying non-blocks that are destroyed by fluids besides air (ex. levers), by placing a fluid in the same block space, a breaking sound, and particles result unlike when fluids flow into the non-solid block that's destroyed by fluids.*
Changed Summary:
*Destroying non-blocks that are destroyed by fluids besides air (ex. levers), by placing a fluid in the same block space, a breaking sound, and particles result unlike when fluids flow into the non-solid block that's destroyed by fluids.*
*Breaking non-blocks that are destroyed by fluids besides air (ex. levers), by placing a fluid in the same block space, a breaking sound, and particles result unlike when fluids flow into the non-solid block that's destroyed by fluids.*
Changed Summary:
*Breaking non-blocks that are destroyed by fluids besides air (ex. levers), by placing a fluid in the same block space, a breaking sound, and particles result unlike when fluids flow into the non-solid block that's destroyed by fluids.*
Changed Description:
Changed Description:
Changed Description:
Changed Summary:
Breaking non-blocks that are destroyed by fluids besides air (ex. levers), by placing a fluid in the same block space, a breaking sound, and particles result unlike when fluids flow into the non-solid block that's destroyed by fluids.
Changed Description:
Changed Description:
Deleted Comment:
Changed Summary:
Breaking non-blocks that are destroyed by fluids besides air (ex. levers), by placing a fluid in the same block space, a break sound, and particles result unlike when fluids flow into the non-solid block that's destroyed by fluids.
Breaking blocks by placing water at their position shows breaking particles and plays breaking sound while them being broken by flowing water does not
Changed Description:
Changed Summary:
Breaking blocks by placing water at their position shows breaking particles and plays breaking sound while them being broken by flowing water does not
Breaking blocks by placing a fluid at their position shows breaking particles and plays breaking sound while them being broken by flowing fluid does not
Changed Description:
Added Affects Versions: 17w06a
Removed Environment:
Added Affects Versions: 1.11.2
Changed Description:
Added Affects Versions: 18w30b 1.13
Changed Summary:
[Missing particles] Breaking blocks by placing a fluid at their position shows breaking particles and plays breaking sound while them being broken by flowing fluid does not
Changed Summary:
[Missing particles/Missing sounds] Breaking blocks by placing a fluid at their position shows breaking particles and plays breaking sound while them being broken by flowing fluid does not
Changed Summary:
[Missing particles/Missing sounds] Breaking blocks by placing a fluid at their position shows breaking particles and plays breaking sound while them being broken by flowing fluid does not
Changed Description:
Changed Summary:
Breaking blocks by placing a fluid at their position shows breaking particles and plays breaking sound while them being broken by flowing fluid does not
Blocks broken by flowing fluids do not produce particles or make breaking sounds
Changed Description: