Lighting bug affecting End portal frames with eye
Linked Issues
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Created Issue:
Button and trapdoor lighting bug
Linked Issues
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There is a lighting bug that affects buttons, trapdoors, pressure plates, snow (layer) and anvils at least in 14w10a.
When blocks are nearby, strange dark shadows are applied.
(Screenshots coming)
Button and trapdoor lighting bugLighting bug
There is a lighting bug that affects buttons, trapdoors, pressure plates, snow (layer), carpets and anvils at least in 14w10a.
When blocks are nearby, strange dark shadows are applied.
(Screenshots coming)
There is a lighting bug that affects buttons, trapdoors, pressure plates, snow (layer), carpets and anvils at least in 14w10a.
When blocks are nearby, strange dark shadows are applied.
(Screenshots coming)
Lighting bug affecting some transparent blocks
There is a lighting bug that affects buttons, trapdoors, pressure plates, snow (layer), carpets and anvils (at least) in 14w10a.
When blocks are nearby, strange dark shadows are applied.
There is a lighting bug that affects buttons, trapdoors, pressure plates, snow (layer), carpets and anvils (at least) in 14w10a.
When blocks are nearby, strange dark shadows are applied.
Here's a video showing the bug : http://youtu.be/LW22QyadqJg
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There is a lighting bug that affects buttons, trapdoors, pressure plates, snow (layer), carpets
andanvils (at least) in 14w10a.When blocks are nearby, strange dark shadows are applied.
Here's a video showing the bug : http://youtu.be/LW22QyadqJg
There is a lighting bug that affects buttons, trapdoors, pressure plates, snow (layer), carpets, anvils and beds (at least) in 14w10a.
When blocks are nearby, strange dark shadows are applied.
Here's a video showing the bug : http://youtu.be/LW22QyadqJg
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There is a lighting bug that affects buttons, trapdoors, pressure plates, snow (layer), carpets, anvils and beds (at least) in 14w10a. (seems fixed in 14w11a except for beds)
When blocks are nearby, strange dark shadows are applied.
Here's a video showing the bug : http://youtu.be/LW22QyadqJg
In 14w11a, affected blocks are (at least) closed "top" trapdoors, stained glass blocks, iron bars (bottom), beds.
There is a lighting bug that affects buttons, trapdoors, pressure plates, snow (layer), carpets, anvils and beds (at least) in 14w10a. (seems fixed in 14w11a except for beds)
When blocks are nearby, strange dark shadows are applied.
Here's a video showing the bug : http://youtu.be/LW22QyadqJg
In 14w11a, affected blocks are (at least) closed
"top" trapdoors, stained glass blocks, iron bars (bottom), beds.There is a lighting bug that affects buttons, trapdoors, pressure plates, snow (layer), carpets, anvils and beds (at least) in 14w10a. (seems fixed in 14w11a except for beds)
When blocks are nearby, strange dark shadows are applied.
Here's a video showing the bug : http://youtu.be/LW22QyadqJg
In 14w11a, affected blocks are (at least) closed trapdoors horizontally surrounded by opaque blocks, normal and stained glass blocks in a wall of opaque blocks, bottom of iron bars placed on the ground, beds.
There is a lighting bug that affects buttons, trapdoors, pressure plates, snow (layer), carpets, anvils and beds (at least) in 14w10a. (seems fixed in 14w11a except for beds)
When blocks are nearby, strange dark shadows are applied.
Here's a video showing the bug : http://youtu.be/LW22QyadqJg
In 14w11a, affected blocks are (at least) closed trapdoors horizontally surrounded by opaque blocks, normal and stained glass blocks in a wall of opaque blocks, bottom of iron bars placed on the ground, beds (not investigated).
The back of a wall-placed torch, spectator mode (visible in other modes as well)
There is a lighting bug that affects buttons, trapdoors, pressure plates, snow (layer), carpets, anvils and beds (at least) in 14w10a. (seems fixed in 14w11a except for beds)
When blocks are nearby, strange dark shadows are applied.
Here's a video showing the bug : http://youtu.be/LW22QyadqJg
In 14w11a, affected blocks are (at least) closed trapdoors horizontally surrounded by opaque blocks, normal and stained glass blocks in a wall of opaque blocks, bottom of iron bars placed on the ground, beds (not investigated), back side of torches placed on a wall.
There is a lighting bug that affects buttons, trapdoors, pressure plates, snow (layer), carpets, anvils and beds (at least) in 14w10a. (seems fixed in 14w11a except for beds)
When blocks are nearby, strange dark shadows are applied.
Here's a video showing the bug : http://youtu.be/LW22QyadqJg
In 14w11a, affected blocks are (at least) closed trapdoors horizontally surrounded by opaque blocks, normal and stained glass blocks in a wall of opaque blocks, bottom of iron bars placed on the ground, beds
(not investigated), back side of torches placed on a wall.
There is a lighting bug that affects buttons, trapdoors, pressure plates, snow (layer), carpets, anvils and beds (at least) in 14w10a. (seems fixed in 14w11a except for beds)
When blocks are nearby, strange dark shadows are applied.
Here's a video showing the bug : http://youtu.be/LW22QyadqJg
In 14w11a, affected blocks are (at least) closed trapdoors horizontally surrounded by opaque blocks, normal and stained glass blocks in a wall of opaque blocks, bottom of iron bars placed on the ground, beds, back side of torches placed on a wall.
Iron bars are fixed in 14w11b.
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There is a lighting bug that affects buttons, trapdoors, pressure plates, snow (layer), carpets, anvils and beds (at least) in 14w10a. (seems fixed in 14w11a except for beds)
When blocks are nearby, strange dark shadows are applied.
Here's a video showing the bug :
http://youtu.be/LW22QyadqJgIn 14w11a, affected blocks are (at least) closed trapdoors horizontally surrounded by opaque blocks, normal and stained glass blocks in a wall of opaque blocks, bottom of iron bars placed on the ground, beds, back side of torches placed on a wall.
Iron bars are fixed in 14w11b.
There is a lighting bug that affects buttons, trapdoors, pressure plates, snow (layer), carpets, anvils and beds (at least) in 14w10a. (seems fixed in 14w11a except for beds)
Here's a video showing the bug : http://youtu.be/LW22QyadqJgWhen blocks are nearby, strange dark shadows are applied.
In 14w11a, affected blocks are (at least) closed trapdoors horizontally surrounded by opaque blocks, normal and stained glass blocks in a wall of opaque blocks, bottom of iron bars placed on the ground, beds, back side of torches placed on a wall.
Iron bars are fixed in 14w11b.
There is a lighting bug that affects buttons, trapdoors, pressure plates, snow (layer), carpets, anvils and beds (at least) in 14w10a. (seems fixed in 14w11a except for beds)
Here's a video showing the bug : http://youtu.be/LW22QyadqJgWhen blocks are nearby, strange dark shadows are applied.
In 14w11a, affected blocks are (at least) closed trapdoors horizontally surrounded by opaque blocks, normal and stained glass blocks in a wall of opaque blocks, bottom of iron bars placed on the ground, beds, back side of torches placed on a wall, End portal frame eyes.
Iron bars are fixed in 14w11b.
relates to
There is a lighting bug that affects buttons, trapdoors, pressure plates, snow (layer), carpets, anvils and beds (at least) in 14w10a. (seems fixed in 14w11a except for beds)
Here's a video showing the bug : http://youtu.be/LW22QyadqJgWhen blocks are nearby, strange dark shadows are applied.
In 14w11a, affected blocks are (at least) closed trapdoors horizontally surrounded by opaque blocks, normal and stained glass blocks in a wall of opaque blocks, bottom of iron bars placed on the ground, beds, back side of torches placed on a wall, End portal frame eyes, edges of snow layer.
Iron bars are fixed in 14w11b.
There is a lighting bug that affects buttons, trapdoors, pressure plates, snow (layer), carpets, anvils and beds (at least) in 14w10a. (seems fixed in 14w11a except for beds)
Here's a video showing the bug : http://youtu.be/LW22QyadqJgWhen blocks are nearby, strange dark shadows are applied.
In 14w11a, affected blocks are (at least) closed trapdoors and slabs horizontally surrounded by opaque blocks, normal and stained glass blocks in a wall of opaque blocks, bottom of iron bars placed on the ground, beds, back side of torches placed on a wall, End portal frame eyes, edges of snow layer and levers (arm).
Iron bars are fixed in 14w11b.
There is a lighting bug that affects buttons, trapdoors, pressure plates, snow (layer), carpets, anvils and beds (at least) in 14w10a. (seems fixed in 14w11a except for beds)
Here's a video showing the bug : http://youtu.be/LW22QyadqJgWhen blocks are nearby, strange dark shadows are applied.
In 14w11a, affected blocks are (at least) closed trapdoors and slabs horizontally surrounded by opaque blocks, normal and stained glass blocks in a wall of opaque blocks, bottom of iron bars placed on the ground, beds, back side of torches placed on a wall, End portal frame
eyes, edges of snow layer and levers (arm).Iron bars are fixed in 14w11b.
There is a lighting bug that affects buttons, trapdoors, pressure plates, snow (layer), carpets, anvils and beds (at least) in 14w10a. (seems fixed in 14w11a except for beds)
Here's a video showing the bug : http://youtu.be/LW22QyadqJgWhen blocks are nearby, strange dark shadows are applied.
In 14w11a, affected blocks are (at least) closed trapdoors and slabs horizontally surrounded by opaque blocks, normal and stained glass blocks in a wall of opaque blocks, bottom of iron bars placed on the ground, beds, back side of torches placed on a wall, End portal frame and eyes in them, edges of snow layer and levers (arm).
Iron bars are fixed in 14w11b.
There is a lighting bug that affects buttons, trapdoors, pressure plates, snow (layer), carpets, anvils and beds (at least) in 14w10a. (seems fixed in 14w11a except for beds)
Here's a video showing the bug : http://youtu.be/LW22QyadqJgWhen blocks are nearby, strange dark shadows are applied.
In 14w11a, affected blocks are (at least) closed trapdoors and slabs horizontally surrounded by opaque blocks, normal and stained glass blocks in a wall of opaque blocks, bottom of iron bars placed on the ground, beds, back side of torches placed on a wall, End portal frame
and eyes in them, edges of snow layer and levers (arm).Iron bars are fixed in 14w11b.
There is a lighting bug that affects buttons, trapdoors, pressure plates, snow (layer), carpets, anvils and beds (at least) in 14w10a. (seems fixed in 14w11a except for beds)
Here's a video showing the bug : http://youtu.be/LW22QyadqJgWhen blocks are nearby, strange dark shadows are applied.
In 14w11a, affected blocks are (at least) closed trapdoors and slabs horizontally surrounded by opaque blocks, normal and stained glass blocks in a wall of opaque blocks, bottom of iron bars placed on the ground, beds, back side of torches placed on a wall, End portal frame with/without eye, edges of snow layer and levers (arm).
Iron bars are fixed in 14w11b.
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MC-56436
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All issues fixed in 14w25b except End portal frames with eyes:
There is a lighting bug that affects buttons, trapdoors, pressure plates, snow (layer), carpets, anvils and beds (at least) in 14w10a. (seems fixed in 14w11a except for beds)
Here's a video showing the bug : http://youtu.be/LW22QyadqJgWhen blocks are nearby, strange dark shadows are applied.
In 14w11a, affected blocks are (at least) closed trapdoors and slabs horizontally surrounded by opaque blocks, normal and stained glass blocks in a wall of opaque blocks, bottom of iron bars placed on the ground, beds, back side of torches placed on a wall, End portal frame with/without eye, edges of snow layer and levers (arm).
Iron bars are fixed in 14w11b.
Lighting bug affectingsome transparent blocksLighting bug affecting End portal frames with eye
Anyways, the eye problem is now fixed in 14w29a.
All issues fixed in 14w25b except End portal frames with eyes:
There is a lighting bug that affects buttons, trapdoors, pressure plates, snow (layer), carpets, anvils and beds (at least) in 14w10a. (seems fixed in 14w11a except for beds)
Here's a video showing the bug : http://youtu.be/LW22QyadqJgWhen blocks are nearby, strange dark shadows are applied.
In 14w11a, affected blocks are (at least) closed trapdoors and slabs horizontally surrounded by opaque blocks, normal and stained glass blocks in a wall of opaque blocks, bottom of iron bars placed on the ground, beds, back side of torches placed on a wall, End portal frame with/without eye, edges of snow layer and levers (arm).
Iron bars are fixed in 14w11b.
Is this still a concern in the current Minecraft version? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases. If this has been done, we can reopen the issue.
Keep in mind that the "Resolved"-Status on this ticket just means "Answered", and that we are waiting for further information on whether this issue still exists or not. We will reopen it as soon as the requested information has been delivered.
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TRASH-23990
Duplicate of MC-50263.
Duplicate of MC-50263.
Related to MC-50263.
Confirmed. This only happens when other blocks are shading the pillared quartz - which tells me it's a lighting bug and also affecting buttons - probably other blocks as well. MC-50263
Duplicate of MC-50263.
Duplicate of MC-50263 - If you have not, please use the search function in the future, to see if your bug has already been submitted. If you could not find the original report, please comment with the keywords you searched for.
Duplicate of MC-50263 - If you have not, please use the search function in the future, to see if your bug has already been submitted. If you could not find the original report, please comment with the keywords you searched for.
Glass and lighting is what I used to find MC-50263, transparent would have found it as well. A suggestion in the future - start with the fewest keywords possible. It requires that all of the words appear and given people's different verbiage (not to mention spelling) it can be hard to find 4 words at a time.
Duplicate of MC-50263.
Duplicate of MC-50263
f you have not, please use the search function in the future, to see if your bug has already been submitted. If you could not find the original report, please comment with the keywords you searched for.
Duplicate of MC-50263
If you have not, please use the search function in the future, to see if your bug has already been submitted. If you could not find the original report, please comment with the keywords you searched for.
Duplicate of MC-50263 - If you have not, please use the search function in the future, to see if your bug has already been submitted. If you could not find the original report, please comment with the keywords you searched for.
Duplicate of MC-50263.
Duplicate of MC-50263.
duplicate of MC-50263 – If you have not, please use the search function in the future, to see if your bug has already been submitted.
Duplicate of MC-50263
Duplicate of MC-50263
Duplicate of MC-50263
Duplicate of MC-50263 - If you have not, please use the search function in the future, to see if your bug has already been submitted. If you could not find the original report, please comment with the keywords you searched for.
Duplicate of MC-50263 - If you have not, please use the search function in the future, to see if your bug has already been submitted. If you could not find the original report, please comment with the keywords you searched for.
Duplicate of MC-50263
Duplicate of MC-50263
Duplicate of MC-50263
Duplicate of MC-50263









Can you please let us know, also, your Smooth Lighting setting and whether you're on Fancy or Fast graphics?
It is not affected by Fancy/Fast but disappears when Smooth Lighting is turned off, except for the bug when a trapdoor has blocks in front of it.
Okay, cool, thank you for the additional info. Looks like it's a problem with the ambient occlusion getting a little too aggressive, I'll see what I can do to stomp out this particular bug.
Here's a video showing the bug : http://youtu.be/LW22QyadqJg
Confirmed for 14w10c
The button issue seems fixed in 11a, but the bed issue remains.
It's only partly fixed in 14w11a as it now affects closed trapdoors that are "in the ground" (i mean, break a block in a flat area and put a "top" trapdoor in the hole) and stained glass (some faces of the block appear too dark and desaturated) instead...
EDIT - Iron bars now affected too : https://bugs.mojang.com/browse/MC-51050
(Also bed lighting is still broken according to some sources)
Torches also.
still in 11b.
Also, End Portal Frame Eyes
The bug shown on snow
This bug is still present in latest snapshot – 14w11b. An example is shown this picture here: http://imgur.com/s5eChAi (EDIT: This torch faces East). This seems to only effect the torch if it faces East or South, not North or West. I play on Smooth Lighting: Minimum and Fancy graphics in snapshot 14w11b.
Is this at all related to
MC-92?yes I think it is
In 14w17a and 18a,
I think the following are probably different things, given that they don't necessarily happen in Smooth:
I still see it in 14w20b
Still works on torches in 14w21b.
Confirmed for 14w21b
Fixed in 14w25
still happens, but this time only with eyes in end portal blocks
@Sealbudsman: Please explain, it's looking quite normal for my eyes (see last screenshot)
Oh, you have to have the frame block against a solid block. In my example (see screenshot) you see one frame-block above ground, not against any full-blocks, and one frame-block flush with the ground, full-blocks on all sides – and it has that darkening effect on the eye. That's been like that since i guess probably 14w11a, that and the similar torch-against-the-wall thing, which is fixed now.
I think the end portal eye problem is better categorized under MC-51113
I think you may be right. This ticket is mostly for ambient occlusion problems, which are all resolved, but the end portal eye problem really isn't that kind of problem.
Most of the issues reported here are fixed in 1.8.1. Some remaining issues are filed in MC-43968, MC-50734 and MC-51113