"minecraft.killed:minecraft.<ENTITY>" doesn't increase when entities are killed through being damaged by other sources after being attacked by the player
The Bug:
"minecraft.killed:minecraft.<ENTITY>" doesn't increase when entities are killed through being damaged by other sources after being attacked by the player.
Steps to Reproduce:
- Create a scoreboard objective for tracking when you kill a husk and set it to display on the sidebar by using the commands provided below.
/scoreboard objectives add KillHusk minecraft.killed:minecraft.husk
/scoreboard objectives setdisplay sidebar KillHusk
- Summon a husk, kill it normally and take note of how the scoreboard increases.
- Build the setup as shown in the attachment below. setup.png

- Summon a husk on the diamond block that has low health by using the command provided below.
/summon minecraft:husk ~ ~ ~ {Health:2f} - Punch the husk into the fire and allow it to die from burning.
- Take note as whether or not "minecraft.killed:minecraft.<ENTITY>" doesn't increase when entities are killed through being damaged by other sources after being attacked by the player.
Observed Behavior:
"minecraft.killed:minecraft.<ENTITY>" doesn't increase when entities are killed through being damaged by other sources after being attacked by the player.
Expected Behavior:
"minecraft.killed:minecraft.<ENTITY>" would increase when entities are killed through being damaged by other sources after being attacked by the player.
Linked Issues
is duplicated by2
Created Issue:
Lava kill gives XP but does not update killEntity stat, player kill or not?
When a mob is punched and jumps into lava above its head it will die and drop XP, indicating a player kill. It is also possible to get multiple and rare drops if using a Fortune enchanted weapon.
However the statistic for the mob is not updated to show the kill, which would seem to indicate that this is not a player kill.
In the screenshots the zombie is punched into the lava, dies, and drops XP, but the stat (which I can't screenshot unfortunately) doesn't update.
I have also uploaded a YT video demonstrating this: https://youtu.be/phMLtpTLqwc
(Sorry about the quality, you can just about read the text, if you squint. Really hard…)
Environment
Win 7, Java 1.8.45 x64
When a mob is punched and jumps into lava above its head it will die and drop XP, indicating a player kill. It is also possible to get multiple and rare drops if using a Fortune enchanted weapon.
However the statistic for the mob is not updated to show the kill, which would seem to indicate that this is not a player kill.
In the screenshots the zombie is punched into the lava, dies, and drops XP, but the stat (which I can't screenshot unfortunately) doesn't update.
I have also uploaded a YT video demonstrating this: https://youtu.be/
phMLtpTLqwc(Sorry about the quality, you can just about read the text, if you squint. Really hard…)
When a mob is punched and jumps into lava above its head it will die and drop XP, indicating a player kill. It is also possible to get multiple and rare drops if using a Fortune enchanted weapon.
However the statistic for the mob is not updated to show the kill, which would seem to indicate that this is not a player kill.
In the screenshots the zombie is punched into the lava, dies, and drops XP, but the stat (which I can't screenshot unfortunately) doesn't update.
I have also uploaded a YT video demonstrating this: https://youtu.be/C2XSb4P5rA4
(Sorry about the quality, you can just about read the text, if you squint. Really hard…)
When a mob is punched and jumps into lava above its head it will die and drop XP, indicating a player kill. It is also possible to get multiple and rare drops if using a Fortune enchanted weapon.
However the statistic for the mob is not updated to show the kill, which would seem to indicate that this is not a player kill.
In the screenshots the zombie is punched into the lava, dies, and drops XP, but the stat (which I can't screenshot unfortunately) doesn't update.
I have also uploaded a YT video demonstrating this: https://youtu.be/C2XSb4P5rA4
(Sorry about the quality, you can just about read the text, if you squint. Really hard…)
Lava or fall damage kill gives XP but does not update killEntity stat, player kill or not?
is duplicated by
When a mob is punched and jumps into lava above its head it will die and drop XP, indicating a player kill. It is also possible to get multiple and rare drops if using a Fortune enchanted weapon.
However the statistic for the mob is not updated to show the kill, which would seem to indicate that this is not a player kill.
In the screenshots the zombie is punched into the lava, dies, and drops XP, but the stat (which I can't screenshot unfortunately) doesn't update.
I have also uploaded a YT video demonstrating this: https://youtu.be/C2XSb4P5rA4
Win 7, Java 1.8.45 x64
relates to
When a mob is punched and jumps into lava above its head it will die and drop XP, indicating a player kill. It is also possible to get multiple and rare drops if using a Fortune enchanted weapon.
However the statistic for the mob is not updated to show the kill, which would seem to indicate that this is not a player kill.
In the screenshots the zombie is punched into the lava, dies, and drops XP, but the stat (which I can't screenshot unfortunately) doesn't update.
Repro steps:
/scoreboard objectives add ckill minecraft.killed:minecraft.creeper/scoreboard objectives setdisplay sidebar ckillKill a creeper, observe the objective go up by 1
/summon minecraft:creeper ~ ~ ~ {Health:2f}Punch the summoned creeper into lava
Observe xp and items drop without the objective going up
Could not reproduce in 20w07a.
Is this still an issue in the most recent versions (i.e. 1.10.2, or 16w42a) of Minecraft?
When a mob is punched and jumps into lava above its head it will die and drop XP, indicating a player kill. It is also possible to get multiple and rare drops if using a Fortune enchanted weapon.However the statistic for the mob is not updated to show the kill, which would seem to indicate that this is not a player kill.
In the screenshots the zombie is punched into the lava, dies, and drops XP, but the stat (which I can't screenshot unfortunately) doesn't update.
Repro steps:
/scoreboard objectives add ckill minecraft.killed:minecraft.creeper/scoreboard objectives setdisplay sidebar ckillKill a creeper, observe the objective go up by 1
/summon minecraft:creeper ~ ~ ~ {Health:2f}Punch the summoned creeper into lava
Observe xp and items drop without the objective going upThe Bug:
minecraft.killed:minecraft.ENTITY doesn't increase when entities are killed through being damaged by other sources after being attacked by the player.
Steps to Reproduce:
- Create a scoreboard objective for tracking when you kill a husk and set it to display on the sidebar.
/scoreboard objectives add KillHusk minecraft.killed:minecraft.husk /scoreboard objectives setdisplay sidebar KillHusk
- Summon a husk and kill it normally.
- →
Notice how the scoreboard increases.
- Build the setup as shown in the attachment below. setup.png
- Summon a husk on the diamond block that has low health.
/summon minecraft:husk ~ ~ ~ {Health:2f}
- Punch the husk into the fire.
- →
Notice how when the husk dies from being damaged by the fire, the scoreboard does not increase, therefore indicating that minecraft.killed:minecraft.ENTITY doesn't increase when entities are killed through being damaged by other sources after being attacked by the player.
Expected Behavior:
The expected behavior would be that minecraft.killed:minecraft.ENTITY increases when entities are killed through being damaged by other sources after being attacked by the player.
Lava or fall damage kill gives XP but does not update killEntity stat, player kill or not?minecraft.killed:minecraft.ENTITY doesn't increase when entities are killed through being damaged by other sources after being attacked by the player
The Bug:
minecraft.killed:minecraft.ENTITY doesn't increase when entities are killed through being damaged by other sources after being attacked by the player.
Steps to Reproduce:
- Create a scoreboard objective for tracking when you kill a husk and set it to display on the sidebar.
/scoreboard objectives add KillHusk minecraft.killed:minecraft.husk /scoreboard objectives setdisplay sidebar KillHusk
- Summon a husk and kill it normally.
- →
Notice how the scoreboard increases.
- Build the setup as shown in the attachment below. setup.png
- Summon a husk on the diamond block that has low health.
/summon minecraft:husk ~ ~ ~ {Health:2f}
- Punch the husk into the fire.
- →
Notice how when the husk dies from being damaged by the fire, the scoreboard does not increase, therefore indicating that minecraft.killed:minecraft.ENTITY doesn't increase when entities are killed through being damaged by other sources after being attacked by the player.
Expected Behavior:
The expected behavior would be thatminecraft.killed:minecraft.ENTITY increaseswhen entities are killed through being damaged by other sources after being attacked by the player.The Bug:
minecraft.killed:minecraft.ENTITY doesn't increase when entities are killed through being damaged by other sources after being attacked by the player.
Steps to Reproduce:
- Create a scoreboard objective for tracking when you kill a husk and set it to display on the sidebar.
/scoreboard objectives add KillHusk minecraft.killed:minecraft.husk /scoreboard objectives setdisplay sidebar KillHusk
- Summon a husk and kill it normally.
- →
Notice how the scoreboard increases.
- Build the setup as shown in the attachment below. setup.png
- Summon a husk on the diamond block that has low health.
/summon minecraft:husk ~ ~ ~ {Health:2f}
- Punch the husk into the fire.
- →
Notice how when the husk dies from being damaged by the fire, the scoreboard does not increase, therefore indicating that minecraft.killed:minecraft.ENTITY doesn't increase when entities are killed through being damaged by other sources after being attacked by the player.
Observed Behavior:
minecraft.killed:minecraft.ENTITY doesn't increase when entities are killed through being damaged by other sources after being attacked by the player.
Expected Behavior:
minecraft.killed:minecraft.ENTITY would increase when entities are killed through being damaged by other sources after being attacked by the player.
The Bug:
minecraft.killed:minecraft.ENTITY doesn't increase when entities are killed through being damaged by other sources after being attacked by the player.
Steps to Reproduce:
- Create a scoreboard objective for tracking when you kill a husk and set it to display on the sidebar.
/scoreboard objectives add KillHusk minecraft.killed:minecraft.husk /scoreboard objectives setdisplay sidebar KillHusk
- Summon a husk and kill it normally.
- →
Notice how the scoreboard increases.
- Build the setup as shown in the attachment below. setup.png
- Summon a husk on the diamond block that has low health.
/summon minecraft:husk ~ ~ ~ {Health:2f}
- Punch the husk into the fire.
- →
Notice how when the husk dies from being damaged by the fire, the scoreboard does not increase, therefore indicating that minecraft.killed:minecraft.ENTITY doesn't increase when entities are killed through being damaged by other sources after being attacked by the player.
Observed Behavior:
minecraft.killed:minecraft.ENTITY doesn't increase when entities are killed through being damaged by other sources after being attacked by the player.
Expected Behavior:
minecraft.killed:minecraft.ENTITY would increase when entities are killed through being damaged by other sources after being attacked by the player.
The Bug:
minecraft.killed:minecraft.ENTITY doesn't increase when entities are killed through being damaged by other sources after being attacked by the player.
Steps to Reproduce:
- Create a scoreboard objective for tracking when you kill a husk and set it to display on the sidebar.
/scoreboard objectives add KillHusk minecraft.killed:minecraft.husk /scoreboard objectives setdisplay sidebar KillHusk
- Summon a husk and kill it normally.
- →
Notice how the scoreboard increases.
- Build the setup as shown in the attachment below. setup.png
- Summon a husk on the diamond block that has low health.
/summon minecraft:husk ~ ~ ~ {Health:2f}
- Punch the husk into the fire.
- →
Notice how when the husk dies from being damaged by the fire, the scoreboard does not increase, therefore indicating that minecraft.killed:minecraft.ENTITY doesn't increase when entities are killed through being damaged by other sources after being attacked by the player.
Observed Behavior:
minecraft.killed:minecraft.ENTITY doesn't increase when entities are killed through being damaged by other sources after being attacked by the player.
Expected Behavior:
minecraft.killed:minecraft.ENTITY would increase when entities are killed through being damaged by other sources after being attacked by the player.
The Bug:
minecraft.killed:minecraft.ENTITY doesn't increase when entities are killed through being damaged by other sources after being attacked by the player.
Steps to Reproduce:
- Create a scoreboard objective for tracking when you kill a husk and set it to display on the sidebar.
/scoreboard objectives add KillHusk minecraft.killed:minecraft.husk/scoreboard objectives setdisplay sidebar KillHusk
- Summon a husk and kill it normally.
- →
Notice how the scoreboard increases.
- Build the setup as shown in the attachment below. setup.png
- Summon a husk on the diamond block that has low health.
/summon minecraft:husk ~ ~ ~ {Health:2f}
- Punch the husk into the fire.
- →
Notice how when the husk dies from being damaged by the fire, the scoreboard does not increase, therefore indicating that minecraft.killed:minecraft.ENTITY doesn't increase when entities are killed through being damaged by other sources after being attacked by the player.
Observed Behavior:
minecraft.killed:minecraft.ENTITY doesn't increase when entities are killed through being damaged by other sources after being attacked by the player.
Expected Behavior:
minecraft.killed:minecraft.ENTITY would increase when entities are killed through being damaged by other sources after being attacked by the player.
The Bug:
minecraft.killed:minecraft.ENTITY doesn't increase when entities are killed through being damaged by other sources after being attacked by the player.
Steps to Reproduce:
- Create a scoreboard objective for tracking when you kill a husk and set it to display on the sidebar.
/scoreboard objectives add KillHusk minecraft.killed:minecraft.husk
/scoreboard objectives setdisplay sidebar KillHusk
- Summon a husk and kill it normally.
- →
Notice how the scoreboard increases.
- Build the setup as shown in the attachment below. setup.png
- Summon a husk on the diamond block that has low health.
/summon minecraft:husk ~ ~ ~ {Health:2f}
- Punch the husk into the fire.
- →
Notice how when the husk dies from being damaged by the fire, the scoreboard does not increase, therefore indicating that minecraft.killed:minecraft.ENTITY doesn't increase when entities are killed through being damaged by other sources after being attacked by the player.
Observed Behavior:
minecraft.killed:minecraft.ENTITY doesn't increase when entities are killed through being damaged by other sources after being attacked by the player.
Expected Behavior:
minecraft.killed:minecraft.ENTITY would increase when entities are killed through being damaged by other sources after being attacked by the player.
The Bug:
minecraft.killed:minecraft.ENTITY doesn't increase when entities are killed through being damaged by other sources after being attacked by the player.
Steps to Reproduce:
- Create a scoreboard objective for tracking when you kill a husk and set it to display on the sidebar.
/scoreboard objectives add KillHusk minecraft.killed:minecraft.husk
/scoreboard objectives setdisplay sidebar KillHusk
- Summon a husk
andkill it normally.- →
Notice how the scoreboard increases.
- Build the setup as shown in the attachment below. setup.png
- Summon a husk on the diamond block that has low health.
/summon minecraft:husk ~ ~ ~ {Health:2f}
- Punch the husk into the fire.
- →
Notice how when the husk dies from being damaged by the fire, the scoreboard does not increase, therefore indicating that minecraft.killed:minecraft.ENTITY doesn't increase when entities are killed through being damaged by other sources after being attacked by the player.
Observed Behavior:
minecraft.killed:minecraft.ENTITY doesn't increase when entities are killed through being damaged by other sources after being attacked by the player.
Expected Behavior:
minecraft.killed:minecraft.ENTITY would increase when entities are killed through being damaged by other sources after being attacked by the player.
The Bug:
minecraft.killed:minecraft.ENTITY doesn't increase when entities are killed through being damaged by other sources after being attacked by the player.
Steps to Reproduce:
- Create a scoreboard objective for tracking when you kill a husk and set it to display on the sidebar by using the commands provided below.
/scoreboard objectives add KillHusk minecraft.killed:minecraft.husk/scoreboard objectives setdisplay sidebar KillHusk- Summon a husk, kill it normally and take note of how the scoreboard increases.
- Build the setup as shown in the attachment below. setup.png
- Summon a husk on the diamond block that has low health by using the command provided below.
/summon minecraft:husk ~ ~ ~ {Health:2f}- Punch the husk into the fire and allow it to die from burning.
- Take note as whether or not minecraft.killed:minecraft.ENTITY doesn't increase when entities are killed through being damaged by other sources after being attacked by the player.
Observed Behavior:
minecraft.killed:minecraft.ENTITY doesn't increase when entities are killed through being damaged by other sources after being attacked by the player.
Expected Behavior:
minecraft.killed:minecraft.ENTITY would increase when entities are killed through being damaged by other sources after being attacked by the player.
The Bug:
"minecraft.killed:minecraft.<ENTITY>" doesn't increase when entities are killed through being damaged by other sources after being attacked by the player.
Steps to Reproduce:
- Create a scoreboard objective for tracking when you kill a husk and set it to display on the sidebar by using the commands provided below.
/scoreboard objectives add KillHusk minecraft.killed:minecraft.husk/scoreboard objectives setdisplay sidebar KillHusk- Summon a husk, kill it normally and take note of how the scoreboard increases.
- Build the setup as shown in the attachment below. setup.png
- Summon a husk on the diamond block that has low health by using the command provided below.
/summon minecraft:husk ~ ~ ~ {Health:2f}- Punch the husk into the fire and allow it to die from burning.
- Take note as whether or not "minecraft.killed:minecraft.<ENTITY>" doesn't increase when entities are killed through being damaged by other sources after being attacked by the player.
Observed Behavior:
"minecraft.killed:minecraft.<ENTITY>" doesn't increase when entities are killed through being damaged by other sources after being attacked by the player.
Expected Behavior:
"minecraft.killed:minecraft.<ENTITY>" would increase when entities are killed through being damaged by other sources after being attacked by the player.
"minecraft.killed:minecraft.<ENTITY>" doesn't increase when entities are killed through being damaged by other sources after being attacked by the player
Duplicate of MC-82298.
Thank you for your report!
We're tracking this issue in MC-82298, so this ticket is being resolved and linked as a duplicate.
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Can confirm this in 1.18 Pre-release 5. This ticket relates to MC-82298. Here are some extra details regarding this problem.
The Bug:
The bad omen effect isn't granted when pillager captains die from fall damage after being attacked by players.
Steps to Reproduce:
- Summon a platform of stone in the air.
/fill ~3 ~10 ~3 ~-3 ~10 ~-3 minecraft:stone
- Summon a pillager captain on top of the stone platform. (A command block is required in order to execute this command).
/summon minecraft:pillager ~ ~ ~ {Health:3f,PatrolLeader:1b,HandItems:[{id:"minecraft:crossbow",Count:1b},{}],ArmorItems:[{},{},{},{id:"minecraft:white_banner",Count:1b,tag:{HideFlags:32,BlockEntityTag:{Patterns:[{Pattern:"mr",Color:9},{Pattern:"bs",Color:8},{Pattern:"cs",Color:7},{Pattern:"bo",Color:8},{Pattern:"ms",Color:15},{Pattern:"hh",Color:8},{Pattern:"mc",Color:8},{Pattern:"bo",Color:15}],id:"minecraft:banner"},display:{Name:'{"color":"gold","translate":"block.minecraft.ominous_banner"}'}}}]}
- Punch the pillager captain off the stone platform so that it dies from fall damage.
- Take note as to whether or not the bad omen effect is granted when pillager captains die from fall damage after being attacked by players.
Observed Behavior:
The bad omen effect isn't granted when pillager captains die from fall damage after being attacked by players.
Expected Behavior:
The bad omen effect would be granted when pillager captains die from fall damage after being attacked by players.
Can confirm this in 1.18 Pre-release 5. This ticket relates to MC-82298. Here are some extra details regarding this problem.
The Bug:
The bad omen effect isn't granted when pillager captains die from the effects of flame or fire aspect enchantments after being attacked by players.
Steps to Reproduce:
- Obtain a wooden sword enchanted with fire aspect.
/give @s minecraft:wooden_sword{Enchantments:[{id:"minecraft:fire_aspect",lvl:2}]}
- Summon a pillager captain. (A command block is required in order to execute this command).
/summon minecraft:pillager ~ ~ ~ {Health:8f,PatrolLeader:1b,HandItems:[{id:"minecraft:crossbow",Count:1b},{}],ArmorItems:[{},{},{},{id:"minecraft:white_banner",Count:1b,tag:{HideFlags:32,BlockEntityTag:{Patterns:[{Pattern:"mr",Color:9},{Pattern:"bs",Color:8},{Pattern:"cs",Color:7},{Pattern:"bo",Color:8},{Pattern:"ms",Color:15},{Pattern:"hh",Color:8},{Pattern:"mc",Color:8},{Pattern:"bo",Color:15}],id:"minecraft:banner"},display:{Name:'{"color":"gold","translate":"block.minecraft.ominous_banner"}'}}}]}
- Attack the pillager a singular time using the wooden sword and wait for it to die from the effects of the fire aspect enchantment.
- Take note as to whether or not the bad omen effect is granted when pillager captains die from the effects of flame or fire aspect enchantments after being attacked by players.
Observed Behavior:
The bad omen effect isn't granted when pillager captains die from the effects of flame or fire aspect enchantments after being attacked by players.
Expected Behavior:
The bad omen effect would be granted when pillager captains die from the effects of flame or fire aspect enchantments after being attacked by players.




Confirmed.
Just checked in 16w41a and it's still an outstanding issue. It's never been addressed since reported.
Can confirm in 20w51a.
Can confirm in 1.17.1.
I'd like to request ownership of this ticket since the current reporter has been inactive since October 2016. I'm willing to provide all of the necessary information and will keep this report updated.