Poison / wither / fire damage are not associated with the damaging entity
Damage-over-time effects are not associated with the entity that caused them. This has various effects:
- The advancement triggers player_hurt_entity and entity_hurt_player doesn't trigger from, for example, fire aspect sword fire or wither skeleton wither damage.
- Mobs will not drop experience when killed by the fire damage of a player's fire aspect sword, if sufficient time has passed since the last tracked hit.
- Death statistics are not updated when killed by, for example, the wither effect caused by a wither's skull.
- Illager captain doesn't give bad omen in the said cases (
MC-179648)
Regarding advancement triggers, fire does trigger on its initial hit, but doesn't on subsequent burning damage. Splash and lingering potions of harming do work (but poison does not). All tipped arrows do not trigger when the is_magic condition is used (should possibly be its own report, but it's close enough to include in here, I think).
Linked Issues
is duplicated by2
Created Issue:
player_hurt_entity does not work for poison/wither/fire damage
The advancement trigger player_hurt_entity doesn't trigger by damage over time, eg fire, poison, wither, etc.
Fire does trigger it on it's initial hit, but doesn't on the buring damage.
Splash and Lingering potions of harming do work.
All tipped arrows, including harming do not trigger if you use the is_magic condition as well; should possibly be it's own report, but it's close enough to include in here, I think.
player_hurt_entitydoes not work for poison/wither/fire damageentity_hurt_player does not work for poison/wither/fire damage
The advancement trigger
player_hurt_entitydoesn't trigger by damage over time, eg fire, poison, wither, etc.
Fire does trigger it on it's initial hit, but doesn't on the buring damage.
Splash and Lingering potions of harming do work.
All tipped arrows, including harming do not trigger if you use the is_magic condition as well; should possibly be it's own report, but it's close enough to include in here, I think.The advancement trigger entity_hurt_player doesn't trigger by damage over time, eg fire, poison, wither, etc.
Fire does trigger it on it's initial hit, but doesn't on the buring damage.
Splash and Lingering potions of harming do work.
All tipped arrows, including harming do not trigger if you use the is_magic condition as well; should possibly be it's own report, but it's close enough to include in here, I think.
entity_hurt_playerdoes not work for poison/wither/fire damageplayer_hurt_entity does not work for poison/wither/fire damage
The advancement trigger
entity_hurt_playerdoesn't trigger by damage over time, eg fire, poison, wither, etc.
Fire does trigger it on it's initial hit, but doesn't on the buring damage.
Splash and Lingering potions of harming do work.
All tipped arrows, including harming do not trigger if you use the is_magic condition as well; should possibly be it's own report, but it's close enough to include in here, I think.The advancement trigger player_hurt_entity doesn't trigger by damage over time, eg fire, poison, wither, etc.
Fire does trigger it on it's initial hit, but doesn't on the buring damage.
Splash and Lingering potions of harming do work.
All tipped arrows, including harming do not trigger if you use the is_magic condition as well; should possibly be it's own report, but it's close enough to include in here, I think.
The advancement trigger player_hurt_entity doesn't trigger by damage over time, eg fire, poison, wither, etc.
Fire does trigger it on it's initial hit, but doesn't on the buring damage.
Splash and Lingering potions of harming do work.
All tipped arrows, including harming donottrigger if you use theis_magic conditionaswell;should possibly be it's own report, but it's close enough to include in here, I think.Damage-over-time effects are not associated with the entity that caused them. This has various effects:
- The advancement triggers player_hurt_entity and entity_hurt_player doesn't trigger from, for example, fire aspect sword fire or wither skeleton wither damage.
- Mobs will not drop experience when killed by the fire damage of a player's fire aspect sword, if sufficient time has passed since the last tracked hit.
- Death statistics are not updated when killed by, for example, the wither effect caused by a wither's skull.
Regarding advancement triggers, fire does trigger on its initial hit, but doesn't on subsequent burning damage. Splash and lingering potions of harming do work (but poison does not). All tipped arrows do not trigger when the is_magic condition is used (should possibly be its own report, but it's close enough to include in here, I think).
player_hurt_entity does not work for poison/wither/fire damagePoison/wither/fire damage are not associated with the damaging entity
Damage-over-time effects are not associated with the entity that caused them. This has various effects:
- The advancement triggers player_hurt_entity and entity_hurt_player doesn't trigger from, for example, fire aspect sword fire or wither skeleton wither damage.
- Mobs will not drop experience when killed by the fire damage of a player's fire aspect sword, if sufficient time has passed since the last tracked hit.
- Death statistics are not updated when killed by, for example, the wither effect caused by a wither's skull.
- Illager captain doesn't give bad omen in the said cases (
MC-179648)Regarding advancement triggers, fire does trigger on its initial hit, but doesn't on subsequent burning damage. Splash and lingering potions of harming do work (but poison does not). All tipped arrows do not trigger when the is_magic condition is used (should possibly be its own report, but it's close enough to include in here, I think).
is duplicated by
is duplicated by
Thank you for your report!
We're actually already tracking this issue in MC-118174, so I've resolved and linked this ticket as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
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Thank you for your report!
However, we are already tracking this issue, and this report is a Duplicate of MC-118174, which is a report that has not been resolved yet.
If you want, you can upvote the parent ticket, and enable watching to receive any updates about it - if you believe you have any information that may be important for this issue, please leave a comment on the parent. Please also use the search function in the future to prevent duplicate reports.
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Isn't this a duplicate of MC-118174?
user-c84db Ahh, if that's the case it's probably a side effect of MC-118174.
Still in 18w50a.
Is powder snow also an example?
Can confirm that I am not getting Bad Omen when killing Pillagers with fire from a Bow with the Flame enchantment in 21w16a. Does this mean rare drops will not drop? Like if I shoot a vindicator with a Flame bow and they burn, will I still get the emeralds or XP? What if I switch to a Looting sword? Will I get additional emeralds?
Further, has this always been in the game since the Flame enchantment was added or was it first in 1.12?
Can confirm in 1.17.1.
I'd consider adding to this ticket that it also works with Levitation, since it can eaily kill.