progress.working shows on entering world
Linked Issues
is duplicated by10
Created Issue:
progress.working shows on entering Nether
Environment
Upon entering a nether portal, progress.working displays on the second line of the loading screen. I have attached an image displaying this.
Upon entering a nether portal, progress.working displays on the second line of the loading screen. I have attached an image displaying this.
Upon entering a nether portal, progress.working displays on the second line of the loading screen. I have attached an image displaying this.
Upon entering a nether portal, progress.working displays on the second line of the loading screen. I have attached an image displaying this.
Java
Java
is duplicated by
progress.working shows on enteringNetherprogress.working shows on entering world
is duplicated by
Java
is duplicated by
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is duplicated by
is duplicated by
Thank you for your report!
However, this issue is a Duplicate of MC-137441.
If you have additional information, please add it to that report.
Please search before reporting, as it's likely that one exists already.
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Thank you for your report!
However, this issue is a Duplicate of MC-137441.
If you have additional information, please add it to that report.
Please search before reporting, as it's likely that one exists already.
Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Customer Support – 📖 Game Wiki
Thank you for your report!
However, this issue is a Duplicate of MC-137441.
If you have additional information, please add it to that report.
Please search before reporting, as it's likely that one exists already.
Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Customer Support – 📖 Game Wiki
Thank you for your report!
However, this issue is a Duplicate of MC-137441.
If you have additional information, please add it to that report.
Please search before reporting, as it's likely that one exists already.
Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Customer Support – 📖 Game Wiki
Thank you for your report!
However, this issue is a Duplicate of MC-137441.
If you have additional information, please add it to that report.
Please search before reporting, as it's likely that one exists already.
Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Customer Support – 📖 Game Wiki
Thank you for your report!
However, this issue is a Duplicate of MC-137441.
If you have additional information, please add it to that report.
Please search before reporting, as it's likely that one exists already.
Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Customer Support – 📖 Game Wiki
Thank you for your report!
However, this issue is a Duplicate of MC-137441.
If you have additional information, please add it to that report.
Please search before reporting, as it's likely that one exists already.
Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Customer Support – 📖 Game Wiki
The bug
It appears en_us.json (and therefore likely all other languages as well) contains translations which are not / no longer used.
Important: Please verify that the translations are really not used anymore. Some translation keys are generated dynamically which makes detecting whether they are used rather difficult.
Affected translation keys
Keys ending with {} indicate that all translation keys with the prefix before the {} are affected.
| Translation key | Note |
|---|---|
| Intended, see |
|
| menu.generatingLevel | |
| menu.loadingLevel | |
| menu.working | progress.working is used, but apparently still has no translation, despite |
| menu.loadingForcedChunks | |
| menu.generatingTerrain | |
| menu.convertingLevel | |
| menu.respawning | |
| selectWorld.createDemo | |
| createWorld.customize.* | Intended? Customized generation has been removed, but will be readded again? |
| selectServer.title | |
| addServer.hideAddress | |
| disconnect.disconnected | |
| disconnect.kicked | |
| disconnect.closed | |
| disconnect.loginFailed | |
| disconnect.quitting | |
| disconnect.overflow | |
| options.customizeTitle | |
| title.oldgl.eol.line1 | |
| title.oldgl.eol.line2 | |
| title.oldgl.deprecation.line1 | |
| title.oldgl.deprecation.line2 | |
| merchant.current_level | |
| merchant.next_level | |
| structure_block.hover.* | MC-123784? |
| stats.tooltip.type.statistic | |
| stat.minecraft.junk_fished | Not used anymore? See |
| stat.minecraft.treasure_fished | Not used anymore? See |
| stat.minecraft.ring_bell | stat.minecraft.bell_ring is used |
| itemGroup.materials | |
| advMode.nearestPlayer | |
| advMode.randomPlayer | |
| advMode.allPlayers | |
| advMode.allEntities | |
| advMode.self | |
| resourcepack.downloading | |
| resourcepack.requesting | |
| resourcepack.progress | |
| commands.advancement.advancementNotFound | advancement.advancementNotFound is used |
| realms.missing.module.error.text | |
| realms.missing.snapshot.error.text |

It does also show on creating a world GUI too.
Also happens when entering the end
Confirmed, whenever entering worlds/changing dimensions progress.working appears with a missing translation string.
affect 18w44a
It's supposed to say "Downloading terrain"
affect 18w46a
Confirmed for 18w47a
Confirmed for 18w48a
Confirmed for 18w48b
Confirmed for all 1.14 snapshots
Confirmed for 18w49a
Confirmed for 18w50a
Confirmed for 19w02a
Confirmed for 19w02a. Mojang please repair it!
Confirmed for 19w03a
Confirmed for 19w03b
Confirmed for 19w03c
WAI
Karen Fauth, I saw you comment 'WAI' on quite some tickets now. It's good that you want to help us out on the tracker but commenting 'WAI' on tickets that aren't WAI does not help. So please let the developers decide if issues are WAI or not.
I don't care. What is wrong with progress.working
The fact that it's an untranslated string that probably should be using the key menu.working to give "Working..."?